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- /**
- * Copyright (c) 2006-2015 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #ifndef LOVE_OBJECT_H
- #define LOVE_OBJECT_H
- /**
- * NOTE: the fact that an SDL header is included in such a widely used header
- * file is only temporary - in the LOVE 0.10+ codebase we use atomics from
- * C++11's standard library.
- **/
- #include <SDL_atomic.h>
- namespace love
- {
- /**
- * Superclass for all object that should be able to cross the Lua/C border
- * (this pertains to most objects).
- *
- * This class is an alternative to using smart pointers; it contains retain/release
- * methods, and will delete itself with the reference count hits zero. The wrapper
- * code assumes that all userdata inherits from this class.
- **/
- class Object
- {
- public:
- /**
- * Constructor. Sets reference count to one.
- **/
- Object();
- /**
- * Destructor.
- **/
- virtual ~Object() = 0;
- /**
- * Gets the reference count of this Object.
- * @returns The reference count.
- **/
- int getReferenceCount();
- /**
- * Retains the Object, i.e. increases the
- * reference count by one.
- **/
- virtual void retain();
- /**
- * Releases one reference to the Object, i.e. decrements the
- * reference count by one, and potentially deletes the Object
- * if there are no more references.
- **/
- virtual void release();
- /**
- * Meant to be used as a temporary object. Facilitates safer and cleaner
- * code to release objects by doing so when the AutoRelease object is
- * destroyed (e.g. goes out of scope.)
- **/
- class AutoRelease
- {
- public:
- AutoRelease(Object *obj)
- : object(obj)
- {
- }
- ~AutoRelease()
- {
- if (object)
- object->release();
- }
- private:
- AutoRelease() {}
- Object *object;
- }; // AutoRelease
- /**
- * Partial re-implementation + specialization of std::shared_ptr. We can't
- * use C++11's stdlib yet...
- **/
- template <typename T>
- class StrongRef
- {
- public:
- StrongRef()
- : object(nullptr)
- {
- }
- StrongRef(T *obj)
- : object(obj)
- {
- if (object) object->retain();
- }
- StrongRef(const StrongRef &other)
- : object(other.get())
- {
- if (object) object->retain();
- }
- ~StrongRef()
- {
- if (object) object->release();
- }
- StrongRef &operator = (const StrongRef &other)
- {
- set(other.get());
- return *this;
- }
- T *operator->() const
- {
- return object;
- }
- void set(T *obj)
- {
- if (obj) obj->retain();
- if (object) object->release();
- object = obj;
- }
- T *get() const
- {
- return object;
- }
- private:
- T *object;
- }; // StrongRef
- private:
- // The reference count.
- SDL_atomic_t count;
- }; // Object
- } // love
- #endif // LOVE_OBJECT_H
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