wrap_Thread.h 1.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. /**
  2. * Copyright (c) 2006-2011 LOVE Development Team
  3. *
  4. * This software is provided 'as-is', without any express or implied
  5. * warranty. In no event will the authors be held liable for any damages
  6. * arising from the use of this software.
  7. *
  8. * Permission is granted to anyone to use this software for any purpose,
  9. * including commercial applications, and to alter it and redistribute it
  10. * freely, subject to the following restrictions:
  11. *
  12. * 1. The origin of this software must not be misrepresented; you must not
  13. * claim that you wrote the original software. If you use this software
  14. * in a product, an acknowledgment in the product documentation would be
  15. * appreciated but is not required.
  16. * 2. Altered source versions must be plainly marked as such, and must not be
  17. * misrepresented as being the original software.
  18. * 3. This notice may not be removed or altered from any source distribution.
  19. **/
  20. #ifndef LOVE_THREAD_SDL_WRAP_THREAD_H
  21. #define LOVE_THREAD_SDL_WRAP_THREAD_H
  22. // LOVE
  23. #include <common/config.h>
  24. #include "Thread.h"
  25. namespace love
  26. {
  27. extern StringMap<Type, TYPE_MAX_ENUM> types;
  28. namespace thread
  29. {
  30. namespace sdl
  31. {
  32. Thread *luax_checkthread(lua_State *L, int idx);
  33. int w_Thread_start(lua_State *L);
  34. int w_Thread_kill(lua_State *L);
  35. int w_Thread_wait(lua_State *L);
  36. int w_Thread_getName(lua_State *L);
  37. int w_Thread_get(lua_State *L);
  38. int w_Thread_demand(lua_State *L);
  39. int w_Thread_peek(lua_State *L);
  40. int w_Thread_set(lua_State *L);
  41. int luaopen_thread(lua_State *L);
  42. int w_newThread(lua_State *L);
  43. int w_getThreads(lua_State *L);
  44. int w_getThread(lua_State *L);
  45. extern "C" LOVE_EXPORT int luaopen_love_thread_sdl(lua_State * L);
  46. } // sdl
  47. } // thread
  48. } // love
  49. #endif // LOVE_THREAD_SDL_WRAP_THREAD_H