AC_INIT([love], [HEAD]) AC_CONFIG_HEADERS([config.h]) AC_CONFIG_AUX_DIR([platform/unix]) AC_CONFIG_MACRO_DIR([platform/unix/m4]) AC_CONFIG_SRCDIR([src/love.cpp]) AM_INIT_AUTOMAKE([foreign -Wall foreign tar-ustar silent-rules]) AM_SILENT_RULES AC_PREFIX_DEFAULT([/usr]) m4_ifdef([AM_PROG_AR], [AM_PROG_AR]) LT_INIT([disable-static]) AC_PROG_CC AC_PROG_CXX AC_PROG_SED AC_PROG_MKDIR_P AC_PROG_OBJCXX PKG_PROG_PKG_CONFIG AC_C_BIGENDIAN AC_LANG([C++]) dnl Workaround for old aclocal versions m4_include([platform/unix/cpp11.m4]) m4_include([platform/unix/deps.m4]) includes= AC_DEFUN([LOVE_MSG_ERROR], [AC_MSG_ERROR([LÖVE needs "$1"[,] please install "$1" with development files and try again])]) # C++11 support in cpp11.m4 ACLOVE_CPP11_TEST # Allow people on OSX to use autotools, they need their platform files AC_ARG_ENABLE([osx], AC_HELP_STRING([--enable-osx], [Compile platform-specific files for OSX]), [], [enable_osx=no]) AS_VAR_IF([enable_osx], [no], [], #else ac_cv_search_glLoadIdentity="-framework OpenGL" AC_SUBST([LDFLAGS], ["${LDFLAGS} -framework CoreFoundation -framework Cocoa"]) AC_SUBST([CPPFLAGS], ["${CPPFLAGS} -I../platform/macosx"])) # --with-lua and --with-luaversion AC_ARG_WITH([lua], [AS_HELP_STRING([--with-lua], [Select the lua implementation])], [], [with_lua=luajit]) AC_ARG_WITH([luaversion], [AS_HELP_STRING([--with-luaversion], [Select the lua version])], [], [with_luaversion=5.1]) with_clean_luaversion=`printf ${with_luaversion} | sed 's/\.//g'` # Generated sources for enabling/disabling modules m4_include([configure-modules.ac]) # Other features that can be enabled/disabled AC_ARG_ENABLE([mpg123], AC_HELP_STRING([--disable-mpg123], [Disable mp3 support, for patent-free builds]), [], [enable_mpg123=yes]) AC_ARG_ENABLE([gme], AC_HELP_STRING([--enable-gme], [Enable GME support, for more chiptuney goodness]), [], [enable_gme=no]) ACLOVE_DEP_LUA ACLOVE_DEP_SDL2 ACLOVE_DEP_LIBM ACLOVE_DEP_ZLIB AS_VAR_IF([enable_audio_openal], [true], [ACLOVE_DEP_OPENAL], []) AS_VAR_IF([enable_filesystem_physfs], [true], [ACLOVE_DEP_PHYSFS], []) AS_VAR_IF([enable_font_freetype], [true], [ACLOVE_DEP_FREETYPE2], []) AS_VAR_IF([enable_sound_lullaby], [true], [ ACLOVE_DEP_LIBMODPLUG ACLOVE_DEP_VORBISFILE ], [enable_mpg123=no]) AS_VAR_IF([enable_video_theora], [true], [ACLOVE_DEP_THEORA], []) AS_VAR_IF([enable_gme], [yes], [ACLOVE_DEP_GME], []) AS_VAR_IF([enable_mpg123], [no], AC_DEFINE([LOVE_NOMPG123], [], [Build without mpg123]), [ACLOVE_DEP_MPG123]) # GME, treated seperately because it can be enabled (default off) # libenet check for socklen_t ACLOVE_SOCKLEN_T # Optionally build the executable (default on) AC_ARG_ENABLE([exe], AC_HELP_STRING([--disable-exe], [Disable building of executable launcher]), [], [enable_exe=yes]) AS_VAR_IF([enable_exe], [no], [], #else AC_DEFINE([LOVE_BUILD_EXE], [], [Skip building launcher])) AM_CONDITIONAL([LOVE_BUILD_EXE], [test "x$enable_exe" != xno]) AM_CONDITIONAL([LOVE_NOMPG123], [test "x$enable_mpg123" = xno]) AM_CONDITIONAL([LOVE_TARGET_OSX], [test "x$enable_osx" != xno]) # Automatic script file rebuilding AC_CHECK_PROGS([LUA_EXECUTABLE], ["${with_lua}${with_luaversion}" "${with_lua}" "lua"], [:]) AS_VAR_IF([LUA_EXECUTABLE], [:], [AC_MSG_WARN([Did not find a lua executable, you may need to update the scripts manually if you change them])], []) # Set our includes as automake variable AC_SUBST([LOVE_INCLUDES], ["$includes"]) AC_CONFIG_FILES([ Makefile src/Makefile platform/unix/debian/control platform/unix/debian/changelog platform/unix/debian/rules ]) AC_OUTPUT chmod 755 platform/unix/debian/rules