Love2D the cross-platform graphics programming library for the lua language, written in C++

Sasha Szpakowski f834ab7248 Release date 1 năm trước cách đây
.github 39763bba2f Retry make getdeps 250 times. 2 năm trước cách đây
extra 788e58b315 Revert love.rc changes from #1985. 1 năm trước cách đây
platform 62d17371ca macOS xcode project: update deployment target to macOS 10.11 1 năm trước cách đây
src 696007ee39 Don't unconditionally run love.jitsetup when love is used as a library 1 năm trước cách đây
.gitattributes 88d2c52d10 Create a gitattributes file 5 năm trước cách đây
.gitignore fbe8ce198c Add project-local macOS frameworks to gitignore 4 năm trước cách đây
Android.mk 0b0ff5551f Hide symbol visibility in CMake and Android.mk. 2 năm trước cách đây
CMakeLists.txt 76fcc5bc3d MinGW: Support utf-16 encoded love.rc 1 năm trước cách đây
changes.txt 6eb8d54673 Release date 1 năm trước cách đây
license.txt c823dbca96 Update copyright year for 2023 2 năm trước cách đây
readme-iOS.rtf 968e1ff699 Added a basic iOS readme. 9 năm trước cách đây
readme.md 2deb6273c2 Replace defunct IRC channel in readme with subreddit link 2 năm trước cách đây

readme-iOS.rtf

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\f0\b\fs36 \cf0 Building L\'d6VE for iOS
\b0\fs24 \
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In order to run L\'d6VE for iOS, it must first be compiled and installed. To do that, you\'92ll need Mac OS X and {\field{\*\fldinst{HYPERLINK "https://developer.apple.com/xcode/"}}{\fldrslt Xcode 7 or newer}}.\
\
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\ls1\ilvl0\cf0 {\listtext \'95 }If the
\f1\fs22 include
\f0\fs24 and
\f1\fs22 libraries
\f0\fs24 folders are not present in the
\f1\fs22 love/platform/xcode/ios
\f0\fs24 folder, {\field{\*\fldinst{HYPERLINK "https://bitbucket.org/rude/love/downloads/love-0.10.0-ios-libraries.zip"}}{\fldrslt download them}} and place them there. They contain the third-party library dependencies used by L\'d6VE.\
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\ls2\ilvl0\cf0 {\listtext \'95 }Open the Xcode project found at
\f1\fs22 love/platform/xcode/love.xcodeproj
\f0\fs24 , and select the \'93love-ios\'94 target in the dropdown menu at the top of the window.\
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\cf0 \
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\ls3\ilvl0\cf0 {\listtext \'95 }You may want to change the Build Configuration from Debug to Release mode for better runtime performance, by opening the \'93Edit Scheme\'85\'94 menu from the same dropdown selection.\
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\ls4\ilvl0\cf0 {\listtext \'95 }Choose either an iOS Simulator device or your plugged-in iOS device from the dropdown selection to the right of the previous one, and click the Build-and-Run
\f2 \uc0\u9654 \u65038
\f0 button to the left, which will install and run L\'d6VE on the target device after compiling it.\
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\b\fs36 Running Games on iOS
\b0\fs24 \
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L\'d6VE on iOS includes a simple list interface of games that are installed (until you {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution"}}{\fldrslt fuse}} a .love to it for distribution.)\
\
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\ls5\ilvl0\cf0 {\listtext \'95 }To put a .love file on the iOS Simulator after L\'d6VE is installed, drag the file onto the iOS Simulator\'92s window while it\'92s open. L\'d6VE will launch if it\'92s not running already. If another game is currently active you may need to quit L\'d6VE for the new game to show up (press Shift-Command-H twice to open the App Switcher menu on the iOS Simulator.)\
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\ls6\ilvl0\cf0 {\listtext \'95 }To put a .love file or game folder on your iOS device after L\'d6VE is installed, you can either download it with the Safari, or transfer it from your computer through iTunes when your device is connected: open iTunes, go to the iOS device which has L\'d6VE installed, go to the \'91Apps\'92 section and scroll down and find L\'d6VE, and add the .love file or game folder to L\'d6VE\'92s Documents section.\
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\b\fs36 Distributing a Game on iOS
\b0\fs24 \
\
Refer to the {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution#iOS"}}{\fldrslt Game Distribution}} L\'d6VE wiki page.\
}