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- /**
- * Copyright (c) 2006-2020 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #ifndef LOVE_GRAPHICS_OPENGL_GRAPHICS_H
- #define LOVE_GRAPHICS_OPENGL_GRAPHICS_H
- // STD
- #include <stack>
- #include <vector>
- #include <unordered_map>
- // OpenGL
- #include "OpenGL.h"
- // LOVE
- #include "graphics/Graphics.h"
- #include "common/Color.h"
- #include "image/Image.h"
- #include "image/ImageData.h"
- #include "Image.h"
- #include "Canvas.h"
- #include "Shader.h"
- #include "libraries/xxHash/xxhash.h"
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- class Graphics final : public love::graphics::Graphics
- {
- public:
- Graphics();
- virtual ~Graphics();
- // Implements Module.
- const char *getName() const override;
- love::graphics::Image *newImage(const Texture::Slices &data, const Image::Settings &settings) override;
- love::graphics::Image *newImage(TextureType textype, PixelFormat format, int width, int height, int slices, const Image::Settings &settings) override;
- love::graphics::Canvas *newCanvas(const Canvas::Settings &settings) override;
- love::graphics::Buffer *newBuffer(size_t size, const void *data, BufferType type, vertex::Usage usage, uint32 mapflags) override;
- void setViewportSize(int width, int height, int pixelwidth, int pixelheight) override;
- bool setMode(int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil) override;
- void unSetMode() override;
- void setActive(bool active) override;
- void draw(const DrawCommand &cmd) override;
- void draw(const DrawIndexedCommand &cmd) override;
- void drawQuads(int start, int count, const vertex::Attributes &attributes, const vertex::BufferBindings &buffers, Texture *texture) override;
- void clear(OptionalColorf color, OptionalInt stencil, OptionalDouble depth) override;
- void clear(const std::vector<OptionalColorf> &colors, OptionalInt stencil, OptionalDouble depth) override;
- void discard(const std::vector<bool> &colorbuffers, bool depthstencil) override;
- void present(void *screenshotCallbackData) override;
- void setColor(Colorf c) override;
- void setScissor(const Rect &rect) override;
- void setScissor() override;
- void drawToStencilBuffer(StencilAction action, int value) override;
- void stopDrawToStencilBuffer() override;
- void setStencilTest(CompareMode compare, int value) override;
- void setDepthMode(CompareMode compare, bool write) override;
- void setFrontFaceWinding(vertex::Winding winding) override;
- void setColorMask(ColorChannelMask mask) override;
- void setBlendState(const BlendState &blend) override;
- void setPointSize(float size) override;
- void setWireframe(bool enable) override;
- PixelFormat getSizedFormat(PixelFormat format, bool rendertarget, bool readable, bool sRGB) const override;
- bool isPixelFormatSupported(PixelFormat format, bool rendertarget, bool readable, bool sRGB = false) override;
- Renderer getRenderer() const override;
- RendererInfo getRendererInfo() const override;
- Shader::Language getShaderLanguageTarget() const override;
- // Internal use.
- void cleanupCanvas(Canvas *canvas);
- private:
- struct CachedFBOHasher
- {
- size_t operator() (const RenderTargets &rts) const
- {
- RenderTarget hashtargets[MAX_COLOR_RENDER_TARGETS + 1];
- int hashcount = 0;
- for (size_t i = 0; i < rts.colors.size(); i++)
- hashtargets[hashcount++] = rts.colors[i];
- if (rts.depthStencil.canvas != nullptr)
- hashtargets[hashcount++] = rts.depthStencil;
- else if (rts.temporaryRTFlags != 0)
- hashtargets[hashcount++] = RenderTarget(nullptr, -1, rts.temporaryRTFlags);
- return XXH32(hashtargets, sizeof(RenderTarget) * hashcount, 0);
- }
- };
- love::graphics::ShaderStage *newShaderStageInternal(ShaderStage::StageType stage, const std::string &cachekey, const std::string &source, bool gles) override;
- love::graphics::Shader *newShaderInternal(love::graphics::ShaderStage *vertex, love::graphics::ShaderStage *pixel) override;
- love::graphics::StreamBuffer *newStreamBuffer(BufferType type, size_t size) override;
- void setCanvasInternal(const RenderTargets &rts, int w, int h, int pixelw, int pixelh, bool hasSRGBcanvas) override;
- void initCapabilities() override;
- void getAPIStats(int &shaderswitches) const override;
- void endPass();
- void bindCachedFBO(const RenderTargets &targets);
- void discard(OpenGL::FramebufferTarget target, const std::vector<bool> &colorbuffers, bool depthstencil);
- void setDebug(bool enable);
- std::unordered_map<RenderTargets, GLuint, CachedFBOHasher> framebufferObjects;
- bool windowHasStencil;
- GLuint mainVAO;
- // [rendertarget][readable][srgb]
- OptionalBool supportedFormats[PIXELFORMAT_MAX_ENUM][2][2][2];
- }; // Graphics
- } // opengl
- } // graphics
- } // love
- #endif // LOVE_GRAPHICS_OPENGL_GRAPHICS_H
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