Reference.cpp 1.9 KB

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  1. /**
  2. * Copyright (c) 2006-2014 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #include "Reference.h"
  21. namespace love
  22. {
  23. const char REFERENCE_TABLE_NAME[] = "love-references";
  24. Reference::Reference()
  25. : L(nullptr)
  26. , idx(LUA_REFNIL)
  27. {
  28. }
  29. Reference::Reference(lua_State *L)
  30. : L(L)
  31. , idx(LUA_REFNIL)
  32. {
  33. ref(L);
  34. }
  35. Reference::~Reference()
  36. {
  37. unref();
  38. }
  39. void Reference::ref(lua_State *L)
  40. {
  41. unref(); // Just to be safe.
  42. this->L = L;
  43. luax_insist(L, LUA_REGISTRYINDEX, REFERENCE_TABLE_NAME);
  44. lua_insert(L, -2); // Move reference table behind value.
  45. idx = luaL_ref(L, -2);
  46. lua_pop(L, 1);
  47. }
  48. void Reference::unref()
  49. {
  50. if (idx != LUA_REFNIL)
  51. {
  52. luax_insist(L, LUA_REGISTRYINDEX, REFERENCE_TABLE_NAME);
  53. luaL_unref(L, -1, idx);
  54. lua_pop(L, 1);
  55. idx = LUA_REFNIL;
  56. }
  57. }
  58. void Reference::push(lua_State *newL)
  59. {
  60. if (idx != LUA_REFNIL)
  61. {
  62. luax_insist(newL, LUA_REGISTRYINDEX, REFERENCE_TABLE_NAME);
  63. lua_rawgeti(newL, -1, idx);
  64. lua_remove(newL, -2);
  65. }
  66. else
  67. lua_pushnil(newL);
  68. }
  69. void Reference::push()
  70. {
  71. push(L);
  72. }
  73. lua_State *Reference::getL() const
  74. {
  75. return L;
  76. }
  77. void Reference::setL(lua_State *newL)
  78. {
  79. L = newL;
  80. }
  81. } // love