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- /**
- * Copyright (c) 2006-2022 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "common/config.h"
- #include "wrap_Filesystem.h"
- #include "wrap_File.h"
- #include "wrap_NativeFile.h"
- #include "wrap_FileData.h"
- #include "data/wrap_Data.h"
- #include "data/wrap_DataModule.h"
- #include "physfs/Filesystem.h"
- #ifdef LOVE_ANDROID
- #include "common/android.h"
- #endif
- // SDL
- #include <SDL_loadso.h>
- // STL
- #include <vector>
- #include <string>
- #include <sstream>
- #include <algorithm>
- namespace love
- {
- namespace filesystem
- {
- #define instance() (Module::getInstance<Filesystem>(Module::M_FILESYSTEM))
- int w_init(lua_State *L)
- {
- const char *arg0 = luaL_checkstring(L, 1);
- luax_catchexcept(L, [&](){ instance()->init(arg0); });
- return 0;
- }
- int w_setFused(lua_State *L)
- {
- // no error checking needed, everything, even nothing
- // can be converted to a boolean
- instance()->setFused(luax_toboolean(L, 1));
- return 0;
- }
- int w_isFused(lua_State *L)
- {
- luax_pushboolean(L, instance()->isFused());
- return 1;
- }
- int w_setAndroidSaveExternal(lua_State *L)
- {
- bool useExternal = luax_optboolean(L, 1, false);
- instance()->setAndroidSaveExternal(useExternal);
- return 0;
- }
- int w_setIdentity(lua_State *L)
- {
- const char *arg = luaL_checkstring(L, 1);
- bool append = luax_optboolean(L, 2, false);
- if (!instance()->setIdentity(arg, append))
- return luaL_error(L, "Could not set write directory.");
- return 0;
- }
- int w_getIdentity(lua_State *L)
- {
- lua_pushstring(L, instance()->getIdentity());
- return 1;
- }
- int w_setSource(lua_State *L)
- {
- const char *arg = luaL_checkstring(L, 1);
- if (!instance()->setSource(arg))
- return luaL_error(L, "Could not set source.");
- return 0;
- }
- int w_getSource(lua_State *L)
- {
- lua_pushstring(L, instance()->getSource());
- return 1;
- }
- int w_mount(lua_State *L)
- {
- std::string archive;
- if (luax_istype(L, 1, Data::type))
- {
- Data *data = love::data::luax_checkdata(L, 1);
- int startidx = 2;
- if (luax_istype(L, 1, FileData::type) && !lua_isstring(L, 3))
- {
- FileData *filedata = luax_checkfiledata(L, 1);
- archive = filedata->getFilename();
- startidx = 2;
- }
- else
- {
- archive = luax_checkstring(L, 2);
- startidx = 3;
- }
- const char *mountpoint = luaL_checkstring(L, startidx + 0);
- bool append = luax_optboolean(L, startidx + 1, false);
- luax_pushboolean(L, instance()->mount(data, archive.c_str(), mountpoint, append));
- return 1;
- }
- else if (luax_istype(L, 1, NativeFile::type))
- {
- NativeFile *file = luax_totype<NativeFile>(L, 1);
- archive = file->getFilename();
- }
- else
- archive = luax_checkstring(L, 1);
- const char *mountpoint = luaL_checkstring(L, 2);
- bool append = luax_optboolean(L, 3, false);
- luax_pushboolean(L, instance()->mount(archive.c_str(), mountpoint, append));
- return 1;
- }
- int w_mountFullPath(lua_State *L)
- {
- const char *fullpath = luaL_checkstring(L, 1);
- const char *mountpoint = luaL_checkstring(L, 2);
- auto permissions = Filesystem::MOUNT_PERMISSIONS_READ;
- if (!lua_isnoneornil(L, 3))
- {
- const char *permissionstr = luaL_checkstring(L, 3);
- if (!Filesystem::getConstant(permissionstr, permissions))
- return luax_enumerror(L, "mount permissions", Filesystem::getConstants(permissions), permissionstr);
- }
- bool append = luax_optboolean(L, 4, false);
- luax_pushboolean(L, instance()->mountFullPath(fullpath, mountpoint, permissions, append));
- return 1;
- }
- int w_mountCommonPath(lua_State *L)
- {
- const char *commonpathstr = luaL_checkstring(L, 1);
- Filesystem::CommonPath commonpath;
- if (!Filesystem::getConstant(commonpathstr, commonpath))
- return luax_enumerror(L, "common path", Filesystem::getConstants(commonpath), commonpathstr);
- const char *mountpoint = luaL_checkstring(L, 2);
- auto permissions = Filesystem::MOUNT_PERMISSIONS_READ;
- if (!lua_isnoneornil(L, 3))
- {
- const char *permissionstr = luaL_checkstring(L, 3);
- if (!Filesystem::getConstant(permissionstr, permissions))
- return luax_enumerror(L, "mount permissions", Filesystem::getConstants(permissions), permissionstr);
- }
- bool append = luax_optboolean(L, 4, false);
- luax_pushboolean(L, instance()->mountCommonPath(commonpath, mountpoint, permissions, append));
- return 1;
- }
- int w_unmount(lua_State *L)
- {
- if (luax_istype(L, 1, Data::type))
- {
- Data *data = love::data::luax_checkdata(L, 1);
- luax_pushboolean(L, instance()->unmount(data));
- }
- else
- {
- const char *archive = luaL_checkstring(L, 1);
- luax_pushboolean(L, instance()->unmount(archive));
- }
- return 1;
- }
- int w_unmountFullPath(lua_State *L)
- {
- const char *fullpath = luaL_checkstring(L, 1);
- luax_pushboolean(L, instance()->unmountFullPath(fullpath));
- return 1;
- }
- int w_unmountCommonPath(lua_State *L)
- {
- const char *commonpathstr = luaL_checkstring(L, 1);
- Filesystem::CommonPath commonpath;
- if (!Filesystem::getConstant(commonpathstr, commonpath))
- return luax_enumerror(L, "common path", Filesystem::getConstants(commonpath), commonpathstr);
- luax_pushboolean(L, instance()->unmount(commonpath));
- return 1;
- }
- int w_newFile(lua_State *L)
- {
- const char *filename = luaL_checkstring(L, 1);
- const char *str = 0;
- File::Mode mode = File::MODE_CLOSED;
- if (lua_isstring(L, 2))
- {
- str = luaL_checkstring(L, 2);
- if (!File::getConstant(str, mode))
- return luax_enumerror(L, "file open mode", File::getConstants(mode), str);
- }
- File *t = instance()->newFile(filename);
- if (mode != File::MODE_CLOSED)
- {
- try
- {
- if (!t->open(mode))
- throw love::Exception("Could not open file.");
- }
- catch (love::Exception &e)
- {
- t->release();
- return luax_ioError(L, "%s", e.what());
- }
- }
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- File *luax_getfile(lua_State *L, int idx)
- {
- File *file = nullptr;
- if (lua_isstring(L, idx))
- {
- const char *filename = luaL_checkstring(L, idx);
- file = instance()->newFile(filename);
- }
- else
- {
- file = luax_checkfile(L, idx);
- file->retain();
- }
- return file;
- }
- FileData *luax_getfiledata(lua_State *L, int idx)
- {
- FileData *data = nullptr;
- File *file = nullptr;
- if (lua_isstring(L, idx) || luax_istype(L, idx, File::type))
- {
- file = luax_getfile(L, idx);
- }
- else if (luax_istype(L, idx, FileData::type))
- {
- data = luax_checkfiledata(L, idx);
- data->retain();
- }
- if (!data && !file)
- {
- luaL_argerror(L, idx, "filename, File, or FileData expected");
- return nullptr; // Never reached.
- }
- if (file)
- {
- luax_catchexcept(L,
- [&]() { data = file->read(); },
- [&](bool) { file->release(); }
- );
- }
- return data;
- }
- Data *luax_getdata(lua_State *L, int idx)
- {
- Data *data = nullptr;
- File *file = nullptr;
- if (lua_isstring(L, idx) || luax_istype(L, idx, File::type))
- {
- file = luax_getfile(L, idx);
- }
- else if (luax_istype(L, idx, Data::type))
- {
- data = data::luax_checkdata(L, idx);
- data->retain();
- }
- if (!data && !file)
- {
- luaL_argerror(L, idx, "filename, File, or Data expected");
- return nullptr; // Never reached.
- }
- if (file)
- {
- luax_catchexcept(L,
- [&]() { data = file->read(); },
- [&](bool) { file->release(); }
- );
- }
- return data;
- }
- bool luax_cangetfiledata(lua_State *L, int idx)
- {
- return lua_isstring(L, idx) || luax_istype(L, idx, File::type) || luax_istype(L, idx, FileData::type);
- }
- bool luax_cangetdata(lua_State *L, int idx)
- {
- return lua_isstring(L, idx) || luax_istype(L, idx, File::type) || luax_istype(L, idx, Data::type);
- }
- int w_newFileData(lua_State *L)
- {
- // Single argument: treat as filepath or File.
- if (lua_gettop(L) == 1)
- {
- // We don't use luax_getfiledata because we want to use an ioError.
- if (lua_isstring(L, 1))
- luax_convobj(L, 1, "filesystem", "newFile");
- // Get FileData from the File.
- if (luax_istype(L, 1, File::type))
- {
- File *file = luax_checkfile(L, 1);
- StrongRef<FileData> data;
- try
- {
- data.set(file->read(), Acquire::NORETAIN);
- }
- catch (love::Exception &e)
- {
- return luax_ioError(L, "%s", e.what());
- }
- luax_pushtype(L, data);
- return 1;
- }
- else
- return luaL_argerror(L, 1, "filename or File expected");
- }
- size_t length = 0;
- const void *ptr = nullptr;
- if (luax_istype(L, 1, Data::type))
- {
- Data *data = data::luax_checkdata(L, 1);
- ptr = data->getData();
- length = data->getSize();
- }
- else if (lua_isstring(L, 1))
- ptr = luaL_checklstring(L, 1, &length);
- else
- return luaL_argerror(L, 1, "string or Data expected");
- const char *filename = luaL_checkstring(L, 2);
- FileData *t = nullptr;
- luax_catchexcept(L, [&](){ t = instance()->newFileData(ptr, length, filename); });
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- int w_getFullCommonPath(lua_State *L)
- {
- const char *commonpathstr = luaL_checkstring(L, 1);
- Filesystem::CommonPath commonpath;
- if (!Filesystem::getConstant(commonpathstr, commonpath))
- return luax_enumerror(L, "common path", Filesystem::getConstants(commonpath), commonpathstr);
- luax_pushstring(L, instance()->getFullCommonPath(commonpath));
- return 1;
- }
- int w_getWorkingDirectory(lua_State *L)
- {
- lua_pushstring(L, instance()->getWorkingDirectory());
- return 1;
- }
- int w_getUserDirectory(lua_State *L)
- {
- luax_pushstring(L, instance()->getUserDirectory());
- return 1;
- }
- int w_getAppdataDirectory(lua_State *L)
- {
- luax_pushstring(L, instance()->getAppdataDirectory());
- return 1;
- }
- int w_getSaveDirectory(lua_State *L)
- {
- luax_pushstring(L, instance()->getSaveDirectory());
- return 1;
- }
- int w_getSourceBaseDirectory(lua_State *L)
- {
- luax_pushstring(L, instance()->getSourceBaseDirectory());
- return 1;
- }
- int w_getRealDirectory(lua_State *L)
- {
- const char *filename = luaL_checkstring(L, 1);
- std::string dir;
- try
- {
- dir = instance()->getRealDirectory(filename);
- }
- catch (love::Exception &e)
- {
- return luax_ioError(L, "%s", e.what());
- }
- lua_pushstring(L, dir.c_str());
- return 1;
- }
- int w_getExecutablePath(lua_State *L)
- {
- luax_pushstring(L, instance()->getExecutablePath());
- return 1;
- }
- int w_getInfo(lua_State *L)
- {
- const char *filepath = luaL_checkstring(L, 1);
- Filesystem::Info info = {};
- int startidx = 2;
- Filesystem::FileType filtertype = Filesystem::FILETYPE_MAX_ENUM;
- if (lua_isstring(L, startidx))
- {
- const char *typestr = luaL_checkstring(L, startidx);
- if (!Filesystem::getConstant(typestr, filtertype))
- return luax_enumerror(L, "file type", Filesystem::getConstants(filtertype), typestr);
- startidx++;
- }
- if (instance()->getInfo(filepath, info))
- {
- if (filtertype != Filesystem::FILETYPE_MAX_ENUM && info.type != filtertype)
- {
- lua_pushnil(L);
- return 1;
- }
- const char *typestr = nullptr;
- if (!Filesystem::getConstant(info.type, typestr))
- return luaL_error(L, "Unknown file type.");
- if (lua_istable(L, startidx))
- lua_pushvalue(L, startidx);
- else
- lua_createtable(L, 0, 3);
- lua_pushstring(L, typestr);
- lua_setfield(L, -2, "type");
- luax_pushboolean(L, info.readonly);
- lua_setfield(L, -2, "readonly");
- // Lua numbers (doubles) can't fit the full range of 64 bit ints.
- info.size = std::min<int64>(info.size, 0x20000000000000LL);
- if (info.size >= 0)
- {
- lua_pushnumber(L, (lua_Number) info.size);
- lua_setfield(L, -2, "size");
- }
- info.modtime = std::min<int64>(info.modtime, 0x20000000000000LL);
- if (info.modtime >= 0)
- {
- lua_pushnumber(L, (lua_Number) info.modtime);
- lua_setfield(L, -2, "modtime");
- }
- }
- else
- lua_pushnil(L);
- return 1;
- }
- int w_createDirectory(lua_State *L)
- {
- const char *arg = luaL_checkstring(L, 1);
- luax_pushboolean(L, instance()->createDirectory(arg));
- return 1;
- }
- int w_remove(lua_State *L)
- {
- const char *arg = luaL_checkstring(L, 1);
- luax_pushboolean(L, instance()->remove(arg));
- return 1;
- }
- int w_read(lua_State *L)
- {
- love::data::ContainerType ctype = love::data::CONTAINER_STRING;
- int startidx = 1;
- if (lua_type(L, 2) == LUA_TSTRING)
- {
- ctype = love::data::luax_checkcontainertype(L, 1);
- startidx = 2;
- }
- const char *filename = luaL_checkstring(L, startidx + 0);
- int64 len = (int64) luaL_optinteger(L, startidx + 1, File::ALL);
- FileData *data = nullptr;
- try
- {
- data = instance()->read(filename, len);
- }
- catch (love::Exception &e)
- {
- return luax_ioError(L, "%s", e.what());
- }
- if (data == nullptr)
- return luax_ioError(L, "File could not be read.");
- if (ctype == love::data::CONTAINER_DATA)
- luax_pushtype(L, data);
- else
- lua_pushlstring(L, (const char *) data->getData(), data->getSize());
- lua_pushinteger(L, data->getSize());
- // Lua has a copy now, so we can free it.
- data->release();
- return 2;
- }
- static int w_write_or_append(lua_State *L, File::Mode mode)
- {
- const char *filename = luaL_checkstring(L, 1);
- const char *input = nullptr;
- size_t len = 0;
- if (luax_istype(L, 2, love::Data::type))
- {
- love::Data *data = luax_totype<love::Data>(L, 2);
- input = (const char *) data->getData();
- len = data->getSize();
- }
- else if (lua_isstring(L, 2))
- input = lua_tolstring(L, 2, &len);
- else
- return luaL_argerror(L, 2, "string or Data expected");
- // Get how much we should write. Length of string default.
- len = luaL_optinteger(L, 3, len);
- try
- {
- if (mode == File::MODE_APPEND)
- instance()->append(filename, (const void *) input, len);
- else
- instance()->write(filename, (const void *) input, len);
- }
- catch (love::Exception &e)
- {
- return luax_ioError(L, "%s", e.what());
- }
- luax_pushboolean(L, true);
- return 1;
- }
- int w_write(lua_State *L)
- {
- return w_write_or_append(L, File::MODE_WRITE);
- }
- int w_append(lua_State *L)
- {
- return w_write_or_append(L, File::MODE_APPEND);
- }
- int w_getDirectoryItems(lua_State *L)
- {
- const char *dir = luaL_checkstring(L, 1);
- std::vector<std::string> items;
- instance()->getDirectoryItems(dir, items);
- lua_createtable(L, (int) items.size(), 0);
- for (int i = 0; i < (int) items.size(); i++)
- {
- lua_pushstring(L, items[i].c_str());
- lua_rawseti(L, -2, i + 1);
- }
- // Return the table.
- return 1;
- }
- int w_lines(lua_State *L)
- {
- if (lua_isstring(L, 1))
- {
- File *file = instance()->newFile(lua_tostring(L, 1));
- bool success = false;
- luax_catchexcept(L, [&](){ success = file->open(File::MODE_READ); });
- if (!success)
- {
- file->release();
- return luaL_error(L, "Could not open file.");
- }
- luax_pushtype(L, file);
- file->release();
- }
- else
- return luaL_argerror(L, 1, "expected filename.");
- lua_pushstring(L, ""); // buffer
- lua_pushstring(L, 0); // buffer offset
- lua_pushcclosure(L, w_File_lines_i, 3);
- return 1;
- }
- int w_load(lua_State *L)
- {
- std::string filename = std::string(luaL_checkstring(L, 1));
- Data *data = nullptr;
- try
- {
- data = instance()->read(filename.c_str());
- }
- catch (love::Exception &e)
- {
- return luax_ioError(L, "%s", e.what());
- }
- int status = luaL_loadbuffer(L, (const char *)data->getData(), data->getSize(), ("@" + filename).c_str());
- data->release();
- // Load the chunk, but don't run it.
- switch (status)
- {
- case LUA_ERRMEM:
- return luaL_error(L, "Memory allocation error: %s\n", lua_tostring(L, -1));
- case LUA_ERRSYNTAX:
- return luaL_error(L, "Syntax error: %s\n", lua_tostring(L, -1));
- default: // success
- return 1;
- }
- }
- int w_setSymlinksEnabled(lua_State *L)
- {
- instance()->setSymlinksEnabled(luax_checkboolean(L, 1));
- return 0;
- }
- int w_areSymlinksEnabled(lua_State *L)
- {
- luax_pushboolean(L, instance()->areSymlinksEnabled());
- return 1;
- }
- int w_getRequirePath(lua_State *L)
- {
- std::stringstream path;
- bool seperator = false;
- for (auto &element : instance()->getRequirePath())
- {
- if (seperator)
- path << ";";
- else
- seperator = true;
- path << element;
- }
- luax_pushstring(L, path.str());
- return 1;
- }
- int w_getCRequirePath(lua_State *L)
- {
- std::stringstream path;
- bool seperator = false;
- for (auto &element : instance()->getCRequirePath())
- {
- if (seperator)
- path << ";";
- else
- seperator = true;
- path << element;
- }
- luax_pushstring(L, path.str());
- return 1;
- }
- int w_setRequirePath(lua_State *L)
- {
- std::string element = luax_checkstring(L, 1);
- auto &requirePath = instance()->getRequirePath();
- requirePath.clear();
- std::stringstream path;
- path << element;
- while(std::getline(path, element, ';'))
- requirePath.push_back(element);
- return 0;
- }
- int w_setCRequirePath(lua_State *L)
- {
- std::string element = luax_checkstring(L, 1);
- auto &requirePath = instance()->getCRequirePath();
- requirePath.clear();
- std::stringstream path;
- path << element;
- while(std::getline(path, element, ';'))
- requirePath.push_back(element);
- return 0;
- }
- static void replaceAll(std::string &str, const std::string &substr, const std::string &replacement)
- {
- std::vector<size_t> locations;
- size_t pos = 0;
- size_t sublen = substr.length();
- while ((pos = str.find(substr, pos)) != std::string::npos)
- {
- locations.push_back(pos);
- pos += sublen;
- }
- for (int i = (int) locations.size() - 1; i >= 0; i--)
- str.replace(locations[i], sublen, replacement);
- }
- int loader(lua_State *L)
- {
- std::string modulename = luax_checkstring(L, 1);
- if (modulename.find('/') != std::string::npos)
- luax_markdeprecated(L, 2, "character in require string (forward slashes), use dots instead.", API_CUSTOM);
- for (char &c : modulename)
- {
- if (c == '.')
- c = '/';
- }
- auto *inst = instance();
- for (std::string element : inst->getRequirePath())
- {
- replaceAll(element, "?", modulename);
- Filesystem::Info info = {};
- if (inst->getInfo(element.c_str(), info) && info.type != Filesystem::FILETYPE_DIRECTORY)
- {
- lua_pop(L, 1);
- lua_pushstring(L, element.c_str());
- return w_load(L);
- }
- }
- std::string errstr = "\n\tno '%s' in LOVE game directories.";
- lua_pushfstring(L, errstr.c_str(), modulename.c_str());
- return 1;
- }
- static const char *library_extensions[] =
- {
- #ifdef LOVE_WINDOWS
- ".dll"
- #elif defined(LOVE_MACOS) || defined(LOVE_IOS)
- ".dylib", ".so"
- #else
- ".so"
- #endif
- };
- int extloader(lua_State *L)
- {
- std::string filename = luax_checkstring(L, 1);
- std::string tokenized_name(filename);
- std::string tokenized_function(filename);
- // We need both the tokenized filename (dots replaced with slashes)
- // and the tokenized function name (dots replaced with underscores)
- // NOTE: Lua's loader queries more names than this one.
- for (unsigned int i = 0; i < tokenized_name.size(); i++)
- {
- if (tokenized_name[i] == '.')
- {
- tokenized_name[i] = '/';
- tokenized_function[i] = '_';
- }
- }
- void *handle = nullptr;
- auto *inst = instance();
- #ifdef LOVE_ANDROID
- // Specifically Android, look the library path based on getCRequirePath first
- std::string androidPath(love::android::getCRequirePath());
- if (!androidPath.empty())
- {
- // Replace ? with just the dotted filename (not tokenized_name)
- replaceAll(androidPath, "?", filename);
- // Load directly, don't check for existence.
- handle = SDL_LoadObject(androidPath.c_str());
- }
- if (!handle)
- {
- #endif // LOVE_ANDROID
- for (const std::string &el : inst->getCRequirePath())
- {
- for (const char *ext : library_extensions)
- {
- std::string element = el;
- // Replace ?? with the filename and extension
- replaceAll(element, "??", tokenized_name + ext);
- // And ? with just the filename
- replaceAll(element, "?", tokenized_name);
- Filesystem::Info info = {};
- if (!inst->getInfo(element.c_str(), info) || info.type == Filesystem::FILETYPE_DIRECTORY)
- continue;
- // Now resolve the full path, as we're bypassing physfs for the next part.
- std::string filepath = inst->getRealDirectory(element.c_str()) + LOVE_PATH_SEPARATOR + element;
- handle = SDL_LoadObject(filepath.c_str());
- // Can fail, for instance if it turned out the source was a zip
- if (handle)
- break;
- }
- if (handle)
- break;
- }
- #ifdef LOVE_ANDROID
- } // if (!handle)
- #endif
- if (!handle)
- {
- lua_pushfstring(L, "\n\tno file '%s' in LOVE paths.", tokenized_name.c_str());
- return 1;
- }
- // We look for both loveopen_ and luaopen_, so libraries with specific love support
- // can tell when they've been loaded by love.
- void *func = SDL_LoadFunction(handle, ("loveopen_" + tokenized_function).c_str());
- if (!func)
- func = SDL_LoadFunction(handle, ("luaopen_" + tokenized_function).c_str());
- if (!func)
- {
- SDL_UnloadObject(handle);
- lua_pushfstring(L, "\n\tC library '%s' is incompatible.", tokenized_name.c_str());
- return 1;
- }
- lua_pushcfunction(L, (lua_CFunction) func);
- return 1;
- }
- // List of functions to wrap.
- static const luaL_Reg functions[] =
- {
- { "init", w_init },
- { "setFused", w_setFused },
- { "isFused", w_isFused },
- { "_setAndroidSaveExternal", w_setAndroidSaveExternal },
- { "setIdentity", w_setIdentity },
- { "getIdentity", w_getIdentity },
- { "setSource", w_setSource },
- { "getSource", w_getSource },
- { "mount", w_mount },
- { "mountFullPath", w_mountFullPath },
- { "mountCommonPath", w_mountCommonPath },
- { "unmount", w_unmount },
- { "unmountFullPath", w_unmountFullPath },
- { "unmountCommonPath", w_unmountCommonPath },
- { "newFile", w_newFile },
- { "getFullCommonPath", w_getFullCommonPath },
- { "getWorkingDirectory", w_getWorkingDirectory },
- { "getUserDirectory", w_getUserDirectory },
- { "getAppdataDirectory", w_getAppdataDirectory },
- { "getSaveDirectory", w_getSaveDirectory },
- { "getSourceBaseDirectory", w_getSourceBaseDirectory },
- { "getRealDirectory", w_getRealDirectory },
- { "getExecutablePath", w_getExecutablePath },
- { "createDirectory", w_createDirectory },
- { "remove", w_remove },
- { "read", w_read },
- { "write", w_write },
- { "append", w_append },
- { "getDirectoryItems", w_getDirectoryItems },
- { "lines", w_lines },
- { "load", w_load },
- { "getInfo", w_getInfo },
- { "setSymlinksEnabled", w_setSymlinksEnabled },
- { "areSymlinksEnabled", w_areSymlinksEnabled },
- { "newFileData", w_newFileData },
- { "getRequirePath", w_getRequirePath },
- { "setRequirePath", w_setRequirePath },
- { "getCRequirePath", w_getCRequirePath },
- { "setCRequirePath", w_setCRequirePath },
- { 0, 0 }
- };
- static const lua_CFunction types[] =
- {
- luaopen_file,
- luaopen_nativefile,
- luaopen_filedata,
- 0
- };
- extern "C" int luaopen_love_filesystem(lua_State *L)
- {
- Filesystem *instance = instance();
- if (instance == nullptr)
- {
- luax_catchexcept(L, [&](){ instance = new physfs::Filesystem(); });
- }
- else
- instance->retain();
- // The love loaders should be tried after package.preload.
- love::luax_register_searcher(L, loader, 2);
- love::luax_register_searcher(L, extloader, 3);
- WrappedModule w;
- w.module = instance;
- w.name = "filesystem";
- w.type = &Filesystem::type;
- w.functions = functions;
- w.types = types;
- return luax_register_module(L, w);
- }
- } // filesystem
- } // love
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