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- /**
- * Copyright (c) 2006-2015 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Image.h"
- #include "common/int.h"
- // STD
- #include <cstring> // For memcpy
- #include <algorithm> // for min/max
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- int Image::imageCount = 0;
- float Image::maxMipmapSharpness = 0.0f;
- Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NEAREST;
- float Image::defaultMipmapSharpness = 0.0f;
- Image::Image(love::image::ImageData *data, const Flags &flags)
- : data(data)
- , cdata(nullptr)
- , texture(0)
- , mipmapSharpness(defaultMipmapSharpness)
- , compressed(false)
- , flags(flags)
- , usingDefaultTexture(false)
- , textureMemorySize(0)
- {
- width = data->getWidth();
- height = data->getHeight();
- preload();
- ++imageCount;
- }
- Image::Image(love::image::CompressedData *cdata, const Flags &flags)
- : data(nullptr)
- , cdata(cdata)
- , texture(0)
- , mipmapSharpness(defaultMipmapSharpness)
- , compressed(true)
- , flags(flags)
- , usingDefaultTexture(false)
- , textureMemorySize(0)
- {
- this->flags.sRGB = (flags.sRGB || cdata->isSRGB());
- width = cdata->getWidth(0);
- height = cdata->getHeight(0);
- if (flags.mipmaps)
- {
- // The mipmap texture data comes from the CompressedData in this case,
- // so we should make sure it has all necessary mipmap levels.
- if (cdata->getMipmapCount() < (int) log2(std::max(width, height)) + 1)
- throw love::Exception("Image cannot have mipmaps: compressed image data does not have all required mipmap levels.");
- }
- preload();
- ++imageCount;
- }
- Image::~Image()
- {
- unload();
- --imageCount;
- }
- love::image::ImageData *Image::getImageData() const
- {
- return data.get();
- }
- love::image::CompressedData *Image::getCompressedData() const
- {
- return cdata.get();
- }
- void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
- {
- Matrix t;
- t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
- drawv(t, vertices);
- }
- void Image::drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
- {
- Matrix t;
- t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
- drawv(t, quad->getVertices());
- }
- void Image::predraw()
- {
- bind();
- }
- void Image::postdraw()
- {
- }
- GLuint Image::getGLTexture() const
- {
- return texture;
- }
- void Image::setFilter(const Texture::Filter &f)
- {
- if (!validateFilter(f, flags.mipmaps))
- {
- if (f.mipmap != FILTER_NONE && !flags.mipmaps)
- throw love::Exception("Non-mipmapped image cannot have mipmap filtering.");
- else
- throw love::Exception("Invalid texture filter.");
- }
- filter = f;
- // We don't want filtering or (attempted) mipmaps on the default texture.
- if (usingDefaultTexture)
- {
- filter.mipmap = FILTER_NONE;
- filter.min = filter.mag = FILTER_NEAREST;
- }
- bind();
- gl.setTextureFilter(filter);
- }
- bool Image::setWrap(const Texture::Wrap &w)
- {
- bool success = true;
- wrap = w;
- if (hasLimitedNpot() && (width != next_p2(width) || height != next_p2(height)))
- {
- if (wrap.s != WRAP_CLAMP || wrap.t != WRAP_CLAMP)
- success = false;
- // If we only have limited NPOT support then the wrap mode must be CLAMP.
- wrap.s = wrap.t = WRAP_CLAMP;
- }
- bind();
- gl.setTextureWrap(w);
- return success;
- }
- void Image::setMipmapSharpness(float sharpness)
- {
- // OpenGL ES doesn't support LOD bias via glTexParameter.
- if (!GLAD_VERSION_1_4)
- return;
- // LOD bias has the range (-maxbias, maxbias)
- mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
- bind();
- // negative bias is sharper
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
- }
- float Image::getMipmapSharpness() const
- {
- return mipmapSharpness;
- }
- void Image::bind() const
- {
- if (texture != 0)
- gl.bindTexture(texture);
- }
- void Image::preload()
- {
- // For colors.
- memset(vertices, 255, sizeof(Vertex)*4);
- vertices[0].x = 0;
- vertices[0].y = 0;
- vertices[1].x = 0;
- vertices[1].y = (float) height;
- vertices[2].x = (float) width;
- vertices[2].y = (float) height;
- vertices[3].x = (float) width;
- vertices[3].y = 0;
- vertices[0].s = 0;
- vertices[0].t = 0;
- vertices[1].s = 0;
- vertices[1].t = 1;
- vertices[2].s = 1;
- vertices[2].t = 1;
- vertices[3].s = 1;
- vertices[3].t = 0;
- if (flags.mipmaps)
- filter.mipmap = defaultMipmapFilter;
- }
- bool Image::load()
- {
- return loadVolatile();
- }
- void Image::unload()
- {
- return unloadVolatile();
- }
- void Image::generateMipmaps()
- {
- // The GL_GENERATE_MIPMAP texparameter is set in loadVolatile if we don't
- // have support for glGenerateMipmap.
- if (flags.mipmaps && !isCompressed() &&
- (GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object))
- {
- // Driver bug: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
- #if defined(LOVE_WINDOWS) || defined(LOVE_LINUX)
- if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
- glEnable(GL_TEXTURE_2D);
- #endif
- glGenerateMipmap(GL_TEXTURE_2D);
- }
- }
- void Image::loadTextureFromCompressedData()
- {
- GLenum iformat = getCompressedFormat(cdata->getFormat());
- int count = flags.mipmaps ? cdata->getMipmapCount() : 1;
- // We have to inform OpenGL if the image doesn't have all mipmap levels.
- if (GLAD_ES_VERSION_3_0 || GLAD_VERSION_1_0)
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
- for (int i = 0; i < count; i++)
- {
- glCompressedTexImage2D(GL_TEXTURE_2D, i, iformat,
- cdata->getWidth(i), cdata->getHeight(i), 0,
- (GLsizei) cdata->getSize(i), cdata->getData(i));
- }
- }
- void Image::loadTextureFromImageData()
- {
- GLenum iformat = flags.sRGB ? GL_SRGB8_ALPHA8 : GL_RGBA8;
- GLenum format = GL_RGBA;
- // in GLES2, the internalformat and format params of TexImage have to match.
- if (GLAD_ES_VERSION_2_0 && !GLAD_ES_VERSION_3_0)
- {
- format = flags.sRGB ? GL_SRGB_ALPHA : GL_RGBA;
- iformat = format;
- }
- {
- love::thread::Lock lock(data->getMutex());
- glTexImage2D(GL_TEXTURE_2D, 0, iformat, width, height, 0, format,
- GL_UNSIGNED_BYTE, data->getData());
- }
- generateMipmaps();
- }
- bool Image::loadVolatile()
- {
- if (isCompressed() && !hasCompressedTextureSupport(cdata->getFormat(), flags.sRGB))
- {
- const char *str;
- if (image::CompressedData::getConstant(cdata->getFormat(), str))
- {
- throw love::Exception("Cannot create image: "
- "%s%s compressed images are not supported on this system.", flags.sRGB ? "sRGB " : "", str);
- }
- else
- throw love::Exception("cannot create image: format is not supported on this system.");
- }
- else if (!isCompressed())
- {
- if (flags.sRGB && !hasSRGBSupport())
- throw love::Exception("sRGB images are not supported on this system.");
- // GL_EXT_sRGB doesn't support glGenerateMipmap for sRGB textures.
- if (flags.sRGB && (GLAD_ES_VERSION_2_0 && GLAD_EXT_sRGB && !GLAD_ES_VERSION_3_0))
- {
- flags.mipmaps = false;
- filter.mipmap = FILTER_NONE;
- }
- }
- // NPOT textures don't support mipmapping without full NPOT support.
- if (hasLimitedNpot() && (width != next_p2(width) || height != next_p2(height)))
- {
- flags.mipmaps = false;
- filter.mipmap = FILTER_NONE;
- }
- if (maxMipmapSharpness == 0.0f && GLAD_VERSION_1_4)
- glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness);
- glGenTextures(1, &texture);
- gl.bindTexture(texture);
- setFilter(filter);
- setWrap(wrap);
- setMipmapSharpness(mipmapSharpness);
- // Use a default texture if the size is too big for the system.
- if (width > gl.getMaxTextureSize() || height > gl.getMaxTextureSize())
- {
- loadDefaultTexture();
- return true;
- }
- if (!flags.mipmaps && (GLAD_ES_VERSION_3_0 || GLAD_VERSION_1_0))
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
- if (flags.mipmaps && !isCompressed() &&
- !(GLAD_ES_VERSION_2_0 || GLAD_VERSION_3_0 || GLAD_ARB_framebuffer_object))
- {
- // Auto-generate mipmaps every time the texture is modified, if
- // glGenerateMipmap isn't supported.
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- }
- while (glGetError() != GL_NO_ERROR); // Clear errors.
- try
- {
- if (isCompressed())
- loadTextureFromCompressedData();
- else
- loadTextureFromImageData();
- GLenum glerr = glGetError();
- if (glerr != GL_NO_ERROR)
- throw love::Exception("Cannot create image (error code 0x%x)", glerr);
- }
- catch (love::Exception &)
- {
- gl.deleteTexture(texture);
- texture = 0;
- throw;
- }
- size_t prevmemsize = textureMemorySize;
- if (isCompressed())
- {
- textureMemorySize = 0;
- for (int i = 0; i < (flags.mipmaps ? cdata->getMipmapCount() : 1); i++)
- textureMemorySize += cdata->getSize(i);
- }
- else
- {
- textureMemorySize = width * height * 4;
- if (flags.mipmaps)
- textureMemorySize *= 1.333;
- }
- gl.updateTextureMemorySize(prevmemsize, textureMemorySize);
- usingDefaultTexture = false;
- return true;
- }
- void Image::unloadVolatile()
- {
- // Delete the hardware texture.
- if (texture != 0)
- {
- gl.deleteTexture(texture);
- texture = 0;
- gl.updateTextureMemorySize(textureMemorySize, 0);
- textureMemorySize = 0;
- }
- }
- bool Image::refresh(int xoffset, int yoffset, int w, int h)
- {
- // No effect if the texture hasn't been created yet.
- if (texture == 0 || usingDefaultTexture)
- return false;
- if (xoffset < 0 || yoffset < 0 || w <= 0 || h <= 0 ||
- (xoffset + w) > width || (yoffset + h) > height)
- {
- throw love::Exception("Invalid rectangle dimensions.");
- }
- bind();
- if (isCompressed())
- loadTextureFromCompressedData();
- else
- {
- const image::pixel *pdata = (const image::pixel *) data->getData();
- pdata += yoffset * data->getWidth() + xoffset;
- {
- thread::Lock lock(data->getMutex());
- glTexSubImage2D(GL_TEXTURE_2D, 0, xoffset, yoffset, w, h, GL_RGBA,
- GL_UNSIGNED_BYTE, pdata);
- }
- generateMipmaps();
- }
- return true;
- }
- const Image::Flags &Image::getFlags() const
- {
- return flags;
- }
- void Image::loadDefaultTexture()
- {
- usingDefaultTexture = true;
- bind();
- setFilter(filter);
- // A nice friendly checkerboard to signify invalid textures...
- GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xC0,0xC0,0xC0,0xFF,
- 0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF};
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px);
- }
- void Image::drawv(const Matrix &t, const Vertex *v)
- {
- OpenGL::TempTransform transform(gl);
- transform.get() *= t;
- predraw();
- glEnableVertexAttribArray(ATTRIB_POS);
- glEnableVertexAttribArray(ATTRIB_TEXCOORD);
- glVertexAttribPointer(ATTRIB_POS, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), &v[0].x);
- glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), &v[0].s);
- gl.prepareDraw();
- gl.drawArrays(GL_TRIANGLE_FAN, 0, 4);
- glDisableVertexAttribArray(ATTRIB_TEXCOORD);
- glDisableVertexAttribArray(ATTRIB_POS);
- postdraw();
- }
- void Image::setDefaultMipmapSharpness(float sharpness)
- {
- defaultMipmapSharpness = sharpness;
- }
- float Image::getDefaultMipmapSharpness()
- {
- return defaultMipmapSharpness;
- }
- void Image::setDefaultMipmapFilter(Texture::FilterMode f)
- {
- defaultMipmapFilter = f;
- }
- Texture::FilterMode Image::getDefaultMipmapFilter()
- {
- return defaultMipmapFilter;
- }
- bool Image::isCompressed() const
- {
- return compressed;
- }
- GLenum Image::getCompressedFormat(image::CompressedData::Format cformat) const
- {
- switch (cformat)
- {
- case image::CompressedData::FORMAT_DXT1:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
- else
- return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
- case image::CompressedData::FORMAT_DXT3:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- case image::CompressedData::FORMAT_DXT5:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- case image::CompressedData::FORMAT_BC4:
- return GL_COMPRESSED_RED_RGTC1;
- case image::CompressedData::FORMAT_BC4s:
- return GL_COMPRESSED_SIGNED_RED_RGTC1;
- case image::CompressedData::FORMAT_BC5:
- return GL_COMPRESSED_RG_RGTC2;
- case image::CompressedData::FORMAT_BC5s:
- return GL_COMPRESSED_SIGNED_RG_RGTC2;
- case image::CompressedData::FORMAT_BC6H:
- return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
- case image::CompressedData::FORMAT_BC6Hs:
- return GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
- case image::CompressedData::FORMAT_BC7:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM;
- else
- return GL_COMPRESSED_RGBA_BPTC_UNORM;
- case image::CompressedData::FORMAT_ETC1:
- // The ETC2 format can load ETC1 textures.
- if (GLAD_ES_VERSION_3_0 || GLAD_VERSION_4_3 || GLAD_ARB_ES3_compatibility)
- return GL_COMPRESSED_RGB8_ETC2;
- else
- return GL_ETC1_RGB8_OES;
- case image::CompressedData::FORMAT_ETC2_RGB:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB8_ETC2;
- else
- return GL_COMPRESSED_RGB8_ETC2;
- case image::CompressedData::FORMAT_ETC2_RGBA:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
- else
- return GL_COMPRESSED_RGBA8_ETC2_EAC;
- case image::CompressedData::FORMAT_ETC2_RGBA1:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
- else
- return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
- case image::CompressedData::FORMAT_EAC_R:
- return GL_COMPRESSED_R11_EAC;
- case image::CompressedData::FORMAT_EAC_Rs:
- return GL_COMPRESSED_SIGNED_R11_EAC;
- case image::CompressedData::FORMAT_EAC_RG:
- return GL_COMPRESSED_RG11_EAC;
- case image::CompressedData::FORMAT_EAC_RGs:
- return GL_COMPRESSED_SIGNED_RG11_EAC;
- case image::CompressedData::FORMAT_PVR1_RGB2:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT;
- else
- return GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
- case image::CompressedData::FORMAT_PVR1_RGB4:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT;
- else
- return GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
- case image::CompressedData::FORMAT_PVR1_RGBA2:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT;
- else
- return GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
- case image::CompressedData::FORMAT_PVR1_RGBA4:
- if (flags.sRGB)
- return GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT;
- else
- return GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
- default:
- if (flags.sRGB)
- return GL_SRGB8_ALPHA8;
- else
- return GL_RGBA8;
- }
- }
- bool Image::hasAnisotropicFilteringSupport()
- {
- return GLAD_EXT_texture_filter_anisotropic;
- }
- bool Image::hasCompressedTextureSupport(image::CompressedData::Format format, bool sRGB)
- {
- switch (format)
- {
- case image::CompressedData::FORMAT_DXT1:
- return GLAD_EXT_texture_compression_s3tc || GLAD_EXT_texture_compression_dxt1;
- case image::CompressedData::FORMAT_DXT3:
- return GLAD_EXT_texture_compression_s3tc || GLAD_ANGLE_texture_compression_dxt3;
- case image::CompressedData::FORMAT_DXT5:
- return GLAD_EXT_texture_compression_s3tc || GLAD_ANGLE_texture_compression_dxt5;
- case image::CompressedData::FORMAT_BC4:
- case image::CompressedData::FORMAT_BC4s:
- case image::CompressedData::FORMAT_BC5:
- case image::CompressedData::FORMAT_BC5s:
- return (GLAD_VERSION_3_0 || GLAD_ARB_texture_compression_rgtc || GLAD_EXT_texture_compression_rgtc);
- case image::CompressedData::FORMAT_BC6H:
- case image::CompressedData::FORMAT_BC6Hs:
- case image::CompressedData::FORMAT_BC7:
- return GLAD_VERSION_4_2 || GLAD_ARB_texture_compression_bptc;
- case image::CompressedData::FORMAT_ETC1:
- // ETC2 support guarantees ETC1 support as well.
- return GLAD_ES_VERSION_3_0 || GLAD_VERSION_4_3 || GLAD_ARB_ES3_compatibility || GLAD_OES_compressed_ETC1_RGB8_texture;
- case image::CompressedData::FORMAT_ETC2_RGB:
- case image::CompressedData::FORMAT_ETC2_RGBA:
- case image::CompressedData::FORMAT_ETC2_RGBA1:
- case image::CompressedData::FORMAT_EAC_R:
- case image::CompressedData::FORMAT_EAC_Rs:
- case image::CompressedData::FORMAT_EAC_RG:
- case image::CompressedData::FORMAT_EAC_RGs:
- return GLAD_ES_VERSION_3_0 || GLAD_VERSION_4_3 || GLAD_ARB_ES3_compatibility;
- case image::CompressedData::FORMAT_PVR1_RGB2:
- case image::CompressedData::FORMAT_PVR1_RGB4:
- case image::CompressedData::FORMAT_PVR1_RGBA2:
- case image::CompressedData::FORMAT_PVR1_RGBA4:
- if (sRGB)
- return GLAD_EXT_pvrtc_sRGB;
- else
- return GLAD_IMG_texture_compression_pvrtc;
- default:
- return false;
- }
- }
- bool Image::hasSRGBSupport()
- {
- return GLAD_ES_VERSION_3_0 || GLAD_EXT_sRGB || GLAD_VERSION_2_1 || GLAD_EXT_texture_sRGB;
- }
- bool Image::getConstant(const char *in, FlagType &out)
- {
- return flagNames.find(in, out);
- }
- bool Image::getConstant(FlagType in, const char *&out)
- {
- return flagNames.find(in, out);
- }
- StringMap<Image::FlagType, Image::FLAG_TYPE_MAX_ENUM>::Entry Image::flagNameEntries[] =
- {
- {"mipmaps", Image::FLAG_TYPE_MIPMAPS},
- {"srgb", Image::FLAG_TYPE_SRGB},
- };
- StringMap<Image::FlagType, Image::FLAG_TYPE_MAX_ENUM> Image::flagNames(Image::flagNameEntries, sizeof(Image::flagNameEntries));
- } // opengl
- } // graphics
- } // love
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