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- /**
- * Copyright (c) 2006-2014 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "config.h"
- #include "runtime.h"
- // LOVE
- #include "Module.h"
- #include "Object.h"
- #include "Reference.h"
- #include "StringMap.h"
- #include <thread/threads.h>
- // C++
- #include <algorithm>
- #include <iostream>
- #include <cstdio>
- namespace love
- {
- static thread::Mutex *gcmutex = nullptr;
- /**
- * Called when an object is collected. The object is released
- * once in this function, possibly deleting it.
- **/
- static int w__gc(lua_State *L)
- {
- if (!gcmutex)
- gcmutex = thread::newMutex();
- Proxy *p = (Proxy *) lua_touserdata(L, 1);
- Object *object = (Object *) p->data;
- thread::Lock lock(gcmutex);
- object->release();
- return 0;
- }
- static int w__tostring(lua_State *L)
- {
- lua_pushvalue(L, lua_upvalueindex(1));
- return 1;
- }
- static int w__typeOf(lua_State *L)
- {
- Proxy *p = (Proxy *)lua_touserdata(L, 1);
- Type t = luax_type(L, 2);
- luax_pushboolean(L, p->flags[t]);
- return 1;
- }
- static int w__eq(lua_State *L)
- {
- Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
- Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
- luax_pushboolean(L, p1->data == p2->data);
- return 1;
- }
- Reference *luax_refif(lua_State *L, int type)
- {
- Reference *r = 0;
- // Create a reference only if the test succeeds.
- if (lua_type(L, -1) == type)
- r = new Reference(L);
- else // Pop the value even if it fails (but also if it succeeds).
- lua_pop(L, 1);
- return r;
- }
- void luax_printstack(lua_State *L)
- {
- for (int i = 1; i<=lua_gettop(L); i++)
- {
- std::cout << i << " - " << luaL_typename(L, i) << std::endl;
- }
- }
- bool luax_toboolean(lua_State *L, int idx)
- {
- return (lua_toboolean(L, idx) != 0);
- }
- void luax_pushboolean(lua_State *L, bool b)
- {
- lua_pushboolean(L, b ? 1 : 0);
- }
- bool luax_optboolean(lua_State *L, int idx, bool b)
- {
- if (lua_isboolean(L, idx) == 1)
- return (lua_toboolean(L, idx) == 1 ? true : false);
- return b;
- }
- std::string luax_tostring(lua_State *L, int idx)
- {
- size_t len;
- const char *str = lua_tolstring(L, idx, &len);
- return std::string(str, len);
- }
- std::string luax_checkstring(lua_State *L, int idx)
- {
- size_t len;
- const char *str = luaL_checklstring(L, idx, &len);
- return std::string(str, len);
- }
- void luax_pushstring(lua_State *L, const std::string &str)
- {
- lua_pushlstring(L, str.data(), str.size());
- }
- bool luax_boolflag(lua_State *L, int table_index, const char *key, bool defaultValue)
- {
- lua_getfield(L, table_index, key);
- bool retval;
- if (lua_isnoneornil(L, -1))
- retval = defaultValue;
- else
- retval = lua_toboolean(L, -1);
- lua_pop(L, 1);
- return retval;
- }
- int luax_intflag(lua_State *L, int table_index, const char *key, int defaultValue)
- {
- lua_getfield(L, table_index, key);
- int retval;
- if (!lua_isnumber(L, -1))
- retval = defaultValue;
- else
- retval = (int) lua_tointeger(L, -1);
- lua_pop(L, 1);
- return retval;
- }
- int luax_assert_argc(lua_State *L, int min)
- {
- int argc = lua_gettop(L);
- if (argc < min)
- return luaL_error(L, "Incorrect number of arguments. Got [%d], expected at least [%d]", argc, min);
- return 0;
- }
- int luax_assert_argc(lua_State *L, int min, int max)
- {
- int argc = lua_gettop(L);
- if (argc < min || argc > max)
- return luaL_error(L, "Incorrect number of arguments. Got [%d], expected [%d-%d]", argc, min, max);
- return 0;
- }
- int luax_assert_function(lua_State *L, int idx)
- {
- if (!lua_isfunction(L, idx))
- return luaL_error(L, "Argument must be of type \"function\".");
- return 0;
- }
- int luax_assert_nilerror(lua_State *L, int idx)
- {
- if (lua_isnoneornil(L, idx))
- {
- if (lua_isstring(L, idx + 1))
- return luaL_error(L, lua_tostring(L, idx + 1));
- else
- return luaL_error(L, "assertion failed!");
- }
- return 0;
- }
- void luax_setfuncs(lua_State *L, const luaL_Reg *l)
- {
- if (l == 0)
- return;
- for (; l->name != 0; l++)
- {
- lua_pushcfunction(L, l->func);
- lua_setfield(L, -2, l->name);
- }
- }
- int luax_register_module(lua_State *L, const WrappedModule &m)
- {
- // Put a reference to the C++ module in Lua.
- luax_insistregistry(L, REGISTRY_MODULES);
- Proxy *p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
- p->data = m.module;
- p->flags = m.flags;
- luaL_newmetatable(L, m.module->getName());
- lua_pushvalue(L, -1);
- lua_setfield(L, -2, "__index");
- lua_pushcfunction(L, w__gc);
- lua_setfield(L, -2, "__gc");
- lua_setmetatable(L, -2);
- lua_setfield(L, -2, m.name); // _modules[name] = proxy
- lua_pop(L, 1);
- // Gets the love table.
- luax_insistglobal(L, "love");
- // Create new table for module.
- lua_newtable(L);
- // Register all the functions.
- if (m.functions != 0)
- luax_setfuncs(L, m.functions);
- // Register types.
- if (m.types != 0)
- for (const lua_CFunction *t = m.types; *t != 0; t++)
- (*t)(L);
- lua_pushvalue(L, -1);
- lua_setfield(L, -3, m.name); // love.graphics = table
- lua_remove(L, -2); // love
- // Register module instance
- Module::registerInstance(m.module);
- return 1;
- }
- int luax_preload(lua_State *L, lua_CFunction f, const char *name)
- {
- lua_getglobal(L, "package");
- lua_getfield(L, -1, "preload");
- lua_pushcfunction(L, f);
- lua_setfield(L, -2, name);
- lua_pop(L, 2);
- return 0;
- }
- int luax_register_type(lua_State *L, const char *tname, const luaL_Reg *f)
- {
- // Verify that this type name has a matching Type ID and type name mapping.
- love::Type ltype;
- if (!love::getType(tname, ltype))
- printf("Missing type entry for type name: %s\n", tname);
- // Get the place for storing and re-using instantiated love types.
- luax_getregistry(L, REGISTRY_TYPES);
- // Create registry._lovetypes if it doesn't exist yet.
- if (!lua_istable(L, -1))
- {
- lua_newtable(L);
- lua_replace(L, -2);
- // Create a metatable.
- lua_newtable(L);
- // metatable.__mode = "v". Weak userdata values.
- lua_pushliteral(L, "v");
- lua_setfield(L, -2, "__mode");
- // setmetatable(newtable, metatable)
- lua_setmetatable(L, -2);
- // registry._lovetypes = newtable
- lua_setfield(L, LUA_REGISTRYINDEX, "_lovetypes");
- }
- else
- lua_pop(L, 1);
- luaL_newmetatable(L, tname);
- // m.__index = m
- lua_pushvalue(L, -1);
- lua_setfield(L, -2, "__index");
- // setup gc
- lua_pushcfunction(L, w__gc);
- lua_setfield(L, -2, "__gc");
- // Add equality
- lua_pushcfunction(L, w__eq);
- lua_setfield(L, -2, "__eq");
- // Add tostring function.
- lua_pushstring(L, tname);
- lua_pushcclosure(L, w__tostring, 1);
- lua_setfield(L, -2, "__tostring");
- // Add tostring to as type() as well.
- lua_pushstring(L, tname);
- lua_pushcclosure(L, w__tostring, 1);
- lua_setfield(L, -2, "type");
- // Add typeOf
- lua_pushcfunction(L, w__typeOf);
- lua_setfield(L, -2, "typeOf");
- if (f != 0)
- luax_setfuncs(L, f);
- lua_pop(L, 1); // Pops metatable.
- return 0;
- }
- int luax_table_insert(lua_State *L, int tindex, int vindex, int pos)
- {
- if (tindex < 0)
- tindex = lua_gettop(L)+1+tindex;
- if (vindex < 0)
- vindex = lua_gettop(L)+1+vindex;
- if (pos == -1)
- {
- lua_pushvalue(L, vindex);
- lua_rawseti(L, tindex, lua_objlen(L, tindex)+1);
- return 0;
- }
- else if (pos < 0)
- pos = lua_objlen(L, tindex)+1+pos;
- for (int i = lua_objlen(L, tindex)+1; i > pos; i--)
- {
- lua_rawgeti(L, tindex, i-1);
- lua_rawseti(L, tindex, i);
- }
- lua_pushvalue(L, vindex);
- lua_rawseti(L, tindex, pos);
- return 0;
- }
- int luax_register_searcher(lua_State *L, lua_CFunction f, int pos)
- {
- // Add the package loader to the package.loaders table.
- lua_getglobal(L, "package");
- if (lua_isnil(L, -1))
- return luaL_error(L, "Can't register searcher: package table does not exist.");
- lua_getfield(L, -1, "loaders");
- // Lua 5.2 renamed package.loaders to package.searchers.
- if (lua_isnil(L, -1))
- {
- lua_pop(L, 1);
- lua_getfield(L, -1, "searchers");
- }
- if (lua_isnil(L, -1))
- return luaL_error(L, "Can't register searcher: package.loaders table does not exist.");
- lua_pushcfunction(L, f);
- luax_table_insert(L, -2, -1, pos);
- lua_pop(L, 3);
- return 0;
- }
- void luax_rawnewtype(lua_State *L, const char *name, bits flags, love::Object *object)
- {
- Proxy *u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
- object->retain();
- u->data = (void *) object;
- u->flags = flags;
- luaL_newmetatable(L, name);
- lua_setmetatable(L, -2);
- }
- void luax_pushtype(lua_State *L, const char *name, bits flags, love::Object *object)
- {
- if (object == nullptr)
- {
- lua_pushnil(L);
- return;
- }
- // Fetch the registry table of instantiated types.
- luax_getregistry(L, REGISTRY_TYPES);
- // The table might not exist - it should be insisted in luax_register_type.
- if (!lua_istable(L, -1))
- {
- lua_pop(L, 1);
- return luax_rawnewtype(L, name, flags, object);
- }
- // Get the value of lovetypes[object] on the stack.
- lua_pushlightuserdata(L, (void *) object);
- lua_gettable(L, -2);
- // If the Proxy userdata isn't in the instantiated types table yet, add it.
- if (lua_type(L, -1) != LUA_TUSERDATA)
- {
- lua_pop(L, 1);
- luax_rawnewtype(L, name, flags, object);
- lua_pushlightuserdata(L, (void *) object);
- lua_pushvalue(L, -2);
- // lovetypes[object] = Proxy.
- lua_settable(L, -4);
- }
- // Remove the lovetypes table from the stack.
- lua_remove(L, -2);
- // Keep the Proxy userdata on the stack.
- }
- bool luax_istype(lua_State *L, int idx, love::bits type)
- {
- if (lua_type(L, idx) != LUA_TUSERDATA)
- return false;
- return ((((Proxy *)lua_touserdata(L, idx))->flags & type) == type);
- }
- int luax_getfunction(lua_State *L, const char *mod, const char *fn)
- {
- lua_getglobal(L, "love");
- if (lua_isnil(L, -1)) return luaL_error(L, "Could not find global love!");
- lua_getfield(L, -1, mod);
- if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s!", mod);
- lua_getfield(L, -1, fn);
- if (lua_isnil(L, -1)) return luaL_error(L, "Could not find love.%s.%s!", mod, fn);
- lua_remove(L, -2); // remove mod
- lua_remove(L, -2); // remove fn
- return 0;
- }
- int luax_convobj(lua_State *L, int idx, const char *mod, const char *fn)
- {
- // Convert to absolute index if necessary.
- if (idx < 0 && idx > LUA_REGISTRYINDEX)
- idx += lua_gettop(L) + 1;
- // Convert string to a file.
- luax_getfunction(L, mod, fn);
- lua_pushvalue(L, idx); // The initial argument.
- lua_call(L, 1, 2); // Call the function, one arg, one return value (plus optional errstring.)
- luax_assert_nilerror(L, -2); // Make sure the function returned something.
- lua_pop(L, 1); // Pop the second return value now that we don't need it.
- lua_replace(L, idx); // Replace the initial argument with the new object.
- return 0;
- }
- int luax_convobj(lua_State *L, int idxs[], int n, const char *mod, const char *fn)
- {
- luax_getfunction(L, mod, fn);
- for (int i = 0; i < n; i++)
- {
- lua_pushvalue(L, idxs[i]); // The arguments.
- }
- lua_call(L, n, 2); // Call the function, n args, one return value (plus optional errstring.)
- luax_assert_nilerror(L, -2); // Make sure the function returned something.
- lua_pop(L, 1); // Pop the second return value now that we don't need it.
- lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
- return 0;
- }
- int luax_pconvobj(lua_State *L, int idx, const char *mod, const char *fn)
- {
- // Convert string to a file.
- luax_getfunction(L, mod, fn);
- lua_pushvalue(L, idx); // The initial argument.
- int ret = lua_pcall(L, 1, 1, 0); // Call the function, one arg, one return value.
- if (ret == 0)
- lua_replace(L, idx); // Replace the initial argument with the new object.
- return ret;
- }
- int luax_pconvobj(lua_State *L, int idxs[], int n, const char *mod, const char *fn)
- {
- luax_getfunction(L, mod, fn);
- for (int i = 0; i < n; i++)
- {
- lua_pushvalue(L, idxs[i]); // The arguments.
- }
- int ret = lua_pcall(L, n, 1, 0); // Call the function, n args, one return value.
- if (ret == 0)
- lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
- return ret;
- }
- int luax_insist(lua_State *L, int idx, const char *k)
- {
- // Convert to absolute index if necessary.
- if (idx < 0 && idx > LUA_REGISTRYINDEX)
- idx += lua_gettop(L) + 1;
- lua_getfield(L, idx, k);
- // Create if necessary.
- if (!lua_istable(L, -1))
- {
- lua_pop(L, 1); // Pop the non-table.
- lua_newtable(L);
- lua_pushvalue(L, -1); // Duplicate the table to leave on top.
- lua_setfield(L, idx, k); // lua_stack[idx][k] = lua_stack[-1] (table)
- }
- return 1;
- }
- int luax_insistglobal(lua_State *L, const char *k)
- {
- lua_getglobal(L, k);
- if (!lua_istable(L, -1))
- {
- lua_pop(L, 1); // Pop the non-table.
- lua_newtable(L);
- lua_pushvalue(L, -1);
- lua_setglobal(L, k);
- }
- return 1;
- }
- int luax_insistlove(lua_State *L, const char *k)
- {
- luax_insistglobal(L, "love");
- luax_insist(L, -1, k);
- // The love table should be replaced with the top stack
- // item. Only the reqested table should remain on the stack.
- lua_replace(L, -2);
- return 1;
- }
- int luax_getlove(lua_State *L, const char *k)
- {
- lua_getglobal(L, "love");
- if (!lua_isnil(L, -1))
- {
- lua_getfield(L, -1, k);
- lua_replace(L, -2);
- }
- return 1;
- }
- int luax_insistregistry(lua_State *L, Registry r)
- {
- switch (r)
- {
- case REGISTRY_GC:
- return luax_insistlove(L, "_gc");
- case REGISTRY_MODULES:
- return luax_insistlove(L, "_modules");
- case REGISTRY_TYPES:
- return luax_insist(L, LUA_REGISTRYINDEX, "_lovetypes");
- default:
- return luaL_error(L, "Attempted to use invalid registry.");
- }
- }
- int luax_getregistry(lua_State *L, Registry r)
- {
- switch (r)
- {
- case REGISTRY_GC:
- return luax_getlove(L, "_gc");
- case REGISTRY_MODULES:
- return luax_getlove(L, "_modules");
- case REGISTRY_TYPES:
- lua_getfield(L, LUA_REGISTRYINDEX, "_lovetypes");
- return 1;
- default:
- return luaL_error(L, "Attempted to use invalid registry.");
- }
- }
- extern "C" int luax_typerror(lua_State *L, int narg, const char *tname)
- {
- int argtype = lua_type(L, narg);
- const char *argtname = 0;
- // We want to use the love type name for userdata, if possible.
- if (argtype == LUA_TUSERDATA && luaL_getmetafield(L, narg, "__tostring") != 0)
- {
- lua_pushvalue(L, narg);
- if (lua_pcall(L, 1, 1, 0) == 0 && lua_type(L, -1) == LUA_TSTRING)
- {
- argtname = lua_tostring(L, -1);
- // Non-love userdata might have a tostring metamethod which doesn't
- // describe its type, so we only use __tostring for love types.
- love::Type t;
- if (!love::getType(argtname, t))
- argtname = 0;
- }
- }
- if (argtname == 0)
- argtname = lua_typename(L, argtype);
- const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, argtname);
- return luaL_argerror(L, narg, msg);
- }
- StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
- {
- {"Invalid", INVALID_ID},
- {"Object", OBJECT_ID},
- {"Data", DATA_ID},
- {"Module", MODULE_ID},
- // Filesystem
- {"File", FILESYSTEM_FILE_ID},
- {"FileData", FILESYSTEM_FILE_DATA_ID},
- // Font
- {"GlyphData", FONT_GLYPH_DATA_ID},
- {"Rasterizer", FONT_RASTERIZER_ID},
- // Graphics
- {"Drawable", GRAPHICS_DRAWABLE_ID},
- {"Texture", GRAPHICS_TEXTURE_ID},
- {"Image", GRAPHICS_IMAGE_ID},
- {"Quad", GRAPHICS_QUAD_ID},
- {"Font", GRAPHICS_FONT_ID},
- {"ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_ID},
- {"SpriteBatch", GRAPHICS_SPRITE_BATCH_ID},
- {"Canvas", GRAPHICS_CANVAS_ID},
- {"Shader", GRAPHICS_SHADER_ID},
- {"Mesh", GRAPHICS_MESH_ID},
- // Image
- {"ImageData", IMAGE_IMAGE_DATA_ID},
- {"CompressedData", IMAGE_COMPRESSED_DATA_ID},
- // Joystick
- {"Joystick", JOYSTICK_JOYSTICK_ID},
- // Math
- {"RandomGenerator", MATH_RANDOM_GENERATOR_ID},
- {"BezierCurve", MATH_BEZIER_CURVE_ID},
- // Audio
- {"Source", AUDIO_SOURCE_ID},
- // Sound
- {"SoundData", SOUND_SOUND_DATA_ID},
- {"Decoder", SOUND_DECODER_ID},
- // Mouse
- {"Cursor", MOUSE_CURSOR_ID},
- // Physics
- {"World", PHYSICS_WORLD_ID},
- {"Contact", PHYSICS_CONTACT_ID},
- {"Body", PHYSICS_BODY_ID},
- {"Fixture", PHYSICS_FIXTURE_ID},
- {"Shape", PHYSICS_SHAPE_ID},
- {"CircleShape", PHYSICS_CIRCLE_SHAPE_ID},
- {"PolygonShape", PHYSICS_POLYGON_SHAPE_ID},
- {"EdgeShape", PHYSICS_EDGE_SHAPE_ID},
- {"ChainShape", PHYSICS_CHAIN_SHAPE_ID},
- {"Joint", PHYSICS_JOINT_ID},
- {"MouseJoint", PHYSICS_MOUSE_JOINT_ID},
- {"DistanceJoint", PHYSICS_DISTANCE_JOINT_ID},
- {"PrismaticJoint", PHYSICS_PRISMATIC_JOINT_ID},
- {"RevoluteJoint", PHYSICS_REVOLUTE_JOINT_ID},
- {"PulleyJoint", PHYSICS_PULLEY_JOINT_ID},
- {"GearJoint", PHYSICS_GEAR_JOINT_ID},
- {"FrictionJoint", PHYSICS_FRICTION_JOINT_ID},
- {"WeldJoint", PHYSICS_WELD_JOINT_ID},
- {"RopeJoint", PHYSICS_ROPE_JOINT_ID},
- {"WheelJoint", PHYSICS_WHEEL_JOINT_ID},
- {"MotorJoint", PHYSICS_MOTOR_JOINT_ID},
- // Thread
- {"Thread", THREAD_THREAD_ID},
- {"Channel", THREAD_CHANNEL_ID},
- // The modules themselves. Only add abstracted modules here.
- {"filesystem", MODULE_FILESYSTEM_ID},
- {"graphics", MODULE_GRAPHICS_ID},
- {"image", MODULE_IMAGE_ID},
- {"sound", MODULE_SOUND_ID},
- };
- StringMap<Type, TYPE_MAX_ENUM> types(typeEntries, sizeof(typeEntries));
- bool getType(const char *in, love::Type &out)
- {
- return types.find(in, out);
- }
- bool getType(love::Type in, const char *&out)
- {
- return types.find(in, out);
- }
- Type luax_type(lua_State *L, int idx)
- {
- Type t = INVALID_ID;
- types.find(luaL_checkstring(L, idx), t);
- return t;
- }
- } // love
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