Cursor.h 1.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566
  1. /**
  2. * Copyright (c) 2006-2024 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #ifndef LOVE_MOUSE_SDL_CURSOR_H
  21. #define LOVE_MOUSE_SDL_CURSOR_H
  22. // LOVE
  23. #include "mouse/Cursor.h"
  24. #include "common/EnumMap.h"
  25. // SDL
  26. #include <SDL3/SDL_mouse.h>
  27. #include <vector>
  28. namespace love
  29. {
  30. namespace mouse
  31. {
  32. namespace sdl
  33. {
  34. class Cursor : public love::mouse::Cursor
  35. {
  36. public:
  37. Cursor(const std::vector<image::ImageData *> &imageData, int hotx, int hoty);
  38. Cursor(SystemCursor cursortype);
  39. ~Cursor();
  40. void *getHandle() const;
  41. CursorType getType() const;
  42. SystemCursor getSystemType() const;
  43. private:
  44. SDL_Cursor *cursor;
  45. CursorType type;
  46. SystemCursor systemType;
  47. static EnumMap<SystemCursor, SDL_SystemCursor, CURSOR_MAX_ENUM>::Entry systemCursorEntries[];
  48. static EnumMap<SystemCursor, SDL_SystemCursor, CURSOR_MAX_ENUM> systemCursors;
  49. };
  50. } // sdl
  51. } // mouse
  52. } // love
  53. #endif // LOVE_MOUSE_SDL_CURSOR_H