/** * Copyright (c) 2006-2022 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "Filesystem.h" #include "common/utf8.h" // Assume POSIX or Visual Studio. #include #include #if defined(LOVE_MACOS) || defined(LOVE_IOS) #include "common/apple.h" #include #elif defined(LOVE_WINDOWS) #include #include #include "common/utf8.h" #elif defined(LOVE_LINUX) #include #endif namespace love { namespace filesystem { love::Type Filesystem::type("filesystem", &Module::type); Filesystem::Filesystem() { } Filesystem::~Filesystem() { } void Filesystem::setAndroidSaveExternal(bool useExternal) { this->useExternal = useExternal; } bool Filesystem::isAndroidSaveExternal() const { return useExternal; } FileData *Filesystem::newFileData(const void *data, size_t size, const char *filename) const { FileData *fd = new FileData(size, std::string(filename)); memcpy(fd->getData(), data, size); return fd; } bool Filesystem::isRealDirectory(const std::string &path) const { FileType ftype = FILETYPE_MAX_ENUM; if (!getRealPathType(path, ftype)) return false; return ftype == FILETYPE_DIRECTORY; } bool Filesystem::getRealPathType(const std::string &path, FileType &ftype) const { #ifdef LOVE_WINDOWS // make sure non-ASCII paths work. std::wstring wpath = to_widestr(path); struct _stat buf; if (_wstat(wpath.c_str(), &buf) != 0) return false; if ((buf.st_mode & _S_IFREG) == _S_IFREG) ftype = FILETYPE_FILE; else if ((buf.st_mode & _S_IFDIR) == _S_IFDIR) ftype = FILETYPE_DIRECTORY; else ftype = FILETYPE_OTHER; #else // Assume POSIX support... struct stat buf; if (stat(path.c_str(), &buf) != 0) return false; if (S_ISREG(buf.st_mode)) ftype = FILETYPE_FILE; else if (S_ISDIR(buf.st_mode)) ftype = FILETYPE_DIRECTORY; else if (S_ISLNK(buf.st_mode)) ftype = FILETYPE_SYMLINK; else ftype = FILETYPE_OTHER; #endif return true; } static bool getContainingDirectory(const std::string &path, std::string &newpath) { size_t index = path.find_last_of("/\\"); if (index == std::string::npos) return false; newpath = path.substr(0, index); // Bail if the root has been stripped out. return newpath.find_first_of("/\\") != std::string::npos; } static bool createDirectoryRaw(const std::string &path) { #ifdef LOVE_WINDOWS std::wstring wpath = to_widestr(path); return CreateDirectoryW(wpath.c_str(), nullptr) != 0; #else return mkdir(path.c_str(), S_IRWXU) == 0; #endif } bool Filesystem::createRealDirectory(const std::string &path) { FileType ftype = FILETYPE_MAX_ENUM; if (getRealPathType(path, ftype)) return ftype == FILETYPE_DIRECTORY; std::vector createpaths = {path}; // Find the deepest subdirectory in the given path that actually exists. while (true) { std::string subpath; if (!getContainingDirectory(createpaths[0], subpath)) break; if (isRealDirectory(subpath)) break; createpaths.insert(createpaths.begin(), subpath); } // Try to create missing subdirectories starting from that existing one. for (const std::string &p : createpaths) { if (!createDirectoryRaw(p)) return false; } return true; } std::string Filesystem::getExecutablePath() const { #if defined(LOVE_MACOS) || defined(LOVE_IOS) return love::apple::getExecutablePath(); #elif defined(LOVE_WINDOWS) wchar_t buffer[MAX_PATH + 1] = {0}; if (GetModuleFileNameW(nullptr, buffer, MAX_PATH) == 0) return ""; return to_utf8(buffer); #elif defined(LOVE_LINUX) char buffer[2048] = {0}; ssize_t len = readlink("/proc/self/exe", buffer, 2048); if (len <= 0) return ""; return std::string(buffer, len); #else #error Missing implementation for Filesystem::getExecutablePath! #endif } STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::FileType, Filesystem::FILETYPE_MAX_ENUM, fileType) { { "file", Filesystem::FILETYPE_FILE }, { "directory", Filesystem::FILETYPE_DIRECTORY }, { "symlink", Filesystem::FILETYPE_SYMLINK }, { "other", Filesystem::FILETYPE_OTHER }, } STRINGMAP_CLASS_END(Filesystem, Filesystem::FileType, Filesystem::FILETYPE_MAX_ENUM, fileType) STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::CommonPath, Filesystem::COMMONPATH_MAX_ENUM, commonPath) { { "appsavedir", Filesystem::COMMONPATH_APP_SAVEDIR }, { "appdocuments", Filesystem::COMMONPATH_APP_DOCUMENTS }, { "userhome", Filesystem::COMMONPATH_USER_HOME }, { "userappdata", Filesystem::COMMONPATH_USER_APPDATA }, { "userdesktop", Filesystem::COMMONPATH_USER_DESKTOP }, { "userdocuments", Filesystem::COMMONPATH_USER_DOCUMENTS }, } STRINGMAP_CLASS_END(Filesystem, Filesystem::CommonPath, Filesystem::COMMONPATH_MAX_ENUM, commonPath) STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::MountPermissions, Filesystem::MOUNT_PERMISSIONS_MAX_ENUM, mountPermissions) { { "read", Filesystem::MOUNT_PERMISSIONS_READ }, { "readwrite", Filesystem::MOUNT_PERMISSIONS_READWRITE }, } STRINGMAP_CLASS_END(Filesystem, Filesystem::MountPermissions, Filesystem::MOUNT_PERMISSIONS_MAX_ENUM, mountPermissions) STRINGMAP_CLASS_BEGIN(Filesystem, Filesystem::LoadMode, Filesystem::LOADMODE_MAX_ENUM, loadMode) { { "b", Filesystem::LOADMODE_BINARY}, { "t", Filesystem::LOADMODE_TEXT }, { "bt", Filesystem::LOADMODE_ANY } } STRINGMAP_CLASS_END(Filesystem, Filesystem::LoadMode, Filesystem::LOADMODE_MAX_ENUM, loadMode) } // filesystem } // love