Love2D the cross-platform graphics programming library for the lua language, written in C++

rude 427db4f28b Added recent Windows binary updates to the changelog. 14 年之前
extra 3cb7a60cd2 Updated love.nsi, and date in license.txt. 14 年之前
platform 3024597f9d Updating freetype242MT.lib -> freetype244MT.lib. 14 年之前
src 140fbfb61c Merge Framebuffer changes 14 年之前
.hgignore d44322edcc updated Xcode project to work with Xcode 4 14 年之前
.hgtags 39f25a90ef Added tag 0.7.1 for changeset 18d79c306466 14 年之前
Makefile.am dcb3dfd83d Initial Mercurial commit. 16 年之前
changes.txt 427db4f28b Added recent Windows binary updates to the changelog. 14 年之前
configure.in 573d8b10a2 The ppa build log just told me we no longer use GLU, so why link against it? 15 年之前
license.txt 3cb7a60cd2 Updated love.nsi, and date in license.txt. 14 年之前
readme.txt 7b37bdd4f8 Updated changelog. 15 年之前

readme.txt


! WARNING !
-----------

This software is not complete. This is just a preview. Don't expect to find any
interface consistencies between releases at all. With each release, everything
you once knew and loved may be brutally murdered. By which I mean removed and/or
changed.


RUNNING GAMES
-------------

In Windows or other graphical enviroments, just open the .love file you want to
run with the love binary, such as love.exe. (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory
(or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".