readme-iOS.rtf 6.9 KB

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  15. \f0\b\fs36 \cf0 Building L\'d6VE for iOS
  16. \f1\b0\fs24 \
  17. \
  18. In order to run L\'d6VE for iOS, it must first be compiled and installed. To do that, you\'92ll need macOS and {\field{\*\fldinst{HYPERLINK "https://developer.apple.com/xcode/"}}{\fldrslt Xcode}}.\
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  21. \ls1\ilvl0\cf0 {\listtext \uc0\u8226 }If the
  22. \f2\fs22 include
  23. \f1\fs24 and
  24. \f2\fs22 libraries
  25. \f1\fs24 folders are not present in the
  26. \f2\fs22 love/platform/xcode/ios
  27. \f1\fs24 folder and there\'92s no l
  28. \f2\fs22 ove/platform/xcode/shared/
  29. \f1\fs24 folder, {\field{\*\fldinst{HYPERLINK "https://bitbucket.org/rude/love/downloads/love-0.10.0-ios-libraries.zip"}}{\fldrslt download them}} and place them there. They contain the third-party library dependencies used by L\'d6VE.\
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  33. \ls2\ilvl0\cf0 {\listtext \uc0\u8226 }Open the Xcode project found at
  34. \f2\fs22 love/platform/xcode/love.xcodeproj
  35. \f1\fs24 , and select the \'93love-ios\'94 target in the dropdown menu at the top of the window.\
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  39. \ls3\ilvl0\cf0 {\listtext \uc0\u8226 }You may want to change the Build Configuration from Debug to Release mode for better runtime performance, by opening the \'93Edit Scheme\'85\'94 menu from the same dropdown selection.\
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  43. \ls4\ilvl0\cf0 {\listtext \uc0\u8226 }Choose either an iOS Simulator device or your plugged-in iOS device from the dropdown selection to the right of the previous one, and click the Build-and-Run
  44. \f3 \uc0\u9654 \u65038
  45. \f1 button to the left, which will install and run L\'d6VE on the target device after compiling it.\
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  49. \f0\b\fs36 \cf0 Running Games on iOS
  50. \f1\b0\fs24 \
  51. \
  52. L\'d6VE on iOS includes a simple list interface of games that are installed (until you {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution"}}{\fldrslt fuse}} a .love to it for distribution.)\
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  55. \ls5\ilvl0\cf0 {\listtext \uc0\u8226 }To put a .love file on the iOS Simulator after L\'d6VE is installed, drag the file onto the iOS Simulator\'92s window while it\'92s open. L\'d6VE will launch if it\'92s not running already. If another game is currently active you may need to quit L\'d6VE for the new game to show up (press Shift-Command-H twice to open the App Switcher menu on the iOS Simulator.)\
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  59. \ls6\ilvl0\cf0 {\listtext \uc0\u8226 }To put a .love file or game folder on your iOS device after L\'d6VE is installed, you can either download it with the Safari, or transfer it from your computer through iTunes when your device is connected: open iTunes, go to the iOS device which has L\'d6VE installed, go to the \'91Apps\'92 section and scroll down and find L\'d6VE, and add the .love file or game folder to L\'d6VE\'92s Documents section.\
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  63. \f0\b\fs36 \cf0 Distributing a Game on iOS
  64. \f1\b0\fs24 \
  65. \
  66. Refer to the {\field{\*\fldinst{HYPERLINK "https://love2d.org/wiki/Game_Distribution#iOS"}}{\fldrslt Game Distribution}} L\'d6VE wiki page.\
  67. }