12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788 |
- /**
- * Copyright (c) 2006-2013 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Thread.h"
- namespace love
- {
- namespace thread
- {
- namespace sdl
- {
- Thread::Thread(Threadable *t)
- : t(t)
- , running(false)
- , thread(0)
- {
- }
- Thread::~Thread()
- {
- if (!running) // Clean up handle
- wait();
- /*
- if (running)
- wait();
- FIXME: Needed for proper thread cleanup
- */
- }
- bool Thread::start()
- {
- Lock l(mutex);
- if (running)
- return false;
- if (thread) // Clean old handle up
- SDL_WaitThread(thread, 0);
- thread = SDL_CreateThread(thread_runner, NULL, this);
- running = (thread != 0);
- return running;
- }
- void Thread::wait()
- {
- {
- Lock l(mutex);
- if (!thread)
- return;
- }
- SDL_WaitThread(thread, 0);
- Lock l(mutex);
- running = false;
- thread = 0;
- }
- bool Thread::isRunning()
- {
- Lock l(mutex);
- return running;
- }
- int Thread::thread_runner(void *data)
- {
- Thread *self = (Thread *) data; // some compilers don't like 'this'
- self->t->threadFunction();
- Lock l(self->mutex);
- self->running = false;
- return 0;
- }
- } // sdl
- } // thread
- } // love
|