R"luastring"--( -- DO NOT REMOVE THE ABOVE LINE. It is used to load this file as a C++ string. -- There is a matching delimiter at the bottom of the file. --[[ Copyright (c) 2006-2022 LOVE Development Team This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. --]] local love_math, ffifuncspointer_str = ... local type, tonumber, error = type, tonumber, error local floor = math.floor local min, max = math.min, math.max local function clamp01(x) return min(max(x, 0), 1) end local rng = love_math._getRandomGenerator() function love_math.random(l, u) return rng:random(l, u) end function love_math.randomNormal(stddev, mean) return rng:randomNormal(stddev, mean) end function love_math.setRandomSeed(low, high) return rng:setSeed(low, high) end function love_math.getRandomSeed() return rng:getSeed() end function love_math.setRandomState(state) return rng:setState(state) end function love_math.getRandomState() return rng:getState() end function love_math.colorToBytes(r, g, b, a) if type(r) == "table" then r, g, b, a = r[1], r[2], r[3], r[4] end r = floor(clamp01(r) * 255 + 0.5) g = floor(clamp01(g) * 255 + 0.5) b = floor(clamp01(b) * 255 + 0.5) a = a ~= nil and floor(clamp01(a) * 255 + 0.5) or nil return r, g, b, a end function love_math.colorFromBytes(r, g, b, a) if type(r) == "table" then r, g, b, a = r[1], r[2], r[3], r[4] end r = clamp01(floor(r + 0.5) / 255) g = clamp01(floor(g + 0.5) / 255) b = clamp01(floor(b + 0.5) / 255) a = a ~= nil and clamp01(floor(a + 0.5) / 255) or nil return r, g, b, a end if type(jit) ~= "table" or not jit.status() then -- LuaJIT's FFI is *much* slower than LOVE's regular methods when the JIT -- compiler is disabled. return end local status, ffi = pcall(require, "ffi") if not status then return end -- Matches the struct declaration in wrap_Math.cpp. pcall(ffi.cdef, [[ typedef struct FFI_Math { double (*snoise1)(double x); double (*snoise2)(double x, double y); double (*snoise3)(double x, double y, double z); double (*snoise4)(double x, double y, double z, double w); double (*pnoise1)(double x); double (*pnoise2)(double x, double y); double (*pnoise3)(double x, double y, double z); double (*pnoise4)(double x, double y, double z, double w); float (*gammaToLinear)(float c); float (*linearToGamma)(float c); } FFI_Math; ]]) local ffifuncs = ffi.cast("FFI_Math **", ffifuncspointer_str)[0] local love = require("love") -- Overwrite some regular love.math functions with FFI implementations. function love_math.noise(x, y, z, w) love.markDeprecated(2, "love.math.noise", "function", "replaced", "love.math.perlinNoise or love.math.simplexNoise") if w ~= nil then return tonumber(ffifuncs.pnoise4(x, y, z, w)) elseif z ~= nil then return tonumber(ffifuncs.pnoise3(x, y, z)) elseif y ~= nil then return tonumber(ffifuncs.snoise2(x, y)) else return tonumber(ffifuncs.snoise1(x)) end end function love_math.perlinNoise(x, y, z, w) if w ~= nil then return tonumber(ffifuncs.pnoise4(x, y, z, w)) elseif z ~= nil then return tonumber(ffifuncs.pnoise3(x, y, z)) elseif y ~= nil then return tonumber(ffifuncs.pnoise2(x, y)) else return tonumber(ffifuncs.pnoise1(x)) end end function love_math.simplexNoise(x, y, z, w) if w ~= nil then return tonumber(ffifuncs.snoise4(x, y, z, w)) elseif z ~= nil then return tonumber(ffifuncs.snoise3(x, y, z)) elseif y ~= nil then return tonumber(ffifuncs.snoise2(x, y)) else return tonumber(ffifuncs.snoise1(x)) end end local function gammaToLinear(c) if c ~= nil then return tonumber(ffifuncs.gammaToLinear(clamp01(c))) end return c end function love_math.gammaToLinear(r, g, b, a) if type(r) == "table" then local t = r return gammaToLinear(t[1]), gammaToLinear(t[2]), gammaToLinear(t[3]), t[4] end return gammaToLinear(r), gammaToLinear(g), gammaToLinear(b), a end local function linearToGamma(c) if c ~= nil then return tonumber(ffifuncs.linearToGamma(clamp01(c))) end return c end function love_math.linearToGamma(r, g, b, a) if type(r) == "table" then local t = r return linearToGamma(t[1]), linearToGamma(t[2]), linearToGamma(t[3]), t[4] end return linearToGamma(r), linearToGamma(g), linearToGamma(b), a end -- DO NOT REMOVE THE NEXT LINE. It is used to load this file as a C++ string. --)luastring"--"