/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Text.h" namespace love { namespace graphics { namespace opengl { Text *luax_checktext(lua_State *L, int idx) { return luax_checktype(L, idx, Text::type); } void luax_checkcoloredstring(lua_State *L, int idx, std::vector &strings) { Font::ColoredString coloredstr; coloredstr.color = Colorf(1.0f, 1.0f, 1.0f, 1.0f); if (lua_istable(L, idx)) { int len = (int) luax_objlen(L, idx); for (int i = 1; i <= len; i++) { lua_rawgeti(L, idx, i); if (lua_istable(L, -1)) { for (int j = 1; j <= 4; j++) lua_rawgeti(L, -j, j); coloredstr.color.r = (float) luaL_checknumber(L, -4); coloredstr.color.g = (float) luaL_checknumber(L, -3); coloredstr.color.b = (float) luaL_checknumber(L, -2); coloredstr.color.a = (float) luaL_optnumber(L, -1, 1.0); lua_pop(L, 4); } else { coloredstr.str = luaL_checkstring(L, -1); strings.push_back(coloredstr); } lua_pop(L, 1); } } else { coloredstr.str = luaL_checkstring(L, idx); strings.push_back(coloredstr); } } int w_Text_set(lua_State *L) { Text *t = luax_checktext(L, 1); if (lua_isnoneornil(L, 3)) { // Single argument: unformatted text. std::vector newtext; luax_checkcoloredstring(L, 2, newtext); luax_catchexcept(L, [&](){ t->set(newtext); }); } else { // Multiple arguments: formatted text. float wraplimit = (float) luaL_checknumber(L, 3); Font::AlignMode align; const char *alignstr = luaL_checkstring(L, 4); if (!Font::getConstant(alignstr, align)) return luaL_error(L, "Invalid align mode: %s", alignstr); std::vector newtext; luax_checkcoloredstring(L, 2, newtext); luax_catchexcept(L, [&](){ t->set(newtext, wraplimit, align); }); } return 0; } int w_Text_setf(lua_State *L) { Text *t = luax_checktext(L, 1); float wraplimit = (float) luaL_checknumber(L, 3); Font::AlignMode align; const char *alignstr = luaL_checkstring(L, 4); if (!Font::getConstant(alignstr, align)) return luaL_error(L, "Invalid align mode: %s", alignstr); std::vector newtext; luax_checkcoloredstring(L, 2, newtext); luax_catchexcept(L, [&](){ t->set(newtext, wraplimit, align); }); return 0; } int w_Text_add(lua_State *L) { Text *t = luax_checktext(L, 1); std::vector text; luax_checkcoloredstring(L, 2, text); float x = (float) luaL_optnumber(L, 3, 0.0); float y = (float) luaL_optnumber(L, 4, 0.0); float a = (float) luaL_optnumber(L, 5, 0.0); float sx = (float) luaL_optnumber(L, 6, 1.0); float sy = (float) luaL_optnumber(L, 7, sx); float ox = (float) luaL_optnumber(L, 8, 0.0); float oy = (float) luaL_optnumber(L, 9, 0.0); float kx = (float) luaL_optnumber(L, 10, 0.0); float ky = (float) luaL_optnumber(L, 11, 0.0); Matrix4 m(x, y, a, sx, sy, ox, oy, kx, ky); int index = 0; luax_catchexcept(L, [&](){ index = t->add(text, m); }); lua_pushnumber(L, index + 1); return 1; } int w_Text_addf(lua_State *L) { Text *t = luax_checktext(L, 1); std::vector text; luax_checkcoloredstring(L, 2, text); float wrap = (float) luaL_checknumber(L, 3); Font::AlignMode align = Font::ALIGN_MAX_ENUM; const char *alignstr = luaL_checkstring(L, 4); if (!Font::getConstant(alignstr, align)) return luaL_error(L, "Invalid align mode: %s", alignstr); float x = (float) luaL_optnumber(L, 5, 0.0); float y = (float) luaL_optnumber(L, 6, 0.0); float a = (float) luaL_optnumber(L, 7, 0.0); float sx = (float) luaL_optnumber(L, 8, 1.0); float sy = (float) luaL_optnumber(L, 9, sx); float ox = (float) luaL_optnumber(L, 10, 0.0); float oy = (float) luaL_optnumber(L, 11, 0.0); float kx = (float) luaL_optnumber(L, 12, 0.0); float ky = (float) luaL_optnumber(L, 13, 0.0); Matrix4 m(x, y, a, sx, sy, ox, oy, kx, ky); int index = 0; luax_catchexcept(L, [&](){ index = t->addf(text, wrap, align, m); }); lua_pushnumber(L, index + 1); return 1; } int w_Text_clear(lua_State *L) { Text *t = luax_checktext(L, 1); luax_catchexcept(L, [&](){ t->clear(); }); return 0; } int w_Text_setFont(lua_State *L) { Text *t = luax_checktext(L, 1); Font *f = luax_checktype(L, 2, Font::type); luax_catchexcept(L, [&](){ t->setFont(f); }); return 0; } int w_Text_getFont(lua_State *L) { Text *t = luax_checktext(L, 1); Font *f = t->getFont(); luax_pushtype(L, Font::type, f); return 1; } int w_Text_getWidth(lua_State *L) { Text *t = luax_checktext(L, 1); int index = (int) luaL_optnumber(L, 2, 0) - 1; lua_pushnumber(L, t->getWidth(index)); return 1; } int w_Text_getHeight(lua_State *L) { Text *t = luax_checktext(L, 1); int index = (int) luaL_optnumber(L, 2, 0) - 1; lua_pushnumber(L, t->getHeight(index)); return 1; } int w_Text_getDimensions(lua_State *L) { Text *t = luax_checktext(L, 1); int index = (int) luaL_optnumber(L, 2, 0) - 1; lua_pushnumber(L, t->getWidth(index)); lua_pushnumber(L, t->getHeight(index)); return 2; } static const luaL_Reg w_Text_functions[] = { { "set", w_Text_set }, { "setf", w_Text_setf }, { "add", w_Text_add }, { "addf", w_Text_addf }, { "clear", w_Text_clear }, { "setFont", w_Text_setFont }, { "getFont", w_Text_getFont }, { "getWidth", w_Text_getWidth }, { "getHeight", w_Text_getHeight }, { "getDimensions", w_Text_getDimensions }, { 0, 0 } }; extern "C" int luaopen_text(lua_State *L) { return luax_register_type(L, Text::type, "Text", w_Text_functions, nullptr); } } // opengl } // graphics } // love