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- /**
- * Copyright (c) 2006-2010 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "wrap_Source.h"
- namespace love
- {
- namespace audio
- {
- Source * luax_checksource(lua_State * L, int idx)
- {
- return luax_checktype<Source>(L, idx, "Source", AUDIO_SOURCE_T);
- }
- int w_Source_play(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- t->play();
- return 0;
- }
- int w_Source_stop(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- t->stop();
- return 0;
- }
- int w_Source_pause(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- t->pause();
- return 0;
- }
- int w_Source_resume(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- t->resume();
- return 0;
- }
- int w_Source_rewind(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- t->rewind();
- return 0;
- }
- int w_Source_setPitch(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float p = (float)luaL_checknumber(L, 2);
- t->setPitch(p);
- return 0;
- }
- int w_Source_getPitch(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- lua_pushnumber(L, t->getPitch());
- return 1;
- }
- int w_Source_setVolume(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float p = (float)luaL_checknumber(L, 2);
- t->setVolume(p);
- return 0;
- }
- int w_Source_getVolume(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- lua_pushnumber(L, t->getVolume());
- return 1;
- }
- int w_Source_setPosition(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float v[3];
- v[0] = (float)luaL_checknumber(L, 2);
- v[1] = (float)luaL_checknumber(L, 3);
- v[2] = (float)luaL_checknumber(L, 4);
- t->setPosition(v);
- return 0;
- }
- int w_Source_getPosition(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float v[3];
- t->getPosition(v);
- lua_pushnumber(L, v[0]);
- lua_pushnumber(L, v[1]);
- lua_pushnumber(L, v[2]);
- return 3;
- }
- int w_Source_setVelocity(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float v[3];
- v[0] = (float)luaL_checknumber(L, 2);
- v[1] = (float)luaL_checknumber(L, 3);
- v[2] = (float)luaL_checknumber(L, 4);
- t->setVelocity(v);
- return 0;
- }
- int w_Source_getVelocity(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float v[3];
- t->getVelocity(v);
- lua_pushnumber(L, v[0]);
- lua_pushnumber(L, v[1]);
- lua_pushnumber(L, v[2]);
- return 3;
- }
- int w_Source_setDirection(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float v[3];
- v[0] = (float)luaL_checknumber(L, 2);
- v[1] = (float)luaL_checknumber(L, 3);
- v[2] = (float)luaL_checknumber(L, 4);
- t->setDirection(v);
- return 0;
- }
- int w_Source_getDirection(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- float v[3];
- t->getDirection(v);
- lua_pushnumber(L, v[0]);
- lua_pushnumber(L, v[1]);
- lua_pushnumber(L, v[2]);
- return 3;
- }
- int w_Source_setLooping(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- t->setLooping(luax_toboolean(L, 2));
- return 0;
- }
- int w_Source_isLooping(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- luax_pushboolean(L, t->isLooping());
- return 1;
- }
- int w_Source_isStopped(lua_State * L)
- {
- Source * t = luax_checksource(L, 1);
- luax_pushboolean(L, t->isStopped());
- return 1;
- }
- int w_Source_isStatic(lua_State * L)
- {
- Source * t= luax_checksource(L, 1);
- luax_pushboolean(L, t->isStatic());
- return 1;
- }
- static const luaL_Reg functions[] = {
- { "play", w_Source_play },
- { "stop", w_Source_stop },
- { "pause", w_Source_pause },
- { "resume", w_Source_resume },
- { "rewind", w_Source_rewind },
- { "setPitch", w_Source_setPitch },
- { "getPitch", w_Source_getPitch },
- { "setVolume", w_Source_setVolume },
- { "getVolume", w_Source_getVolume },
- { "setPosition", w_Source_setPosition },
- { "getPosition", w_Source_getPosition },
- { "setVelocity", w_Source_setVelocity },
- { "getVelocity", w_Source_getVelocity },
- { "setDirection", w_Source_setDirection },
- { "getDirection", w_Source_getDirection },
-
- { "setLooping", w_Source_setLooping },
- { "isLooping", w_Source_isLooping },
- { "isStopped", w_Source_isStopped },
- { "isStatic", w_Source_isStatic },
- { 0, 0 }
- };
- int luaopen_source(lua_State * L)
- {
- return luax_register_type(L, "Source", functions);
- }
- } // audio
- } // love
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