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- -- love.joystick
- -- @NOTE we can't test this module fully as it's hardware dependent
- -- however we can test methods do what is expected and can handle certain params
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- ------------------------------------METHODS-------------------------------------
- --------------------------------------------------------------------------------
- --------------------------------------------------------------------------------
- -- love.joystick.getGamepadMappingString
- love.test.joystick.getGamepadMappingString = function(test)
- local mapping = love.joystick.getGamepadMappingString('faker')
- test:assertEquals(nil, mapping, 'check no mapping for fake gui')
- end
- -- love.joystick.getJoystickCount
- love.test.joystick.getJoystickCount = function(test)
- local count = love.joystick.getJoystickCount()
- test:assertEquals(0, count, 'check no joysticks')
- end
- -- love.joystick.getJoysticks
- love.test.joystick.getJoysticks = function(test)
- local joysticks = love.joystick.getJoysticks()
- test:assertEquals(0, #joysticks, 'check no joysticks')
- end
- -- love.joystick.loadGamepadMappings
- love.test.joystick.loadGamepadMappings = function(test)
- local ok, err = pcall(love.joystick.loadGamepadMappings, 'fakefile.txt')
- test:assertEquals(false, ok, 'check invalid file')
- love.joystick.loadGamepadMappings('resources/mappings.txt')
- end
- -- love.joystick.saveGamepadMappings
- love.test.joystick.saveGamepadMappings = function(test)
- love.joystick.loadGamepadMappings('resources/mappings.txt')
- local mapping = love.joystick.saveGamepadMappings()
- test:assertGreaterEqual(0, #mapping, 'check something mapped')
- end
- -- love.joystick.setGamepadMapping
- love.test.joystick.setGamepadMapping = function(test)
- local guid = '030000005e040000130b000011050000'
- local mappings = {
- love.joystick.setGamepadMapping(guid, 'a', 'button', 1, nil),
- love.joystick.setGamepadMapping(guid, 'b', 'button', 2, nil),
- love.joystick.setGamepadMapping(guid, 'x', 'button', 3, nil),
- love.joystick.setGamepadMapping(guid, 'y', 'button', 4, nil),
- love.joystick.setGamepadMapping(guid, 'back', 'button', 5, nil),
- love.joystick.setGamepadMapping(guid, 'start', 'button', 6, nil),
- love.joystick.setGamepadMapping(guid, 'guide', 'button', 7, nil),
- love.joystick.setGamepadMapping(guid, 'leftstick', 'button', 8, nil),
- love.joystick.setGamepadMapping(guid, 'leftshoulder', 'button', 9, nil),
- love.joystick.setGamepadMapping(guid, 'rightstick', 'button', 10, nil),
- love.joystick.setGamepadMapping(guid, 'rightshoulder', 'button', 11, nil),
- love.joystick.setGamepadMapping(guid, 'dpup', 'button', 12, nil),
- love.joystick.setGamepadMapping(guid, 'dpdown', 'button', 13, nil),
- love.joystick.setGamepadMapping(guid, 'dpleft', 'button', 14, nil),
- love.joystick.setGamepadMapping(guid, 'dpright', 'button', 15, nil),
- love.joystick.setGamepadMapping(guid, 'dpup', 'button', 12, 'u'),
- love.joystick.setGamepadMapping(guid, 'dpdown', 'button', 13, 'd'),
- love.joystick.setGamepadMapping(guid, 'dpleft', 'button', 14, 'l'),
- love.joystick.setGamepadMapping(guid, 'dpright', 'button', 15, 'r'),
- love.joystick.setGamepadMapping(guid, 'dpup', 'hat', 12, 'lu'),
- love.joystick.setGamepadMapping(guid, 'dpdown', 'hat', 13, 'ld'),
- love.joystick.setGamepadMapping(guid, 'dpleft', 'hat', 14, 'ru'),
- love.joystick.setGamepadMapping(guid, 'dpright', 'hat', 15, 'rd'),
- love.joystick.setGamepadMapping(guid, 'leftstick', 'axis', 8, 'c')
- }
- for m=1,#mappings do
- test:assertEquals(true, mappings[m], 'check mapping #' .. tostring(m))
- end
- end
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