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- /**
- * Copyright (c) 2006-2010 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "ImageFont.h"
- #include <common/math.h>
- #include <SDL_opengl.h>
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- ImageFont::ImageFont(Image * image, const std::string& glyphs)
- : Font(0), image(image), glyphs(glyphs)
- {
- image->retain();
- }
- ImageFont::~ImageFont()
- {
- unload();
- image->release();
- }
- void ImageFont::print(std::string text, float x, float y) const
- {
- glPushMatrix();
- glTranslatef(x, y, 0.0f);
- GLuint OpenGLFont = list;
- glListBase(OpenGLFont);
- glCallLists((int)text.length(), GL_UNSIGNED_BYTE, text.c_str());
- glPopMatrix();
- }
- void ImageFont::print(std::string text, float x, float y, float angle, float sx, float sy) const
- {
- glPushMatrix();
- glTranslatef(x, y, 0.0f);
- glRotatef(LOVE_TORAD(angle), 0, 0, 1.0f);
- glScalef(sx, sy, 1.0f);
- GLuint OpenGLFont = list;
- glListBase(OpenGLFont);
- glCallLists((int)text.length(), GL_UNSIGNED_BYTE, text.c_str());
- glPopMatrix();
- }
- void ImageFont::print(char character, float x, float y) const
- {
- glPushMatrix();
- glTranslatef(x, y, 0.0f);
- GLuint OpenGLFont = list;
- glListBase(OpenGLFont);
- glCallList(list + (int)character);
- glPopMatrix();
- }
- bool ImageFont::load()
- {
- return loadVolatile();
- }
- void ImageFont::unload()
- {
- unloadVolatile();
- }
- bool ImageFont::loadVolatile()
- {
- love::image::pixel * pixels = (love::image::pixel *)(image->getData()->getData());
- unsigned imgw = (unsigned)image->getWidth();
- unsigned imgh = (unsigned)image->getHeight();
- unsigned imgs = imgw*imgh;
- // Reading texture data begins
- size = imgh;
- for(unsigned int i = 0; i < MAX_CHARS; i++)
- positions[i] = -1;
- love::image::pixel spacer = pixels[0];
-
- unsigned num = glyphs.size();
-
- unsigned start = 0;
- unsigned end = 0;
- unsigned space = 0;
- for(unsigned i = 0; i < num; ++i)
- {
- if(i >= MAX_CHARS)
- break;
- start = end;
- // Finds out where the first character starts
- while(start < imgw && equal(pixels[start], spacer))
- ++start;
- if(i > 0)
- spacing[glyphs[i - 1]] = (start > end) ? (start - end) : 0;
- end = start;
- // Find where glyph ends.
- while(end < imgw && !equal(pixels[end], spacer))
- ++end;
- if(start >= end)
- break;
- unsigned c = glyphs[i];
- positions[c] = start;
- widths[c] = (end - start);
- }
- // Replace spacer color with an empty pixel
- for(unsigned int i = 0; i < imgs; ++i)
- {
- if(equal(pixels[i], spacer))
- {
- pixels[i].r = 0;
- pixels[i].g = 0;
- pixels[i].b = 0;
- pixels[i].a = 0;
- }
- }
- // Create display lists
- list = glGenLists(MAX_CHARS);
- for(unsigned int i = 0; i < MAX_CHARS; i++)
- {
- glNewList(list + i, GL_COMPILE);
- if(positions[i] != -1)
- {
- Quad::Viewport v;
- v.x = positions[i];
- v.y = 0;
- v.w = widths[i];
- v.h = imgh;
- Quad q(v, imgw, imgh);
- image->drawq(&q, 0, 0, 0, 1, 1, 0, 0);
- glTranslatef((float)widths[i] + ((float)spacing[i] * mSpacing), 0, 0);
- }
- else
- glTranslatef((float)widths[(int)' '], 0, 0); // empty character are replaced with a whitespace
- glEndList();
- }
- return true;
- }
- void ImageFont::unloadVolatile()
- {
- glDeleteLists(list, MAX_CHARS);
- }
- bool ImageFont::equal(const love::image::pixel& a, const love::image::pixel& b)
- {
- return (a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a);
- }
- int ImageFont::next_p2(int num)
- {
- int powered = 2;
- while(powered < num) powered <<= 1;
- return powered;
- }
- } // opengl
- } // graphics
- } // love
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