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- /**
- * Copyright (c) 2006-2015 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "Filesystem.h"
- #include "common/utf8.h"
- // Assume POSIX or Visual Studio.
- #include <sys/types.h>
- #include <sys/stat.h>
- #if defined(LOVE_MACOSX)
- #include "common/OSX.h"
- #elif defined(LOVE_IOS)
- #include "common/iOS.h"
- #elif defined(LOVE_WINDOWS)
- #include <windows.h>
- #include "common/utf8.h"
- #elif defined(LOVE_LINUX)
- #include <unistd.h>
- #endif
- namespace love
- {
- namespace filesystem
- {
- Filesystem::Filesystem()
- {
- }
- Filesystem::~Filesystem()
- {
- }
- bool Filesystem::isRealDirectory(const std::string &path) const
- {
- #ifdef LOVE_WINDOWS
- // make sure non-ASCII paths work.
- std::wstring wpath = to_widestr(path);
- struct _stat buf;
- if (_wstat(wpath.c_str(), &buf) != 0)
- return false;
- return (buf.st_mode & _S_IFDIR) == _S_IFDIR;
- #else
- // Assume POSIX support...
- struct stat buf;
- if (stat(path.c_str(), &buf) != 0)
- return false;
- return S_ISDIR(buf.st_mode) != 0;
- #endif
- }
- std::string Filesystem::getExecutablePath() const
- {
- #if defined(LOVE_MACOSX)
- return love::osx::getExecutablePath();
- #elif defined(LOVE_IOS)
- return love::ios::getExecutablePath();
- #elif defined(LOVE_WINDOWS)
- wchar_t buffer[MAX_PATH + 1] = {0};
- if (GetModuleFileNameW(nullptr, buffer, MAX_PATH) == 0)
- return "";
- return to_utf8(buffer);
- #elif defined(LOVE_LINUX)
- char buffer[2048] = {0};
- ssize_t len = readlink("/proc/self/exe", buffer, 2048);
- if (len <= 0)
- return "";
- return std::string(buffer, len);
- #else
- #error Missing implementation for Filesystem::getExecutablePath!
- #endif
- }
- } // filesystem
- } // love
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