/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Canvas.h" #include "Graphics.h" namespace love { namespace graphics { namespace opengl { Canvas *luax_checkcanvas(lua_State *L, int idx) { return luax_checktype(L, idx, Canvas::type); } int w_Canvas_renderTo(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); luaL_checktype(L, 2, LUA_TFUNCTION); auto graphics = Module::getInstance(Module::M_GRAPHICS); if (graphics) { // Save the current Canvas so we can restore it when we're done. std::vector oldcanvases = graphics->getCanvas(); for (Canvas *c : oldcanvases) c->retain(); luax_catchexcept(L, [&](){ graphics->setCanvas(canvas); }); lua_settop(L, 2); // make sure the function is on top of the stack int status = lua_pcall(L, 0, 0, 0); graphics->setCanvas(oldcanvases); for (Canvas *c : oldcanvases) c->release(); if (status != 0) return lua_error(L); } return 0; } int w_Canvas_newImageData(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); love::image::Image *image = luax_getmodule(L, love::image::Image::type); int x = (int) luaL_optnumber(L, 2, 0); int y = (int) luaL_optnumber(L, 3, 0); int w = (int) luaL_optnumber(L, 4, canvas->getWidth()); int h = (int) luaL_optnumber(L, 5, canvas->getHeight()); love::image::ImageData *img = nullptr; luax_catchexcept(L, [&](){ img = canvas->newImageData(image, x, y, w, h); }); luax_pushtype(L, love::image::ImageData::type, img); img->release(); return 1; } int w_Canvas_getFormat(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Canvas::Format format = canvas->getTextureFormat(); const char *str; if (!Canvas::getConstant(format, str)) return luaL_error(L, "Unknown Canvas format."); lua_pushstring(L, str); return 1; } int w_Canvas_getMSAA(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); lua_pushinteger(L, canvas->getMSAA()); return 1; } static const luaL_Reg w_Canvas_functions[] = { { "renderTo", w_Canvas_renderTo }, { "newImageData", w_Canvas_newImageData }, { "getFormat", w_Canvas_getFormat }, { "getMSAA", w_Canvas_getMSAA }, { 0, 0 } }; extern "C" int luaopen_canvas(lua_State *L) { return luax_register_type(L, Canvas::type, "Canvas", w_Texture_functions, w_Canvas_functions, nullptr); } } // opengl } // graphics } // love