/** * Copyright (c) 2006-2018 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_MODULE_H #define LOVE_MODULE_H // LOVE #include "Exception.h" #include "Object.h" namespace love { /** * Abstract superclass for all modules. **/ class Module : public Object { public: static love::Type type; enum ModuleType { M_AUDIO, M_DATA, M_EVENT, M_FILESYSTEM, M_FONT, M_GRAPHICS, M_IMAGE, M_JOYSTICK, M_KEYBOARD, M_MATH, M_MOUSE, M_PHYSICS, M_SOUND, M_SYSTEM, M_THREAD, M_TIMER, M_TOUCH, M_VIDEO, M_WINDOW, M_MAX_ENUM }; Module(); virtual ~Module(); /** * Gets the base type of the module. **/ virtual ModuleType getModuleType() const = 0; /** * Gets the name of the module. This is used in case of errors * and other messages. * * @return The full name of the module, eg. love.graphics.opengl. **/ virtual const char *getName() const = 0; /** * Add module to internal registry. To be used /only/ in * runtime.cpp:luax_register_module() * @param instance The module instance. */ static void registerInstance(Module *instance); /** * Retrieve module instance from internal registry. May return NULL * if module not registered. * @param name The full name of the module. * @return Module instance or NULL if the module is not registered. */ static Module *getInstance(const std::string &name); /** * Retrieve module instance from the internal registry using the base * module type. May return null if the module is not registered. * @param type The base type of the module. **/ template static T *getInstance(ModuleType type) { return (T *) instances[type]; } private: static Module *instances[M_MAX_ENUM]; }; // Module } // love #endif // LOVE_MODULE_H