wrap_Buffer.cpp 14 KB

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  1. /**
  2. * Copyright (c) 2006-2023 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #include "wrap_Buffer.h"
  21. #include "Buffer.h"
  22. #include "common/Data.h"
  23. #include <limits>
  24. namespace love
  25. {
  26. namespace graphics
  27. {
  28. static const double defaultComponents[] = {0.0, 0.0, 0.0, 1.0};
  29. template <typename T>
  30. static inline size_t writeData(lua_State *L, int startidx, int components, char *data)
  31. {
  32. auto componentdata = (T *) data;
  33. for (int i = 0; i < components; i++)
  34. componentdata[i] = (T) (luaL_optnumber(L, startidx + i, defaultComponents[i]));
  35. return sizeof(T) * components;
  36. }
  37. template <typename T>
  38. static inline size_t writeSNormData(lua_State *L, int startidx, int components, char *data)
  39. {
  40. auto componentdata = (T *) data;
  41. const auto maxval = std::numeric_limits<T>::max();
  42. for (int i = 0; i < components; i++)
  43. componentdata[i] = (T) (luax_optnumberclamped(L, startidx + i, -1.0, 1.0, defaultComponents[i]) * maxval);
  44. return sizeof(T) * components;
  45. }
  46. template <typename T>
  47. static inline size_t writeUNormData(lua_State *L, int startidx, int components, char *data)
  48. {
  49. auto componentdata = (T *) data;
  50. const auto maxval = std::numeric_limits<T>::max();
  51. for (int i = 0; i < components; i++)
  52. componentdata[i] = (T) (luax_optnumberclamped01(L, startidx + i, 1.0) * maxval);
  53. return sizeof(T) * components;
  54. }
  55. template <typename T>
  56. static inline size_t writeDataRequired(lua_State *L, int startidx, int components, char *data)
  57. {
  58. auto componentdata = (T*)data;
  59. for (int i = 0; i < components; i++)
  60. componentdata[i] = (T)(luaL_checknumber(L, startidx + i));
  61. return sizeof(T) * components;
  62. }
  63. void luax_writebufferdata(lua_State *L, int startidx, DataFormat format, char *data)
  64. {
  65. switch (format)
  66. {
  67. case DATAFORMAT_FLOAT: writeData<float>(L, startidx, 1, data); break;
  68. case DATAFORMAT_FLOAT_VEC2: writeData<float>(L, startidx, 2, data); break;
  69. case DATAFORMAT_FLOAT_VEC3: writeData<float>(L, startidx, 3, data); break;
  70. case DATAFORMAT_FLOAT_VEC4: writeData<float>(L, startidx, 4, data); break;
  71. case DATAFORMAT_FLOAT_MAT2X2: writeDataRequired<float>(L, startidx, 4, data); break;
  72. case DATAFORMAT_FLOAT_MAT2X3: writeDataRequired<float>(L, startidx, 6, data); break;
  73. case DATAFORMAT_FLOAT_MAT2X4: writeDataRequired<float>(L, startidx, 8, data); break;
  74. case DATAFORMAT_FLOAT_MAT3X2: writeDataRequired<float>(L, startidx, 6, data); break;
  75. case DATAFORMAT_FLOAT_MAT3X3: writeDataRequired<float>(L, startidx, 9, data); break;
  76. case DATAFORMAT_FLOAT_MAT3X4: writeDataRequired<float>(L, startidx, 12, data); break;
  77. case DATAFORMAT_FLOAT_MAT4X2: writeDataRequired<float>(L, startidx, 8, data); break;
  78. case DATAFORMAT_FLOAT_MAT4X3: writeDataRequired<float>(L, startidx, 12, data); break;
  79. case DATAFORMAT_FLOAT_MAT4X4: writeDataRequired<float>(L, startidx, 16, data); break;
  80. case DATAFORMAT_INT32: writeData<int32>(L, startidx, 1, data); break;
  81. case DATAFORMAT_INT32_VEC2: writeData<int32>(L, startidx, 2, data); break;
  82. case DATAFORMAT_INT32_VEC3: writeData<int32>(L, startidx, 3, data); break;
  83. case DATAFORMAT_INT32_VEC4: writeData<int32>(L, startidx, 4, data); break;
  84. case DATAFORMAT_UINT32: writeData<uint32>(L, startidx, 1, data); break;
  85. case DATAFORMAT_UINT32_VEC2: writeData<uint32>(L, startidx, 2, data); break;
  86. case DATAFORMAT_UINT32_VEC3: writeData<uint32>(L, startidx, 3, data); break;
  87. case DATAFORMAT_UINT32_VEC4: writeData<uint32>(L, startidx, 4, data); break;
  88. case DATAFORMAT_SNORM8_VEC4: writeSNormData<int8>(L, startidx, 4, data); break;
  89. case DATAFORMAT_UNORM8_VEC4: writeUNormData<uint8>(L, startidx, 4, data); break;
  90. case DATAFORMAT_INT8_VEC4: writeData<int8>(L, startidx, 4, data); break;
  91. case DATAFORMAT_UINT8_VEC4: writeData<uint8>(L, startidx, 4, data); break;
  92. case DATAFORMAT_SNORM16_VEC2: writeSNormData<int16>(L, startidx, 2, data); break;
  93. case DATAFORMAT_SNORM16_VEC4: writeSNormData<int16>(L, startidx, 4, data); break;
  94. case DATAFORMAT_UNORM16_VEC2: writeUNormData<uint16>(L, startidx, 2, data); break;
  95. case DATAFORMAT_UNORM16_VEC4: writeUNormData<uint16>(L, startidx, 4, data); break;
  96. case DATAFORMAT_INT16_VEC2: writeData<int16>(L, startidx, 2, data); break;
  97. case DATAFORMAT_INT16_VEC4: writeData<int16>(L, startidx, 4, data); break;
  98. case DATAFORMAT_UINT16: writeData<uint16>(L, startidx, 1, data); break;
  99. case DATAFORMAT_UINT16_VEC2: writeData<uint16>(L, startidx, 2, data); break;
  100. case DATAFORMAT_UINT16_VEC4: writeData<uint16>(L, startidx, 4, data); break;
  101. default: break;
  102. }
  103. }
  104. template <typename T>
  105. static inline size_t readData(lua_State *L, int components, const char *data)
  106. {
  107. const auto componentdata = (const T *) data;
  108. for (int i = 0; i < components; i++)
  109. lua_pushnumber(L, (lua_Number) componentdata[i]);
  110. return sizeof(T) * components;
  111. }
  112. template <typename T>
  113. static inline size_t readSNormData(lua_State *L, int components, const char *data)
  114. {
  115. const auto componentdata = (const T *) data;
  116. const auto maxval = std::numeric_limits<T>::max();
  117. for (int i = 0; i < components; i++)
  118. lua_pushnumber(L, std::max(-1.0, (lua_Number) componentdata[i] / (lua_Number)maxval));
  119. return sizeof(T) * components;
  120. }
  121. template <typename T>
  122. static inline size_t readUNormData(lua_State *L, int components, const char *data)
  123. {
  124. const auto componentdata = (const T *) data;
  125. const auto maxval = std::numeric_limits<T>::max();
  126. for (int i = 0; i < components; i++)
  127. lua_pushnumber(L, (lua_Number) componentdata[i] / (lua_Number)maxval);
  128. return sizeof(T) * components;
  129. }
  130. void luax_readbufferdata(lua_State *L, DataFormat format, const char *data)
  131. {
  132. switch (format)
  133. {
  134. case DATAFORMAT_FLOAT: readData<float>(L, 1, data); break;
  135. case DATAFORMAT_FLOAT_VEC2: readData<float>(L, 2, data); break;
  136. case DATAFORMAT_FLOAT_VEC3: readData<float>(L, 3, data); break;
  137. case DATAFORMAT_FLOAT_VEC4: readData<float>(L, 4, data); break;
  138. case DATAFORMAT_INT32: readData<int32>(L, 1, data); break;
  139. case DATAFORMAT_INT32_VEC2: readData<int32>(L, 2, data); break;
  140. case DATAFORMAT_INT32_VEC3: readData<int32>(L, 3, data); break;
  141. case DATAFORMAT_INT32_VEC4: readData<int32>(L, 4, data); break;
  142. case DATAFORMAT_UINT32: readData<uint32>(L, 1, data); break;
  143. case DATAFORMAT_UINT32_VEC2: readData<uint32>(L, 2, data); break;
  144. case DATAFORMAT_UINT32_VEC3: readData<uint32>(L, 3, data); break;
  145. case DATAFORMAT_UINT32_VEC4: readData<uint32>(L, 4, data); break;
  146. case DATAFORMAT_SNORM8_VEC4: readSNormData<int8>(L, 4, data); break;
  147. case DATAFORMAT_UNORM8_VEC4: readUNormData<uint8>(L, 4, data); break;
  148. case DATAFORMAT_INT8_VEC4: readData<int8>(L, 4, data); break;
  149. case DATAFORMAT_UINT8_VEC4: readData<uint8>(L, 4, data); break;
  150. case DATAFORMAT_SNORM16_VEC2: readSNormData<int16>(L, 2, data); break;
  151. case DATAFORMAT_SNORM16_VEC4: readSNormData<int16>(L, 4, data); break;
  152. case DATAFORMAT_UNORM16_VEC2: readUNormData<uint16>(L, 2, data); break;
  153. case DATAFORMAT_UNORM16_VEC4: readUNormData<uint16>(L, 4, data); break;
  154. case DATAFORMAT_INT16_VEC2: readData<int16>(L, 2, data); break;
  155. case DATAFORMAT_INT16_VEC4: readData<int16>(L, 4, data); break;
  156. case DATAFORMAT_UINT16: readData<uint16>(L, 1, data); break;
  157. case DATAFORMAT_UINT16_VEC2: readData<uint16>(L, 2, data); break;
  158. case DATAFORMAT_UINT16_VEC4: readData<uint16>(L, 4, data); break;
  159. default: break;
  160. }
  161. }
  162. Buffer *luax_checkbuffer(lua_State *L, int idx)
  163. {
  164. return luax_checktype<Buffer>(L, idx);
  165. }
  166. static int w_Buffer_setArrayData(lua_State *L)
  167. {
  168. Buffer *t = luax_checkbuffer(L, 1);
  169. int sourceindex = (int) luaL_optnumber(L, 3, 1) - 1;
  170. int destindex = (int) luaL_optnumber(L, 4, 1) - 1;
  171. if (sourceindex < 0)
  172. return luaL_error(L, "Source start index must be at least 1.");
  173. int count = -1;
  174. if (!lua_isnoneornil(L, 5))
  175. {
  176. count = (int) luaL_checknumber(L, 5);
  177. if (count <= 0)
  178. return luaL_error(L, "Element count must be greater than 0.");
  179. }
  180. size_t stride = t->getArrayStride();
  181. size_t bufferoffset = destindex * stride;
  182. int arraylength = (int) t->getArrayLength();
  183. if (destindex >= arraylength || destindex < 0)
  184. return luaL_error(L, "Invalid buffer start index (must be between 1 and %d)", arraylength);
  185. if (luax_istype(L, 2, Data::type))
  186. {
  187. Data *d = luax_checktype<Data>(L, 2);
  188. int dataarraylength = d->getSize() / stride;
  189. if (sourceindex >= dataarraylength)
  190. return luaL_error(L, "Invalid data start index (must be between 1 and %d)", dataarraylength);
  191. int maxcount = std::min(dataarraylength - sourceindex, arraylength - destindex);
  192. if (count < 0)
  193. count = maxcount;
  194. if (count > maxcount)
  195. return luaL_error(L, "Too many array elements (expected at most %d, got %d)", maxcount, count);
  196. size_t dataoffset = sourceindex * stride;
  197. size_t datasize = std::min(d->getSize() - dataoffset, count * stride);
  198. const void *sourcedata = (const uint8 *) d->getData() + dataoffset;
  199. t->fill(bufferoffset, datasize, sourcedata);
  200. return 0;
  201. }
  202. const std::vector<Buffer::DataMember> &members = t->getDataMembers();
  203. int ncomponents = 0;
  204. for (const Buffer::DataMember &member : members)
  205. ncomponents += member.info.components;
  206. luaL_checktype(L, 2, LUA_TTABLE);
  207. int tablelen = (int) luax_objlen(L, 2);
  208. lua_rawgeti(L, 2, 1);
  209. bool tableoftables = lua_istable(L, -1);
  210. lua_pop(L, 1);
  211. if (!tableoftables)
  212. {
  213. if (tablelen % ncomponents != 0)
  214. return luaL_error(L, "Array length in flat array variant of Buffer:setArrayData must be a multiple of the total number of components (%d)", ncomponents);
  215. tablelen /= ncomponents;
  216. }
  217. if (sourceindex >= tablelen)
  218. return luaL_error(L, "Invalid data start index (must be between 1 and %d)", tablelen);
  219. count = count >= 0 ? std::min(count, tablelen - sourceindex) : tablelen - sourceindex;
  220. if (destindex + count > arraylength)
  221. return luaL_error(L, "Too many array elements (expected at most %d, got %d)", arraylength - destindex, count);
  222. char *data = (char *) t->map(Buffer::MAP_WRITE_INVALIDATE, bufferoffset, count * stride);
  223. if (tableoftables)
  224. {
  225. for (int i = sourceindex; i < count; i++)
  226. {
  227. // get arraydata[index]
  228. lua_rawgeti(L, 2, i + 1);
  229. luaL_checktype(L, -1, LUA_TTABLE);
  230. // get arraydata[index][j]
  231. for (int j = 1; j <= ncomponents; j++)
  232. lua_rawgeti(L, -j, j);
  233. int idx = -ncomponents;
  234. for (const Buffer::DataMember &member : members)
  235. {
  236. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  237. idx += member.info.components;
  238. }
  239. lua_pop(L, ncomponents + 1);
  240. data += stride;
  241. }
  242. }
  243. else // Flat array
  244. {
  245. for (int i = sourceindex; i < count; i++)
  246. {
  247. // get arraydata[arrayindex * ncomponents + componentindex]
  248. for (int componentindex = 1; componentindex <= ncomponents; componentindex++)
  249. lua_rawgeti(L, 2, i * ncomponents + componentindex);
  250. int idx = -ncomponents;
  251. for (const Buffer::DataMember &member : members)
  252. {
  253. luax_writebufferdata(L, idx, member.decl.format, data + member.offset);
  254. idx += member.info.components;
  255. }
  256. lua_pop(L, ncomponents);
  257. data += stride;
  258. }
  259. }
  260. t->unmap(bufferoffset, count * stride);
  261. return 0;
  262. }
  263. static int w_Buffer_clear(lua_State *L)
  264. {
  265. Buffer *t = luax_checkbuffer(L, 1);
  266. size_t offset = 0;
  267. size_t size = t->getSize();
  268. if (!lua_isnoneornil(L, 2))
  269. {
  270. lua_Number offsetp = luaL_checknumber(L, 2);
  271. lua_Number sizep = luaL_checknumber(L, 3);
  272. if (offsetp < 0 || sizep < 0)
  273. return luaL_error(L, "Offset and size parameters cannot be negative.");
  274. offset = (size_t) offsetp;
  275. size = (size_t) sizep;
  276. }
  277. luax_catchexcept(L, [&]() { t->clear(offset, size); });
  278. return 0;
  279. }
  280. static int w_Buffer_getElementCount(lua_State *L)
  281. {
  282. Buffer *t = luax_checkbuffer(L, 1);
  283. lua_pushinteger(L, t->getArrayLength());
  284. return 1;
  285. }
  286. static int w_Buffer_getElementStride(lua_State *L)
  287. {
  288. Buffer *t = luax_checkbuffer(L, 1);
  289. lua_pushinteger(L, t->getArrayStride());
  290. return 1;
  291. }
  292. static int w_Buffer_getSize(lua_State *L)
  293. {
  294. Buffer *t = luax_checkbuffer(L, 1);
  295. lua_pushinteger(L, t->getSize());
  296. return 1;
  297. }
  298. static int w_Buffer_getFormat(lua_State *L)
  299. {
  300. Buffer *t = luax_checkbuffer(L, 1);
  301. const auto &members = t->getDataMembers();
  302. lua_createtable(L, (int) members.size(), 0);
  303. for (size_t i = 0; i < members.size(); i++)
  304. {
  305. const Buffer::DataMember &member = members[i];
  306. lua_createtable(L, 0, 4);
  307. lua_pushstring(L, member.decl.name.c_str());
  308. lua_setfield(L, -2, "name");
  309. const char *formatstr = "unknown";
  310. getConstant(member.decl.format, formatstr);
  311. lua_pushstring(L, formatstr);
  312. lua_setfield(L, -2, "format");
  313. lua_pushinteger(L, member.decl.arrayLength);
  314. lua_setfield(L, -2, "arraylength");
  315. lua_pushinteger(L, member.offset);
  316. lua_setfield(L, -2, "offset");
  317. lua_rawseti(L, -2, i + 1);
  318. }
  319. return 1;
  320. }
  321. static int w_Buffer_isBufferType(lua_State *L)
  322. {
  323. Buffer *t = luax_checkbuffer(L, 1);
  324. BufferUsage bufferusage = BUFFERUSAGE_MAX_ENUM;
  325. const char *typestr = luaL_checkstring(L, 2);
  326. if (!getConstant(typestr, bufferusage))
  327. return luax_enumerror(L, "buffer type", getConstants(bufferusage), typestr);
  328. luax_pushboolean(L, (t->getUsageFlags() & (1 << bufferusage)) != 0);
  329. return 1;
  330. }
  331. static int w_Buffer_getDebugName(lua_State *L)
  332. {
  333. Buffer *t = luax_checkbuffer(L, 1);
  334. const std::string &debugName = t->getDebugName();
  335. if (debugName.empty())
  336. lua_pushnil(L);
  337. else
  338. luax_pushstring(L, debugName);
  339. return 1;
  340. }
  341. static const luaL_Reg w_Buffer_functions[] =
  342. {
  343. { "setArrayData", w_Buffer_setArrayData },
  344. { "clear", w_Buffer_clear },
  345. { "getElementCount", w_Buffer_getElementCount },
  346. { "getElementStride", w_Buffer_getElementStride },
  347. { "getSize", w_Buffer_getSize },
  348. { "getFormat", w_Buffer_getFormat },
  349. { "isBufferType", w_Buffer_isBufferType },
  350. { "getDebugName", w_Buffer_getDebugName },
  351. { 0, 0 }
  352. };
  353. extern "C" int luaopen_graphicsbuffer(lua_State *L)
  354. {
  355. return luax_register_type(L, &Buffer::type, w_Buffer_functions, nullptr);
  356. }
  357. } // graphics
  358. } // love