/** * Copyright (c) 2006-2012 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Graphics.h" #include "wrap_Canvas.h" namespace love { namespace graphics { namespace opengl { Canvas *luax_checkcanvas(lua_State *L, int idx) { return luax_checktype(L, idx, "Canvas", GRAPHICS_CANVAS_T); } int w_Canvas_renderTo(lua_State *L) { // As startGrab() clears the framebuffer, better not allow // grabbing inside another grabbing if (Canvas::current != NULL) { Canvas::bindDefaultCanvas(); return luaL_error(L, "Current render target not the default canvas!"); } Canvas *canvas = luax_checkcanvas(L, 1); if (!lua_isfunction(L, 2)) return luaL_error(L, "Need a function to render to canvas."); canvas->startGrab(); lua_settop(L, 2); // make sure the function is on top of the stack lua_call(L, 0, 0); canvas->stopGrab(); return 0; } int w_Canvas_getImageData(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); love::image::Image *image = luax_getmodule(L, "image", MODULE_IMAGE_T); love::image::ImageData *img = canvas->getImageData(image); luax_newtype(L, "ImageData", IMAGE_IMAGE_DATA_T, (void *)img); return 1; } int w_Canvas_getPixel(lua_State * L) { Canvas * canvas = luax_checkcanvas(L, 1); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); unsigned char c[4]; try { canvas->getPixel(c, x, y); } catch (love::Exception & e) { return luaL_error(L, "%s", e.what()); } lua_pushnumber(L, c[0]); lua_pushnumber(L, c[1]); lua_pushnumber(L, c[2]); lua_pushnumber(L, c[3]); return 4; } int w_Canvas_setFilter(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Image::Filter f; const char *minstr = luaL_checkstring(L, 2); const char *magstr = luaL_optstring(L, 3, minstr); if (!Image::getConstant(minstr, f.min)) return luaL_error(L, "Invalid filter mode: %s", minstr); if (!Image::getConstant(magstr, f.mag)) return luaL_error(L, "Invalid filter mode: %s", magstr); canvas->setFilter(f); return 0; } int w_Canvas_getFilter(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); const Image::Filter f = canvas->getFilter(); const char *minstr; const char *magstr; Image::getConstant(f.min, minstr); Image::getConstant(f.mag, magstr); lua_pushstring(L, minstr); lua_pushstring(L, magstr); return 2; } int w_Canvas_setWrap(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Image::Wrap w; const char *sstr = luaL_checkstring(L, 2); const char *tstr = luaL_optstring(L, 3, sstr); if (!Image::getConstant(sstr, w.s)) return luaL_error(L, "Invalid wrap mode: %s", sstr); if (!Image::getConstant(tstr, w.t)) return luaL_error(L, "Invalid wrap mode, %s", tstr); canvas->setWrap(w); return 0; } int w_Canvas_getWrap(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); const Image::Wrap w = canvas->getWrap(); const char *wrap_s; const char *wrap_t; Image::getConstant(w.s, wrap_s); Image::getConstant(w.t, wrap_t); lua_pushstring(L, wrap_s); lua_pushstring(L, wrap_t); return 2; } int w_Canvas_clear(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Color c; if (lua_isnoneornil(L, 2)) { c.r = 0; c.g = 0; c.b = 0; c.a = 0; } else if (lua_istable(L, 2)) { lua_pushinteger(L, 1); lua_gettable(L, 2); c.r = (unsigned char)luaL_checkint(L, -1); lua_pushinteger(L, 2); lua_gettable(L, 2); c.g = (unsigned char)luaL_checkint(L, -1); lua_pushinteger(L, 3); lua_gettable(L, 2); c.b = (unsigned char)luaL_checkint(L, -1); lua_pushinteger(L, 4); lua_gettable(L, 2); c.g = (unsigned char)luaL_optint(L, -1, 255); lua_pop(L, 4); } else { c.r = (unsigned char)luaL_checkint(L, 2); c.g = (unsigned char)luaL_checkint(L, 3); c.b = (unsigned char)luaL_checkint(L, 4); c.a = (unsigned char)luaL_optint(L, 5, 255); } canvas->clear(c); return 0; } int w_Canvas_getWidth(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); lua_pushnumber(L, canvas->getWidth()); return 1; } int w_Canvas_getHeight(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); lua_pushnumber(L, canvas->getHeight()); return 1; } int w_Canvas_getType(lua_State *L) { Canvas *canvas = luax_checkcanvas(L, 1); Canvas::TextureType type = canvas->getTextureType(); const char *str; Canvas::getConstant(type, str); lua_pushstring(L, str); return 1; } static const luaL_Reg functions[] = { { "renderTo", w_Canvas_renderTo }, { "getImageData", w_Canvas_getImageData }, { "getPixel", w_Canvas_getPixel }, { "setFilter", w_Canvas_setFilter }, { "getFilter", w_Canvas_getFilter }, { "setWrap", w_Canvas_setWrap }, { "getWrap", w_Canvas_getWrap }, { "clear", w_Canvas_clear }, { "getWidth", w_Canvas_getWidth }, { "getHeight", w_Canvas_getHeight }, { "getType", w_Canvas_getType }, { 0, 0 } }; extern "C" int luaopen_canvas(lua_State *L) { return luax_register_type(L, "Canvas", functions); } } // opengl } // graphics } // love