wrap_EdgeShape.cpp 1.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. /**
  2. * Copyright (c) 2006-2011 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #include "wrap_EdgeShape.h"
  21. namespace love
  22. {
  23. namespace physics
  24. {
  25. namespace box2d
  26. {
  27. EdgeShape * luax_checkedgeshape(lua_State * L, int idx)
  28. {
  29. return luax_checktype<EdgeShape>(L, idx, "EdgeShape", PHYSICS_EDGE_SHAPE_T);
  30. }
  31. static const luaL_Reg functions[] = {
  32. // From Shape.
  33. { "getType", w_Shape_getType },
  34. { "destroy", w_Shape_destroy },
  35. { 0, 0 }
  36. };
  37. int luaopen_edgeshape(lua_State * L)
  38. {
  39. return luax_register_type(L, "EdgeShape", functions);
  40. }
  41. } // box2d
  42. } // physics
  43. } // love