Love2D the cross-platform graphics programming library for the lua language, written in C++

rude dcb3dfd83d Initial Mercurial commit. 16 years ago
extra dcb3dfd83d Initial Mercurial commit. 16 years ago
platform dcb3dfd83d Initial Mercurial commit. 16 years ago
src dcb3dfd83d Initial Mercurial commit. 16 years ago
Makefile.am dcb3dfd83d Initial Mercurial commit. 16 years ago
changes.txt dcb3dfd83d Initial Mercurial commit. 16 years ago
configure.in dcb3dfd83d Initial Mercurial commit. 16 years ago
license.txt dcb3dfd83d Initial Mercurial commit. 16 years ago
readme.txt dcb3dfd83d Initial Mercurial commit. 16 years ago

readme.txt


! WARNING !
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This software is not complete. This is just a preview. Don't expect to find any interface consistencies between releases at all. With each release, everything you once knew and loved may be brutally murdered. By which I mean removed and/or changed.


RUNNING GAMES
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In Windows or other graphical enviroments, just open the .love file you want to run with love.exe (~^-^)~

In a console, type "love" followed by the relative or absolute path to a directory (or archive).

Examples:

* love mygame.love
* love /home/hax/ultragame

Remember that what you are trying to run at least should contain the file "main.lua".