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- /**
- * Copyright (c) 2006-2014 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Image.h"
- // STD
- #include <cstring> // For memcpy
- #include <algorithm> // for min/max
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- float Image::maxMipmapSharpness = 0.0f;
- Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NONE;
- float Image::defaultMipmapSharpness = 0.0f;
- Image::Image(love::image::ImageData *data, Texture::Format format)
- : data(data)
- , cdata(nullptr)
- , paddedWidth(width)
- , paddedHeight(height)
- , texture(0)
- , mipmapSharpness(defaultMipmapSharpness)
- , mipmapsCreated(false)
- , compressed(false)
- , format(format)
- , usingDefaultTexture(false)
- {
- width = data->getWidth();
- height = data->getHeight();
- data->retain();
- preload();
- }
- Image::Image(love::image::CompressedData *cdata, Texture::Format format)
- : data(nullptr)
- , cdata(cdata)
- , paddedWidth(width)
- , paddedHeight(height)
- , texture(0)
- , mipmapSharpness(defaultMipmapSharpness)
- , mipmapsCreated(false)
- , compressed(true)
- , format(format)
- , usingDefaultTexture(false)
- {
- width = cdata->getWidth(0);
- height = cdata->getHeight(0);
- cdata->retain();
- preload();
- }
- Image::~Image()
- {
- if (data != nullptr)
- data->release();
- if (cdata != nullptr)
- cdata->release();
- unload();
- }
- love::image::ImageData *Image::getImageData() const
- {
- return data;
- }
- love::image::CompressedData *Image::getCompressedData() const
- {
- return cdata;
- }
- void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
- {
- Matrix t;
- t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
- drawv(t, vertices);
- }
- void Image::drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
- {
- Matrix t;
- t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
- drawv(t, quad->getVertices());
- }
- void Image::predraw()
- {
- bind();
- if (width != paddedWidth || height != paddedHeight)
- {
- // NPOT image padded to POT size, so the texcoords should be scaled.
- glMatrixMode(GL_TEXTURE);
- glPushMatrix();
- glScalef(float(width) / float(paddedWidth), float(height) / float(paddedHeight), 0.0f);
- glMatrixMode(GL_MODELVIEW);
- }
- }
- void Image::postdraw()
- {
- if (width != paddedWidth || height != paddedHeight)
- {
- glMatrixMode(GL_TEXTURE);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- }
- }
- GLuint Image::getGLTexture() const
- {
- return texture;
- }
- void Image::uploadCompressedMipmaps()
- {
- if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getFormat()))
- return;
- bind();
- int count = cdata->getMipmapCount();
- // We have to inform OpenGL if the image doesn't have all mipmap levels.
- if (GLEE_VERSION_1_2 || GLEE_SGIS_texture_lod)
- {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
- }
- else if (cdata->getWidth(count-1) > 1 || cdata->getHeight(count-1) > 1)
- {
- // Telling OpenGL to ignore certain levels isn't always supported.
- throw love::Exception("Cannot load mipmaps: "
- "compressed image does not have all required levels.");
- }
- for (int i = 1; i < count; i++)
- {
- glCompressedTexImage2DARB(GL_TEXTURE_2D,
- i,
- getCompressedFormat(cdata->getFormat()),
- cdata->getWidth(i),
- cdata->getHeight(i),
- 0,
- GLsizei(cdata->getSize(i)),
- cdata->getData(i));
- }
- }
- void Image::createMipmaps()
- {
- // Only valid for Images created with ImageData.
- if (!data || isCompressed())
- return;
- if (!hasMipmapSupport())
- throw love::Exception("Mipmap filtering is not supported on this system.");
- // Some old drivers claim support for NPOT textures, but fail when creating
- // mipmaps. We can't detect which systems will do this, so we fail gracefully
- // for all NPOT images.
- int w = int(width), h = int(height);
- if (w != next_p2(w) || h != next_p2(h))
- {
- throw love::Exception("Cannot create mipmaps: "
- "image does not have power of two dimensions.");
- }
- bind();
- // Prevent other threads from changing the ImageData while we upload it.
- love::thread::Lock lock(data->getMutex());
- if (hasNpot() && (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object))
- {
- if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
- {
- // AMD/ATI drivers have several bugs when generating mipmaps,
- // re-uploading the entire base image seems to be required.
- uploadTexture();
- // More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
- glEnable(GL_TEXTURE_2D);
- }
- glGenerateMipmap(GL_TEXTURE_2D);
- }
- else
- {
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- glTexSubImage2D(GL_TEXTURE_2D,
- 0,
- 0,
- 0,
- (GLsizei)width,
- (GLsizei)height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- }
- void Image::checkMipmapsCreated()
- {
- if (mipmapsCreated || filter.mipmap == FILTER_NONE || usingDefaultTexture)
- return;
- if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getFormat()))
- uploadCompressedMipmaps();
- else if (data)
- createMipmaps();
- else
- return;
- mipmapsCreated = true;
- }
- void Image::setFilter(const Texture::Filter &f)
- {
- filter = f;
- // We don't want filtering or (attempted) mipmaps on the default texture.
- if (usingDefaultTexture)
- {
- filter.mipmap = FILTER_NONE;
- filter.min = filter.mag = FILTER_NEAREST;
- }
- bind();
- gl.setTextureFilter(filter);
- checkMipmapsCreated();
- }
- void Image::setWrap(const Texture::Wrap &w)
- {
- wrap = w;
- bind();
- gl.setTextureWrap(w);
- }
- void Image::setMipmapSharpness(float sharpness)
- {
- if (hasMipmapSharpnessSupport())
- {
- // LOD bias has the range (-maxbias, maxbias)
- mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
- bind();
- // negative bias is sharper
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
- }
- else
- mipmapSharpness = 0.0f;
- }
- float Image::getMipmapSharpness() const
- {
- return mipmapSharpness;
- }
- void Image::bind() const
- {
- if (texture == 0)
- return;
- gl.bindTexture(texture);
- }
- void Image::preload()
- {
- memset(vertices, 255, sizeof(Vertex)*4);
- vertices[0].x = 0;
- vertices[0].y = 0;
- vertices[1].x = 0;
- vertices[1].y = (float) height;
- vertices[2].x = (float) width;
- vertices[2].y = (float) height;
- vertices[3].x = (float) width;
- vertices[3].y = 0;
- vertices[0].s = 0;
- vertices[0].t = 0;
- vertices[1].s = 0;
- vertices[1].t = 1;
- vertices[2].s = 1;
- vertices[2].t = 1;
- vertices[3].s = 1;
- vertices[3].t = 0;
- filter.mipmap = defaultMipmapFilter;
- }
- bool Image::load()
- {
- return loadVolatile();
- }
- void Image::unload()
- {
- return unloadVolatile();
- }
- bool Image::loadVolatile()
- {
- if (format == FORMAT_SRGB && !hasSRGBSupport())
- throw love::Exception("sRGB images are not supported on this system.");
- if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getFormat()))
- {
- const char *str;
- if (image::CompressedData::getConstant(cdata->getFormat(), str))
- {
- throw love::Exception("Cannot create image: "
- "%s compressed images are not supported on this system.", str);
- }
- else
- throw love::Exception("cannot create image: format is not supported on this system.");
- }
- if (hasMipmapSharpnessSupport() && maxMipmapSharpness == 0.0f)
- glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness);
- glGenTextures(1, &texture);
- gl.bindTexture(texture);
- filter.anisotropy = gl.setTextureFilter(filter);
- gl.setTextureWrap(wrap);
- setMipmapSharpness(mipmapSharpness);
- paddedWidth = width;
- paddedHeight = height;
- if (!hasNpot())
- {
- // NPOT textures will be padded to POT dimensions if necessary.
- paddedWidth = next_p2(width);
- paddedHeight = next_p2(height);
- }
- // Use a default texture if the size is too big for the system.
- if (paddedWidth > gl.getMaxTextureSize() || paddedHeight > gl.getMaxTextureSize())
- {
- uploadDefaultTexture();
- return true;
- }
- // Mutex lock will potentially cover texture loading and mipmap creation.
- love::thread::EmptyLock lock;
- if (data)
- lock.setLock(data->getMutex());
- while (glGetError() != GL_NO_ERROR); // Clear errors.
- if (hasNpot() || (width == paddedWidth && height == paddedHeight))
- uploadTexture();
- else
- uploadTexturePadded();
- GLenum glerr = glGetError();
- if (glerr != GL_NO_ERROR)
- throw love::Exception("Cannot create image (error code 0x%x)", glerr);
- usingDefaultTexture = false;
- mipmapsCreated = false;
- checkMipmapsCreated();
- return true;
- }
- void Image::uploadTexturePadded()
- {
- if (isCompressed() && cdata)
- {
- // Padded textures don't really work if they're compressed...
- throw love::Exception("Cannot create image: "
- "compressed NPOT images are not supported on this system.");
- }
- else if (data)
- {
- GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
- glTexImage2D(GL_TEXTURE_2D,
- 0,
- iformat,
- (GLsizei)paddedWidth,
- (GLsizei)paddedHeight,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- 0);
- glTexSubImage2D(GL_TEXTURE_2D,
- 0,
- 0, 0,
- (GLsizei)width,
- (GLsizei)height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- }
- void Image::uploadTexture()
- {
- if (isCompressed() && cdata)
- {
- GLenum format = getCompressedFormat(cdata->getFormat());
- glCompressedTexImage2DARB(GL_TEXTURE_2D,
- 0,
- format,
- cdata->getWidth(0),
- cdata->getHeight(0),
- 0,
- GLsizei(cdata->getSize(0)),
- cdata->getData(0));
- }
- else if (data)
- {
- GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
- glTexImage2D(GL_TEXTURE_2D,
- 0,
- iformat,
- (GLsizei)width,
- (GLsizei)height,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- }
- void Image::unloadVolatile()
- {
- // Delete the hardware texture.
- if (texture != 0)
- {
- gl.deleteTexture(texture);
- texture = 0;
- }
- }
- bool Image::refresh()
- {
- // No effect if the texture hasn't been created yet.
- if (texture == 0)
- return false;
- if (usingDefaultTexture)
- {
- uploadDefaultTexture();
- return true;
- }
- // We want this lock to potentially cover mipmap creation as well.
- love::thread::EmptyLock lock;
- bind();
- if (data && !isCompressed())
- lock.setLock(data->getMutex());
- while (glGetError() != GL_NO_ERROR); // Clear errors.
- if (hasNpot() || (width == paddedWidth && height == paddedHeight))
- uploadTexture();
- else
- uploadTexturePadded();
- if (glGetError() != GL_NO_ERROR)
- uploadDefaultTexture();
- else
- usingDefaultTexture = false;
- mipmapsCreated = false;
- checkMipmapsCreated();
- return true;
- }
- Texture::Format Image::getFormat() const
- {
- return format;
- }
- void Image::uploadDefaultTexture()
- {
- usingDefaultTexture = true;
- bind();
- setFilter(filter);
- // A nice friendly checkerboard to signify invalid textures...
- GLubyte px[] = {0xFF,0xFF,0xFF,0xFF, 0xC0,0xC0,0xC0,0xFF,
- 0xC0,0xC0,0xC0,0xFF, 0xFF,0xFF,0xFF,0xFF};
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, px);
- }
- void Image::drawv(const Matrix &t, const Vertex *v)
- {
- predraw();
- glPushMatrix();
- glMultMatrixf((const GLfloat *)t.getElements());
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].x);
- glTexCoordPointer(2, GL_FLOAT, sizeof(Vertex), (GLvoid *)&v[0].s);
- gl.prepareDraw();
- glDrawArrays(GL_QUADS, 0, 4);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_VERTEX_ARRAY);
- glPopMatrix();
- postdraw();
- }
- void Image::setDefaultMipmapSharpness(float sharpness)
- {
- defaultMipmapSharpness = sharpness;
- }
- float Image::getDefaultMipmapSharpness()
- {
- return defaultMipmapSharpness;
- }
- void Image::setDefaultMipmapFilter(Texture::FilterMode f)
- {
- defaultMipmapFilter = f;
- }
- Texture::FilterMode Image::getDefaultMipmapFilter()
- {
- return defaultMipmapFilter;
- }
- bool Image::isCompressed() const
- {
- return compressed;
- }
- GLenum Image::getCompressedFormat(image::CompressedData::Format cformat) const
- {
- bool srgb = format == FORMAT_SRGB;
- switch (cformat)
- {
- case image::CompressedData::FORMAT_DXT1:
- if (srgb)
- return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
- else
- return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
- case image::CompressedData::FORMAT_DXT3:
- if (srgb)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- case image::CompressedData::FORMAT_DXT5:
- if (srgb)
- return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
- else
- return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- case image::CompressedData::FORMAT_BC4:
- return GL_COMPRESSED_RED_RGTC1;
- case image::CompressedData::FORMAT_BC4s:
- return GL_COMPRESSED_SIGNED_RED_RGTC1;
- case image::CompressedData::FORMAT_BC5:
- return GL_COMPRESSED_RG_RGTC2;
- case image::CompressedData::FORMAT_BC5s:
- return GL_COMPRESSED_SIGNED_RG_RGTC2;
- default:
- if (srgb)
- return GL_SRGB8_ALPHA8;
- else
- return GL_RGBA8;
- }
- }
- bool Image::hasNpot()
- {
- return GLEE_VERSION_2_0 || GLEE_ARB_texture_non_power_of_two;
- }
- bool Image::hasAnisotropicFilteringSupport()
- {
- return GLEE_EXT_texture_filter_anisotropic;
- }
- bool Image::hasMipmapSupport()
- {
- return GLEE_VERSION_1_4 || GLEE_SGIS_generate_mipmap;
- }
- bool Image::hasMipmapSharpnessSupport()
- {
- return GLEE_VERSION_1_4;
- }
- bool Image::hasCompressedTextureSupport()
- {
- return GLEE_VERSION_1_3 || GLEE_ARB_texture_compression;
- }
- bool Image::hasCompressedTextureSupport(image::CompressedData::Format format)
- {
- if (!hasCompressedTextureSupport())
- return false;
- switch (format)
- {
- case image::CompressedData::FORMAT_DXT1:
- case image::CompressedData::FORMAT_DXT3:
- case image::CompressedData::FORMAT_DXT5:
- return GLEE_EXT_texture_compression_s3tc;
- case image::CompressedData::FORMAT_BC4:
- case image::CompressedData::FORMAT_BC4s:
- case image::CompressedData::FORMAT_BC5:
- case image::CompressedData::FORMAT_BC5s:
- return (GLEE_VERSION_3_0 || GLEE_ARB_texture_compression_rgtc || GLEE_EXT_texture_compression_rgtc);
- default:
- break;
- }
- return false;
- }
- bool Image::hasSRGBSupport()
- {
- return GLEE_VERSION_2_1 || GLEE_EXT_texture_sRGB;
- }
- } // opengl
- } // graphics
- } // love
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