/** * Copyright (c) 2006-2012 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "ThreadModule.h" namespace love { namespace thread { const char *ThreadModule::getName() const { return "love.thread.sdl"; } LuaThread *ThreadModule::newThread(const std::string &name, love::Data *data) { LuaThread *lt = new LuaThread(name, data); return lt; } Channel *ThreadModule::newChannel() { return new Channel(); } Channel *ThreadModule::getChannel(const std::string &name) { return Channel::getChannel(name); } } // thread } // love