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- /**
- * Copyright (c) 2006-2010 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- // LOVE
- #include "wrap_Font.h"
- namespace love
- {
- namespace graphics
- {
- namespace opengl
- {
- Font * luax_checkfont(lua_State * L, int idx)
- {
- return luax_checktype<Font>(L, idx, "Font", GRAPHICS_FONT_T);
- }
- int w_Font_getHeight(lua_State * L)
- {
- Font * t = luax_checkfont(L, 1);
- lua_pushnumber(L, t->getHeight());
- return 1;
- }
- int w_Font_getWidth(lua_State * L)
- {
- Font * t = luax_checkfont(L, 1);
- const char * str = luaL_checkstring(L, 2);
- lua_pushinteger(L, t->getWidth(str));
- return 1;
- }
- int w_Font_setLineHeight(lua_State * L)
- {
- Font * t = luax_checkfont(L, 1);
- float h = (float)luaL_checknumber(L, 2);
- t->setLineHeight(h);
- return 0;
- }
- int w_Font_getLineHeight(lua_State * L)
- {
- Font * t = luax_checkfont(L, 1);
- lua_pushnumber(L, t->getLineHeight());
- return 1;
- }
- static const luaL_Reg functions[] = {
- { "getHeight", w_Font_getHeight },
- { "getWidth", w_Font_getWidth },
- { "setLineHeight", w_Font_setLineHeight },
- { "getLineHeight", w_Font_getLineHeight },
- { 0, 0 }
- };
- int luaopen_font(lua_State * L)
- {
- return luax_register_type(L, "Font", functions);
- }
- } // opengl
- } // graphics
- } // love
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