Love2D the cross-platform graphics programming library for the lua language, written in C++

vrld 4cf2d0dc99 Merge... 14 tahun lalu
extra 3cb7a60cd2 Updated love.nsi, and date in license.txt. 14 tahun lalu
platform 2546f27b07 Merge default into minor. 14 tahun lalu
src 4cf2d0dc99 Merge... 14 tahun lalu
.hgignore 25aa6aa766 Added ignore stuff for msvc2010. 15 tahun lalu
.hgtags 39f25a90ef Added tag 0.7.1 for changeset 18d79c306466 14 tahun lalu
Makefile.am dcb3dfd83d Initial Mercurial commit. 16 tahun lalu
changes.txt 6de95c6363 Mentioned the fix for the stdout-redirect-related crash on Windows in the changelog. 14 tahun lalu
configure.in 573d8b10a2 The ppa build log just told me we no longer use GLU, so why link against it? 15 tahun lalu
license.txt 3cb7a60cd2 Updated love.nsi, and date in license.txt. 14 tahun lalu
readme.txt 7b37bdd4f8 Updated changelog. 15 tahun lalu

readme.txt


! WARNING !
-----------

This software is not complete. This is just a preview. Don't expect to find any
interface consistencies between releases at all. With each release, everything
you once knew and loved may be brutally murdered. By which I mean removed and/or
changed.


RUNNING GAMES
-------------

In Windows or other graphical enviroments, just open the .love file you want to
run with the love binary, such as love.exe. (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory
(or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".