/** * Copyright (c) 2006-2020 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Buffer.h" #include "Buffer.h" #include "common/Data.h" namespace love { namespace graphics { static const double defaultComponents[] = {0.0, 0.0, 0.0, 1.0}; template static inline size_t writeData(lua_State *L, int startidx, int components, char *data) { auto componentdata = (T *) data; for (int i = 0; i < components; i++) componentdata[i] = (T) (luaL_optnumber(L, startidx + i, defaultComponents[i])); return sizeof(T) * components; } template static inline size_t writeSNormData(lua_State *L, int startidx, int components, char *data) { auto componentdata = (T *) data; const auto maxval = std::numeric_limits::max(); for (int i = 0; i < components; i++) componentdata[i] = (T) (luax_optnumberclamped(L, startidx + i, -1.0, 1.0, defaultComponents[i]) * maxval); return sizeof(T) * components; } template static inline size_t writeUNormData(lua_State *L, int startidx, int components, char *data) { auto componentdata = (T *) data; const auto maxval = std::numeric_limits::max(); for (int i = 0; i < components; i++) componentdata[i] = (T) (luax_optnumberclamped01(L, startidx + i, 1.0) * maxval); return sizeof(T) * components; } void luax_writebufferdata(lua_State *L, int startidx, DataFormat format, char *data) { switch (format) { case DATAFORMAT_FLOAT: writeData(L, startidx, 1, data); break; case DATAFORMAT_FLOAT_VEC2: writeData(L, startidx, 2, data); break; case DATAFORMAT_FLOAT_VEC3: writeData(L, startidx, 3, data); break; case DATAFORMAT_FLOAT_VEC4: writeData(L, startidx, 4, data); break; case DATAFORMAT_INT32: writeData(L, startidx, 1, data); break; case DATAFORMAT_INT32_VEC2: writeData(L, startidx, 2, data); break; case DATAFORMAT_INT32_VEC3: writeData(L, startidx, 3, data); break; case DATAFORMAT_INT32_VEC4: writeData(L, startidx, 4, data); break; case DATAFORMAT_UINT32: writeData(L, startidx, 1, data); break; case DATAFORMAT_UINT32_VEC2: writeData(L, startidx, 2, data); break; case DATAFORMAT_UINT32_VEC3: writeData(L, startidx, 3, data); break; case DATAFORMAT_UINT32_VEC4: writeData(L, startidx, 4, data); break; case DATAFORMAT_SNORM8_VEC4: writeSNormData(L, startidx, 4, data); break; case DATAFORMAT_UNORM8_VEC4: writeUNormData(L, startidx, 4, data); break; case DATAFORMAT_INT8_VEC4: writeData(L, startidx, 4, data); break; case DATAFORMAT_UINT8_VEC4: writeData(L, startidx, 4, data); break; case DATAFORMAT_SNORM16_VEC2: writeSNormData(L, startidx, 2, data); break; case DATAFORMAT_SNORM16_VEC4: writeSNormData(L, startidx, 4, data); break; case DATAFORMAT_UNORM16_VEC2: writeUNormData(L, startidx, 2, data); break; case DATAFORMAT_UNORM16_VEC4: writeUNormData(L, startidx, 4, data); break; case DATAFORMAT_INT16_VEC2: writeData(L, startidx, 2, data); break; case DATAFORMAT_INT16_VEC4: writeData(L, startidx, 4, data); break; case DATAFORMAT_UINT16: writeData(L, startidx, 1, data); break; case DATAFORMAT_UINT16_VEC2: writeData(L, startidx, 2, data); break; case DATAFORMAT_UINT16_VEC4: writeData(L, startidx, 4, data); break; default: break; } } template static inline size_t readData(lua_State *L, int components, const char *data) { const auto componentdata = (const T *) data; for (int i = 0; i < components; i++) lua_pushnumber(L, (lua_Number) componentdata[i]); return sizeof(T) * components; } template static inline size_t readSNormData(lua_State *L, int components, const char *data) { const auto componentdata = (const T *) data; const auto maxval = std::numeric_limits::max(); for (int i = 0; i < components; i++) lua_pushnumber(L, std::max(-1.0, (lua_Number) componentdata[i] / (lua_Number)maxval)); return sizeof(T) * components; } template static inline size_t readUNormData(lua_State *L, int components, const char *data) { const auto componentdata = (const T *) data; const auto maxval = std::numeric_limits::max(); for (int i = 0; i < components; i++) lua_pushnumber(L, (lua_Number) componentdata[i] / (lua_Number)maxval); return sizeof(T) * components; } void luax_readbufferdata(lua_State *L, DataFormat format, const char *data) { switch (format) { case DATAFORMAT_FLOAT: readData(L, 1, data); break; case DATAFORMAT_FLOAT_VEC2: readData(L, 2, data); break; case DATAFORMAT_FLOAT_VEC3: readData(L, 3, data); break; case DATAFORMAT_FLOAT_VEC4: readData(L, 4, data); break; case DATAFORMAT_INT32: readData(L, 1, data); break; case DATAFORMAT_INT32_VEC2: readData(L, 2, data); break; case DATAFORMAT_INT32_VEC3: readData(L, 3, data); break; case DATAFORMAT_INT32_VEC4: readData(L, 4, data); break; case DATAFORMAT_UINT32: readData(L, 1, data); break; case DATAFORMAT_UINT32_VEC2: readData(L, 2, data); break; case DATAFORMAT_UINT32_VEC3: readData(L, 3, data); break; case DATAFORMAT_UINT32_VEC4: readData(L, 4, data); break; case DATAFORMAT_SNORM8_VEC4: readSNormData(L, 4, data); break; case DATAFORMAT_UNORM8_VEC4: readUNormData(L, 4, data); break; case DATAFORMAT_INT8_VEC4: readData(L, 4, data); break; case DATAFORMAT_UINT8_VEC4: readData(L, 4, data); break; case DATAFORMAT_SNORM16_VEC2: readSNormData(L, 2, data); break; case DATAFORMAT_SNORM16_VEC4: readSNormData(L, 4, data); break; case DATAFORMAT_UNORM16_VEC2: readUNormData(L, 2, data); break; case DATAFORMAT_UNORM16_VEC4: readUNormData(L, 4, data); break; case DATAFORMAT_INT16_VEC2: readData(L, 2, data); break; case DATAFORMAT_INT16_VEC4: readData(L, 4, data); break; case DATAFORMAT_UINT16: readData(L, 1, data); break; case DATAFORMAT_UINT16_VEC2: readData(L, 2, data); break; case DATAFORMAT_UINT16_VEC4: readData(L, 4, data); break; default: break; } } Buffer *luax_checkbuffer(lua_State *L, int idx) { return luax_checktype(L, idx); } static int w_Buffer_flush(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); t->unmap(); return 0; } static int w_Buffer_setArrayData(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); int startindex = (int) luaL_optnumber(L, 3, 1) - 1; int count = -1; if (!lua_isnoneornil(L, 4)) { count = (int) luaL_checknumber(L, 4); if (count <= 0) return luaL_error(L, "Element count must be greater than 0."); } size_t stride = t->getArrayStride(); size_t offset = startindex * stride; int arraylength = (int) t->getArrayLength(); if (startindex >= arraylength || startindex < 0) return luaL_error(L, "Invalid vertex start index (must be between 1 and %d)", arraylength); if (luax_istype(L, 2, Data::type)) { Data *d = luax_checktype(L, 2); count = count >= 0 ? count : (arraylength - startindex); if (startindex + count > arraylength) return luaL_error(L, "Too many array elements (expected at most %d, got %d)", arraylength - startindex, count); size_t datasize = std::min(d->getSize(), count * stride); char *bytedata = (char *) t->map() + offset; memcpy(bytedata, d->getData(), datasize); t->setMappedRangeModified(offset, datasize); t->unmap(); return 0; } const std::vector &members = t->getDataMembers(); int ncomponents = 0; for (const Buffer::DataMember &member : members) ncomponents += member.info.components; luaL_checktype(L, 2, LUA_TTABLE); int tablelen = (int) luax_objlen(L, 2); lua_rawgeti(L, 2, 1); bool tableoftables = lua_istable(L, -1); lua_pop(L, 1); if (!tableoftables) { if (tablelen % ncomponents != 0) return luaL_error(L, "Array length in flat array variant of Buffer:setArrayData must be a multiple of the number of the total number of components (%d)", ncomponents); tablelen /= ncomponents; } count = count >= 0 ? std::min(count, tablelen) : tablelen; if (startindex + count > arraylength) return luaL_error(L, "Too many array elements (expected at most %d, got %d)", arraylength - startindex, count); char *data = (char *) t->map() + offset; if (tableoftables) { for (int i = 0; i < count; i++) { // get arraydata[index] lua_rawgeti(L, 2, i + 1); luaL_checktype(L, -1, LUA_TTABLE); // get arraydata[index][j] for (int j = 1; j <= ncomponents; j++) lua_rawgeti(L, -j, j); int idx = -ncomponents; for (const Buffer::DataMember &member : members) { luax_writebufferdata(L, idx, member.decl.format, data + member.offset); idx += member.info.components; } lua_pop(L, ncomponents + 1); data += stride; } } else // Flat array { for (int i = 0; i < count; i++) { // get arraydata[arrayindex * ncomponents + componentindex] for (int componentindex = 1; componentindex <= ncomponents; componentindex++) lua_rawgeti(L, 2, i * ncomponents + componentindex); int idx = -ncomponents; for (const Buffer::DataMember &member : members) { luax_writebufferdata(L, idx, member.decl.format, data + member.offset); idx += member.info.components; } lua_pop(L, ncomponents); data += stride; } } t->setMappedRangeModified(offset, count * stride); t->unmap(); return 0; } static int w_Buffer_setElement(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); size_t index = (size_t) (luaL_checkinteger(L, 2) - 1); if (index >= t->getArrayLength()) return luaL_error(L, "Invalid Buffer element index: %ld", index); size_t offset = index * t->getArrayStride(); char *data = (char *) t->map() + offset; const auto &members = t->getDataMembers(); bool istable = lua_istable(L, 3); int idx = istable ? 1 : 3; if (istable) { for (const Buffer::DataMember &member : members) { int components = member.info.components; for (int i = idx; i < idx + components; i++) lua_rawgeti(L, 3, i); luax_writebufferdata(L, -components, member.decl.format, data + member.offset); idx += components; lua_pop(L, components); } } else { for (const Buffer::DataMember &member : members) { luax_writebufferdata(L, idx, member.decl.format, data + member.offset); idx += member.info.components; } } return 0; } static int w_Buffer_getElement(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); if ((t->getMapFlags() & Buffer::MAP_READ) == 0) return luaL_error(L, "Buffer:getElement requires the buffer to be created with the 'cpureadable' setting set to true."); size_t index = (size_t) (luaL_checkinteger(L, 2) - 1); if (index >= t->getArrayLength()) return luaL_error(L, "Invalid Buffer element index: %ld", index); size_t offset = index * t->getArrayStride(); const char *data = (const char *) t->map() + offset; const auto &members = t->getDataMembers(); int n = 0; for (const Buffer::DataMember &member : members) { luax_readbufferdata(L, member.decl.format, data + member.offset); n += member.info.components; } return n; } static int w_Buffer_getElementCount(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); lua_pushinteger(L, t->getArrayLength()); return 1; } static int w_Buffer_getElementStride(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); lua_pushinteger(L, t->getArrayStride()); return 1; } static int w_Buffer_getSize(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); lua_pushinteger(L, t->getSize()); return 1; } static int w_Buffer_getFormat(lua_State *L) { Buffer *t = luax_checkbuffer(L, 1); const auto &members = t->getDataMembers(); lua_createtable(L, (int) members.size(), 0); for (size_t i = 0; i < members.size(); i++) { const Buffer::DataMember &member = members[i]; lua_createtable(L, 0, 4); lua_pushstring(L, member.decl.name.c_str()); lua_setfield(L, -2, "name"); const char *formatstr = "unknown"; getConstant(member.decl.format, formatstr); lua_pushstring(L, formatstr); lua_setfield(L, -2, "format"); lua_pushinteger(L, member.decl.arrayLength); lua_setfield(L, -2, "arraylength"); lua_pushinteger(L, member.offset); lua_setfield(L, -2, "offset"); lua_rawseti(L, -2, i + 1); } return 1; } static const luaL_Reg w_Buffer_functions[] = { { "flush", w_Buffer_flush }, { "setArrayData", w_Buffer_setArrayData }, { "setElement", w_Buffer_setElement }, { "getElement", w_Buffer_getElement }, { "getElementCount", w_Buffer_getElementCount }, { "getElementStride", w_Buffer_getElementStride }, { "getSize", w_Buffer_getSize }, { "getFormat", w_Buffer_getFormat }, { 0, 0 } }; extern "C" int luaopen_graphicsbuffer(lua_State *L) { return luax_register_type(L, &Buffer::type, w_Buffer_functions, nullptr); } } // graphics } // love