wrap_Buffer.cpp 13 KB

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  1. /**
  2. * Copyright (c) 2006-2021 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #include "wrap_Buffer.h"
  21. #include "Buffer.h"
  22. #include "common/Data.h"
  23. namespace love
  24. {
  25. namespace graphics
  26. {
  27. static const double defaultComponents[] = {0.0, 0.0, 0.0, 1.0};
  28. template <typename T>
  29. static inline size_t writeData(lua_State *L, int startidx, int components, char *data)
  30. {
  31. auto componentdata = (T *) data;
  32. for (int i = 0; i < components; i++)
  33. componentdata[i] = (T) (luaL_optnumber(L, startidx + i, defaultComponents[i]));
  34. return sizeof(T) * components;
  35. }
  36. template <typename T>
  37. static inline size_t writeSNormData(lua_State *L, int startidx, int components, char *data)
  38. {
  39. auto componentdata = (T *) data;
  40. const auto maxval = std::numeric_limits<T>::max();
  41. for (int i = 0; i < components; i++)
  42. componentdata[i] = (T) (luax_optnumberclamped(L, startidx + i, -1.0, 1.0, defaultComponents[i]) * maxval);
  43. return sizeof(T) * components;
  44. }
  45. template <typename T>
  46. static inline size_t writeUNormData(lua_State *L, int startidx, int components, char *data)
  47. {
  48. auto componentdata = (T *) data;
  49. const auto maxval = std::numeric_limits<T>::max();
  50. for (int i = 0; i < components; i++)
  51. componentdata[i] = (T) (luax_optnumberclamped01(L, startidx + i, 1.0) * maxval);
  52. return sizeof(T) * components;
  53. }
  54. void luax_writebufferdata(lua_State *L, int startidx, DataFormat format, char *data)
  55. {
  56. switch (format)
  57. {
  58. case DATAFORMAT_FLOAT: writeData<float>(L, startidx, 1, data); break;
  59. case DATAFORMAT_FLOAT_VEC2: writeData<float>(L, startidx, 2, data); break;
  60. case DATAFORMAT_FLOAT_VEC3: writeData<float>(L, startidx, 3, data); break;
  61. case DATAFORMAT_FLOAT_VEC4: writeData<float>(L, startidx, 4, data); break;
  62. case DATAFORMAT_INT32: writeData<int32>(L, startidx, 1, data); break;
  63. case DATAFORMAT_INT32_VEC2: writeData<int32>(L, startidx, 2, data); break;
  64. case DATAFORMAT_INT32_VEC3: writeData<int32>(L, startidx, 3, data); break;
  65. case DATAFORMAT_INT32_VEC4: writeData<int32>(L, startidx, 4, data); break;
  66. case DATAFORMAT_UINT32: writeData<uint32>(L, startidx, 1, data); break;
  67. case DATAFORMAT_UINT32_VEC2: writeData<uint32>(L, startidx, 2, data); break;
  68. case DATAFORMAT_UINT32_VEC3: writeData<uint32>(L, startidx, 3, data); break;
  69. case DATAFORMAT_UINT32_VEC4: writeData<uint32>(L, startidx, 4, data); break;
  70. case DATAFORMAT_SNORM8_VEC4: writeSNormData<int8>(L, startidx, 4, data); break;
  71. case DATAFORMAT_UNORM8_VEC4: writeUNormData<uint8>(L, startidx, 4, data); break;
  72. case DATAFORMAT_INT8_VEC4: writeData<int8>(L, startidx, 4, data); break;
  73. case DATAFORMAT_UINT8_VEC4: writeData<uint8>(L, startidx, 4, data); break;
  74. case DATAFORMAT_SNORM16_VEC2: writeSNormData<int16>(L, startidx, 2, data); break;
  75. case DATAFORMAT_SNORM16_VEC4: writeSNormData<int16>(L, startidx, 4, data); break;
  76. case DATAFORMAT_UNORM16_VEC2: writeUNormData<uint16>(L, startidx, 2, data); break;
  77. case DATAFORMAT_UNORM16_VEC4: writeUNormData<uint16>(L, startidx, 4, data); break;
  78. case DATAFORMAT_INT16_VEC2: writeData<int16>(L, startidx, 2, data); break;
  79. case DATAFORMAT_INT16_VEC4: writeData<int16>(L, startidx, 4, data); break;
  80. case DATAFORMAT_UINT16: writeData<uint16>(L, startidx, 1, data); break;
  81. case DATAFORMAT_UINT16_VEC2: writeData<uint16>(L, startidx, 2, data); break;
  82. case DATAFORMAT_UINT16_VEC4: writeData<uint16>(L, startidx, 4, data); break;
  83. default: break;
  84. }
  85. }
  86. template <typename T>
  87. static inline size_t readData(lua_State *L, int components, const char *data)
  88. {
  89. const auto componentdata = (const T *) data;
  90. for (int i = 0; i < components; i++)
  91. lua_pushnumber(L, (lua_Number) componentdata[i]);
  92. return sizeof(T) * components;
  93. }
  94. template <typename T>
  95. static inline size_t readSNormData(lua_State *L, int components, const char *data)
  96. {
  97. const auto componentdata = (const T *) data;
  98. const auto maxval = std::numeric_limits<T>::max();
  99. for (int i = 0; i < components; i++)
  100. lua_pushnumber(L, std::max(-1.0, (lua_Number) componentdata[i] / (lua_Number)maxval));
  101. return sizeof(T) * components;
  102. }
  103. template <typename T>
  104. static inline size_t readUNormData(lua_State *L, int components, const char *data)
  105. {
  106. const auto componentdata = (const T *) data;
  107. const auto maxval = std::numeric_limits<T>::max();
  108. for (int i = 0; i < components; i++)
  109. lua_pushnumber(L, (lua_Number) componentdata[i] / (lua_Number)maxval);
  110. return sizeof(T) * components;
  111. }
  112. void luax_readbufferdata(lua_State *L, DataFormat format, const char *data)
  113. {
  114. switch (format)
  115. {
  116. case DATAFORMAT_FLOAT: readData<float>(L, 1, data); break;
  117. case DATAFORMAT_FLOAT_VEC2: readData<float>(L, 2, data); break;
  118. case DATAFORMAT_FLOAT_VEC3: readData<float>(L, 3, data); break;
  119. case DATAFORMAT_FLOAT_VEC4: readData<float>(L, 4, data); break;
  120. case DATAFORMAT_INT32: readData<int32>(L, 1, data); break;
  121. case DATAFORMAT_INT32_VEC2: readData<int32>(L, 2, data); break;
  122. case DATAFORMAT_INT32_VEC3: readData<int32>(L, 3, data); break;
  123. case DATAFORMAT_INT32_VEC4: readData<int32>(L, 4, data); break;
  124. case DATAFORMAT_UINT32: readData<uint32>(L, 1, data); break;
  125. case DATAFORMAT_UINT32_VEC2: readData<uint32>(L, 2, data); break;
  126. case DATAFORMAT_UINT32_VEC3: readData<uint32>(L, 3, data); break;
  127. case DATAFORMAT_UINT32_VEC4: readData<uint32>(L, 4, data); break;
  128. case DATAFORMAT_SNORM8_VEC4: readSNormData<int8>(L, 4, data); break;
  129. case DATAFORMAT_UNORM8_VEC4: readUNormData<uint8>(L, 4, data); break;
  130. case DATAFORMAT_INT8_VEC4: readData<int8>(L, 4, data); break;
  131. case DATAFORMAT_UINT8_VEC4: readData<uint8>(L, 4, data); break;
  132. case DATAFORMAT_SNORM16_VEC2: readSNormData<int16>(L, 2, data); break;
  133. case DATAFORMAT_SNORM16_VEC4: readSNormData<int16>(L, 4, data); break;
  134. case DATAFORMAT_UNORM16_VEC2: readUNormData<uint16>(L, 2, data); break;
  135. case DATAFORMAT_UNORM16_VEC4: readUNormData<uint16>(L, 4, data); break;
  136. case DATAFORMAT_INT16_VEC2: readData<int16>(L, 2, data); break;
  137. case DATAFORMAT_INT16_VEC4: readData<int16>(L, 4, data); break;
  138. case DATAFORMAT_UINT16: readData<uint16>(L, 1, data); break;
  139. case DATAFORMAT_UINT16_VEC2: readData<uint16>(L, 2, data); break;
  140. case DATAFORMAT_UINT16_VEC4: readData<uint16>(L, 4, data); break;
  141. default: break;
  142. }
  143. }
  144. Buffer *luax_checkbuffer(lua_State *L, int idx)
  145. {
  146. return luax_checktype<Buffer>(L, idx);
  147. }
  148. static int w_Buffer_setArrayData(lua_State *L)
  149. {
  150. Buffer *t = luax_checkbuffer(L, 1);
  151. int sourceindex = (int) luaL_optnumber(L, 3, 1) - 1;
  152. int destindex = (int) luaL_optnumber(L, 4, 1) - 1;
  153. if (sourceindex < 0)
  154. return luaL_error(L, "Source start index must be at least 1.");
  155. int count = -1;
  156. if (!lua_isnoneornil(L, 5))
  157. {
  158. count = (int) luaL_checknumber(L, 5);
  159. if (count <= 0)
  160. return luaL_error(L, "Element count must be greater than 0.");
  161. }
  162. size_t stride = t->getArrayStride();
  163. size_t bufferoffset = destindex * stride;
  164. int arraylength = (int) t->getArrayLength();
  165. if (destindex >= arraylength || destindex < 0)
  166. return luaL_error(L, "Invalid buffer start index (must be between 1 and %d)", arraylength);
  167. if (luax_istype(L, 2, Data::type))
  168. {
  169. Data *d = luax_checktype<Data>(L, 2);
  170. int dataarraylength = d->getSize() / stride;
  171. if (sourceindex >= dataarraylength)
  172. return luaL_error(L, "Invalid data start index (must be between 1 and %d)", dataarraylength);
  173. int maxcount = std::min(dataarraylength - sourceindex, arraylength - destindex);
  174. if (count < 0)
  175. count = maxcount;
  176. if (count > maxcount)
  177. return luaL_error(L, "Too many array elements (expected at most %d, got %d)", maxcount, count);
  178. size_t dataoffset = sourceindex * stride;
  179. size_t datasize = std::min(d->getSize() - dataoffset, count * stride);
  180. const void *sourcedata = (const uint8 *) d->getData() + dataoffset;
  181. t->fill(bufferoffset, datasize, sourcedata);
  182. return 0;
  183. }
  184. const std::vector<Buffer::DataMember> &members = t->getDataMembers();
  185. int ncomponents = 0;
  186. for (const Buffer::DataMember &member : members)
  187. ncomponents += member.info.components;
  188. luaL_checktype(L, 2, LUA_TTABLE);
  189. int tablelen = (int) luax_objlen(L, 2);
  190. lua_rawgeti(L, 2, 1);
  191. bool tableoftables = lua_istable(L, -1);
  192. lua_pop(L, 1);
  193. if (!tableoftables)
  194. {
  195. if (tablelen % ncomponents != 0)
  196. return luaL_error(L, "Array length in flat array variant of Buffer:setArrayData must be a multiple of the total number of components (%d)", ncomponents);
  197. tablelen /= ncomponents;
  198. }
  199. if (sourceindex >= tablelen)
  200. return luaL_error(L, "Invalid data start index (must be between 1 and %d)", tablelen);
  201. count = count >= 0 ? std::min(count, tablelen - sourceindex) : tablelen - sourceindex;
  202. if (destindex + count > arraylength)
  203. return luaL_error(L, "Too many array elements (expected at most %d, got %d)", arraylength - destindex, count);
  204. char *data = (char *) t->map(Buffer::MAP_WRITE_INVALIDATE, bufferoffset, count * stride);
  205. if (tableoftables)
  206. {
  207. for (int i = sourceindex; i < count; i++)
  208. {
  209. // get arraydata[index]
  210. lua_rawgeti(L, 2, i + 1);
  211. luaL_checktype(L, -1, LUA_TTABLE);
  212. // get arraydata[index][j]
  213. for (int j = 1; j <= ncomponents; j++)
  214. lua_rawgeti(L, -j, j);
  215. int idx = -ncomponents;
  216. for (const Buffer::DataMember &member : members)
  217. {
  218. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  219. idx += member.info.components;
  220. }
  221. lua_pop(L, ncomponents + 1);
  222. data += stride;
  223. }
  224. }
  225. else // Flat array
  226. {
  227. for (int i = sourceindex; i < count; i++)
  228. {
  229. // get arraydata[arrayindex * ncomponents + componentindex]
  230. for (int componentindex = 1; componentindex <= ncomponents; componentindex++)
  231. lua_rawgeti(L, 2, i * ncomponents + componentindex);
  232. int idx = -ncomponents;
  233. for (const Buffer::DataMember &member : members)
  234. {
  235. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  236. idx += member.info.components;
  237. }
  238. lua_pop(L, ncomponents);
  239. data += stride;
  240. }
  241. }
  242. t->unmap(bufferoffset, count * stride);
  243. return 0;
  244. }
  245. static int w_Buffer_getElementCount(lua_State *L)
  246. {
  247. Buffer *t = luax_checkbuffer(L, 1);
  248. lua_pushinteger(L, t->getArrayLength());
  249. return 1;
  250. }
  251. static int w_Buffer_getElementStride(lua_State *L)
  252. {
  253. Buffer *t = luax_checkbuffer(L, 1);
  254. lua_pushinteger(L, t->getArrayStride());
  255. return 1;
  256. }
  257. static int w_Buffer_getSize(lua_State *L)
  258. {
  259. Buffer *t = luax_checkbuffer(L, 1);
  260. lua_pushinteger(L, t->getSize());
  261. return 1;
  262. }
  263. static int w_Buffer_getFormat(lua_State *L)
  264. {
  265. Buffer *t = luax_checkbuffer(L, 1);
  266. const auto &members = t->getDataMembers();
  267. lua_createtable(L, (int) members.size(), 0);
  268. for (size_t i = 0; i < members.size(); i++)
  269. {
  270. const Buffer::DataMember &member = members[i];
  271. lua_createtable(L, 0, 4);
  272. lua_pushstring(L, member.decl.name.c_str());
  273. lua_setfield(L, -2, "name");
  274. const char *formatstr = "unknown";
  275. getConstant(member.decl.format, formatstr);
  276. lua_pushstring(L, formatstr);
  277. lua_setfield(L, -2, "format");
  278. lua_pushinteger(L, member.decl.arrayLength);
  279. lua_setfield(L, -2, "arraylength");
  280. lua_pushinteger(L, member.offset);
  281. lua_setfield(L, -2, "offset");
  282. lua_rawseti(L, -2, i + 1);
  283. }
  284. return 1;
  285. }
  286. static int w_Buffer_isBufferType(lua_State *L)
  287. {
  288. Buffer *t = luax_checkbuffer(L, 1);
  289. BufferUsage bufferusage = BUFFERUSAGE_MAX_ENUM;
  290. const char *typestr = luaL_checkstring(L, 2);
  291. if (!getConstant(typestr, bufferusage))
  292. return luax_enumerror(L, "buffer type", getConstants(bufferusage), typestr);
  293. luax_pushboolean(L, (t->getUsageFlags() & (1 << bufferusage)) != 0);
  294. return 1;
  295. }
  296. static const luaL_Reg w_Buffer_functions[] =
  297. {
  298. { "setArrayData", w_Buffer_setArrayData },
  299. { "getElementCount", w_Buffer_getElementCount },
  300. { "getElementStride", w_Buffer_getElementStride },
  301. { "getSize", w_Buffer_getSize },
  302. { "getFormat", w_Buffer_getFormat },
  303. { "isBufferType", w_Buffer_isBufferType },
  304. { 0, 0 }
  305. };
  306. extern "C" int luaopen_graphicsbuffer(lua_State *L)
  307. {
  308. return luax_register_type(L, &Buffer::type, w_Buffer_functions, nullptr);
  309. }
  310. } // graphics
  311. } // love