/** * Copyright (c) 2006-2024 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "System.h" #include "window/Window.h" // SDL #if __has_include() #include #include #include #include #else #include #include #include #if SDL_VERSION_ATLEAST(2, 0, 14) #include #endif #endif namespace love { namespace system { namespace sdl { System::System() : love::system::System("love.system.sdl") { } int System::getProcessorCount() const { #if SDL_VERSION_ATLEAST(3, 0, 0) return SDL_GetNumLogicalCPUCores(); #else return SDL_GetCPUCount(); #endif } bool System::isWindowOpen() const { auto window = Module::getInstance(M_WINDOW); return window != nullptr && window->isOpen(); } void System::setClipboardText(const std::string &text) const { // SDL requires the video subsystem to be initialized and a window to be // opened in order for clipboard text to work, on at least some platforms. if (!isWindowOpen()) throw love::Exception("A window must be created in order for setClipboardText to function properly."); SDL_SetClipboardText(text.c_str()); } std::string System::getClipboardText() const { if (!isWindowOpen()) throw love::Exception("A window must be created in order for getClipboardText to function properly."); std::string text(""); char *ctext = SDL_GetClipboardText(); if (ctext) { text = std::string(ctext); SDL_free(ctext); } return text; } love::system::System::PowerState System::getPowerInfo(int &seconds, int &percent) const { SDL_PowerState sdlstate = SDL_GetPowerInfo(&seconds, &percent); PowerState state = POWER_UNKNOWN; powerStates.find(sdlstate, state); return state; } std::vector System::getPreferredLocales() const { std::vector result; #if SDL_VERSION_ATLEAST(3, 0, 0) int count = 0; SDL_Locale **locales = SDL_GetPreferredLocales(&count); for (int i = 0; i < count; i++) { SDL_Locale *locale = locales[i]; if (locale->country) result.push_back(std::string(locale->language) + "_" + std::string(locale->country)); else result.push_back(locale->language); } SDL_free(locales); #elif SDL_VERSION_ATLEAST(2, 0, 14) SDL_Locale *locales = SDL_GetPreferredLocales(); if (locales) { for (SDL_Locale* locale = locales; locale->language != nullptr; locale++) { if (locale->country) result.push_back(std::string(locale->language) + "_" + std::string(locale->country)); else result.push_back(locale->language); } SDL_free(locales); } #endif return result; } EnumMap::Entry System::powerEntries[] = { {System::POWER_UNKNOWN, SDL_POWERSTATE_UNKNOWN}, {System::POWER_BATTERY, SDL_POWERSTATE_ON_BATTERY}, {System::POWER_NO_BATTERY, SDL_POWERSTATE_NO_BATTERY}, {System::POWER_CHARGING, SDL_POWERSTATE_CHARGING}, {System::POWER_CHARGED, SDL_POWERSTATE_CHARGED}, }; EnumMap System::powerStates(System::powerEntries, sizeof(System::powerEntries)); } // sdl } // system } // love