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- /**
- * Copyright (c) 2006-2013 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #ifndef LOVE_GRAPHICS_OPENGL_CANVAS_H
- #define LOVE_GRAPHICS_OPENGL_CANVAS_H
- #include "graphics/DrawGable.h"
- #include "graphics/Volatile.h"
- #include "graphics/Image.h"
- #include "graphics/Color.h"
- #include "image/Image.h"
- #include "image/ImageData.h"
- #include "common/math.h"
- #include "common/Matrix.h"
- #include "OpenGL.h"
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- class Canvas : public DrawGable, public Volatile
- {
- public:
- enum TextureType
- {
- TYPE_NORMAL,
- TYPE_HDR,
- TYPE_MAX_ENUM
- };
- Canvas(int width, int height, TextureType texture_type = TYPE_NORMAL);
- virtual ~Canvas();
- /**
- * @param canvases A list of other canvases to temporarily attach to this one,
- * to allow drawing to multiple canvases at once.
- **/
- void startGrab(const std::vector<Canvas *> &canvases);
- void startGrab();
- void stopGrab();
- void clear(const Color &c);
- virtual void draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) const;
- /**
- * @copydoc DrawGable::drawg()
- **/
- void drawg(love::graphics::Geometry *geom, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) const;
- /**
- * Create and attach a stencil buffer to this Canvas' framebuffer, if necessary.
- **/
- bool checkCreateStencil();
- love::image::ImageData *getImageData(love::image::Image *image);
- void getPixel(unsigned char* pixel_rgba, int x, int y);
- const std::vector<Canvas *> &getAttachedCanvases() const;
- void setFilter(const Image::Filter &f);
- Image::Filter getFilter() const;
- void setWrap(const Image::Wrap &w);
- Image::Wrap getWrap() const;
- int getWidth();
- int getHeight();
- unsigned int getStatus() const
- {
- return status;
- }
- TextureType getTextureType() const
- {
- return texture_type;
- }
- bool loadVolatile();
- void unloadVolatile();
- static bool isSupported();
- static bool isHDRSupported();
- static bool isMultiCanvasSupported();
- static bool getConstant(const char *in, TextureType &out);
- static bool getConstant(TextureType in, const char *&out);
- static Canvas *current;
- static void bindDefaultCanvas();
- GLuint getTextureName() const
- {
- return img;
- }
- private:
- friend class Shader;
- GLsizei width;
- GLsizei height;
- GLuint fbo;
- GLuint depth_stencil;
- GLuint img;
- TextureType texture_type;
- vertex vertices[4];
- GLenum status;
- struct
- {
- Image::Filter filter;
- Image::Wrap wrap;
- } settings;
- std::vector<Canvas *> attachedCanvases;
- void setupGrab();
- void drawv(const Matrix &t, const vertex *v, GLsizei count = 4, GLenum mode = GL_QUADS, const uint16 *e = 0, GLsizei ecount = 0) const;
- static StringMap<TextureType, TYPE_MAX_ENUM>::Entry textureTypeEntries[];
- static StringMap<TextureType, TYPE_MAX_ENUM> textureTypes;
- };
- } // opengl
- } // graphics
- } // love
- #endif // LOVE_GRAPHICS_OPENGL_CANVAS_H
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