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- /**
- * Copyright (c) 2006-2013 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Image.h"
- // STD
- #include <cstring> // For memcpy
- #include <algorithm> // for min/max
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- float Image::maxMipmapSharpness = 0.0f;
- Image::FilterMode Image::defaultMipmapFilter = Image::FILTER_NONE;
- float Image::defaultMipmapSharpness = 0.0f;
- Image::Image(love::image::ImageData *data)
- : cdata(0)
- , width((float)(data->getWidth()))
- , height((float)(data->getHeight()))
- , texture(0)
- , mipmapSharpness(defaultMipmapSharpness)
- , mipmapsCreated(false)
- , compressed(false)
- {
- data->retain();
- this->data = data;
- preload();
- }
- Image::Image(love::image::CompressedData *cdata)
- : data(0)
- , width((float)(cdata->getWidth(0)))
- , height((float)(cdata->getHeight(0)))
- , texture(0)
- , mipmapSharpness(defaultMipmapSharpness)
- , mipmapsCreated(false)
- , compressed(true)
- {
- cdata->retain();
- this->cdata = cdata;
- preload();
- }
- Image::~Image()
- {
- if (data != 0)
- data->release();
- if (cdata != 0)
- cdata->release();
- unload();
- }
- float Image::getWidth() const
- {
- return width;
- }
- float Image::getHeight() const
- {
- return height;
- }
- const vertex *Image::getVertices() const
- {
- return vertices;
- }
- love::image::ImageData *Image::getData() const
- {
- return data;
- }
- void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) const
- {
- static Matrix t;
- t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
- drawv(t, vertices);
- }
- void Image::drawg(love::graphics::Geometry *geom, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky) const
- {
- static Matrix t;
- t.setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
- // use colors stored in geometry (horrible, horrible hack)
- const vertex *v = geom->getVertexArray();
- glEnableClientState(GL_COLOR_ARRAY);
- glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(vertex), (GLvoid *)&v->r);
- drawv(t, v, geom->getVertexArraySize(), GL_TRIANGLES);
- glDisableClientState(GL_COLOR_ARRAY);
- }
- void Image::uploadCompressedMipmaps()
- {
- if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getType()))
- return;
- bind();
- int numMipmaps = cdata->getNumMipmaps();
- // We have to inform OpenGL if the image doesn't have all mipmap levels.
- if (GLEE_VERSION_1_2 || GLEE_SGIS_texture_lod)
- {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, numMipmaps - 1);
- }
- else if (cdata->getWidth(numMipmaps-1) > 1 || cdata->getHeight(numMipmaps-1) > 1)
- {
- // Telling OpenGL to ignore certain levels isn't always supported.
- throw love::Exception("Cannot load mipmaps: "
- "compressed image does not have all required levels.");
- }
- for (int i = 1; i < numMipmaps; i++)
- {
- glCompressedTexImage2DARB(GL_TEXTURE_2D,
- i,
- getCompressedFormat(cdata->getType()),
- cdata->getWidth(i),
- cdata->getHeight(i),
- 0,
- GLsizei(cdata->getSize(i)),
- cdata->getData(i));
- }
- }
- void Image::createMipmaps()
- {
- if (!data)
- return;
- if (!hasMipmapSupport())
- throw love::Exception("Mipmap filtering is not supported on this system.");
- // Some old drivers claim support for NPOT textures, but fail when creating
- // mipmaps. We can't detect which systems will do this, so we fail gracefully
- // for all NPOT images.
- int w = int(width), h = int(height);
- if (w != next_p2(w) || h != next_p2(h))
- {
- throw love::Exception("Cannot create mipmaps: "
- "image does not have power of two dimensions.");
- }
- bind();
- if (hasNpot() && (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object))
- {
- // AMD/ATI drivers have several bugs when generating mipmaps,
- // re-uploading the entire base image seems to be required.
- glTexImage2D(GL_TEXTURE_2D,
- 0,
- GL_RGBA8,
- (GLsizei)width,
- (GLsizei)height,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- // More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
- glEnable(GL_TEXTURE_2D);
- glGenerateMipmap(GL_TEXTURE_2D);
- }
- else
- {
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- glTexSubImage2D(GL_TEXTURE_2D,
- 0,
- 0,
- 0,
- (GLsizei)width,
- (GLsizei)height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- }
- void Image::checkMipmapsCreated()
- {
- if (mipmapsCreated || filter.mipmap == FILTER_NONE)
- return;
- if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getType()))
- uploadCompressedMipmaps();
- else if (data)
- createMipmaps();
- else
- return;
- mipmapsCreated = true;
- }
- void Image::setFilter(const Image::Filter &f)
- {
- filter = f;
- bind();
- filter.anisotropy = gl.setTextureFilter(f);
- checkMipmapsCreated();
- }
- const Image::Filter &Image::getFilter() const
- {
- return filter;
- }
- void Image::setWrap(const Image::Wrap &w)
- {
- wrap = w;
- bind();
- gl.setTextureWrap(w);
- }
- const Image::Wrap &Image::getWrap() const
- {
- return wrap;
- }
- void Image::setMipmapSharpness(float sharpness)
- {
- if (hasMipmapSharpnessSupport())
- {
- // LOD bias has the range (-maxbias, maxbias)
- mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
- bind();
- // negative bias is sharper
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
- }
- else
- mipmapSharpness = 0.0f;
- }
- float Image::getMipmapSharpness() const
- {
- return mipmapSharpness;
- }
- void Image::bind() const
- {
- if (texture == 0)
- return;
- gl.bindTexture(texture);
- }
- void Image::preload()
- {
- memset(vertices, 255, sizeof(vertex)*4);
- vertices[0].x = 0;
- vertices[0].y = 0;
- vertices[1].x = 0;
- vertices[1].y = height;
- vertices[2].x = width;
- vertices[2].y = height;
- vertices[3].x = width;
- vertices[3].y = 0;
- vertices[0].s = 0;
- vertices[0].t = 0;
- vertices[1].s = 0;
- vertices[1].t = 1;
- vertices[2].s = 1;
- vertices[2].t = 1;
- vertices[3].s = 1;
- vertices[3].t = 0;
- filter = getDefaultFilter();
- filter.mipmap = defaultMipmapFilter;
- }
- bool Image::load()
- {
- return loadVolatile();
- }
- void Image::unload()
- {
- return unloadVolatile();
- }
- bool Image::loadVolatile()
- {
- if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getType()))
- {
- const char *str;
- if (image::CompressedData::getConstant(cdata->getType(), str))
- {
- throw love::Exception("Cannot create image: "
- "%s compressed images are not supported on this system.", str);
- }
- else
- throw love::Exception("cannot create image: format is not supported on this system.");
- }
- if (hasMipmapSharpnessSupport() && maxMipmapSharpness == 0.0f)
- glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &maxMipmapSharpness);
- if (hasNpot())
- return loadVolatileNPOT();
- else
- return loadVolatilePOT();
- }
- bool Image::loadVolatilePOT()
- {
- glGenTextures(1,(GLuint *)&texture);
- gl.bindTexture(texture);
- filter.anisotropy = gl.setTextureFilter(filter);
- gl.setTextureWrap(wrap);
- float p2width = next_p2(width);
- float p2height = next_p2(height);
- float s = width/p2width;
- float t = height/p2height;
- vertices[1].t = t;
- vertices[2].t = t;
- vertices[2].s = s;
- vertices[3].s = s;
- while (glGetError() != GL_NO_ERROR); // clear errors
- if (isCompressed() && cdata)
- {
- if (s < 1.0f || t < 1.0f)
- {
- throw love::Exception("Cannot create image: "
- "compressed NPOT images are not supported on this system.");
- }
- glCompressedTexImage2DARB(GL_TEXTURE_2D,
- 0,
- getCompressedFormat(cdata->getType()),
- cdata->getWidth(0),
- cdata->getHeight(0),
- 0,
- GLsizei(cdata->getSize(0)),
- cdata->getData(0));
- }
- else if (data)
- {
- glTexImage2D(GL_TEXTURE_2D,
- 0,
- GL_RGBA8,
- (GLsizei)p2width,
- (GLsizei)p2height,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- 0);
- glTexSubImage2D(GL_TEXTURE_2D,
- 0,
- 0, 0,
- (GLsizei)width,
- (GLsizei)height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- if (glGetError() != GL_NO_ERROR)
- throw love::Exception("Cannot create image: size may be too large for this system.");
- mipmapsCreated = false;
- checkMipmapsCreated();
- setMipmapSharpness(mipmapSharpness);
- return true;
- }
- bool Image::loadVolatileNPOT()
- {
- glGenTextures(1,(GLuint *)&texture);
- gl.bindTexture(texture);
- filter.anisotropy = gl.setTextureFilter(filter);
- gl.setTextureWrap(wrap);
- while (glGetError() != GL_NO_ERROR); // clear errors
- if (isCompressed() && cdata)
- {
- GLenum format = getCompressedFormat(cdata->getType());
- glCompressedTexImage2DARB(GL_TEXTURE_2D,
- 0,
- format,
- cdata->getWidth(0),
- cdata->getHeight(0),
- 0,
- GLsizei(cdata->getSize(0)),
- cdata->getData(0));
- }
- else if (data)
- {
- glTexImage2D(GL_TEXTURE_2D,
- 0,
- GL_RGBA8,
- (GLsizei)width,
- (GLsizei)height,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- if (glGetError() != GL_NO_ERROR)
- throw love::Exception("Cannot create image: size may be too large for this system.");
- mipmapsCreated = false;
- checkMipmapsCreated();
- setMipmapSharpness(mipmapSharpness);
- return true;
- }
- void Image::unloadVolatile()
- {
- // Delete the hardware texture.
- if (texture != 0)
- {
- gl.deleteTexture(texture);
- texture = 0;
- }
- }
- bool Image::refresh()
- {
- // No effect if the texture hasn't been created yet.
- if (texture == 0)
- return false;
- bind();
- if (isCompressed() && cdata)
- {
- GLenum format = getCompressedFormat(cdata->getType());
- glCompressedTexSubImage2DARB(GL_TEXTURE_2D,
- 0,
- 0, 0,
- cdata->getWidth(0),
- cdata->getHeight(0),
- format,
- GLsizei(cdata->getSize(0)),
- cdata->getData(0));
- }
- else if (data)
- {
- glTexSubImage2D(GL_TEXTURE_2D,
- 0,
- 0, 0,
- (GLsizei)width,
- (GLsizei)height,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- data->getData());
- }
- mipmapsCreated = false;
- checkMipmapsCreated();
- return true;
- }
- void Image::drawv(const Matrix &t, const vertex *v, GLsizei count, GLenum mode) const
- {
- bind();
- glPushMatrix();
- glMultMatrixf((const GLfloat *)t.getElements());
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- // XXX: drawg() enables/disables GL_COLOR_ARRAY in order to use the color
- // defined in the geometry to draw itself.
- // if the drawing method below is changed to use something other than
- // glDrawArrays(), drawg() needs to be updated accordingly!
- glVertexPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&v[0].x);
- glTexCoordPointer(2, GL_FLOAT, sizeof(vertex), (GLvoid *)&v[0].s);
- glDrawArrays(mode, 0, count);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_VERTEX_ARRAY);
- glPopMatrix();
- }
- void Image::setDefaultMipmapSharpness(float sharpness)
- {
- defaultMipmapSharpness = sharpness;
- }
- float Image::getDefaultMipmapSharpness()
- {
- return defaultMipmapSharpness;
- }
- void Image::setDefaultMipmapFilter(Image::FilterMode f)
- {
- defaultMipmapFilter = f;
- }
- Image::FilterMode Image::getDefaultMipmapFilter()
- {
- return defaultMipmapFilter;
- }
- bool Image::isCompressed() const
- {
- return compressed;
- }
- GLenum Image::getCompressedFormat(image::CompressedData::TextureType type) const
- {
- switch (type)
- {
- case image::CompressedData::TYPE_DXT1:
- return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
- case image::CompressedData::TYPE_DXT3:
- return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- case image::CompressedData::TYPE_DXT5:
- return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- case image::CompressedData::TYPE_BC5:
- return GL_COMPRESSED_RG_RGTC2;
- case image::CompressedData::TYPE_BC5s:
- return GL_COMPRESSED_SIGNED_RG_RGTC2;
- case image::CompressedData::TYPE_BC7:
- return GL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
- case image::CompressedData::TYPE_BC7srgb:
- return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB;
- default:
- return GL_RGBA8;
- }
- }
- bool Image::hasNpot()
- {
- return GLEE_VERSION_2_0 || GLEE_ARB_texture_non_power_of_two;
- }
- bool Image::hasAnisotropicFilteringSupport()
- {
- return GLEE_EXT_texture_filter_anisotropic;
- }
- bool Image::hasMipmapSupport()
- {
- return GLEE_VERSION_1_4 || GLEE_SGIS_generate_mipmap;
- }
- bool Image::hasMipmapSharpnessSupport()
- {
- return GLEE_VERSION_1_4 || GLEE_EXT_texture_lod_bias;
- }
- bool Image::hasCompressedTextureSupport()
- {
- return GLEE_VERSION_1_3 || GLEE_ARB_texture_compression;
- }
- bool Image::hasCompressedTextureSupport(image::CompressedData::TextureType type)
- {
- if (!hasCompressedTextureSupport())
- return false;
- switch (type)
- {
- case image::CompressedData::TYPE_DXT1:
- case image::CompressedData::TYPE_DXT3:
- case image::CompressedData::TYPE_DXT5:
- return GLEE_EXT_texture_compression_s3tc;
- case image::CompressedData::TYPE_BC5:
- case image::CompressedData::TYPE_BC5s:
- return (GLEE_VERSION_3_0 || GLEE_ARB_texture_compression_rgtc || GLEE_EXT_texture_compression_rgtc);
- case image::CompressedData::TYPE_BC7:
- case image::CompressedData::TYPE_BC7srgb:
- return (GLEE_VERSION_4_2 || GLEE_ARB_texture_compression_bptc);
- default:
- return false;
- }
- }
- } // opengl
- } // graphics
- } // love
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