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- /**
- * Copyright (c) 2006-2024 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "common/config.h"
- #include "wrap_Graphics.h"
- #include "Texture.h"
- #include "image/ImageData.h"
- #include "image/Image.h"
- #include "font/Rasterizer.h"
- #include "filesystem/Filesystem.h"
- #include "filesystem/wrap_Filesystem.h"
- #include "video/VideoStream.h"
- #include "image/wrap_Image.h"
- #include "common/Reference.h"
- #include "math/wrap_Transform.h"
- #include "thread/wrap_Channel.h"
- #include "opengl/Graphics.h"
- #include <cassert>
- #include <cstring>
- #include <cstdlib>
- #include <sstream>
- #include <algorithm>
- // Shove the wrap_Graphics.lua code directly into a raw string literal.
- static const char graphics_lua[] =
- #include "wrap_Graphics.lua"
- ;
- namespace love
- {
- namespace graphics
- {
- #define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS))
- static int luax_checkgraphicscreated(lua_State *L)
- {
- if (!instance()->isCreated())
- return luaL_error(L, "love.graphics cannot function without a window!");
- return 0;
- }
- int w_reset(lua_State *)
- {
- instance()->reset();
- return 0;
- }
- int w_clear(lua_State *L)
- {
- OptionalColorD color(ColorD(0.0, 0.0, 0.0, 0.0));
- std::vector<OptionalColorD> colors;
- OptionalInt stencil(0);
- OptionalDouble depth(1.0);
- int argtype = lua_type(L, 1);
- int startidx = -1;
- if (argtype == LUA_TTABLE)
- {
- int maxn = lua_gettop(L);
- colors.reserve(maxn);
- for (int i = 0; i < maxn; i++)
- {
- argtype = lua_type(L, i + 1);
- if (argtype == LUA_TNUMBER || argtype == LUA_TBOOLEAN)
- {
- startidx = i + 1;
- break;
- }
- else if (argtype == LUA_TNIL || argtype == LUA_TNONE || luax_objlen(L, i + 1) == 0)
- {
- colors.push_back(OptionalColorD());
- continue;
- }
- for (int j = 1; j <= 4; j++)
- lua_rawgeti(L, i + 1, j);
- OptionalColorD c;
- c.hasValue = true;
- c.value.r = luaL_checknumber(L, -4);
- c.value.g = luaL_checknumber(L, -3);
- c.value.b = luaL_checknumber(L, -2);
- c.value.a = luaL_optnumber(L, -1, 1.0);
- colors.push_back(c);
- lua_pop(L, 4);
- }
- }
- else if (argtype == LUA_TBOOLEAN)
- {
- color.hasValue = luax_toboolean(L, 1);
- startidx = 2;
- }
- else if (argtype != LUA_TNONE && argtype != LUA_TNIL)
- {
- color.hasValue = true;
- color.value.r = (float) luaL_checknumber(L, 1);
- color.value.g = (float) luaL_checknumber(L, 2);
- color.value.b = (float) luaL_checknumber(L, 3);
- color.value.a = (float) luaL_optnumber(L, 4, 1.0);
- startidx = 5;
- }
- if (startidx >= 0)
- {
- argtype = lua_type(L, startidx);
- if (argtype == LUA_TBOOLEAN)
- stencil.hasValue = luax_toboolean(L, startidx);
- else if (argtype == LUA_TNUMBER)
- stencil.value = (int) luaL_checkinteger(L, startidx);
- argtype = lua_type(L, startidx + 1);
- if (argtype == LUA_TBOOLEAN)
- depth.hasValue = luax_toboolean(L, startidx + 1);
- else if (argtype == LUA_TNUMBER)
- depth.value = luaL_checknumber(L, startidx + 1);
- }
- if (colors.empty())
- luax_catchexcept(L, [&]() { instance()->clear(color, stencil, depth); });
- else
- luax_catchexcept(L, [&]() { instance()->clear(colors, stencil, depth); });
- return 0;
- }
- int w_discard(lua_State *L)
- {
- std::vector<bool> colorbuffers;
- if (lua_istable(L, 1))
- {
- for (size_t i = 1; i <= luax_objlen(L, 1); i++)
- {
- lua_rawgeti(L, 1, i);
- colorbuffers.push_back(luax_optboolean(L, -1, true));
- lua_pop(L, 1);
- }
- }
- else
- {
- bool discardcolor = luax_optboolean(L, 1, true);
- size_t numbuffers = std::max((size_t) 1, instance()->getRenderTargets().colors.size());
- colorbuffers = std::vector<bool>(numbuffers, discardcolor);
- }
- bool depthstencil = luax_optboolean(L, 2, true);
- instance()->discard(colorbuffers, depthstencil);
- return 0;
- }
- int w_present(lua_State *L)
- {
- luax_catchexcept(L, [&]() { instance()->present(L); });
- return 0;
- }
- int w_isCreated(lua_State *L)
- {
- luax_pushboolean(L, instance()->isCreated());
- return 1;
- }
- int w_isActive(lua_State *L)
- {
- luax_pushboolean(L, instance()->isActive());
- return 1;
- }
- int w_isGammaCorrect(lua_State *L)
- {
- luax_pushboolean(L, graphics::isGammaCorrect());
- return 1;
- }
- int w_getWidth(lua_State *L)
- {
- lua_pushinteger(L, instance()->getWidth());
- return 1;
- }
- int w_getHeight(lua_State *L)
- {
- lua_pushinteger(L, instance()->getHeight());
- return 1;
- }
- int w_getDimensions(lua_State *L)
- {
- lua_pushinteger(L, instance()->getWidth());
- lua_pushinteger(L, instance()->getHeight());
- return 2;
- }
- int w_getPixelWidth(lua_State *L)
- {
- lua_pushinteger(L, instance()->getPixelWidth());
- return 1;
- }
- int w_getPixelHeight(lua_State *L)
- {
- lua_pushinteger(L, instance()->getPixelHeight());
- return 1;
- }
- int w_getPixelDimensions(lua_State *L)
- {
- lua_pushinteger(L, instance()->getPixelWidth());
- lua_pushinteger(L, instance()->getPixelHeight());
- return 2;
- }
- int w_getDPIScale(lua_State *L)
- {
- lua_pushnumber(L, instance()->getScreenDPIScale());
- return 1;
- }
- int w_getQuadIndexBuffer(lua_State *L)
- {
- luax_pushtype(L, instance()->getQuadIndexBuffer());
- return 1;
- }
- static Graphics::RenderTarget checkRenderTarget(lua_State *L, int idx)
- {
- lua_rawgeti(L, idx, 1);
- Graphics::RenderTarget target(luax_checktexture(L, -1), 0);
- lua_pop(L, 1);
- TextureType type = target.texture->getTextureType();
- if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME)
- target.slice = luax_checkintflag(L, idx, "layer") - 1;
- else if (type == TEXTURE_CUBE)
- target.slice = luax_checkintflag(L, idx, "face") - 1;
- target.mipmap = luax_intflag(L, idx, "mipmap", 1) - 1;
- return target;
- }
- int w_setCanvas(lua_State *L)
- {
- // called with none -> reset to default buffer
- if (lua_isnoneornil(L, 1))
- {
- instance()->setRenderTarget();
- return 0;
- }
- bool is_table = lua_istable(L, 1);
- Graphics::RenderTargets targets;
- if (is_table)
- {
- lua_rawgeti(L, 1, 1);
- bool table_of_tables = lua_istable(L, -1);
- lua_pop(L, 1);
- for (int i = 1; i <= (int) luax_objlen(L, 1); i++)
- {
- lua_rawgeti(L, 1, i);
- if (table_of_tables)
- targets.colors.push_back(checkRenderTarget(L, -1));
- else
- {
- targets.colors.emplace_back(luax_checktexture(L, -1), 0);
- if (targets.colors.back().texture->getTextureType() != TEXTURE_2D)
- return luaL_error(L, "Non-2D textures must use the table-of-tables variant of setCanvas.");
- }
- lua_pop(L, 1);
- }
- uint32 tempdepthflag = Graphics::TEMPORARY_RT_DEPTH;
- uint32 tempstencilflag = Graphics::TEMPORARY_RT_STENCIL;
- lua_getfield(L, 1, "depthstencil");
- int dstype = lua_type(L, -1);
- if (dstype == LUA_TTABLE)
- targets.depthStencil = checkRenderTarget(L, -1);
- else if (dstype == LUA_TBOOLEAN)
- targets.temporaryRTFlags |= luax_toboolean(L, -1) ? (tempdepthflag | tempstencilflag) : 0;
- else if (dstype != LUA_TNONE && dstype != LUA_TNIL)
- targets.depthStencil.texture = luax_checktexture(L, -1);
- lua_pop(L, 1);
- if (targets.depthStencil.texture == nullptr && (targets.temporaryRTFlags & tempdepthflag) == 0)
- targets.temporaryRTFlags |= luax_boolflag(L, 1, "depth", false) ? tempdepthflag : 0;
- if (targets.depthStencil.texture == nullptr && (targets.temporaryRTFlags & tempstencilflag) == 0)
- targets.temporaryRTFlags |= luax_boolflag(L, 1, "stencil", false) ? tempstencilflag : 0;
- }
- else
- {
- for (int i = 1; i <= lua_gettop(L); i++)
- {
- Graphics::RenderTarget target(luax_checktexture(L, i), 0);
- TextureType type = target.texture->getTextureType();
- if (i == 1 && type != TEXTURE_2D)
- {
- target.slice = (int) luaL_checkinteger(L, i + 1) - 1;
- target.mipmap = (int) luaL_optinteger(L, i + 2, 1) - 1;
- targets.colors.push_back(target);
- break;
- }
- else if (type == TEXTURE_2D && lua_isnumber(L, i + 1))
- {
- target.mipmap = (int) luaL_optinteger(L, i + 1, 1) - 1;
- i++;
- }
- if (i > 1 && type != TEXTURE_2D)
- return luaL_error(L, "This variant of setCanvas only supports 2D texture types.");
- targets.colors.push_back(target);
- }
- }
- luax_catchexcept(L, [&]() {
- if (targets.getFirstTarget().texture != nullptr)
- instance()->setRenderTargets(targets);
- else
- instance()->setRenderTarget();
- });
-
- return 0;
- }
- static void pushRenderTarget(lua_State *L, const Graphics::RenderTarget &rt)
- {
- lua_createtable(L, 1, 2);
- luax_pushtype(L, rt.texture);
- lua_rawseti(L, -2, 1);
- TextureType type = rt.texture->getTextureType();
- if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME)
- {
- lua_pushnumber(L, rt.slice + 1);
- lua_setfield(L, -2, "layer");
- }
- else if (type == TEXTURE_CUBE)
- {
- lua_pushnumber(L, rt.slice + 1);
- lua_setfield(L, -2, "face");
- }
- lua_pushnumber(L, rt.mipmap + 1);
- lua_setfield(L, -2, "mipmap");
- }
- int w_getCanvas(lua_State *L)
- {
- Graphics::RenderTargets targets = instance()->getRenderTargets();
- int ntargets = (int) targets.colors.size();
- if (ntargets == 0)
- {
- lua_pushnil(L);
- return 1;
- }
- bool shouldUseTablesVariant = targets.depthStencil.texture != nullptr;
- if (!shouldUseTablesVariant)
- {
- for (const auto &rt : targets.colors)
- {
- if (rt.mipmap != 0 || rt.texture->getTextureType() != TEXTURE_2D)
- {
- shouldUseTablesVariant = true;
- break;
- }
- }
- }
- if (shouldUseTablesVariant)
- {
- lua_createtable(L, ntargets, 0);
- for (int i = 0; i < ntargets; i++)
- {
- pushRenderTarget(L, targets.colors[i]);
- lua_rawseti(L, -2, i + 1);
- }
- if (targets.depthStencil.texture != nullptr)
- {
- pushRenderTarget(L, targets.depthStencil);
- lua_setfield(L, -2, "depthstencil");
- }
- return 1;
- }
- else
- {
- for (const auto &rt : targets.colors)
- luax_pushtype(L, rt.texture);
- return ntargets;
- }
- }
- static void screenshotFunctionCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void *gd)
- {
- if (info == nullptr)
- return;
- lua_State *L = (lua_State *) gd;
- Reference *ref = (Reference *) info->data;
- if (i != nullptr && L != nullptr)
- {
- if (ref == nullptr)
- luaL_error(L, "Internal error in screenshot callback.");
- ref->push(L);
- delete ref;
- luax_pushtype(L, i);
- lua_call(L, 1, 0);
- }
- else
- delete ref;
- }
- struct ScreenshotFileInfo
- {
- std::string filename;
- image::FormatHandler::EncodedFormat format;
- };
- static void screenshotFileCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/)
- {
- if (info == nullptr)
- return;
- ScreenshotFileInfo *fileinfo = (ScreenshotFileInfo *) info->data;
- if (i != nullptr && fileinfo != nullptr)
- {
- try
- {
- i->encode(fileinfo->format, fileinfo->filename.c_str(), true);
- }
- catch (love::Exception &e)
- {
- printf("Screenshot encoding or saving failed: %s", e.what());
- // Do nothing...
- }
- }
- delete fileinfo;
- }
- static void screenshotChannelCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/)
- {
- if (info == nullptr)
- return;
- auto *channel = (love::thread::Channel *) info->data;
- if (channel != nullptr)
- {
- if (i != nullptr)
- channel->push(Variant(&love::image::ImageData::type, i));
- channel->release();
- }
- }
- int w_captureScreenshot(lua_State *L)
- {
- Graphics::ScreenshotInfo info;
- if (lua_isfunction(L, 1))
- {
- lua_pushvalue(L, 1);
- info.data = luax_refif(L, LUA_TFUNCTION);
- lua_pop(L, 1);
- info.callback = screenshotFunctionCallback;
- }
- else if (lua_isstring(L, 1))
- {
- std::string filename = luax_checkstring(L, 1);
- std::string ext;
- size_t dotpos = filename.rfind('.');
- if (dotpos != std::string::npos)
- ext = filename.substr(dotpos + 1);
- std::transform(ext.begin(), ext.end(), ext.begin(), tolower);
- image::FormatHandler::EncodedFormat format;
- if (!image::ImageData::getConstant(ext.c_str(), format))
- return luax_enumerror(L, "encoded image format", image::ImageData::getConstants(format), ext.c_str());
- ScreenshotFileInfo *fileinfo = new ScreenshotFileInfo;
- fileinfo->filename = filename;
- fileinfo->format = format;
- info.data = fileinfo;
- info.callback = screenshotFileCallback;
- }
- else if (luax_istype(L, 1, love::thread::Channel::type))
- {
- auto *channel = love::thread::luax_checkchannel(L, 1);
- channel->retain();
- info.data = channel;
- info.callback = screenshotChannelCallback;
- }
- else
- return luax_typerror(L, 1, "function, string, or Channel");
- luax_catchexcept(L,
- [&]() { instance()->captureScreenshot(info); },
- [&](bool except) { if (except) info.callback(&info, nullptr, nullptr); }
- );
- return 0;
- }
- int w_setScissor(lua_State *L)
- {
- int nargs = lua_gettop(L);
- if (nargs == 0 || (nargs == 4 && lua_isnil(L, 1) && lua_isnil(L, 2)
- && lua_isnil(L, 3) && lua_isnil(L, 4)))
- {
- instance()->setScissor();
- return 0;
- }
- Rect rect;
- rect.x = (int) luaL_checkinteger(L, 1);
- rect.y = (int) luaL_checkinteger(L, 2);
- rect.w = (int) luaL_checkinteger(L, 3);
- rect.h = (int) luaL_checkinteger(L, 4);
- if (rect.w < 0 || rect.h < 0)
- return luaL_error(L, "Can't set scissor with negative width and/or height.");
- instance()->setScissor(rect);
- return 0;
- }
- int w_intersectScissor(lua_State *L)
- {
- Rect rect;
- rect.x = (int) luaL_checkinteger(L, 1);
- rect.y = (int) luaL_checkinteger(L, 2);
- rect.w = (int) luaL_checkinteger(L, 3);
- rect.h = (int) luaL_checkinteger(L, 4);
- if (rect.w < 0 || rect.h < 0)
- return luaL_error(L, "Can't set scissor with negative width and/or height.");
- instance()->intersectScissor(rect);
- return 0;
- }
- int w_getScissor(lua_State *L)
- {
- Rect rect;
- if (!instance()->getScissor(rect))
- return 0;
- lua_pushinteger(L, rect.x);
- lua_pushinteger(L, rect.y);
- lua_pushinteger(L, rect.w);
- lua_pushinteger(L, rect.h);
- return 4;
- }
- int w_setStencilMode(lua_State *L)
- {
- if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
- {
- luax_catchexcept(L, [&]() { instance()->setStencilMode(); });
- return 0;
- }
- StencilMode mode = STENCIL_MODE_OFF;
- const char *modestr = luaL_checkstring(L, 1);
- if (!getConstant(modestr, mode))
- return luax_enumerror(L, "stencil mode", getConstants(mode), modestr);
- int value = (int) luaL_optinteger(L, 3, 1);
- luax_catchexcept(L, [&]() { instance()->setStencilMode(mode, value); });
- return 0;
- }
- int w_getStencilMode(lua_State *L)
- {
- int value = 0;
- StencilMode mode = instance()->getStencilMode(value);
- const char *modestr;
- if (!getConstant(mode, modestr))
- return luaL_error(L, "Unknown stencil mode.");
- lua_pushstring(L, modestr);
- lua_pushinteger(L, value);
- return 2;
- }
- int w_setStencilState(lua_State *L)
- {
- if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1))
- {
- luax_catchexcept(L, [&](){ instance()->setStencilState(); });
- return 0;
- }
- StencilState s;
- const char *actionstr = luaL_checkstring(L, 1);
- if (!getConstant(actionstr, s.action))
- return luax_enumerror(L, "stencil draw action", getConstants(s.action), actionstr);
- const char *comparestr = luaL_checkstring(L, 2);
- if (!getConstant(comparestr, s.compare))
- return luax_enumerror(L, "compare mode", getConstants(s.compare), comparestr);
- s.value = (int) luaL_optinteger(L, 3, 0);
- s.readMask = (uint32) luaL_optnumber(L, 4, LOVE_UINT32_MAX);
- s.writeMask = (uint32) luaL_optnumber(L, 5, LOVE_UINT32_MAX);
- luax_catchexcept(L, [&](){ instance()->setStencilState(s); });
- return 0;
- }
- int w_getStencilState(lua_State *L)
- {
- const StencilState &s = instance()->getStencilState();
- const char *actionstr;
- if (!getConstant(s.action, actionstr))
- return luaL_error(L, "Unknown stencil draw action.");
- const char *comparestr;
- if (!getConstant(s.compare, comparestr))
- return luaL_error(L, "Unknown compare mode.");
- lua_pushstring(L, actionstr);
- lua_pushstring(L, comparestr);
- lua_pushinteger(L, s.value);
- lua_pushnumber(L, s.readMask);
- lua_pushnumber(L, s.writeMask);
- return 5;
- }
- static void parseDPIScale(Data *d, float *dpiscale)
- {
- auto fd = dynamic_cast<love::filesystem::FileData *>(d);
- if (fd == nullptr)
- return;
- // Parse a density scale of 2.0 from "[email protected]".
- const std::string &fname = fd->getName();
- size_t namelen = fname.length();
- size_t atpos = fname.rfind('@');
- if (atpos != std::string::npos && atpos + 2 < namelen
- && (fname[namelen - 1] == 'x' || fname[namelen - 1] == 'X'))
- {
- char *end = nullptr;
- long density = strtol(fname.c_str() + atpos + 1, &end, 10);
- if (end != nullptr && density > 0 && dpiscale != nullptr)
- *dpiscale = (float) density;
- }
- }
- static std::pair<StrongRef<image::ImageData>, StrongRef<image::CompressedImageData>>
- getImageData(lua_State *L, int idx, bool allowcompressed, float *dpiscale)
- {
- StrongRef<image::ImageData> idata;
- StrongRef<image::CompressedImageData> cdata;
- if (luax_istype(L, idx, image::ImageData::type))
- idata.set(image::luax_checkimagedata(L, idx));
- else if (luax_istype(L, idx, image::CompressedImageData::type))
- cdata.set(image::luax_checkcompressedimagedata(L, idx));
- else if (filesystem::luax_cangetdata(L, idx))
- {
- // Convert to ImageData / CompressedImageData.
- auto imagemodule = Module::getInstance<image::Image>(Module::M_IMAGE);
- if (imagemodule == nullptr)
- luaL_error(L, "Cannot load images without the love.image module.");
- StrongRef<Data> fdata(filesystem::luax_getdata(L, idx), Acquire::NORETAIN);
- if (dpiscale != nullptr)
- parseDPIScale(fdata, dpiscale);
- if (allowcompressed && imagemodule->isCompressed(fdata))
- luax_catchexcept(L, [&]() { cdata.set(imagemodule->newCompressedData(fdata), Acquire::NORETAIN); });
- else
- luax_catchexcept(L, [&]() { idata.set(imagemodule->newImageData(fdata), Acquire::NORETAIN); });
- }
- else
- idata.set(image::luax_checkimagedata(L, idx));
- return std::make_pair(idata, cdata);
- }
- static int w__pushNewTexture(lua_State *L, Texture::Slices *slices, const Texture::Settings &settings)
- {
- StrongRef<Texture> i;
- luax_catchexcept(L,
- [&]() { i.set(instance()->newTexture(settings, slices), Acquire::NORETAIN); },
- [&](bool) { if (slices) slices->clear(); }
- );
- luax_pushtype(L, i);
- return 1;
- }
- static void luax_checktexturesettings(lua_State *L, int idx, bool opt, bool checkType, bool checkDimensions, OptionalBool forceRenderTarget, Texture::Settings &s, bool &setdpiscale)
- {
- setdpiscale = false;
- if (forceRenderTarget.hasValue)
- s.renderTarget = forceRenderTarget.value;
- if (opt && lua_isnoneornil(L, idx))
- return;
- luax_checktablefields<Texture::SettingType>(L, idx, "texture setting name", Texture::getConstant);
- if (!forceRenderTarget.hasValue)
- s.renderTarget = luax_boolflag(L, idx, Texture::getConstant(Texture::SETTING_RENDER_TARGET), s.renderTarget);
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_DEBUGNAME));
- if (!lua_isnoneornil(L, -1))
- {
- s.debugName = luaL_checkstring(L, -1);
- }
- lua_pop(L, 1);
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_FORMAT));
- if (!lua_isnoneornil(L, -1))
- {
- const char *str = luaL_checkstring(L, -1);
- if (!getConstant(str, s.format))
- luax_enumerror(L, "pixel format", str);
- }
- lua_pop(L, 1);
- if (checkType)
- {
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_TYPE));
- if (!lua_isnoneornil(L, -1))
- {
- const char *str = luaL_checkstring(L, -1);
- if (!Texture::getConstant(str, s.type))
- luax_enumerror(L, "texture type", Texture::getConstants(s.type), str);
- }
- lua_pop(L, 1);
- }
- if (checkDimensions)
- {
- s.width = luax_checkintflag(L, idx, Texture::getConstant(Texture::SETTING_WIDTH));
- s.height = luax_checkintflag(L, idx, Texture::getConstant(Texture::SETTING_HEIGHT));
- if (s.type == TEXTURE_2D_ARRAY || s.type == TEXTURE_VOLUME)
- s.layers = luax_checkintflag(L, idx, Texture::getConstant(Texture::SETTING_LAYERS));
- }
- else
- {
- s.width = luax_intflag(L, idx, Texture::getConstant(Texture::SETTING_WIDTH), s.width);
- s.height = luax_intflag(L, idx, Texture::getConstant(Texture::SETTING_HEIGHT), s.height);
- if (s.type == TEXTURE_2D_ARRAY || s.type == TEXTURE_VOLUME)
- s.layers = luax_intflag(L, idx, Texture::getConstant(Texture::SETTING_LAYERS), s.layers);
- }
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_MIPMAPS));
- if (!lua_isnoneornil(L, -1))
- {
- if (lua_type(L, -1) == LUA_TBOOLEAN)
- s.mipmaps = luax_toboolean(L, -1) ? Texture::MIPMAPS_MANUAL : Texture::MIPMAPS_NONE;
- else
- {
- const char *str = luaL_checkstring(L, -1);
- if (!Texture::getConstant(str, s.mipmaps))
- luax_enumerror(L, "Texture mipmap mode", Texture::getConstants(s.mipmaps), str);
- }
- }
- lua_pop(L, 1);
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_MIPMAP_COUNT));
- if (!lua_isnoneornil(L, -1))
- s.mipmapCount = (int) luaL_checkinteger(L, -1);
- lua_pop(L, 1);
- s.linear = luax_boolflag(L, idx, Texture::getConstant(Texture::SETTING_LINEAR), s.linear);
- s.msaa = luax_intflag(L, idx, Texture::getConstant(Texture::SETTING_MSAA), s.msaa);
- s.computeWrite = luax_boolflag(L, idx, Texture::getConstant(Texture::SETTING_COMPUTE_WRITE), s.computeWrite);
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_VIEW_FORMATS));
- if (!lua_isnoneornil(L, -1))
- {
- if (lua_type(L, -1) != LUA_TTABLE)
- luaL_argerror(L, idx, "expected field 'viewformats' to be a table type");
- for (int i = 1; i <= (int)luax_objlen(L, -1); i++)
- {
- lua_rawgeti(L, -1, i);
- const char *str = luaL_checkstring(L, -1);
- PixelFormat viewformat = PIXELFORMAT_UNKNOWN;
- if (!getConstant(str, viewformat))
- luax_enumerror(L, "pixel format", str);
- s.viewFormats.push_back(viewformat);
- lua_pop(L, 1);
- }
- }
- lua_pop(L, 1);
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_READABLE));
- if (!lua_isnoneornil(L, -1))
- s.readable.set(luax_checkboolean(L, -1));
- lua_pop(L, 1);
- lua_getfield(L, idx, Texture::getConstant(Texture::SETTING_DPI_SCALE));
- if (lua_isnumber(L, -1))
- {
- s.dpiScale = (float) lua_tonumber(L, -1);
- setdpiscale = true;
- }
- lua_pop(L, 1);
- }
- int w_newCanvas(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Texture::Settings s;
- OptionalBool forceRenderTarget(true);
- bool setDPIScale = false;
- if (lua_istable(L, 1))
- {
- luax_checktexturesettings(L, 1, false, true, true, forceRenderTarget, s, setDPIScale);
- }
- else
- {
- // check if width and height are given. else default to screen dimensions.
- s.width = (int) luaL_optinteger(L, 1, instance()->getWidth());
- s.height = (int) luaL_optinteger(L, 2, instance()->getHeight());
- int startidx = 3;
- if (lua_isnumber(L, 3))
- {
- s.layers = (int) luaL_checkinteger(L, 3);
- s.type = TEXTURE_2D_ARRAY;
- startidx = 4;
- }
- luax_checktexturesettings(L, startidx, true, true, false, forceRenderTarget, s, setDPIScale);
- }
- // Default to the screen's current pixel density scale.
- if (!setDPIScale)
- s.dpiScale = instance()->getScreenDPIScale();
- Texture *texture = nullptr;
- luax_catchexcept(L, [&](){ texture = instance()->newTexture(s); });
- luax_pushtype(L, texture);
- texture->release();
- return 1;
- }
- int w_newTexture(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Texture::Slices slices(TEXTURE_2D);
- Texture::Slices *slicesref = &slices;
- Texture::Settings settings;
- settings.type = TEXTURE_2D;
- bool dpiscaleset = false;
- if (lua_type(L, 1) == LUA_TNUMBER)
- {
- slicesref = nullptr;
- settings.width = (int) luaL_checkinteger(L, 1);
- settings.height = (int) luaL_checkinteger(L, 2);
- int startidx = 3;
- if (lua_type(L, 3) == LUA_TNUMBER)
- {
- settings.layers = (int) luaL_checkinteger(L, 3);
- settings.type = TEXTURE_2D_ARRAY;
- startidx = 4;
- }
- luax_checktexturesettings(L, startidx, true, true, false, OptionalBool(), settings, dpiscaleset);
- }
- else
- {
- luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
- float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
- if (lua_istable(L, 1))
- {
- int n = std::max(1, (int) luax_objlen(L, 1));
- for (int i = 0; i < n; i++)
- {
- lua_rawgeti(L, 1, i + 1);
- auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- slices.set(0, i, data.first);
- else
- slices.set(0, i, data.second->getSlice(0, 0));
- }
- lua_pop(L, n);
- }
- else
- {
- auto data = getImageData(L, 1, true, autodpiscale);
- if (data.first.get())
- slices.set(0, 0, data.first);
- else
- slices.add(data.second, 0, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- }
- return w__pushNewTexture(L, slicesref, settings);
- }
- int w_newCubeTexture(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Texture::Slices slices(TEXTURE_CUBE);
- Texture::Slices *slicesref = &slices;
- Texture::Settings settings;
- settings.type = TEXTURE_CUBE;
- bool dpiscaleset = false;
- if (lua_type(L, 1) == LUA_TNUMBER)
- {
- slicesref = nullptr;
- settings.width = settings.height = (int) luaL_checkinteger(L, 1);
- luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
- }
- else
- {
- luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
- float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
- auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
- if (!lua_istable(L, 1))
- {
- auto data = getImageData(L, 1, true, autodpiscale);
- std::vector<StrongRef<love::image::ImageData>> faces;
- if (data.first.get())
- {
- luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); });
- for (int i = 0; i < (int) faces.size(); i++)
- slices.set(i, 0, faces[i]);
- }
- else
- slices.add(data.second, 0, 0, true, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- else
- {
- int tlen = (int) luax_objlen(L, 1);
- if (luax_isarrayoftables(L, 1))
- {
- if (tlen != 6)
- return luaL_error(L, "Cubemap images must have 6 faces.");
- for (int face = 0; face < tlen; face++)
- {
- lua_rawgeti(L, 1, face + 1);
- luaL_checktype(L, -1, LUA_TTABLE);
- int miplen = std::max(1, (int) luax_objlen(L, -1));
- for (int mip = 0; mip < miplen; mip++)
- {
- lua_rawgeti(L, -1, mip + 1);
- auto data = getImageData(L, -1, true, face == 0 && mip == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- slices.set(face, mip, data.first);
- else
- slices.set(face, mip, data.second->getSlice(0, 0));
- lua_pop(L, 1);
- }
- }
- }
- else
- {
- bool usemipmaps = false;
- for (int i = 0; i < tlen; i++)
- {
- lua_rawgeti(L, 1, i + 1);
- auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- {
- if (usemipmaps || data.first->getWidth() != data.first->getHeight())
- {
- usemipmaps = true;
- std::vector<StrongRef<love::image::ImageData>> faces;
- luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); });
- for (int face = 0; face < (int) faces.size(); face++)
- slices.set(face, i, faces[i]);
- }
- else
- slices.set(i, 0, data.first);
- }
- else
- slices.add(data.second, i, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- }
- lua_pop(L, tlen);
- }
- }
- return w__pushNewTexture(L, slicesref, settings);
- }
- int w_newArrayTexture(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Texture::Slices slices(TEXTURE_2D_ARRAY);
- Texture::Slices *slicesref = &slices;
- Texture::Settings settings;
- settings.type = TEXTURE_2D_ARRAY;
- bool dpiscaleset = false;
- if (lua_type(L, 1) == LUA_TNUMBER)
- {
- slicesref = nullptr;
- settings.width = (int) luaL_checkinteger(L, 1);
- settings.height = (int) luaL_checkinteger(L, 2);
- settings.layers = (int) luaL_checkinteger(L, 3);
- luax_checktexturesettings(L, 4, true, false, false, OptionalBool(), settings, dpiscaleset);
- }
- else
- {
- luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
- float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
- if (lua_istable(L, 1))
- {
- int tlen = std::max(1, (int) luax_objlen(L, 1));
- if (luax_isarrayoftables(L, 1))
- {
- for (int slice = 0; slice < tlen; slice++)
- {
- lua_rawgeti(L, 1, slice + 1);
- luaL_checktype(L, -1, LUA_TTABLE);
- int miplen = std::max(1, (int) luax_objlen(L, -1));
- for (int mip = 0; mip < miplen; mip++)
- {
- lua_rawgeti(L, -1, mip + 1);
- auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- slices.set(slice, mip, data.first);
- else
- slices.set(slice, mip, data.second->getSlice(0, 0));
- lua_pop(L, 1);
- }
- }
- }
- else
- {
- for (int slice = 0; slice < tlen; slice++)
- {
- lua_rawgeti(L, 1, slice + 1);
- auto data = getImageData(L, -1, true, slice == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- slices.set(slice, 0, data.first);
- else
- slices.add(data.second, slice, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- }
- lua_pop(L, tlen);
- }
- else
- {
- auto data = getImageData(L, 1, true, autodpiscale);
- if (data.first.get())
- slices.set(0, 0, data.first);
- else
- slices.add(data.second, 0, 0, true, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- }
- return w__pushNewTexture(L, slicesref, settings);
- }
- int w_newVolumeTexture(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE);
- Texture::Slices slices(TEXTURE_VOLUME);
- Texture::Slices *slicesref = &slices;
- Texture::Settings settings;
- settings.type = TEXTURE_VOLUME;
- bool dpiscaleset = false;
- if (lua_type(L, 1) == LUA_TNUMBER)
- {
- slicesref = nullptr;
- settings.width = (int) luaL_checkinteger(L, 1);
- settings.height = (int) luaL_checkinteger(L, 2);
- settings.layers = (int) luaL_checkinteger(L, 3);
- luax_checktexturesettings(L, 4, true, false, false, OptionalBool(), settings, dpiscaleset);
- }
- else
- {
- luax_checktexturesettings(L, 2, true, false, false, OptionalBool(), settings, dpiscaleset);
- float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale;
- if (lua_istable(L, 1))
- {
- int tlen = std::max(1, (int) luax_objlen(L, 1));
- if (luax_isarrayoftables(L, 1))
- {
- for (int mip = 0; mip < tlen; mip++)
- {
- lua_rawgeti(L, 1, mip + 1);
- luaL_checktype(L, -1, LUA_TTABLE);
- int slicelen = std::max(1, (int) luax_objlen(L, -1));
- for (int slice = 0; slice < slicelen; slice++)
- {
- lua_rawgeti(L, -1, slice + 1);
- auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- slices.set(slice, mip, data.first);
- else
- slices.set(slice, mip, data.second->getSlice(0, 0));
- lua_pop(L, 1);
- }
- }
- }
- else
- {
- for (int layer = 0; layer < tlen; layer++)
- {
- lua_rawgeti(L, 1, layer + 1);
- auto data = getImageData(L, -1, true, layer == 0 ? autodpiscale : nullptr);
- if (data.first.get())
- slices.set(layer, 0, data.first);
- else
- slices.add(data.second, layer, 0, false, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- }
- lua_pop(L, tlen);
- }
- else
- {
- auto data = getImageData(L, 1, true, autodpiscale);
- if (data.first.get())
- {
- std::vector<StrongRef<love::image::ImageData>> layers;
- luax_catchexcept(L, [&](){ layers = imagemodule->newVolumeLayers(data.first); });
- for (int i = 0; i < (int) layers.size(); i++)
- slices.set(i, 0, layers[i]);
- }
- else
- slices.add(data.second, 0, 0, true, settings.mipmaps != Texture::MIPMAPS_NONE);
- }
- }
- return w__pushNewTexture(L, slicesref, settings);
- }
- int w_newImage(lua_State *L)
- {
- //luax_markdeprecated(L, 1, "love.graphics.newImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newTexture");
- return w_newTexture(L);
- }
- int w_newCubeImage(lua_State *L)
- {
- //luax_markdeprecated(L, 1, "love.graphics.newCubeImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newCubeTexture");
- return w_newCubeTexture(L);
- }
- int w_newArrayImage(lua_State *L)
- {
- //luax_markdeprecated(L, 1, "love.graphics.newArrayImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newArrayTexture");
- return w_newArrayTexture(L);
- }
- int w_newVolumeImage(lua_State *L)
- {
- //luax_markdeprecated(L, 1, "love.graphics.newVolumeImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newVolumeTexture");
- return w_newVolumeTexture(L);
- }
- int w_newTextureView(lua_State *L)
- {
- Texture *base = luax_checktexture(L, 1);
- luaL_checktype(L, 2, LUA_TTABLE);
- Texture::ViewSettings settings;
- lua_getfield(L, 2, "format");
- if (!lua_isnoneornil(L, -1))
- {
- const char *str = luaL_checkstring(L, -1);
- if (!getConstant(str, settings.format.value))
- luax_enumerror(L, "pixel format", str);
- settings.format.hasValue = true;
- }
- lua_pop(L, 1);
- lua_getfield(L, 2, "type");
- if (!lua_isnoneornil(L, -1))
- {
- const char *str = luaL_checkstring(L, -1);
- if (!Texture::getConstant(str, settings.type.value))
- luax_enumerror(L, "texture type", Texture::getConstants(settings.type.value), str);
- settings.type.hasValue = true;
- }
- lua_pop(L, 1);
- lua_getfield(L, 2, "mipmapstart");
- if (!lua_isnoneornil(L, -1))
- settings.mipmapStart.set(luaL_checkint(L, -1) - 1);
- lua_pop(L, 1);
- lua_getfield(L, 2, "mipmapcount");
- if (!lua_isnoneornil(L, -1))
- settings.mipmapCount.set(luaL_checkint(L, -1));
- lua_pop(L, 1);
- lua_getfield(L, 2, "layerstart");
- if (!lua_isnoneornil(L, -1))
- settings.layerStart.set(luaL_checkint(L, -1) - 1);
- lua_pop(L, 1);
- lua_getfield(L, 2, "layers");
- if (!lua_isnoneornil(L, -1))
- settings.layerCount.set(luaL_checkint(L, -1));
- lua_pop(L, 1);
- lua_getfield(L, 2, "debugname");
- if (!lua_isnoneornil(L, -1))
- settings.debugName = luaL_checkstring(L, -1);
- lua_pop(L, 1);
- Texture *t = nullptr;
- luax_catchexcept(L, [&]() { t = instance()->newTextureView(base, settings); });
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- int w_newQuad(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Quad::Viewport v;
- v.x = luaL_checknumber(L, 1);
- v.y = luaL_checknumber(L, 2);
- v.w = luaL_checknumber(L, 3);
- v.h = luaL_checknumber(L, 4);
- double sw = 0.0f;
- double sh = 0.0f;
- int layer = 0;
- if (luax_istype(L, 5, Texture::type))
- {
- Texture *texture = luax_checktexture(L, 5);
- sw = texture->getWidth();
- sh = texture->getHeight();
- }
- else if (luax_istype(L, 6, Texture::type))
- {
- layer = (int) luaL_checkinteger(L, 5) - 1;
- Texture *texture = luax_checktexture(L, 6);
- sw = texture->getWidth();
- sh = texture->getHeight();
- }
- else if (!lua_isnoneornil(L, 7))
- {
- layer = (int) luaL_checkinteger(L, 5) - 1;
- sw = luaL_checknumber(L, 6);
- sh = luaL_checknumber(L, 7);
- }
- else
- {
- sw = luaL_checknumber(L, 5);
- sh = luaL_checknumber(L, 6);
- }
- Quad *quad = instance()->newQuad(v, sw, sh);
- quad->setLayer(layer);
- luax_pushtype(L, quad);
- quad->release();
- return 1;
- }
- int w_newFont(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- graphics::Font *font = nullptr;
- // Convert to Rasterizer, if necessary.
- if (!luax_istype(L, 1, love::font::Rasterizer::type))
- {
- std::vector<int> idxs;
- for (int i = 0; i < lua_gettop(L); i++)
- idxs.push_back(i + 1);
- luax_convobj(L, idxs, "font", "newRasterizer");
- }
- love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1);
- luax_catchexcept(L, [&]() {
- font = instance()->newFont(rasterizer); }
- );
- // Push the type.
- luax_pushtype(L, font);
- font->release();
- return 1;
- }
- int w_newImageFont(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- // Convert to Rasterizer if necessary.
- if (!luax_istype(L, 1, love::font::Rasterizer::type))
- {
- luaL_checktype(L, 2, LUA_TSTRING);
- std::vector<int> idxs;
- for (int i = 0; i < lua_gettop(L); i++)
- idxs.push_back(i + 1);
- luax_convobj(L, idxs, "font", "newImageRasterizer");
- }
- love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1);
- // Create the font.
- Font *font = instance()->newFont(rasterizer);
- // Push the type.
- luax_pushtype(L, font);
- font->release();
- return 1;
- }
- int w_newSpriteBatch(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Texture *texture = luax_checktexture(L, 1);
- int size = (int) luaL_optinteger(L, 2, 1000);
- BufferDataUsage usage = BUFFERDATAUSAGE_DYNAMIC;
- if (lua_gettop(L) > 2)
- {
- const char *usagestr = luaL_checkstring(L, 3);
- if (!getConstant(usagestr, usage))
- return luax_enumerror(L, "usage hint", getConstants(usage), usagestr);
- }
- SpriteBatch *t = nullptr;
- luax_catchexcept(L,
- [&](){ t = instance()->newSpriteBatch(texture, size, usage); }
- );
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- int w_newParticleSystem(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- Texture *texture = luax_checktexture(L, 1);
- lua_Number size = luaL_optnumber(L, 2, 1000);
- ParticleSystem *t = nullptr;
- if (size < 1.0 || size > ParticleSystem::MAX_PARTICLES)
- return luaL_error(L, "Invalid ParticleSystem size");
- luax_catchexcept(L,
- [&](){ t = instance()->newParticleSystem(texture, int(size)); }
- );
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- static int w_getShaderSource(lua_State *L, int startidx, std::vector<std::string> &stages, Shader::CompileOptions &options)
- {
- using namespace love::filesystem;
- luax_checkgraphicscreated(L);
- auto fs = Module::getInstance<Filesystem>(Module::M_FILESYSTEM);
- // read any filepath arguments
- for (int i = startidx; i < startidx + 2; i++)
- {
- if (!lua_isstring(L, i))
- {
- if (luax_cangetfiledata(L, i))
- {
- FileData *fd = luax_getfiledata(L, i);
- lua_pushlstring(L, (const char *) fd->getData(), fd->getSize());
- fd->release();
- lua_replace(L, i);
- }
- continue;
- }
- size_t slen = 0;
- const char *str = lua_tolstring(L, i, &slen);
- Filesystem::Info info = {};
- if (fs != nullptr && fs->getInfo(str, info))
- {
- FileData *fd = nullptr;
- luax_catchexcept(L, [&](){ fd = fs->read(str); });
- lua_pushlstring(L, (const char *) fd->getData(), fd->getSize());
- fd->release();
- lua_replace(L, i);
- }
- else
- {
- // Check if the argument looks like a filepath - we want a nicer
- // error for misspelled filepath arguments.
- if (slen > 0 && slen < 64 && !strchr(str, '\n'))
- {
- const char *ext = strchr(str, '.');
- if (ext != nullptr && !strchr(ext, ';') && !strchr(ext, ' '))
- return luaL_error(L, "Could not open file %s. Does not exist.", str);
- }
- }
- }
- bool has_arg1 = lua_isstring(L, startidx + 0) != 0;
- bool has_arg2 = lua_isstring(L, startidx + 1) != 0;
- // require at least one string argument
- if (!(has_arg1 || has_arg2))
- luaL_checkstring(L, startidx);
- if (has_arg1)
- stages.push_back(luax_checkstring(L, startidx + 0));
- if (has_arg2)
- stages.push_back(luax_checkstring(L, startidx + 1));
- int optionsidx = has_arg2 ? startidx + 2 : startidx + 1;
- if (!lua_isnoneornil(L, optionsidx))
- {
- luaL_checktype(L, optionsidx, LUA_TTABLE);
- lua_getfield(L, optionsidx, "defines");
- if (!lua_isnoneornil(L, -1))
- {
- if (!lua_istable(L, -1))
- luaL_argerror(L, optionsidx, "expected 'defines' field to be a table");
- lua_pushnil(L);
- while (lua_next(L, -2))
- {
- std::string defname;
- std::string defval;
- if (lua_type(L, -2) == LUA_TNUMBER && lua_type(L, -1) == LUA_TSTRING)
- defname = luaL_checkstring(L, -1);
- else if (lua_type(L, -2) != LUA_TSTRING)
- luaL_argerror(L, optionsidx, "all fields in the 'defines' table must use string keys.");
- else
- {
- defname = luaL_checkstring(L, -2);
- if (lua_type(L, -1) == LUA_TBOOLEAN)
- defval = luax_toboolean(L, -1) ? "1" : "0";
- else
- {
- const char *val = lua_tostring(L, -1);
- if (val == nullptr)
- luaL_argerror(L, optionsidx, "'defines' table values must be strings, numbers, or booleans.");
- defval = val;
- }
- }
- options.defines[defname] = defval;
- lua_pop(L, 1);
- }
- }
- lua_pop(L, 1);
- lua_getfield(L, optionsidx, "debugname");
- if (!lua_isnoneornil(L, -1))
- options.debugName = luax_checkstring(L, -1);
- lua_pop(L, 1);
- }
- return 0;
- }
- int w_newShader(lua_State *L)
- {
- std::vector<std::string> stages;
- Shader::CompileOptions options;
- w_getShaderSource(L, 1, stages, options);
- bool should_error = false;
- try
- {
- Shader *shader = instance()->newShader(stages, options);
- if (shader->isUsingDeprecatedTextureFunctions())
- luax_markdeprecated(L, 1, "texture2D() or textureCube() function calls in shader code", API_CUSTOM, DEPRECATED_REPLACED, "texture() function calls");
- if (shader->isUsingDeprecatedTextureUniform())
- luax_markdeprecated(L, 1, "'texture' uniform variable name in shader code", API_CUSTOM, DEPRECATED_NO_REPLACEMENT, "");
- luax_pushtype(L, shader);
- shader->release();
- }
- catch (love::Exception &e)
- {
- luax_getfunction(L, "graphics", "_transformGLSLErrorMessages");
- lua_pushstring(L, e.what());
- // Function pushes the new error string onto the stack.
- lua_pcall(L, 1, 1, 0);
- should_error = true;
- }
- if (should_error)
- return lua_error(L);
- return 1;
- }
- int w_newComputeShader(lua_State* L)
- {
- std::vector<std::string> stages;
- Shader::CompileOptions options;
- w_getShaderSource(L, 1, stages, options);
- bool should_error = false;
- try
- {
- Shader *shader = instance()->newComputeShader(stages[0], options);
- if (shader->isUsingDeprecatedTextureFunctions())
- luax_markdeprecated(L, 1, "texture2D() or textureCube() function calls in shader code", API_CUSTOM, DEPRECATED_REPLACED, "texture() function calls");
- if (shader->isUsingDeprecatedTextureUniform())
- luax_markdeprecated(L, 1, "'texture' uniform variable name in shader code", API_CUSTOM, DEPRECATED_NO_REPLACEMENT, "");
- luax_pushtype(L, shader);
- shader->release();
- }
- catch (love::Exception &e)
- {
- luax_getfunction(L, "graphics", "_transformGLSLErrorMessages");
- lua_pushstring(L, e.what());
- // Function pushes the new error string onto the stack.
- lua_pcall(L, 1, 1, 0);
- should_error = true;
- }
- if (should_error)
- return lua_error(L);
- return 1;
- }
- int w_validateShader(lua_State *L)
- {
- bool gles = luax_checkboolean(L, 1);
- std::vector<std::string> stages;
- Shader::CompileOptions options;
- w_getShaderSource(L, 2, stages, options);
- bool success = true;
- std::string err;
- try
- {
- success = instance()->validateShader(gles, stages, options, err);
- }
- catch (love::Exception &e)
- {
- success = false;
- err = e.what();
- }
- luax_pushboolean(L, success);
- if (!success)
- {
- luax_pushstring(L, err);
- return 2;
- }
- return 1;
- }
- static BufferDataUsage luax_optdatausage(lua_State *L, int idx, BufferDataUsage def)
- {
- const char *usagestr = lua_isnoneornil(L, idx) ? nullptr : luaL_checkstring(L, idx);
- if (usagestr && !getConstant(usagestr, def))
- luax_enumerror(L, "usage hint", getConstants(def), usagestr);
- return def;
- }
- static void luax_optbuffersettings(lua_State *L, int idx, Buffer::Settings &settings)
- {
- if (lua_isnoneornil(L, idx))
- return;
- luaL_checktype(L, idx, LUA_TTABLE);
- lua_getfield(L, idx, "usage");
- settings.dataUsage = luax_optdatausage(L, -1, settings.dataUsage);
- lua_pop(L, 1);
- lua_getfield(L, idx, "debugname");
- if (!lua_isnoneornil(L, -1))
- settings.debugName = luax_checkstring(L, -1);
- lua_pop(L, 1);
- }
- static Buffer::DataDeclaration luax_checkdatadeclaration(lua_State* L, int formattableidx, int arrayindex, int declindex, bool requirename)
- {
- Buffer::DataDeclaration decl("", DATAFORMAT_MAX_ENUM);
- lua_getfield(L, declindex, "name");
- if (requirename && lua_type(L, -1) != LUA_TSTRING)
- {
- std::ostringstream ss;
- ss << "'name' field expected in array element #";
- ss << arrayindex;
- ss << " of format table";
- std::string str = ss.str();
- luaL_argerror(L, formattableidx, str.c_str());
- }
- else if (!lua_isnoneornil(L, -1))
- decl.name = luax_checkstring(L, -1);
- lua_pop(L, 1);
- lua_getfield(L, declindex, "format");
- if (lua_type(L, -1) != LUA_TSTRING)
- {
- std::ostringstream ss;
- ss << "'format' field expected in array element #";
- ss << arrayindex;
- ss << " of format table";
- std::string str = ss.str();
- luaL_argerror(L, formattableidx, str.c_str());
- }
- const char* formatstr = luaL_checkstring(L, -1);
- if (!getConstant(formatstr, decl.format))
- luax_enumerror(L, "data format", getConstants(decl.format), formatstr);
- lua_pop(L, 1);
- decl.arrayLength = luax_intflag(L, declindex, "arraylength", 0);
- return decl;
- }
- static void luax_checkbufferformat(lua_State *L, int idx, std::vector<Buffer::DataDeclaration> &format)
- {
- if (lua_type(L, idx) == LUA_TSTRING)
- {
- Buffer::DataDeclaration decl("", DATAFORMAT_MAX_ENUM);
- const char *formatstr = luaL_checkstring(L, idx);
- if (!getConstant(formatstr, decl.format))
- luax_enumerror(L, "data format", getConstants(decl.format), formatstr);
- format.push_back(decl);
- return;
- }
- luaL_checktype(L, idx, LUA_TTABLE);
- int tablelen = luax_objlen(L, idx);
- for (int i = 1; i <= tablelen; i++)
- {
- lua_rawgeti(L, idx, i);
- luaL_checktype(L, -1, LUA_TTABLE);
- Buffer::DataDeclaration decl = luax_checkdatadeclaration(L, idx, i, -1, false);
- format.push_back(decl);
- lua_pop(L, 1);
- }
- }
- static Buffer *luax_newbuffer(lua_State *L, int idx, Buffer::Settings settings, const std::vector<Buffer::DataDeclaration> &format)
- {
- size_t arraylength = 0;
- size_t bytesize = 0;
- Data *data = nullptr;
- const void *initialdata = nullptr;
- int ncomponents = 0;
- for (const Buffer::DataDeclaration &decl : format)
- ncomponents += getDataFormatInfo(decl.format).components;
- if (luax_istype(L, idx, Data::type))
- {
- data = luax_checktype<Data>(L, idx);
- initialdata = data->getData();
- bytesize = data->getSize();
- }
- bool tableoftables = false;
- if (lua_istable(L, idx))
- {
- arraylength = luax_objlen(L, idx);
- lua_rawgeti(L, idx, 1);
- tableoftables = lua_istable(L, -1);
- lua_pop(L, 1);
- if (!tableoftables)
- {
- if (arraylength % ncomponents != 0)
- luaL_error(L, "Array length in flat array variant of newBuffer must be a multiple of the total number of components (%d)", ncomponents);
- arraylength /= ncomponents;
- }
- }
- else if (data == nullptr)
- {
- lua_Integer len = luaL_checkinteger(L, idx);
- if (len <= 0)
- luaL_argerror(L, idx, "number of elements must be greater than 0");
- arraylength = (size_t) len;
- settings.zeroInitialize = true;
- }
- Buffer *b = nullptr;
- luax_catchexcept(L, [&] { b = instance()->newBuffer(settings, format, initialdata, bytesize, arraylength); });
- if (lua_istable(L, idx))
- {
- Buffer::Mapper mapper(*b);
- char *data = (char *) mapper.data;
- const auto &members = b->getDataMembers();
- size_t stride = b->getArrayStride();
- if (tableoftables)
- {
- for (size_t i = 0; i < arraylength; i++)
- {
- // get arraydata[index]
- lua_rawgeti(L, 2, i + 1);
- luaL_checktype(L, -1, LUA_TTABLE);
- // get arraydata[index][j]
- for (int j = 1; j <= ncomponents; j++)
- lua_rawgeti(L, -j, j);
- int idx = -ncomponents;
- for (const Buffer::DataMember &member : members)
- {
- luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
- idx += member.info.components;
- }
- lua_pop(L, ncomponents + 1);
- data += stride;
- }
- }
- else // Flat array
- {
- for (size_t i = 0; i < arraylength; i++)
- {
- // get arraydata[arrayindex * ncomponents + componentindex]
- for (int componentindex = 1; componentindex <= ncomponents; componentindex++)
- lua_rawgeti(L, 2, i * ncomponents + componentindex);
- int idx = -ncomponents;
- for (const Buffer::DataMember &member : members)
- {
- luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
- idx += member.info.components;
- }
- lua_pop(L, ncomponents);
- data += stride;
- }
- }
- }
- return b;
- }
- int w_newBuffer(lua_State *L)
- {
- Buffer::Settings settings(0, BUFFERDATAUSAGE_DYNAMIC);
- luaL_checktype(L, 3, LUA_TTABLE);
- for (int i = 0; i < BUFFERUSAGE_MAX_ENUM; i++)
- {
- BufferUsage bufferusage = (BufferUsage) i;
- const char *tname = nullptr;
- if (!getConstant(bufferusage, tname))
- continue;
- if (luax_boolflag(L, 3, tname, false))
- settings.usageFlags = (BufferUsageFlags)(settings.usageFlags | (1u << i));
- }
- luax_optbuffersettings(L, 3, settings);
- std::vector<Buffer::DataDeclaration> format;
- luax_checkbufferformat(L, 1, format);
- Buffer *b = luax_newbuffer(L, 2, settings, format);
- luax_pushtype(L, b);
- b->release();
- return 1;
- }
- static PrimitiveType luax_checkmeshdrawmode(lua_State *L, int idx)
- {
- const char *modestr = luaL_checkstring(L, idx);
- PrimitiveType mode = PRIMITIVE_TRIANGLES;
- if (!getConstant(modestr, mode))
- luax_enumerror(L, "mesh draw mode", getConstants(mode), modestr);
- return mode;
- }
- static Mesh *newStandardMesh(lua_State *L)
- {
- Mesh *t = nullptr;
- PrimitiveType drawmode = luax_checkmeshdrawmode(L, 2);
- BufferDataUsage usage = luax_optdatausage(L, 3, BUFFERDATAUSAGE_DYNAMIC);
- std::vector<Buffer::DataDeclaration> format = Mesh::getDefaultVertexFormat();
- // First argument is a table of standard vertices, or the number of
- // standard vertices.
- if (lua_istable(L, 1))
- {
- size_t vertexcount = luax_objlen(L, 1);
- std::vector<Vertex> vertices;
- vertices.reserve(vertexcount);
- // Get the vertices from the table.
- for (size_t i = 1; i <= vertexcount; i++)
- {
- lua_rawgeti(L, 1, (int) i);
- if (lua_type(L, -1) != LUA_TTABLE)
- {
- luax_typerror(L, 1, "table of tables");
- return nullptr;
- }
- for (int j = 1; j <= 8; j++)
- lua_rawgeti(L, -j, j);
- Vertex v;
- v.x = (float) luaL_checknumber(L, -8);
- v.y = (float) luaL_checknumber(L, -7);
- v.s = (float) luaL_optnumber(L, -6, 0.0);
- v.t = (float) luaL_optnumber(L, -5, 0.0);
- v.color.r = (unsigned char) (luax_optnumberclamped01(L, -4, 1.0) * 255.0);
- v.color.g = (unsigned char) (luax_optnumberclamped01(L, -3, 1.0) * 255.0);
- v.color.b = (unsigned char) (luax_optnumberclamped01(L, -2, 1.0) * 255.0);
- v.color.a = (unsigned char) (luax_optnumberclamped01(L, -1, 1.0) * 255.0);
- lua_pop(L, 9);
- vertices.push_back(v);
- }
- luax_catchexcept(L, [&](){ t = instance()->newMesh(format, vertices.data(), vertices.size() * sizeof(Vertex), drawmode, usage); });
- }
- else
- {
- int count = (int) luaL_checkinteger(L, 1);
- luax_catchexcept(L, [&](){ t = instance()->newMesh(format, count, drawmode, usage); });
- }
- return t;
- }
- static Mesh *newCustomMesh(lua_State *L)
- {
- Mesh *t = nullptr;
- // First argument is the vertex format, second is a table of vertices or
- // the number of vertices.
- std::vector<Buffer::DataDeclaration> vertexformat;
- PrimitiveType drawmode = luax_checkmeshdrawmode(L, 3);
- BufferDataUsage usage = luax_optdatausage(L, 4, BUFFERDATAUSAGE_DYNAMIC);
- lua_rawgeti(L, 1, 1);
- if (!lua_istable(L, -1))
- {
- luaL_argerror(L, 1, "table of tables expected");
- return nullptr;
- }
- lua_pop(L, 1);
- // Per-vertex attribute data formats.
- for (int i = 1; i <= (int) luax_objlen(L, 1); i++)
- {
- lua_rawgeti(L, 1, i);
- Buffer::DataDeclaration decl("", DATAFORMAT_MAX_ENUM);
- lua_getfield(L, -1, "format");
- bool hasformatfield = !lua_isnoneornil(L, -1);
- lua_pop(L, 1);
- if (hasformatfield || luax_objlen(L, -1) == 0)
- decl = luax_checkdatadeclaration(L, 1, i, -1, true);
- else
- {
- // Legacy format arguments: {name, datatype, components}
- for (int j = 1; j <= 3; j++)
- lua_rawgeti(L, -j, j);
- decl.name = luaL_checkstring(L, -3);
- const char* tname = luaL_checkstring(L, -2);
- int components = (int)luaL_checkinteger(L, -1);
- // Check deprecated format names.
- if (strcmp(tname, "byte") == 0 || strcmp(tname, "unorm8") == 0)
- {
- if (components == 4)
- decl.format = DATAFORMAT_UNORM8_VEC4;
- else
- luaL_error(L, "Invalid component count (%d) for vertex data type %s", components, tname);
- }
- else if (strcmp(tname, "unorm16") == 0)
- {
- if (components == 2)
- decl.format = DATAFORMAT_UNORM16_VEC2;
- else if (components == 4)
- decl.format = DATAFORMAT_UNORM16_VEC4;
- else
- luaL_error(L, "Invalid component count (%d) for vertex data type %s", components, tname);
- }
- else if (strcmp(tname, "float") == 0)
- {
- if (components == 1)
- decl.format = DATAFORMAT_FLOAT;
- else if (components == 2)
- decl.format = DATAFORMAT_FLOAT_VEC2;
- else if (components == 3)
- decl.format = DATAFORMAT_FLOAT_VEC3;
- else if (components == 4)
- decl.format = DATAFORMAT_FLOAT_VEC4;
- else
- luaL_error(L, "Invalid component count (%d) for vertex data type %s", components, tname);
- }
- if (decl.format == DATAFORMAT_MAX_ENUM)
- luax_enumerror(L, "vertex data type", {"float", "byte", "unorm8", "unorm16"}, tname);
- lua_pop(L, 3);
- luax_markdeprecated(L, 1, "vertex format array values in love.graphics.newMesh", API_CUSTOM, DEPRECATED_REPLACED, "named table fields 'format' and 'name'");
- }
- lua_pop(L, 1);
- vertexformat.push_back(decl);
- }
- if (lua_isnumber(L, 2))
- {
- int vertexcount = (int) luaL_checkinteger(L, 2);
- luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, vertexcount, drawmode, usage); });
- }
- else if (luax_istype(L, 2, Data::type))
- {
- // Vertex data comes directly from a Data object.
- Data *data = luax_checktype<Data>(L, 2);
- luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, data->getData(), data->getSize(), drawmode, usage); });
- }
- else
- {
- // Table of vertices.
- lua_rawgeti(L, 2, 1);
- if (!lua_istable(L, -1))
- {
- luaL_argerror(L, 2, "expected table of tables");
- return nullptr;
- }
- lua_pop(L, 1);
- size_t numvertices = luax_objlen(L, 2);
- luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, numvertices, drawmode, usage); });
- char *data = (char *) t->getVertexData();
- size_t stride = t->getVertexStride();
- const auto &members = t->getVertexFormat();
- for (size_t vertindex = 0; vertindex < numvertices; vertindex++)
- {
- // get vertices[vertindex]
- lua_rawgeti(L, 2, vertindex + 1);
- luaL_checktype(L, -1, LUA_TTABLE);
- int n = 0;
- for (size_t i = 0; i < vertexformat.size(); i++)
- {
- const auto &member = members[i];
- const auto &info = getDataFormatInfo(member.decl.format);
- // get vertices[vertindex][n]
- for (int c = 0; c < info.components; c++)
- {
- n++;
- lua_rawgeti(L, -(c + 1), n);
- }
- size_t offset = vertindex * stride + member.offset;
- // Fetch the values from Lua and store them in data buffer.
- luax_writebufferdata(L, -info.components, member.decl.format, data + offset);
- lua_pop(L, info.components);
- }
- lua_pop(L, 1); // pop vertices[vertindex]
- }
- t->setVertexDataModified(0, stride * numvertices);
- t->flush();
- }
- return t;
- }
- static bool luax_isbufferattributetable(lua_State* L, int idx)
- {
- if (lua_type(L, idx) != LUA_TTABLE)
- return false;
- lua_rawgeti(L, idx, 1);
- if (lua_type(L, -1) != LUA_TTABLE)
- {
- lua_pop(L, 1);
- return false;
- }
- lua_getfield(L, -1, "buffer");
- bool isbuffer = luax_istype(L, -1, Buffer::type);
- lua_pop(L, 2);
- return isbuffer;
- }
- static Mesh::BufferAttribute luax_checkbufferattributetable(lua_State *L, int idx)
- {
- Mesh::BufferAttribute attrib = {};
- attrib.step = STEP_PER_VERTEX;
- attrib.enabled = true;
- lua_getfield(L, idx, "buffer");
- attrib.buffer = luax_checkbuffer(L, -1);
- lua_pop(L, 1);
- lua_getfield(L, idx, "name");
- attrib.name = luax_checkstring(L, -1);
- lua_pop(L, 1);
- lua_getfield(L, idx, "step");
- if (!lua_isnoneornil(L, -1))
- {
- const char *stepstr = luaL_checkstring(L, -1);
- if (!getConstant(stepstr, attrib.step))
- luax_enumerror(L, "vertex attribute step", getConstants(attrib.step), stepstr);
- }
- lua_pop(L, 1);
- lua_getfield(L, idx, "nameinbuffer");
- if (!lua_isnoneornil(L, -1))
- attrib.nameInBuffer = luax_checkstring(L, -1);
- else
- attrib.nameInBuffer = attrib.name;
- lua_pop(L, 1);
- lua_getfield(L, idx, "startindex");
- attrib.startArrayIndex = (int) luaL_optinteger(L, -1, 1) - 1;
- lua_pop(L, 1);
- return attrib;
- }
- static Mesh* newMeshFromBuffers(lua_State *L)
- {
- std::vector<Mesh::BufferAttribute> attributes;
- for (size_t i = 1; i <= luax_objlen(L, 1); i++)
- {
- lua_rawgeti(L, 1, i);
- attributes.push_back(luax_checkbufferattributetable(L, -1));
- lua_pop(L, 1);
- }
- PrimitiveType drawmode = luax_checkmeshdrawmode(L, 2);
- Mesh *t = nullptr;
- luax_catchexcept(L, [&]() { t = instance()->newMesh(attributes, drawmode); });
- return t;
- }
- int w_newMesh(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- // Check first argument: table or number of vertices.
- int arg1type = lua_type(L, 1);
- if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
- luaL_argerror(L, 1, "table or number expected");
- Mesh *t = nullptr;
- int arg2type = lua_type(L, 2);
- if (luax_isbufferattributetable(L, 1))
- t = newMeshFromBuffers(L);
- else if (arg1type == LUA_TTABLE && (arg2type == LUA_TTABLE || arg2type == LUA_TNUMBER || arg2type == LUA_TUSERDATA))
- t = newCustomMesh(L);
- else
- t = newStandardMesh(L);
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- int w_newTextBatch(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- graphics::Font *font = luax_checkfont(L, 1);
- TextBatch *t = nullptr;
- if (lua_isnoneornil(L, 2))
- luax_catchexcept(L, [&](){ t = instance()->newTextBatch(font); });
- else
- {
- std::vector<love::font::ColoredString> text;
- luax_checkcoloredstring(L, 2, text);
- luax_catchexcept(L, [&](){ t = instance()->newTextBatch(font, text); });
- }
- luax_pushtype(L, t);
- t->release();
- return 1;
- }
- int w_newText(lua_State *L)
- {
- luax_markdeprecated(L, 1, "love.graphics.newText", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newTextBatch");
- return w_newTextBatch(L);
- }
- int w_newVideo(lua_State *L)
- {
- luax_checkgraphicscreated(L);
- if (!luax_istype(L, 1, love::video::VideoStream::type))
- luax_convobj(L, 1, "video", "newVideoStream");
- auto stream = luax_checktype<love::video::VideoStream>(L, 1);
- float dpiscale = (float) luaL_optnumber(L, 2, 1.0);
- Video *video = nullptr;
- luax_catchexcept(L, [&]() { video = instance()->newVideo(stream, dpiscale); });
- luax_pushtype(L, video);
- video->release();
- return 1;
- }
- int w_readbackBuffer(lua_State *L)
- {
- Buffer *b = luax_checkbuffer(L, 1);
- lua_Integer offset = luaL_optinteger(L, 2, 0);
- lua_Integer size = luaL_optinteger(L, 3, b->getSize() - offset);
- data::ByteData *dest = nullptr;
- size_t destoffset = 0;
- if (!lua_isnoneornil(L, 4))
- {
- dest = luax_checktype<data::ByteData>(L, 4);
- destoffset = (size_t) luaL_optinteger(L, 5, 0);
- }
- love::data::ByteData *data = nullptr;
- luax_catchexcept(L, [&]() { data = instance()->readbackBuffer(b, offset, size, dest, destoffset); });
- luax_pushtype(L, data);
- data->release();
- return 1;
- }
- int w_readbackBufferAsync(lua_State *L)
- {
- Buffer *b = luax_checkbuffer(L, 1);
- lua_Integer offset = luaL_optinteger(L, 2, 0);
- lua_Integer size = luaL_optinteger(L, 3, b->getSize() - offset);
- data::ByteData *dest = nullptr;
- size_t destoffset = 0;
- if (!lua_isnoneornil(L, 4))
- {
- dest = luax_checktype<data::ByteData>(L, 4);
- destoffset = (size_t) luaL_optinteger(L, 5, 0);
- }
- GraphicsReadback *r = nullptr;
- luax_catchexcept(L, [&]() { r = instance()->readbackBufferAsync(b, offset, size, dest, destoffset); });
- luax_pushtype(L, r);
- r->release();
- return 1;
- }
- int w_readbackTexture(lua_State *L)
- {
- Texture *t = luax_checktexture(L, 1);
- int slice = 0;
- if (t->getTextureType() != TEXTURE_2D)
- slice = (int) luaL_checkinteger(L, 2) - 1;
- int mipmap = (int) luaL_optinteger(L, 3, 1) - 1;
- Rect rect = {0, 0, t->getPixelWidth(mipmap), t->getPixelHeight(mipmap)};
- if (!lua_isnoneornil(L, 4))
- {
- rect.x = (int) luaL_checkinteger(L, 4);
- rect.y = (int) luaL_checkinteger(L, 5);
- rect.w = (int) luaL_checkinteger(L, 6);
- rect.h = (int) luaL_checkinteger(L, 7);
- }
- image::ImageData *dest = nullptr;
- int destx = 0;
- int desty = 0;
- if (!lua_isnoneornil(L, 8))
- {
- dest = luax_checktype<image::ImageData>(L, 8);
- destx = (int) luaL_optinteger(L, 9, 0);
- desty = (int) luaL_optinteger(L, 10, 0);
- }
- image::ImageData *imagedata = nullptr;
- luax_catchexcept(L, [&]() { imagedata = instance()->readbackTexture(t, slice, mipmap, rect, dest, destx, desty); });
- luax_pushtype(L, imagedata);
- imagedata->release();
- return 1;
- }
- int w_readbackTextureAsync(lua_State *L)
- {
- Texture *t = luax_checktexture(L, 1);
- int slice = 0;
- if (t->getTextureType() != TEXTURE_2D)
- slice = (int) luaL_checkinteger(L, 2) - 1;
- int mipmap = (int) luaL_optinteger(L, 3, 1) - 1;
- Rect rect = {0, 0, t->getPixelWidth(mipmap), t->getPixelHeight(mipmap)};
- if (!lua_isnoneornil(L, 4))
- {
- rect.x = (int) luaL_checkinteger(L, 4);
- rect.y = (int) luaL_checkinteger(L, 5);
- rect.w = (int) luaL_checkinteger(L, 6);
- rect.h = (int) luaL_checkinteger(L, 7);
- }
- image::ImageData *dest = nullptr;
- int destx = 0;
- int desty = 0;
- if (!lua_isnoneornil(L, 8))
- {
- dest = luax_checktype<image::ImageData>(L, 8);
- destx = (int) luaL_optinteger(L, 9, 0);
- desty = (int) luaL_optinteger(L, 10, 0);
- }
- GraphicsReadback *r = nullptr;
- luax_catchexcept(L, [&]() { r = instance()->readbackTextureAsync(t, slice, mipmap, rect, dest, destx, desty); });
- luax_pushtype(L, r);
- r->release();
- return 1;
- }
- int w_setColor(lua_State *L)
- {
- Colorf c;
- if (lua_istable(L, 1))
- {
- for (int i = 1; i <= 4; i++)
- lua_rawgeti(L, 1, i);
- c.r = (float) luaL_checknumber(L, -4);
- c.g = (float) luaL_checknumber(L, -3);
- c.b = (float) luaL_checknumber(L, -2);
- c.a = (float) luaL_optnumber(L, -1, 1.0);
- lua_pop(L, 4);
- }
- else
- {
- c.r = (float) luaL_checknumber(L, 1);
- c.g = (float) luaL_checknumber(L, 2);
- c.b = (float) luaL_checknumber(L, 3);
- c.a = (float) luaL_optnumber(L, 4, 1.0);
- }
- instance()->setColor(c);
- return 0;
- }
- int w_getColor(lua_State *L)
- {
- Colorf c = instance()->getColor();
- lua_pushnumber(L, c.r);
- lua_pushnumber(L, c.g);
- lua_pushnumber(L, c.b);
- lua_pushnumber(L, c.a);
- return 4;
- }
- int w_setBackgroundColor(lua_State *L)
- {
- Colorf c;
- if (lua_istable(L, 1))
- {
- for (int i = 1; i <= 4; i++)
- lua_rawgeti(L, 1, i);
- c.r = (float) luaL_checknumber(L, -4);
- c.g = (float) luaL_checknumber(L, -3);
- c.b = (float) luaL_checknumber(L, -2);
- c.a = (float) luaL_optnumber(L, -1, 1.0);
- lua_pop(L, 4);
- }
- else
- {
- c.r = (float) luaL_checknumber(L, 1);
- c.g = (float) luaL_checknumber(L, 2);
- c.b = (float) luaL_checknumber(L, 3);
- c.a = (float) luaL_optnumber(L, 4, 1.0);
- }
- instance()->setBackgroundColor(c);
- return 0;
- }
- int w_getBackgroundColor(lua_State *L)
- {
- Colorf c = instance()->getBackgroundColor();
- lua_pushnumber(L, c.r);
- lua_pushnumber(L, c.g);
- lua_pushnumber(L, c.b);
- lua_pushnumber(L, c.a);
- return 4;
- }
- int w_setNewFont(lua_State *L)
- {
- luax_markdeprecated(L, 1, "love.graphics.setNewFont", API_FUNCTION, DEPRECATED_NO_REPLACEMENT, nullptr);
- int ret = w_newFont(L);
- Font *font = luax_checktype<Font>(L, -1);
- instance()->setFont(font);
- return ret;
- }
- int w_setFont(lua_State *L)
- {
- Font *font = luax_checktype<Font>(L, 1);
- instance()->setFont(font);
- return 0;
- }
- int w_getFont(lua_State *L)
- {
- Font *f = nullptr;
- luax_catchexcept(L, [&](){ f = instance()->getFont(); });
- luax_pushtype(L, f);
- return 1;
- }
- int w_setColorMask(lua_State *L)
- {
- ColorChannelMask mask;
- if (lua_isnoneornil(L, 1))
- {
- mask.r = mask.g = mask.b = mask.a = true;
- }
- else if (lua_gettop(L) <= 1)
- {
- // Set all color components if a single argument is given.
- mask.r = mask.g = mask.b = mask.a = luax_checkboolean(L, 1);
- }
- else
- {
- mask.r = luax_checkboolean(L, 1);
- mask.g = luax_checkboolean(L, 2);
- mask.b = luax_checkboolean(L, 3);
- mask.a = luax_checkboolean(L, 4);
- }
- instance()->setColorMask(mask);
- return 0;
- }
- int w_getColorMask(lua_State *L)
- {
- ColorChannelMask mask = instance()->getColorMask();
- luax_pushboolean(L, mask.r);
- luax_pushboolean(L, mask.g);
- luax_pushboolean(L, mask.b);
- luax_pushboolean(L, mask.a);
- return 4;
- }
- int w_setBlendMode(lua_State *L)
- {
- BlendMode mode;
- const char *str = luaL_checkstring(L, 1);
- if (!getConstant(str, mode))
- return luax_enumerror(L, "blend mode", getConstants(mode), str);
- BlendAlpha alphamode = BLENDALPHA_MULTIPLY;
- if (!lua_isnoneornil(L, 2))
- {
- const char *alphastr = luaL_checkstring(L, 2);
- if (!getConstant(alphastr, alphamode))
- return luax_enumerror(L, "blend alpha mode", getConstants(alphamode), alphastr);
- }
- luax_catchexcept(L, [&](){ instance()->setBlendMode(mode, alphamode); });
- return 0;
- }
- int w_getBlendMode(lua_State *L)
- {
- const char *str;
- const char *alphastr;
- BlendAlpha alphamode;
- BlendMode mode = instance()->getBlendMode(alphamode);
- if (!getConstant(mode, str))
- return luaL_error(L, "Unknown blend mode");
- if (!getConstant(alphamode, alphastr))
- return luaL_error(L, "Unknown blend alpha mode");
- lua_pushstring(L, str);
- lua_pushstring(L, alphastr);
- return 2;
- }
- static BlendOperation luax_checkblendop(lua_State *L, int idx)
- {
- BlendOperation op = BLENDOP_ADD;
- const char *str = luaL_checkstring(L, idx);
- if (!getConstant(str, op))
- luax_enumerror(L, "blend operation", getConstants(op), str);
- return op;
- }
- static BlendFactor luax_checkblendfactor(lua_State *L, int idx)
- {
- BlendFactor factor = BLENDFACTOR_ZERO;
- const char *str = luaL_checkstring(L, idx);
- if (!getConstant(str, factor))
- luax_enumerror(L, "blend factor", getConstants(factor), str);
- return factor;
- }
- static void luax_pushblendop(lua_State *L, BlendOperation op)
- {
- const char *str;
- if (!getConstant(op, str))
- luaL_error(L, "unknown blend operation");
- lua_pushstring(L, str);
- }
- static void luax_pushblendfactor(lua_State *L, BlendFactor factor)
- {
- const char *str;
- if (!getConstant(factor, str))
- luaL_error(L, "unknown blend factor");
- lua_pushstring(L, str);
- }
- int w_setBlendState(lua_State *L)
- {
- BlendState state;
- if (!lua_isnoneornil(L, 1))
- {
- state.enable = true;
- if (lua_gettop(L) >= 4)
- {
- state.operationRGB = luax_checkblendop(L, 1);
- state.operationA = luax_checkblendop(L, 2);
- state.srcFactorRGB = luax_checkblendfactor(L, 3);
- state.srcFactorA = luax_checkblendfactor(L, 4);
- state.dstFactorRGB = luax_checkblendfactor(L, 5);
- state.dstFactorA = luax_checkblendfactor(L, 6);
- }
- else
- {
- state.operationRGB = state.operationA = luax_checkblendop(L, 1);
- state.srcFactorRGB = state.srcFactorA = luax_checkblendfactor(L, 2);
- state.dstFactorRGB = state.dstFactorA = luax_checkblendfactor(L, 3);
- }
- }
- luax_catchexcept(L, [&](){ instance()->setBlendState(state); });
- return 0;
- }
- int w_getBlendState(lua_State *L)
- {
- const BlendState &state = instance()->getBlendState();
- if (state.enable)
- {
- luax_pushblendop(L, state.operationRGB);
- luax_pushblendop(L, state.operationA);
- luax_pushblendfactor(L, state.srcFactorRGB);
- luax_pushblendfactor(L, state.srcFactorA);
- luax_pushblendfactor(L, state.dstFactorRGB);
- luax_pushblendfactor(L, state.dstFactorA);
- }
- else
- {
- for (int i = 0; i < 6; i++)
- lua_pushnil(L);
- }
- return 6;
- }
- int w_setDefaultFilter(lua_State *L)
- {
- SamplerState s = instance()->getDefaultSamplerState();
- const char *minstr = luaL_checkstring(L, 1);
- const char *magstr = luaL_optstring(L, 2, minstr);
- if (!SamplerState::getConstant(minstr, s.minFilter))
- return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.minFilter), minstr);
- if (!SamplerState::getConstant(magstr, s.magFilter))
- return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.magFilter), magstr);
- s.maxAnisotropy = std::min(std::max(1, (int) luaL_optnumber(L, 3, 1.0)), LOVE_UINT8_MAX);
- instance()->setDefaultSamplerState(s);
- return 0;
- }
- int w_getDefaultFilter(lua_State *L)
- {
- const SamplerState &s = instance()->getDefaultSamplerState();
- const char *minstr;
- const char *magstr;
- if (!SamplerState::getConstant(s.minFilter, minstr))
- return luaL_error(L, "Unknown minification filter mode");
- if (!SamplerState::getConstant(s.magFilter, magstr))
- return luaL_error(L, "Unknown magnification filter mode");
- lua_pushstring(L, minstr);
- lua_pushstring(L, magstr);
- lua_pushnumber(L, s.maxAnisotropy);
- return 3;
- }
- int w_setDefaultMipmapFilter(lua_State *L)
- {
- SamplerState s = instance()->getDefaultSamplerState();
- s.mipmapFilter = SamplerState::MIPMAP_FILTER_NONE;
- if (!lua_isnoneornil(L, 1))
- {
- const char *str = luaL_checkstring(L, 1);
- if (!SamplerState::getConstant(str, s.mipmapFilter))
- return luax_enumerror(L, "filter mode", SamplerState::getConstants(s.mipmapFilter), str);
- }
- s.lodBias = -((float) luaL_optnumber(L, 2, 0.0));
- instance()->setDefaultSamplerState(s);
- return 0;
- }
- int w_getDefaultMipmapFilter(lua_State *L)
- {
- const SamplerState &s = instance()->getDefaultSamplerState();
- const char *str;
- if (SamplerState::getConstant(s.mipmapFilter, str))
- lua_pushstring(L, str);
- else
- lua_pushnil(L);
- lua_pushnumber(L, -s.lodBias);
- return 2;
- }
- int w_setLineWidth(lua_State *L)
- {
- float width = (float)luaL_checknumber(L, 1);
- instance()->setLineWidth(width);
- return 0;
- }
- int w_setLineStyle(lua_State *L)
- {
- Graphics::LineStyle style;
- const char *str = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(str, style))
- return luax_enumerror(L, "line style", Graphics::getConstants(style), str);
- instance()->setLineStyle(style);
- return 0;
- }
- int w_setLineJoin(lua_State *L)
- {
- Graphics::LineJoin join;
- const char *str = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(str, join))
- return luax_enumerror(L, "line join", Graphics::getConstants(join), str);
- instance()->setLineJoin(join);
- return 0;
- }
- int w_getLineWidth(lua_State *L)
- {
- lua_pushnumber(L, instance()->getLineWidth());
- return 1;
- }
- int w_getLineStyle(lua_State *L)
- {
- Graphics::LineStyle style = instance()->getLineStyle();
- const char *str;
- if (!Graphics::getConstant(style, str))
- return luaL_error(L, "Unknown line style");
- lua_pushstring(L, str);
- return 1;
- }
- int w_getLineJoin(lua_State *L)
- {
- Graphics::LineJoin join = instance()->getLineJoin();
- const char *str;
- if (!Graphics::getConstant(join, str))
- return luaL_error(L, "Unknown line join");
- lua_pushstring(L, str);
- return 1;
- }
- int w_setPointSize(lua_State *L)
- {
- float size = (float)luaL_checknumber(L, 1);
- instance()->setPointSize(size);
- return 0;
- }
- int w_getPointSize(lua_State *L)
- {
- lua_pushnumber(L, instance()->getPointSize());
- return 1;
- }
- int w_setDepthMode(lua_State *L)
- {
- if (lua_isnoneornil(L, 1) && lua_isnoneornil(L, 2))
- luax_catchexcept(L, [&]() { instance()->setDepthMode(); });
- else
- {
- CompareMode compare = COMPARE_ALWAYS;
- const char *str = luaL_checkstring(L, 1);
- bool write = luax_checkboolean(L, 2);
- if (!getConstant(str, compare))
- return luax_enumerror(L, "compare mode", getConstants(compare), str);
- luax_catchexcept(L, [&]() { instance()->setDepthMode(compare, write); });
- }
- return 0;
- }
- int w_getDepthMode(lua_State *L)
- {
- CompareMode compare = COMPARE_ALWAYS;
- bool write = false;
- instance()->getDepthMode(compare, write);
- const char *str;
- if (!getConstant(compare, str))
- return luaL_error(L, "Unknown compare mode");
- lua_pushstring(L, str);
- luax_pushboolean(L, write);
- return 2;
- }
- int w_setMeshCullMode(lua_State *L)
- {
- const char *str = luaL_checkstring(L, 1);
- CullMode mode;
- if (!getConstant(str, mode))
- return luax_enumerror(L, "cull mode", getConstants(mode), str);
- luax_catchexcept(L, [&]() { instance()->setMeshCullMode(mode); });
- return 0;
- }
- int w_getMeshCullMode(lua_State *L)
- {
- CullMode mode = instance()->getMeshCullMode();
- const char *str;
- if (!getConstant(mode, str))
- return luaL_error(L, "Unknown cull mode");
- lua_pushstring(L, str);
- return 1;
- }
- int w_setFrontFaceWinding(lua_State *L)
- {
- const char *str = luaL_checkstring(L, 1);
- Winding winding;
- if (!getConstant(str, winding))
- return luax_enumerror(L, "vertex winding", getConstants(winding), str);
- luax_catchexcept(L, [&]() { instance()->setFrontFaceWinding(winding); });
- return 0;
- }
- int w_getFrontFaceWinding(lua_State *L)
- {
- Winding winding = instance()->getFrontFaceWinding();
- const char *str;
- if (!getConstant(winding, str))
- return luaL_error(L, "Unknown vertex winding");
- lua_pushstring(L, str);
- return 1;
- }
- int w_setWireframe(lua_State *L)
- {
- instance()->setWireframe(luax_checkboolean(L, 1));
- return 0;
- }
- int w_isWireframe(lua_State *L)
- {
- luax_pushboolean(L, instance()->isWireframe());
- return 1;
- }
- int w_setShader(lua_State *L)
- {
- if (lua_isnoneornil(L,1))
- {
- instance()->setShader();
- return 0;
- }
- Shader *shader = luax_checkshader(L, 1);
- instance()->setShader(shader);
- return 0;
- }
- int w_getShader(lua_State *L)
- {
- Shader *shader = instance()->getShader();
- if (shader)
- luax_pushtype(L, shader);
- else
- lua_pushnil(L);
- return 1;
- }
- int w_getSupported(lua_State *L)
- {
- const Graphics::Capabilities &caps = instance()->getCapabilities();
- if (lua_istable(L, 1))
- lua_pushvalue(L, 1);
- else
- lua_createtable(L, 0, (int) Graphics::FEATURE_MAX_ENUM);
- for (int i = 0; i < (int) Graphics::FEATURE_MAX_ENUM; i++)
- {
- auto feature = (Graphics::Feature) i;
- const char *name = nullptr;
- if (!Graphics::getConstant(feature, name))
- continue;
- luax_pushboolean(L, caps.features[i]);
- lua_setfield(L, -2, name);
- }
- return 1;
- }
- int w_getTextureFormats(lua_State *L)
- {
- luaL_checktype(L, 1, LUA_TTABLE);
- bool rt = luax_checkboolflag(L, 1, Texture::getConstant(Texture::SETTING_RENDER_TARGET));
- bool computewrite = luax_boolflag(L, 1, Texture::getConstant(Texture::SETTING_COMPUTE_WRITE), false);
- OptionalBool readable;
- lua_getfield(L, 1, Texture::getConstant(Texture::SETTING_READABLE));
- if (!lua_isnoneornil(L, -1))
- readable.set(luax_checkboolean(L, -1));
- lua_pop(L, 1);
- if (lua_istable(L, 2))
- lua_pushvalue(L, 2);
- else
- lua_createtable(L, 0, (int) PIXELFORMAT_MAX_ENUM);
- for (int i = 0; i < (int) PIXELFORMAT_MAX_ENUM; i++)
- {
- PixelFormat format = (PixelFormat) i;
- const char *name = nullptr;
- if (format == PIXELFORMAT_UNKNOWN || !love::getConstant(format, name))
- continue;
- uint32 usage = PIXELFORMATUSAGEFLAGS_NONE;
- if (rt)
- usage |= PIXELFORMATUSAGEFLAGS_RENDERTARGET;
- if (readable.get(!isPixelFormatDepthStencil(format)))
- usage |= PIXELFORMATUSAGEFLAGS_SAMPLE;
- if (computewrite)
- usage |= PIXELFORMATUSAGEFLAGS_COMPUTEWRITE;
- luax_pushboolean(L, instance()->isPixelFormatSupported(format, (PixelFormatUsageFlags) usage));
- lua_setfield(L, -2, name);
- }
- return 1;
- }
- static int w__getFormats(lua_State *L, int idx, bool (*isFormatSupported)(PixelFormat), bool (*ignore)(PixelFormat))
- {
- if (lua_istable(L, idx))
- lua_pushvalue(L, idx);
- else
- lua_createtable(L, 0, (int) PIXELFORMAT_MAX_ENUM);
- for (int i = 0; i < (int) PIXELFORMAT_MAX_ENUM; i++)
- {
- PixelFormat format = (PixelFormat) i;
- const char *name = nullptr;
- if (format == PIXELFORMAT_UNKNOWN || !love::getConstant(format, name) || ignore(format))
- continue;
- luax_pushboolean(L, isFormatSupported(format));
- lua_setfield(L, -2, name);
- }
- return 1;
- }
- int w_getCanvasFormats(lua_State *L)
- {
- luax_markdeprecated(L, 1, "love.graphics.getCanvasFormats", API_FUNCTION, DEPRECATED_REPLACED, "love.graphics.getTextureFormats");
- bool (*supported)(PixelFormat);
- int idx = 1;
- if (lua_type(L, 1) == LUA_TBOOLEAN)
- {
- idx = 2;
- if (luax_checkboolean(L, 1))
- {
- supported = [](PixelFormat format) -> bool
- {
- const uint32 usage = PIXELFORMATUSAGEFLAGS_SAMPLE | PIXELFORMATUSAGEFLAGS_RENDERTARGET;
- return instance()->isPixelFormatSupported(format, (PixelFormatUsageFlags) usage);
- };
- }
- else
- {
- supported = [](PixelFormat format) -> bool
- {
- return instance()->isPixelFormatSupported(format, PIXELFORMATUSAGEFLAGS_RENDERTARGET);
- };
- }
- }
- else
- {
- supported = [](PixelFormat format) -> bool
- {
- bool readable = !isPixelFormatDepthStencil(format);
- uint32 usage = PIXELFORMATUSAGEFLAGS_RENDERTARGET;
- if (readable)
- usage |= PIXELFORMATUSAGEFLAGS_SAMPLE;
- return instance()->isPixelFormatSupported(format, (PixelFormatUsageFlags) usage);
- };
- }
- return w__getFormats(L, idx, supported, isPixelFormatCompressed);
- }
- int w_getImageFormats(lua_State *L)
- {
- luax_markdeprecated(L, 1, "love.graphics.getImageFormats", API_FUNCTION, DEPRECATED_REPLACED, "love.graphics.getTextureFormats");
- const auto supported = [](PixelFormat format) -> bool
- {
- return instance()->isPixelFormatSupported(format, PIXELFORMATUSAGEFLAGS_SAMPLE);
- };
- const auto ignore = [](PixelFormat format) -> bool
- {
- return !(image::ImageData::validPixelFormat(format) || isPixelFormatCompressed(format));
- };
- return w__getFormats(L, 1, supported, ignore);
- }
- int w_getTextureTypes(lua_State *L)
- {
- const Graphics::Capabilities &caps = instance()->getCapabilities();
- if (lua_istable(L, 1))
- lua_pushvalue(L, 1);
- else
- lua_createtable(L, 0, (int) TEXTURE_MAX_ENUM);
- for (int i = 0; i < (int) TEXTURE_MAX_ENUM; i++)
- {
- TextureType textype = (TextureType) i;
- const char *name = nullptr;
- if (!Texture::getConstant(textype, name))
- continue;
- luax_pushboolean(L, caps.textureTypes[i]);
- lua_setfield(L, -2, name);
- }
- return 1;
- }
- int w_getRendererInfo(lua_State *L)
- {
- Graphics::RendererInfo info;
- luax_catchexcept(L, [&](){ info = instance()->getRendererInfo(); });
- luax_pushstring(L, info.name);
- luax_pushstring(L, info.version);
- luax_pushstring(L, info.vendor);
- luax_pushstring(L, info.device);
- return 4;
- }
- int w_getSystemLimits(lua_State *L)
- {
- const Graphics::Capabilities &caps = instance()->getCapabilities();
- if (lua_istable(L, 1))
- lua_pushvalue(L, 1);
- else
- lua_createtable(L, 0, (int) Graphics::LIMIT_MAX_ENUM);
- for (int i = 0; i < (int) Graphics::LIMIT_MAX_ENUM; i++)
- {
- Graphics::SystemLimit limittype = (Graphics::SystemLimit) i;
- const char *name = nullptr;
- if (!Graphics::getConstant(limittype, name))
- continue;
- lua_pushnumber(L, caps.limits[i]);
- lua_setfield(L, -2, name);
- }
- return 1;
- }
- int w_getStats(lua_State *L)
- {
- Graphics::Stats stats = instance()->getStats();
- if (lua_istable(L, 1))
- lua_pushvalue(L, 1);
- else
- lua_createtable(L, 0, 7);
- lua_pushinteger(L, stats.drawCalls);
- lua_setfield(L, -2, "drawcalls");
- lua_pushinteger(L, stats.drawCallsBatched);
- lua_setfield(L, -2, "drawcallsbatched");
- lua_pushinteger(L, stats.renderTargetSwitches);
- lua_setfield(L, -2, "canvasswitches");
- lua_pushinteger(L, stats.shaderSwitches);
- lua_setfield(L, -2, "shaderswitches");
- lua_pushinteger(L, stats.textures);
- lua_setfield(L, -2, "textures");
- lua_pushinteger(L, stats.fonts);
- lua_setfield(L, -2, "fonts");
- lua_pushinteger(L, stats.buffers);
- lua_setfield(L, -2, "buffers");
- lua_pushnumber(L, (lua_Number) stats.textureMemory);
- lua_setfield(L, -2, "texturememory");
- lua_pushnumber(L, (lua_Number) stats.bufferMemory);
- lua_setfield(L, -2, "buffermemory");
- return 1;
- }
- int w_draw(lua_State *L)
- {
- Drawable *drawable = nullptr;
- Texture *texture = nullptr;
- Quad *quad = luax_totype<Quad>(L, 2);
- int startidx = 2;
- if (quad != nullptr)
- {
- texture = luax_checktexture(L, 1);
- startidx = 3;
- }
- else if (lua_isnil(L, 2) && !lua_isnoneornil(L, 3))
- {
- return luax_typerror(L, 2, "Quad");
- }
- else
- {
- drawable = luax_checktype<Drawable>(L, 1);
- startidx = 2;
- }
- luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&]()
- {
- if (texture && quad)
- instance()->draw(texture, quad, m);
- else
- instance()->draw(drawable, m);
- });
- });
- return 0;
- }
- int w_drawLayer(lua_State *L)
- {
- Texture *texture = luax_checktexture(L, 1);
- int layer = (int) luaL_checkinteger(L, 2) - 1;
- int startidx = 3;
- Quad *quad = luax_totype<Quad>(L, startidx);
- if (quad != nullptr)
- {
- texture = luax_checktexture(L, 1);
- startidx++;
- }
- else if (lua_isnil(L, startidx) && !lua_isnoneornil(L, startidx + 1))
- {
- return luax_typerror(L, startidx, "Quad");
- }
- luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&]()
- {
- if (quad)
- instance()->drawLayer(texture, layer, quad, m);
- else
- instance()->drawLayer(texture, layer, m);
- });
- });
- return 0;
- }
- int w_drawInstanced(lua_State *L)
- {
- Mesh *t = luax_checkmesh(L, 1);
- int instancecount = (int) luaL_checkinteger(L, 2);
- luax_checkstandardtransform(L, 3, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&]() { instance()->drawInstanced(t, m, instancecount); });
- });
- return 0;
- }
- int w_drawIndirect(lua_State *L)
- {
- Mesh *t = luax_checkmesh(L, 1);
- Buffer *argsbuffer = luax_checkbuffer(L, 2);
- int argsindex = (int) luaL_checkinteger(L, 3) - 1;
- luax_checkstandardtransform(L, 4, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&]() { instance()->drawIndirect(t, m, argsbuffer, argsindex); });
- });
- return 0;
- }
- int w_drawFromShader(lua_State *L)
- {
- if (luax_istype(L, 1, Buffer::type))
- {
- // Indexed drawing.
- Buffer *t = luax_checkbuffer(L, 1);
- int indexcount = (int) luaL_checkinteger(L, 2);
- int instancecount = (int) luaL_optinteger(L, 3, 1);
- int indexstart = (int) luaL_optinteger(L, 4, 1) - 1;
- Texture *tex = nullptr;
- if (!lua_isnoneornil(L, 5))
- tex = luax_checktexture(L, 5);
- luax_catchexcept(L, [&]() { instance()->drawFromShader(t, indexcount, instancecount, indexstart, tex); });
- }
- else
- {
- const char *primstr = luaL_checkstring(L, 1);
- PrimitiveType primtype = PRIMITIVE_TRIANGLES;
- if (!getConstant(primstr, primtype))
- return luax_enumerror(L, "primitive type", getConstants(primtype), primstr);
- int vertexcount = (int) luaL_checkinteger(L, 2);
- int instancecount = (int) luaL_optinteger(L, 3, 1);
- Texture *tex = nullptr;
- if (!lua_isnoneornil(L, 4))
- tex = luax_checktexture(L, 4);
- luax_catchexcept(L, [&]() { instance()->drawFromShader(primtype, vertexcount, instancecount, tex); });
- }
- return 0;
- }
- int w_drawFromShaderIndirect(lua_State *L)
- {
- if (luax_istype(L, 1, Buffer::type))
- {
- // Indexed drawing.
- Buffer *t = luax_checkbuffer(L, 1);
- Buffer *argsbuffer = luax_checkbuffer(L, 2);
- int argsindex = (int) luaL_optinteger(L, 3, 1) - 1;
- Texture *tex = nullptr;
- if (!lua_isnoneornil(L, 4))
- tex = luax_checktexture(L, 4);
- luax_catchexcept(L, [&]() { instance()->drawFromShaderIndirect(t, argsbuffer, argsindex, tex); });
- }
- else
- {
- const char *primstr = luaL_checkstring(L, 1);
- PrimitiveType primtype = PRIMITIVE_TRIANGLES;
- if (!getConstant(primstr, primtype))
- return luax_enumerror(L, "primitive type", getConstants(primtype), primstr);
- Buffer *argsbuffer = luax_checkbuffer(L, 2);
- int argsindex = (int) luaL_optinteger(L, 3, 1) - 1;
- Texture *tex = nullptr;
- if (!lua_isnoneornil(L, 4))
- tex = luax_checktexture(L, 4);
- luax_catchexcept(L, [&]() { instance()->drawFromShaderIndirect(primtype, argsbuffer, argsindex, tex); });
- }
- return 0;
- }
- int w_print(lua_State *L)
- {
- std::vector<love::font::ColoredString> str;
- luax_checkcoloredstring(L, 1, str);
- if (luax_istype(L, 2, Font::type))
- {
- Font *font = luax_checkfont(L, 2);
- luax_checkstandardtransform(L, 3, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&](){ instance()->print(str, font, m); });
- });
- }
- else
- {
- luax_checkstandardtransform(L, 2, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&](){ instance()->print(str, m); });
- });
- }
- return 0;
- }
- int w_printf(lua_State *L)
- {
- std::vector<love::font::ColoredString> str;
- luax_checkcoloredstring(L, 1, str);
- Font *font = nullptr;
- int startidx = 2;
- if (luax_istype(L, startidx, Font::type))
- {
- font = luax_checkfont(L, startidx);
- startidx++;
- }
- Font::AlignMode align = Font::ALIGN_LEFT;
- Matrix4 m;
- int formatidx = startidx + 2;
- if (luax_istype(L, startidx, math::Transform::type))
- {
- math::Transform *tf = luax_totype<math::Transform>(L, startidx);
- m = tf->getMatrix();
- formatidx = startidx + 1;
- }
- else
- {
- float x = (float)luaL_checknumber(L, startidx + 0);
- float y = (float)luaL_checknumber(L, startidx + 1);
- float angle = (float) luaL_optnumber(L, startidx + 4, 0.0f);
- float sx = (float) luaL_optnumber(L, startidx + 5, 1.0f);
- float sy = (float) luaL_optnumber(L, startidx + 6, sx);
- float ox = (float) luaL_optnumber(L, startidx + 7, 0.0f);
- float oy = (float) luaL_optnumber(L, startidx + 8, 0.0f);
- float kx = (float) luaL_optnumber(L, startidx + 9, 0.0f);
- float ky = (float) luaL_optnumber(L, startidx + 10, 0.0f);
- m = Matrix4(x, y, angle, sx, sy, ox, oy, kx, ky);
- }
- float wrap = (float)luaL_checknumber(L, formatidx);
- const char *astr = lua_isnoneornil(L, formatidx + 1) ? nullptr : luaL_checkstring(L, formatidx + 1);
- if (astr != nullptr && !Font::getConstant(astr, align))
- return luax_enumerror(L, "alignment", Font::getConstants(align), astr);
- if (font != nullptr)
- luax_catchexcept(L, [&](){ instance()->printf(str, font, wrap, align, m); });
- else
- luax_catchexcept(L, [&](){ instance()->printf(str, wrap, align, m); });
- return 0;
- }
- int w_points(lua_State *L)
- {
- // love.graphics.points has 3 variants:
- // - points(x1, y1, x2, y2, ...)
- // - points({x1, y1, x2, y2, ...})
- // - points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...})
- int args = lua_gettop(L);
- bool is_table = false;
- bool is_table_of_tables = false;
- if (args == 1 && lua_istable(L, 1))
- {
- is_table = true;
- args = (int) luax_objlen(L, 1);
- lua_rawgeti(L, 1, 1);
- is_table_of_tables = lua_istable(L, -1);
- lua_pop(L, 1);
- }
- if (args % 2 != 0 && !is_table_of_tables)
- return luaL_error(L, "Number of vertex components must be a multiple of two");
- int numpositions = args / 2;
- if (is_table_of_tables)
- numpositions = args;
- Vector2 *positions = nullptr;
- Colorf *colors = nullptr;
- if (is_table_of_tables)
- {
- size_t datasize = (sizeof(Vector2) + sizeof(Colorf)) * numpositions;
- uint8 *data = instance()->getScratchBuffer<uint8>(datasize);
- positions = (Vector2 *) data;
- colors = (Colorf *) (data + sizeof(Vector2) * numpositions);
- }
- else
- positions = instance()->getScratchBuffer<Vector2>(numpositions);
- if (is_table)
- {
- if (is_table_of_tables)
- {
- // points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...})
- for (int i = 0; i < args; i++)
- {
- lua_rawgeti(L, 1, i + 1);
- for (int j = 1; j <= 6; j++)
- lua_rawgeti(L, -j, j);
- positions[i].x = luax_checkfloat(L, -6);
- positions[i].y = luax_checkfloat(L, -5);
- colors[i].r = (float) luax_optnumberclamped01(L, -4, 1.0);
- colors[i].g = (float) luax_optnumberclamped01(L, -3, 1.0);
- colors[i].b = (float) luax_optnumberclamped01(L, -2, 1.0);
- colors[i].a = (float) luax_optnumberclamped01(L, -1, 1.0);
- lua_pop(L, 7);
- }
- }
- else
- {
- // points({x1, y1, x2, y2, ...})
- for (int i = 0; i < numpositions; i++)
- {
- lua_rawgeti(L, 1, i * 2 + 1);
- lua_rawgeti(L, 1, i * 2 + 2);
- positions[i].x = luax_checkfloat(L, -2);
- positions[i].y = luax_checkfloat(L, -1);
- lua_pop(L, 2);
- }
- }
- }
- else
- {
- for (int i = 0; i < numpositions; i++)
- {
- positions[i].x = luax_checkfloat(L, i * 2 + 1);
- positions[i].y = luax_checkfloat(L, i * 2 + 2);
- }
- }
- luax_catchexcept(L, [&](){ instance()->points(positions, colors, numpositions); });
- return 0;
- }
- int w_line(lua_State *L)
- {
- int args = lua_gettop(L);
- int arg1type = lua_type(L, 1);
- bool is_table = false;
- if (args == 1 && arg1type == LUA_TTABLE)
- {
- args = (int) luax_objlen(L, 1);
- is_table = true;
- }
- if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
- return luax_typerror(L, 1, "table or number");
- else if (args % 2 != 0)
- return luaL_error(L, "Number of vertex components must be a multiple of two.");
- else if (args < 4)
- return luaL_error(L, "Need at least two vertices to draw a line.");
- int numvertices = args / 2;
- Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices);
- if (is_table)
- {
- for (int i = 0; i < numvertices; ++i)
- {
- lua_rawgeti(L, 1, (i * 2) + 1);
- lua_rawgeti(L, 1, (i * 2) + 2);
- coords[i].x = luax_checkfloat(L, -2);
- coords[i].y = luax_checkfloat(L, -1);
- lua_pop(L, 2);
- }
- }
- else
- {
- for (int i = 0; i < numvertices; ++i)
- {
- coords[i].x = luax_checkfloat(L, (i * 2) + 1);
- coords[i].y = luax_checkfloat(L, (i * 2) + 2);
- }
- }
- luax_catchexcept(L,
- [&](){ instance()->polyline(coords, numvertices); }
- );
- return 0;
- }
- int w_rectangle(lua_State *L)
- {
- Graphics::DrawMode mode;
- const char *str = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(str, mode))
- return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
- float x = (float)luaL_checknumber(L, 2);
- float y = (float)luaL_checknumber(L, 3);
- float w = (float)luaL_checknumber(L, 4);
- float h = (float)luaL_checknumber(L, 5);
- if (lua_isnoneornil(L, 6))
- {
- luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h); });
- return 0;
- }
- float rx = (float)luaL_optnumber(L, 6, 0.0);
- float ry = (float)luaL_optnumber(L, 7, rx);
- if (lua_isnoneornil(L, 8))
- luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry); });
- else
- {
- int points = (int) luaL_checkinteger(L, 8);
- luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry, points); });
- }
- return 0;
- }
- int w_circle(lua_State *L)
- {
- Graphics::DrawMode mode;
- const char *str = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(str, mode))
- return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
- float x = (float)luaL_checknumber(L, 2);
- float y = (float)luaL_checknumber(L, 3);
- float radius = (float)luaL_checknumber(L, 4);
- if (lua_isnoneornil(L, 5))
- luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius); });
- else
- {
- int points = (int) luaL_checkinteger(L, 5);
- luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius, points); });
- }
- return 0;
- }
- int w_ellipse(lua_State *L)
- {
- Graphics::DrawMode mode;
- const char *str = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(str, mode))
- return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
- float x = (float)luaL_checknumber(L, 2);
- float y = (float)luaL_checknumber(L, 3);
- float a = (float)luaL_checknumber(L, 4);
- float b = (float)luaL_optnumber(L, 5, a);
- if (lua_isnoneornil(L, 6))
- luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b); });
- else
- {
- int points = (int) luaL_checkinteger(L, 6);
- luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b, points); });
- }
- return 0;
- }
- int w_arc(lua_State *L)
- {
- Graphics::DrawMode drawmode;
- const char *drawstr = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(drawstr, drawmode))
- return luax_enumerror(L, "draw mode", Graphics::getConstants(drawmode), drawstr);
- int startidx = 2;
- Graphics::ArcMode arcmode = Graphics::ARC_PIE;
- if (lua_type(L, 2) == LUA_TSTRING)
- {
- const char *arcstr = luaL_checkstring(L, 2);
- if (!Graphics::getConstant(arcstr, arcmode))
- return luax_enumerror(L, "arc mode", Graphics::getConstants(arcmode), arcstr);
- startidx = 3;
- }
- float x = (float) luaL_checknumber(L, startidx + 0);
- float y = (float) luaL_checknumber(L, startidx + 1);
- float radius = (float) luaL_checknumber(L, startidx + 2);
- float angle1 = (float) luaL_checknumber(L, startidx + 3);
- float angle2 = (float) luaL_checknumber(L, startidx + 4);
- if (lua_isnoneornil(L, startidx + 5))
- luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2); });
- else
- {
- int points = (int) luaL_checkinteger(L, startidx + 5);
- luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2, points); });
- }
- return 0;
- }
- int w_polygon(lua_State *L)
- {
- int args = lua_gettop(L) - 1;
- Graphics::DrawMode mode;
- const char *str = luaL_checkstring(L, 1);
- if (!Graphics::getConstant(str, mode))
- return luax_enumerror(L, "draw mode", Graphics::getConstants(mode), str);
- bool is_table = false;
- if (args == 1 && lua_istable(L, 2))
- {
- args = (int) luax_objlen(L, 2);
- is_table = true;
- }
- if (args % 2 != 0)
- return luaL_error(L, "Number of vertex components must be a multiple of two");
- else if (args < 6)
- return luaL_error(L, "Need at least three vertices to draw a polygon");
- int numvertices = args / 2;
- // fetch coords
- Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices + 1);
- if (is_table)
- {
- for (int i = 0; i < numvertices; ++i)
- {
- lua_rawgeti(L, 2, (i * 2) + 1);
- lua_rawgeti(L, 2, (i * 2) + 2);
- coords[i].x = luax_checkfloat(L, -2);
- coords[i].y = luax_checkfloat(L, -1);
- lua_pop(L, 2);
- }
- }
- else
- {
- for (int i = 0; i < numvertices; ++i)
- {
- coords[i].x = luax_checkfloat(L, (i * 2) + 2);
- coords[i].y = luax_checkfloat(L, (i * 2) + 3);
- }
- }
- // make a closed loop
- coords[numvertices] = coords[0];
- luax_catchexcept(L, [&](){ instance()->polygon(mode, coords, numvertices+1); });
- return 0;
- }
- int w_dispatchThreadgroups(lua_State* L)
- {
- Shader *shader = luax_checkshader(L, 1);
- int x = (int) luaL_checkinteger(L, 2);
- int y = (int) luaL_optinteger(L, 3, 1);
- int z = (int) luaL_optinteger(L, 4, 1);
- luax_catchexcept(L, [&](){ instance()->dispatchThreadgroups(shader, x, y, z); });
- return 0;
- }
- int w_dispatchIndirect(lua_State *L)
- {
- Shader *shader = luax_checkshader(L, 1);
- Buffer *argsbuffer = luax_checkbuffer(L, 2);
- int argsindex = (int) luaL_optinteger(L, 3, 1) - 1;
- luax_catchexcept(L, [&]() { instance()->dispatchIndirect(shader, argsbuffer, argsindex); });
- return 0;
- }
- int w_copyBuffer(lua_State *L)
- {
- Buffer *source = luax_checkbuffer(L, 1);
- Buffer *dest = luax_checkbuffer(L, 2);
- ptrdiff_t sourceoffset = luaL_optinteger(L, 3, 0);
- ptrdiff_t destoffset = luaL_optinteger(L, 4, 0);
- ptrdiff_t size = std::min(source->getSize() - sourceoffset, dest->getSize() - destoffset);
- if (!lua_isnoneornil(L, 5))
- size = luaL_checkinteger(L, 5);
- if (sourceoffset < 0 || destoffset < 0)
- return luaL_error(L, "copyBuffer offsets cannot be negative.");
- if (size <= 0)
- return luaL_error(L, "copyBuffer size must be greater than 0.");
- luax_catchexcept(L, [&](){ instance()->copyBuffer(source, dest, sourceoffset, destoffset, size); });
- return 0;
- }
- int w_copyBufferToTexture(lua_State *L)
- {
- Buffer *source = luax_checkbuffer(L, 1);
- Texture *dest = luax_checktexture(L, 2);
- ptrdiff_t sourceoffset = luaL_optinteger(L, 3, 0);
- if (sourceoffset < 0)
- return luaL_error(L, "copyBufferToTexture source offset cannot be negative.");
- int sourcewidth = (int) luaL_optinteger(L, 4, 0);
- int slice = 0;
- int mipmap = 0;
- if (dest->getTextureType() != TEXTURE_2D)
- slice = (int) luaL_checkinteger(L, 5) - 1;
- mipmap = (int) luaL_optinteger(L, 6, 1) - 1;
- Rect rect = {0, 0, dest->getPixelWidth(mipmap), dest->getPixelHeight(mipmap)};
- if (!lua_isnoneornil(L, 7))
- {
- rect.x = (int) luaL_checkinteger(L, 7);
- rect.y = (int) luaL_checkinteger(L, 8);
- rect.w = (int) luaL_checkinteger(L, 9);
- rect.h = (int) luaL_checkinteger(L, 10);
- }
- luax_catchexcept(L, [&](){ instance()->copyBufferToTexture(source, dest, sourceoffset, sourcewidth, slice, mipmap, rect); });
- return 0;
- }
- int w_copyTextureToBuffer(lua_State *L)
- {
- Texture *source = luax_checktexture(L, 1);
- Buffer *dest = luax_checkbuffer(L, 2);
- int slice = 0;
- int mipmap = 0;
- if (source->getTextureType() != TEXTURE_2D)
- slice = (int) luaL_checkinteger(L, 3) - 1;
- mipmap = (int) luaL_optinteger(L, 4, 1) - 1;
- Rect rect = {0, 0, source->getPixelWidth(mipmap), source->getPixelHeight(mipmap)};
- if (!lua_isnoneornil(L, 5))
- {
- rect.x = (int) luaL_checkinteger(L, 5);
- rect.y = (int) luaL_checkinteger(L, 6);
- rect.w = (int) luaL_checkinteger(L, 7);
- rect.h = (int) luaL_checkinteger(L, 8);
- }
- ptrdiff_t destoffset = luaL_optinteger(L, 9, 0);
- if (destoffset < 0)
- return luaL_error(L, "copyTextureToBuffer dest offset cannot be negative.");
- int destwidth = (int) luaL_optinteger(L, 10, 0);
- luax_catchexcept(L, [&](){ instance()->copyTextureToBuffer(source, dest, slice, mipmap, rect, destoffset, destwidth); });
- return 0;
- }
- int w_flushBatch(lua_State *)
- {
- instance()->flushBatchedDraws();
- return 0;
- }
- int w_getStackDepth(lua_State *L)
- {
- lua_pushnumber(L, instance()->getStackDepth());
- return 1;
- }
- int w_push(lua_State *L)
- {
- Graphics::StackType stype = Graphics::STACK_TRANSFORM;
- const char *sname = lua_isnoneornil(L, 1) ? nullptr : luaL_checkstring(L, 1);
- if (sname && !Graphics::getConstant(sname, stype))
- return luax_enumerror(L, "graphics stack type", Graphics::getConstants(stype), sname);
- luax_catchexcept(L, [&](){ instance()->push(stype); });
- if (luax_istype(L, 2, math::Transform::type))
- {
- math::Transform *t = luax_totype<math::Transform>(L, 2);
- luax_catchexcept(L, [&]() { instance()->applyTransform(t->getMatrix()); });
- }
- return 0;
- }
- int w_pop(lua_State *L)
- {
- luax_catchexcept(L, [&](){ instance()->pop(); });
- return 0;
- }
- int w_rotate(lua_State *L)
- {
- float angle = (float)luaL_checknumber(L, 1);
- instance()->rotate(angle);
- return 0;
- }
- int w_scale(lua_State *L)
- {
- float sx = (float)luaL_optnumber(L, 1, 1.0f);
- float sy = (float)luaL_optnumber(L, 2, sx);
- instance()->scale(sx, sy);
- return 0;
- }
- int w_translate(lua_State *L)
- {
- float x = (float)luaL_checknumber(L, 1);
- float y = (float)luaL_checknumber(L, 2);
- instance()->translate(x, y);
- return 0;
- }
- int w_shear(lua_State *L)
- {
- float kx = (float)luaL_checknumber(L, 1);
- float ky = (float)luaL_checknumber(L, 2);
- instance()->shear(kx, ky);
- return 0;
- }
- int w_origin(lua_State * /*L*/)
- {
- instance()->origin();
- return 0;
- }
- int w_applyTransform(lua_State *L)
- {
- luax_checkstandardtransform(L, 1, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&]() { instance()->applyTransform(m); });
- });
- return 0;
- }
- int w_replaceTransform(lua_State *L)
- {
- luax_checkstandardtransform(L, 1, [&](const Matrix4 &m)
- {
- luax_catchexcept(L, [&]() { instance()->replaceTransform(m); });
- });
- return 0;
- }
- int w_transformPoint(lua_State *L)
- {
- Vector2 p;
- p.x = (float) luaL_checknumber(L, 1);
- p.y = (float) luaL_checknumber(L, 2);
- p = instance()->transformPoint(p);
- lua_pushnumber(L, p.x);
- lua_pushnumber(L, p.y);
- return 2;
- }
- int w_inverseTransformPoint(lua_State *L)
- {
- Vector2 p;
- p.x = (float) luaL_checknumber(L, 1);
- p.y = (float) luaL_checknumber(L, 2);
- p = instance()->inverseTransformPoint(p);
- lua_pushnumber(L, p.x);
- lua_pushnumber(L, p.y);
- return 2;
- }
- int w_setProjection(lua_State *L)
- {
- math::Transform *transform = luax_totype<math::Transform>(L, 1);
- if (transform != nullptr)
- {
- instance()->setProjection(transform->getMatrix());
- return 0;
- }
- math::Transform::MatrixLayout layout = math::Transform::MATRIX_ROW_MAJOR;
- int idx = 1;
- if (lua_type(L, idx) == LUA_TSTRING)
- {
- const char* layoutstr = lua_tostring(L, idx);
- if (!math::Transform::getConstant(layoutstr, layout))
- return luax_enumerror(L, "matrix layout", math::Transform::getConstants(layout), layoutstr);
- idx++;
- }
- float elements[16];
- love::math::luax_checkmatrix(L, idx, layout, elements);
- instance()->setProjection(Matrix4(elements));
- return 0;
- }
- int w_resetProjection(lua_State */*L*/)
- {
- instance()->resetProjection();
- return 0;
- }
- // List of functions to wrap.
- static const luaL_Reg functions[] =
- {
- { "reset", w_reset },
- { "clear", w_clear },
- { "discard", w_discard },
- { "present", w_present },
- { "newCanvas", w_newCanvas },
- { "newTexture", w_newTexture },
- { "newCubeTexture", w_newCubeTexture },
- { "newArrayTexture", w_newArrayTexture },
- { "newVolumeTexture", w_newVolumeTexture },
- { "newTextureView", w_newTextureView },
- { "newQuad", w_newQuad },
- { "newFont", w_newFont },
- { "newImageFont", w_newImageFont },
- { "newSpriteBatch", w_newSpriteBatch },
- { "newParticleSystem", w_newParticleSystem },
- { "newShader", w_newShader },
- { "newComputeShader", w_newComputeShader },
- { "newBuffer", w_newBuffer },
- { "newMesh", w_newMesh },
- { "newTextBatch", w_newTextBatch },
- { "_newVideo", w_newVideo },
- { "readbackBuffer", w_readbackBuffer },
- { "readbackBufferAsync", w_readbackBufferAsync },
- { "readbackTexture", w_readbackTexture },
- { "readbackTextureAsync", w_readbackTextureAsync },
- { "validateShader", w_validateShader },
- { "setCanvas", w_setCanvas },
- { "getCanvas", w_getCanvas },
- { "setColor", w_setColor },
- { "getColor", w_getColor },
- { "setBackgroundColor", w_setBackgroundColor },
- { "getBackgroundColor", w_getBackgroundColor },
- { "setNewFont", w_setNewFont },
- { "setFont", w_setFont },
- { "getFont", w_getFont },
- { "setColorMask", w_setColorMask },
- { "getColorMask", w_getColorMask },
- { "setBlendMode", w_setBlendMode },
- { "getBlendMode", w_getBlendMode },
- { "setBlendState", w_setBlendState },
- { "getBlendState", w_getBlendState },
- { "setDefaultFilter", w_setDefaultFilter },
- { "getDefaultFilter", w_getDefaultFilter },
- { "setDefaultMipmapFilter", w_setDefaultMipmapFilter },
- { "getDefaultMipmapFilter", w_getDefaultMipmapFilter },
- { "setLineWidth", w_setLineWidth },
- { "setLineStyle", w_setLineStyle },
- { "setLineJoin", w_setLineJoin },
- { "getLineWidth", w_getLineWidth },
- { "getLineStyle", w_getLineStyle },
- { "getLineJoin", w_getLineJoin },
- { "setPointSize", w_setPointSize },
- { "getPointSize", w_getPointSize },
- { "setDepthMode", w_setDepthMode },
- { "getDepthMode", w_getDepthMode },
- { "setMeshCullMode", w_setMeshCullMode },
- { "getMeshCullMode", w_getMeshCullMode },
- { "setFrontFaceWinding", w_setFrontFaceWinding },
- { "getFrontFaceWinding", w_getFrontFaceWinding },
- { "setWireframe", w_setWireframe },
- { "isWireframe", w_isWireframe },
- { "setShader", w_setShader },
- { "getShader", w_getShader },
- { "getSupported", w_getSupported },
- { "getTextureFormats", w_getTextureFormats },
- { "getRendererInfo", w_getRendererInfo },
- { "getSystemLimits", w_getSystemLimits },
- { "getTextureTypes", w_getTextureTypes },
- { "getStats", w_getStats },
- { "captureScreenshot", w_captureScreenshot },
- { "draw", w_draw },
- { "drawLayer", w_drawLayer },
- { "drawInstanced", w_drawInstanced },
- { "drawIndirect", w_drawIndirect },
- { "drawFromShader", w_drawFromShader },
- { "drawFromShaderIndirect", w_drawFromShaderIndirect },
- { "print", w_print },
- { "printf", w_printf },
- { "dispatchThreadgroups", w_dispatchThreadgroups },
- { "dispatchIndirect", w_dispatchIndirect },
- { "copyBuffer", w_copyBuffer },
- { "copyBufferToTexture", w_copyBufferToTexture },
- { "copyTextureToBuffer", w_copyTextureToBuffer },
- { "isCreated", w_isCreated },
- { "isActive", w_isActive },
- { "isGammaCorrect", w_isGammaCorrect },
- { "getWidth", w_getWidth },
- { "getHeight", w_getHeight },
- { "getDimensions", w_getDimensions },
- { "getPixelWidth", w_getPixelWidth },
- { "getPixelHeight", w_getPixelHeight },
- { "getPixelDimensions", w_getPixelDimensions },
- { "getDPIScale", w_getDPIScale },
- { "getQuadIndexBuffer", w_getQuadIndexBuffer },
- { "setScissor", w_setScissor },
- { "intersectScissor", w_intersectScissor },
- { "getScissor", w_getScissor },
- { "setStencilMode", w_setStencilMode },
- { "getStencilMode", w_getStencilMode },
- { "setStencilState", w_setStencilState },
- { "getStencilState", w_getStencilState },
- { "points", w_points },
- { "line", w_line },
- { "rectangle", w_rectangle },
- { "circle", w_circle },
- { "ellipse", w_ellipse },
- { "arc", w_arc },
- { "polygon", w_polygon },
- { "flushBatch", w_flushBatch },
- { "getStackDepth", w_getStackDepth },
- { "push", w_push },
- { "pop", w_pop },
- { "rotate", w_rotate },
- { "scale", w_scale },
- { "translate", w_translate },
- { "shear", w_shear },
- { "origin", w_origin },
- { "applyTransform", w_applyTransform },
- { "replaceTransform", w_replaceTransform },
- { "transformPoint", w_transformPoint },
- { "inverseTransformPoint", w_inverseTransformPoint },
- { "setProjection", w_setProjection },
- { "resetProjection", w_resetProjection },
- // Deprecated
- { "newImage", w_newImage },
- { "newArrayImage", w_newArrayImage },
- { "newVolumeImage", w_newVolumeImage },
- { "newCubeImage", w_newCubeImage },
- { "newText", w_newText },
- { "getCanvasFormats", w_getCanvasFormats },
- { "getImageFormats", w_getImageFormats },
- { 0, 0 }
- };
- static int luaopen_drawable(lua_State *L)
- {
- return luax_register_type(L, &Drawable::type, nullptr);
- }
- // Types for this module.
- static const lua_CFunction types[] =
- {
- luaopen_drawable,
- luaopen_texture,
- luaopen_font,
- luaopen_quad,
- luaopen_graphicsbuffer,
- luaopen_graphicsreadback,
- luaopen_spritebatch,
- luaopen_particlesystem,
- luaopen_shader,
- luaopen_mesh,
- luaopen_textbatch,
- luaopen_video,
- 0
- };
- extern "C" int luaopen_love_graphics(lua_State *L)
- {
- Graphics *instance = Graphics::createInstance();
- if (instance == nullptr)
- {
- printf("Cannot create graphics: no supported renderer on this system.\n");
- return luaL_error(L, "Cannot create graphics: no supported renderer on this system.");
- }
- WrappedModule w;
- w.module = instance;
- w.name = "graphics";
- w.type = &Graphics::type;
- w.functions = functions;
- w.types = types;
- int n = luax_register_module(L, w);
- if (luaL_loadbuffer(L, (const char *)graphics_lua, sizeof(graphics_lua), "=[love \"wrap_Graphics.lua\"]") == 0)
- lua_call(L, 0, 0);
- else
- lua_error(L);
- return n;
- }
- } // graphics
- } // love
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