123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462 |
- /**
- * Copyright (c) 2006-2016 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #ifndef LOVE_GRAPHICS_OPENGL_GRAPHICS_H
- #define LOVE_GRAPHICS_OPENGL_GRAPHICS_H
- // STD
- #include <stack>
- #include <vector>
- #include <unordered_map>
- // OpenGL
- #include "OpenGL.h"
- // LOVE
- #include "graphics/Graphics.h"
- #include "graphics/Color.h"
- #include "image/Image.h"
- #include "image/ImageData.h"
- #include "video/VideoStream.h"
- #include "math/Transform.h"
- #include "Font.h"
- #include "Image.h"
- #include "graphics/Quad.h"
- #include "graphics/Texture.h"
- #include "SpriteBatch.h"
- #include "ParticleSystem.h"
- #include "Canvas.h"
- #include "Shader.h"
- #include "Mesh.h"
- #include "Text.h"
- #include "Video.h"
- namespace love
- {
- class Reference;
- namespace graphics
- {
- namespace opengl
- {
- class Graphics final : public love::graphics::Graphics
- {
- public:
- typedef void (*ScreenshotCallback)(love::image::ImageData *i, Reference *ref, void *ud);
- struct ScreenshotInfo
- {
- ScreenshotCallback callback;
- Reference *ref;
- };
- Graphics();
- virtual ~Graphics();
- // Implements Module.
- const char *getName() const override;
- void setViewportSize(int width, int height, int pixelwidth, int pixelheight) override;
- bool setMode(int width, int height, int pixelwidth, int pixelheight) override;
- void unSetMode() override;
- void setActive(bool active) override;
- bool isActive() const override;
- void flushStreamDraws() override;
- /**
- * Resets the current color, background color,
- * line style, and so forth. (This will be called
- * when the game reloads.
- **/
- void reset();
- void clear(Colorf color);
- void clear(const std::vector<OptionalColorf> &colors);
- void discard(const std::vector<bool> &colorbuffers, bool depthstencil);
- bool isCanvasActive() const override;
- bool isCanvasActive(Canvas *canvas) const;
- /**
- * Flips buffers. (Rendered geometry is presented on screen).
- **/
- void present(void *screenshotCallbackData);
- int getWidth() const override;
- int getHeight() const override;
- int getPixelWidth() const;
- int getPixelHeight() const;
- double getCurrentPixelDensity() const;
- double getScreenPixelDensity() const;
- /**
- * True if a graphics viewport is set.
- **/
- bool isCreated() const;
- void setCanvas(Canvas *canvas);
- void setCanvas(const std::vector<Canvas *> &canvases);
- void setCanvas(const std::vector<StrongRef<Canvas>> &canvases);
- void setCanvas();
- std::vector<Canvas *> getCanvas() const;
- /**
- * Scissor defines a box such that everything outside that box is discarded and not drawn.
- * Scissoring is automatically enabled.
- * @param rect The rectangle defining the scissor area.
- **/
- void setScissor(const Rect &rect);
- void intersectScissor(const Rect &rect);
- /**
- * Clears any scissor that has been created.
- **/
- void setScissor();
- /**
- * Gets the current scissor box.
- * @return Whether the scissor is enabled.
- */
- bool getScissor(Rect &rect) const;
- /**
- * Enables or disables drawing to the stencil buffer. When enabled, the
- * color buffer is disabled.
- **/
- void drawToStencilBuffer(StencilAction action, int value);
- void stopDrawToStencilBuffer();
- /**
- * Sets whether stencil testing is enabled.
- **/
- void setStencilTest(CompareMode compare, int value);
- void setStencilTest();
- void getStencilTest(CompareMode &compare, int &value);
- /**
- * Clear the stencil buffer in the active Canvas(es.)
- **/
- void clearStencil();
- /**
- * Creates an Image object with padding and/or optimization.
- **/
- Image *newImage(const std::vector<love::image::ImageData *> &data, const Image::Settings &settings);
- Image *newImage(const std::vector<love::image::CompressedImageData *> &cdata, const Image::Settings &settings);
- Quad *newQuad(Quad::Viewport v, double sw, double sh);
- /**
- * Creates a Font object.
- **/
- Font *newFont(love::font::Rasterizer *data, const Texture::Filter &filter = Texture::getDefaultFilter());
- SpriteBatch *newSpriteBatch(Texture *texture, int size, Mesh::Usage usage);
- ParticleSystem *newParticleSystem(Texture *texture, int size);
- Canvas *newCanvas(int width, int height, const Canvas::Settings &settings);
- Shader *newShader(const Shader::ShaderSource &source);
- Mesh *newMesh(const std::vector<Vertex> &vertices, Mesh::DrawMode drawmode, Mesh::Usage usage);
- Mesh *newMesh(int vertexcount, Mesh::DrawMode drawmode, Mesh::Usage usage);
- Mesh *newMesh(const std::vector<Mesh::AttribFormat> &vertexformat, int vertexcount, Mesh::DrawMode drawmode, Mesh::Usage usage);
- Mesh *newMesh(const std::vector<Mesh::AttribFormat> &vertexformat, const void *data, size_t datasize, Mesh::DrawMode drawmode, Mesh::Usage usage);
- Text *newText(Font *font, const std::vector<Font::ColoredString> &text = {});
- Video *newVideo(love::video::VideoStream *stream, float pixeldensity);
- bool isGammaCorrect() const;
- /**
- * Sets the current constant color.
- **/
- void setColor(Colorf c);
- /**
- * Gets current color.
- **/
- Colorf getColor() const override;
- /**
- * Sets the background Color.
- **/
- void setBackgroundColor(Colorf c);
- /**
- * Gets the current background color.
- **/
- Colorf getBackgroundColor() const;
- void setFont(Font *font);
- Font *getFont();
- void setShader(Shader *shader);
- void setShader();
- Shader *getShader() const;
- /**
- * Sets the enabled color components when rendering.
- **/
- void setColorMask(ColorMask mask);
- /**
- * Gets the current color mask.
- **/
- ColorMask getColorMask() const;
- /**
- * Sets the current blend mode.
- **/
- void setBlendMode(BlendMode mode, BlendAlpha alphamode);
- /**
- * Gets the current blend mode.
- **/
- BlendMode getBlendMode(BlendAlpha &alphamode) const;
- /**
- * Sets the default filter for images, canvases, and fonts.
- **/
- void setDefaultFilter(const Texture::Filter &f);
- /**
- * Gets the default filter for images, canvases, and fonts.
- **/
- const Texture::Filter &getDefaultFilter() const;
- /**
- * Default Image mipmap filter mode and sharpness values.
- **/
- void setDefaultMipmapFilter(Texture::FilterMode filter, float sharpness);
- void getDefaultMipmapFilter(Texture::FilterMode *filter, float *sharpness) const;
- /**
- * Sets the line width.
- * @param width The new width of the line.
- **/
- void setLineWidth(float width);
- /**
- * Sets the line style.
- * @param style LINE_ROUGH or LINE_SMOOTH.
- **/
- void setLineStyle(LineStyle style);
- /**
- * Sets the line join mode.
- **/
- void setLineJoin(LineJoin style);
- float getLineWidth() const override;
- LineStyle getLineStyle() const override;
- LineJoin getLineJoin() const override;
- /**
- * Sets the size of points.
- **/
- void setPointSize(float size);
- /**
- * Gets the point size.
- **/
- float getPointSize() const;
- /**
- * Sets whether graphics will be drawn as wireframe lines instead of filled
- * triangles (has no effect for drawn points.)
- * This should only be used as a debugging tool. The wireframe lines do not
- * behave the same as regular love.graphics lines.
- **/
- void setWireframe(bool enable);
- /**
- * Gets whether wireframe drawing mode is enabled.
- **/
- bool isWireframe() const;
- void draw(Drawable *drawable, const Matrix4 &m);
- void draw(Texture *texture, Quad *quad, const Matrix4 &m);
- /**
- * Draws text at the specified coordinates
- **/
- void print(const std::vector<Font::ColoredString> &str, const Matrix4 &m);
- /**
- * Draws formatted text on screen at the specified coordinates.
- **/
- void printf(const std::vector<Font::ColoredString> &str, float wrap, Font::AlignMode align, const Matrix4 &m);
- /**
- * Draws a point at (x,y).
- * @param x Point along x-axis.
- * @param y Point along y-axis.
- **/
- void points(const float *coords, const Colorf *colors, size_t numpoints);
- void captureScreenshot(const ScreenshotInfo &info);
- /**
- * Returns system-dependent renderer information.
- * Returned strings can vary greatly between systems! Do not rely on it for
- * anything!
- **/
- RendererInfo getRendererInfo() const;
- /**
- * Returns performance-related statistics.
- **/
- Stats getStats() const;
- /**
- * Gets the system-dependent numeric limit for the specified parameter.
- **/
- double getSystemLimit(SystemLimit limittype) const;
- /**
- * Gets whether a graphics feature is supported on this system.
- **/
- bool isSupported(Feature feature) const;
- void push(StackType type = STACK_TRANSFORM);
- void pop();
- void rotate(float r);
- void scale(float x, float y = 1.0f);
- void translate(float x, float y);
- void shear(float kx, float ky);
- void origin();
- void applyTransform(love::math::Transform *transform);
- void replaceTransform(love::math::Transform *transform);
- Vector transformPoint(Vector point);
- Vector inverseTransformPoint(Vector point);
- private:
- struct DisplayState
- {
- Colorf color = Colorf(1.0, 1.0, 1.0, 1.0);
- Colorf gammaCorrectedColor = Colorf(1.0f, 1.0f, 1.0f, 1.0f);
- Colorf backgroundColor = Colorf(0.0, 0.0, 0.0, 1.0);
- BlendMode blendMode = BLEND_ALPHA;
- BlendAlpha blendAlphaMode = BLENDALPHA_MULTIPLY;
- float lineWidth = 1.0f;
- LineStyle lineStyle = LINE_SMOOTH;
- LineJoin lineJoin = LINE_JOIN_MITER;
- float pointSize = 1.0f;
- bool scissor = false;
- Rect scissorRect = Rect();
- // Stencil.
- CompareMode stencilCompare = COMPARE_ALWAYS;
- int stencilTestValue = 0;
- StrongRef<Font> font;
- StrongRef<Shader> shader;
- std::vector<StrongRef<Canvas>> canvases;
- ColorMask colorMask = ColorMask(true, true, true, true);
- bool wireframe = false;
- Texture::Filter defaultFilter = Texture::Filter();
- Texture::FilterMode defaultMipmapFilter = Texture::FILTER_NEAREST;
- float defaultMipmapSharpness = 0.0f;
- };
- struct CachedRenderbuffer
- {
- int w;
- int h;
- int samples;
- GLenum attachments[2];
- GLuint renderbuffer;
- };
- void restoreState(const DisplayState &s);
- void restoreStateChecked(const DisplayState &s);
- void endPass();
- void bindCachedFBO(const std::vector<Canvas *> &canvases);
- void discard(OpenGL::FramebufferTarget target, const std::vector<bool> &colorbuffers, bool depthstencil);
- GLuint attachCachedStencilBuffer(int w, int h, int samples);
- void setDebug(bool enable);
- void checkSetDefaultFont();
- StrongRef<Font> defaultFont;
- std::vector<ScreenshotInfo> pendingScreenshotCallbacks;
- std::unordered_map<uint32, GLuint> framebufferObjects;
- std::vector<CachedRenderbuffer> stencilBuffers;
- QuadIndices *quadIndices;
- int width;
- int height;
- int pixelWidth;
- int pixelHeight;
- bool created;
- bool active;
- bool writingToStencil;
- std::vector<DisplayState> states;
- std::vector<StackType> stackTypes; // Keeps track of the pushed stack types.
- int canvasSwitchCount;
- static const size_t MAX_USER_STACK_DEPTH = 64;
- }; // Graphics
- } // opengl
- } // graphics
- } // love
- #endif // LOVE_GRAPHICS_OPENGL_GRAPHICS_H
|