Quad.h 1.6 KB

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  1. /**
  2. * Copyright (c) 2006-2016 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #ifndef LOVE_GRAPHICS_QUAD_H
  21. #define LOVE_GRAPHICS_QUAD_H
  22. // LOVE
  23. #include "common/Object.h"
  24. #include "common/math.h"
  25. namespace love
  26. {
  27. namespace graphics
  28. {
  29. class Quad : public Object
  30. {
  31. public:
  32. struct Viewport
  33. {
  34. double x, y;
  35. double w, h;
  36. };
  37. Quad(const Viewport &v, double sw, double sh);
  38. virtual ~Quad();
  39. void refresh(const Viewport &v, double sw, double sh);
  40. void setViewport(const Viewport &v);
  41. Viewport getViewport() const;
  42. double getTextureWidth() const;
  43. double getTextureHeight() const;
  44. const Vertex *getVertices() const;
  45. private:
  46. Vertex vertices[4];
  47. Viewport viewport;
  48. double sw;
  49. double sh;
  50. }; // Quad
  51. } // graphics
  52. } // love
  53. #endif // LOVE_GRAPHICS_QUAD_H