ios.h 1.8 KB

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  1. /**
  2. * Copyright (c) 2006-2016 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #ifndef LOVE_IOS_H
  21. #define LOVE_IOS_H
  22. #include "config.h"
  23. #ifdef LOVE_IOS
  24. #include <string>
  25. namespace love
  26. {
  27. namespace ios
  28. {
  29. /**
  30. * Gets the filepath of the first detected love file. The main .app Bundle is
  31. * searched first, and then the app's Documents folder.
  32. **/
  33. std::string getLoveInResources(bool &fused);
  34. /**
  35. * Gets the directory path where files should be stored.
  36. **/
  37. std::string getAppdataDirectory();
  38. /**
  39. * Get the home directory (on iOS, this really means the app's sandbox dir.)
  40. **/
  41. std::string getHomeDirectory();
  42. /**
  43. * Opens the specified URL with the default program associated with the URL's
  44. * scheme.
  45. **/
  46. bool openURL(const std::string &url);
  47. /**
  48. * Returns the full path to the executable.
  49. **/
  50. std::string getExecutablePath();
  51. /**
  52. * Causes devices with vibration support to vibrate for about 0.5 seconds.
  53. **/
  54. void vibrate();
  55. } // ios
  56. } // love
  57. #endif // LOVE_IOS
  58. #endif // LOVE_IOS_H