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- /**
- * Copyright (c) 2006-2024 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Video.h"
- // LOVE
- #include "Shader.h"
- #include "Graphics.h"
- namespace love
- {
- namespace graphics
- {
- love::Type Video::type("Video", &Drawable::type);
- Video::Video(Graphics *gfx, love::video::VideoStream *stream, float dpiscale)
- : stream(stream)
- , width(stream->getWidth() / dpiscale)
- , height(stream->getHeight() / dpiscale)
- , samplerState()
- {
- const SamplerState &defaultSampler = gfx->getDefaultSamplerState();
- samplerState.minFilter = defaultSampler.minFilter;
- samplerState.magFilter = defaultSampler.magFilter;
- samplerState.wrapU = defaultSampler.wrapU;
- samplerState.wrapV = defaultSampler.wrapV;
- samplerState.maxAnisotropy = defaultSampler.maxAnisotropy;
- stream->fillBackBuffer();
- for (int i = 0; i < 4; i++)
- vertices[i].color = Color32(255, 255, 255, 255);
- // Vertices are ordered for use with triangle strips:
- // 0---2
- // | / |
- // 1---3
- vertices[0].x = 0.0f;
- vertices[0].y = 0.0f;
- vertices[1].x = 0.0f;
- vertices[1].y = (float) height;
- vertices[2].x = (float) width;
- vertices[2].y = 0.0f;
- vertices[3].x = (float) width;
- vertices[3].y = (float) height;
- vertices[0].s = 0.0f;
- vertices[0].t = 0.0f;
- vertices[1].s = 0.0f;
- vertices[1].t = 1.0f;
- vertices[2].s = 1.0f;
- vertices[2].t = 0.0f;
- vertices[3].s = 1.0f;
- vertices[3].t = 1.0f;
- // Create the textures using the initial frame data.
- auto frame = (const love::video::VideoStream::Frame*) stream->getFrontBuffer();
- int widths[3] = {frame->yw, frame->cw, frame->cw};
- int heights[3] = {frame->yh, frame->ch, frame->ch};
- const unsigned char *data[3] = {frame->yplane, frame->cbplane, frame->crplane};
- Texture::Settings settings;
- for (int i = 0; i < 3; i++)
- {
- settings.width = widths[i];
- settings.height = heights[i];
- settings.format = PIXELFORMAT_R8_UNORM;
- Texture *tex = gfx->newTexture(settings, nullptr);
- tex->setSamplerState(samplerState);
- size_t bpp = getPixelFormatBlockSize(PIXELFORMAT_R8_UNORM);
- size_t size = bpp * widths[i] * heights[i];
- Rect rect = {0, 0, widths[i], heights[i]};
- tex->replacePixels(data[i], size, 0, 0, rect, false);
- textures[i].set(tex, Acquire::NORETAIN);
- }
- }
- Video::~Video()
- {
- if (source)
- source->stop();
- }
- love::video::VideoStream *Video::getStream()
- {
- return stream;
- }
- void Video::draw(Graphics *gfx, const Matrix4 &m)
- {
- update();
- // setVideoTextures may call flushBatchedDraws before setting the textures, so
- // we can't call it after requestBatchedDraw.
- auto shader = Shader::current;
- if (Shader::isDefaultActive())
- shader = Shader::standardShaders[Shader::STANDARD_VIDEO];
- if (shader != nullptr)
- shader->setVideoTextures(textures[0], textures[1], textures[2]);
- const Matrix4 &tm = gfx->getTransform();
- bool is2D = tm.isAffine2DTransform();
- Matrix4 t(tm, m);
- Graphics::BatchedDrawCommand cmd;
- cmd.formats[0] = getSinglePositionFormat(is2D);
- cmd.formats[1] = CommonFormat::STf_RGBAub;
- cmd.indexMode = TRIANGLEINDEX_QUADS;
- cmd.vertexCount = 4;
- cmd.standardShaderType = Shader::STANDARD_VIDEO;
- Graphics::BatchedVertexData data = gfx->requestBatchedDraw(cmd);
- if (is2D)
- t.transformXY((Vector2 *) data.stream[0], vertices, 4);
- else
- t.transformXY0((Vector3 *) data.stream[0], vertices, 4);
- STf_RGBAub *verts = (STf_RGBAub *) data.stream[1];
- Color32 c = toColor32(gfx->getColor());
- for (int i = 0; i < 4; i++)
- {
- verts[i].s = vertices[i].s;
- verts[i].t = vertices[i].t;
- verts[i].color = c;
- }
- gfx->flushBatchedDraws();
- }
- void Video::update()
- {
- bool bufferschanged = stream->swapBuffers();
- stream->fillBackBuffer();
- if (bufferschanged)
- {
- auto frame = (const love::video::VideoStream::Frame*) stream->getFrontBuffer();
- int widths[3] = {frame->yw, frame->cw, frame->cw};
- int heights[3] = {frame->yh, frame->ch, frame->ch};
- const unsigned char *data[3] = {frame->yplane, frame->cbplane, frame->crplane};
- for (int i = 0; i < 3; i++)
- {
- size_t bpp = getPixelFormatBlockSize(PIXELFORMAT_R8_UNORM);
- size_t size = bpp * widths[i] * heights[i];
- Rect rect = {0, 0, widths[i], heights[i]};
- textures[i]->replacePixels(data[i], size, 0, 0, rect, false);
- }
- }
- }
- love::audio::Source *Video::getSource()
- {
- return source;
- }
- void Video::setSource(love::audio::Source *source)
- {
- this->source = source;
- }
- int Video::getWidth() const
- {
- return width;
- }
- int Video::getHeight() const
- {
- return height;
- }
- int Video::getPixelWidth() const
- {
- return stream->getWidth();
- }
- int Video::getPixelHeight() const
- {
- return stream->getHeight();
- }
- void Video::setSamplerState(const SamplerState &s)
- {
- samplerState.minFilter = s.minFilter;
- samplerState.magFilter = s.magFilter;
- samplerState.wrapU = s.wrapU;
- samplerState.wrapV = s.wrapV;
- samplerState.maxAnisotropy = s.maxAnisotropy;
- for (const auto &texture : textures)
- texture->setSamplerState(samplerState);
- }
- const SamplerState &Video::getSamplerState() const
- {
- return samplerState;
- }
- } // graphics
- } // love
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