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- /**
- * Copyright (c) 2006-2023 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
- #include "Buffer.h"
- #include "Graphics.h"
- #include "common/memory.h"
- namespace love
- {
- namespace graphics
- {
- love::Type Buffer::type("GraphicsBuffer", &Object::type);
- Buffer::Buffer(Graphics *gfx, const Settings &settings, const std::vector<DataDeclaration> &bufferformat, size_t size, size_t arraylength)
- : arrayLength(0)
- , arrayStride(0)
- , size(size)
- , usageFlags(settings.usageFlags)
- , dataUsage(settings.dataUsage)
- , debugName(settings.debugName)
- , mapped(false)
- , mappedType(MAP_WRITE_INVALIDATE)
- , immutable(false)
- {
- if (size == 0 && arraylength == 0)
- throw love::Exception("Size or array length must be specified.");
- if (bufferformat.size() == 0)
- throw love::Exception("Data format must contain values.");
- const auto &caps = gfx->getCapabilities();
- bool supportsGLSL3 = caps.features[Graphics::FEATURE_GLSL3];
- bool indexbuffer = usageFlags & BUFFERUSAGEFLAG_INDEX;
- bool vertexbuffer = usageFlags & BUFFERUSAGEFLAG_VERTEX;
- bool texelbuffer = usageFlags & BUFFERUSAGEFLAG_TEXEL;
- bool storagebuffer = usageFlags & BUFFERUSAGEFLAG_SHADER_STORAGE;
- bool indirectbuffer = usageFlags & BUFFERUSAGEFLAG_INDIRECT_ARGUMENTS;
- if (texelbuffer && !caps.features[Graphics::FEATURE_TEXEL_BUFFER])
- throw love::Exception("Texel buffers are not supported on this system.");
- if (storagebuffer && !caps.features[Graphics::FEATURE_GLSL4])
- throw love::Exception("Shader Storage buffers are not supported on this system (GLSL 4 support is necessary.)");
- if (storagebuffer && dataUsage == BUFFERDATAUSAGE_STREAM)
- throw love::Exception("Buffers created with 'stream' data usage cannot be used as a shader storage buffer.");
- if (indirectbuffer && !caps.features[Graphics::FEATURE_INDIRECT_DRAW])
- throw love::Exception("Indirect argument buffers are not supported on this system.");
- if (dataUsage == BUFFERDATAUSAGE_READBACK && (indexbuffer || vertexbuffer || texelbuffer || storagebuffer || indirectbuffer))
- throw love::Exception("Buffers created with 'readback' data usage cannot be index, vertex, texel, shaderstorage, or indirectarguments buffer types.");
- size_t offset = 0;
- size_t stride = 0;
- size_t structurealignment = 1;
- for (const DataDeclaration &decl : bufferformat)
- {
- DataMember member(decl);
- DataFormat format = member.decl.format;
- const DataFormatInfo &info = member.info;
- if (indexbuffer)
- {
- if (!caps.features[Graphics::FEATURE_INDEX_BUFFER_32BIT] && format == DATAFORMAT_UINT32)
- throw love::Exception("32 bit index buffer formats are not supported on this system.");
- if (format != DATAFORMAT_UINT16 && format != DATAFORMAT_UINT32)
- throw love::Exception("Index buffers only support uint16 and uint32 data types.");
- if (bufferformat.size() > 1)
- throw love::Exception("Index buffers only support a single value per element.");
- if (decl.arrayLength > 0)
- throw love::Exception("Arrays are not supported in index buffers.");
- }
- if (vertexbuffer)
- {
- if (decl.arrayLength > 0)
- throw love::Exception("Arrays are not supported in vertex buffers.");
- if (info.isMatrix)
- throw love::Exception("Matrix types are not supported in vertex buffers.");
- if (info.baseType == DATA_BASETYPE_BOOL)
- throw love::Exception("Bool types are not supported in vertex buffers.");
- if ((info.baseType == DATA_BASETYPE_INT || info.baseType == DATA_BASETYPE_UINT) && !supportsGLSL3)
- throw love::Exception("Integer vertex attribute data types require GLSL 3 support.");
- if (decl.name.empty())
- throw love::Exception("Vertex buffer attributes must have a name.");
- }
- if (texelbuffer)
- {
- if (format != bufferformat[0].format)
- throw love::Exception("All values in a texel buffer must have the same format.");
- if (decl.arrayLength > 0)
- throw love::Exception("Arrays are not supported in texel buffers.");
- if (info.isMatrix)
- throw love::Exception("Matrix types are not supported in texel buffers.");
- if (info.baseType == DATA_BASETYPE_BOOL)
- throw love::Exception("Bool types are not supported in texel buffers.");
- if (info.components == 3)
- throw love::Exception("3-component formats are not supported in texel buffers.");
- if (info.baseType == DATA_BASETYPE_SNORM)
- throw love::Exception("Signed normalized formats are not supported in texel buffers.");
- }
- size_t memberoffset = offset;
- size_t membersize = member.info.size;
- // Storage buffers are always treated as being an array of a structure.
- // The structure's contents are the buffer format declaration.
- if (storagebuffer)
- {
- // TODO: We can support these.
- if (decl.arrayLength > 0)
- throw love::Exception("Arrays are not currently supported in shader storage buffers.");
- if (info.baseType == DATA_BASETYPE_BOOL)
- throw love::Exception("Bool types are not supported in shader storage buffers.");
- if (info.baseType == DATA_BASETYPE_UNORM || info.baseType == DATA_BASETYPE_SNORM)
- throw love::Exception("Normalized formats are not supported in shader storage buffers.");
- size_t alignment = 1;
- // GLSL's std430 packing rules. We also assume all matrices are
- // column-major.
- // https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf
- // "If the member is a column-major matrix with C columns and R rows,
- // the matrix is stored identically to an array of C column vectors
- // with R components each".
- // "If the member is a three-component vector with components
- // consuming N basic machine units, the base alignment is 4N."
- int c = info.isMatrix ? info.matrixRows : info.components;
- alignment = c == 3 ? 4 * info.componentSize : c * info.componentSize;
- // std430 will effectively turn a floatmat3x3 into a floatmat4x3
- // because of its vec3 padding rules. For now we'd rather not
- // support those formats at all, because it's not easy for users to
- // deal with.
- if (alignment != c * info.componentSize && (decl.arrayLength > 0 || info.isMatrix))
- {
- const char *fstr = "unknown";
- getConstant(decl.format, fstr);
- throw love::Exception("Data format %s%s is not currently supported in shader storage buffers.", fstr, decl.arrayLength > 0 ? " array" : "");
- }
- // "If the member is a structure, the base alignment of the structure
- // is N, where N is the largest base alignment value of any of its
- // members"
- structurealignment = std::max(structurealignment, alignment);
- memberoffset = alignUp(memberoffset, alignment);
- if (memberoffset != offset && (indexbuffer || vertexbuffer || texelbuffer))
- throw love::Exception("Cannot create Buffer:\nInternal alignment of member '%s' is preventing Buffer from being created as both a shader storage buffer and other buffer types\nMember byte offset needed for shader storage buffer: %d\nMember byte offset needed for other buffer types: %d",
- member.decl.name.c_str(), memberoffset, offset);
- }
- if (indirectbuffer)
- {
- if (info.isMatrix || info.components != 1
- || (info.baseType != DATA_BASETYPE_UINT && info.baseType != DATA_BASETYPE_INT))
- {
- throw love::Exception("Indirect argument buffers must use single-component int or uint types.");
- }
- if (bufferformat.size() > 5)
- throw love::Exception("Indirect argument buffers only support up to 5 values per array element.");
- }
- member.offset = memberoffset;
- member.size = membersize;
- offset = member.offset + member.size;
- dataMembers.push_back(member);
- }
- stride = alignUp(offset, structurealignment);
- if (storagebuffer && (indexbuffer || vertexbuffer || texelbuffer))
- {
- if (stride != offset)
- throw love::Exception("Cannot create Buffer:\nBuffer used as a shader storage buffer would have a different number of bytes per array element (%d) than when used as other buffer types (%d)",
- stride, offset);
- }
- if (storagebuffer && stride > SHADER_STORAGE_BUFFER_MAX_STRIDE)
- throw love::Exception("Shader storage buffers cannot have more than %d bytes within each array element.", SHADER_STORAGE_BUFFER_MAX_STRIDE);
- if (size != 0)
- {
- size_t remainder = size % stride;
- if (remainder > 0)
- size += stride - remainder;
- arraylength = size / stride;
- }
- else
- {
- size = arraylength * stride;
- }
- this->arrayStride = stride;
- this->arrayLength = arraylength;
- this->size = size;
- if (texelbuffer && arraylength * dataMembers.size() > caps.limits[Graphics::LIMIT_TEXEL_BUFFER_SIZE])
- throw love::Exception("Cannot create texel buffer: total number of values in the buffer (%d * %d) is too large for this system (maximum %d).",
- (int) dataMembers.size(), (int) arraylength, caps.limits[Graphics::LIMIT_TEXEL_BUFFER_SIZE]);
- }
- Buffer::~Buffer()
- {
- }
- int Buffer::getDataMemberIndex(const std::string &name) const
- {
- for (size_t i = 0; i < dataMembers.size(); i++)
- {
- if (dataMembers[i].decl.name == name)
- return (int) i;
- }
- return -1;
- }
- std::vector<Buffer::DataDeclaration> Buffer::getCommonFormatDeclaration(CommonFormat format)
- {
- switch (format)
- {
- case CommonFormat::NONE:
- return {};
- case CommonFormat::XYf:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2 }
- };
- case CommonFormat::XYZf:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC3 }
- };
- case CommonFormat::RGBAub:
- return {
- { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4 }
- };
- case CommonFormat::STf_RGBAub:
- return {
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4 },
- };
- case CommonFormat::STPf_RGBAub:
- return {
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC3 },
- { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4 },
- };
- case CommonFormat::XYf_STf:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2 },
- };
- case CommonFormat::XYf_STPf:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC3 },
- };
- case CommonFormat::XYf_STf_RGBAub:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4 },
- };
- case CommonFormat::XYf_STus_RGBAub:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_UNORM16_VEC2 },
- { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4 },
- };
- case CommonFormat::XYf_STPf_RGBAub:
- return {
- { getConstant(ATTRIB_POS), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_TEXCOORD), DATAFORMAT_FLOAT_VEC2 },
- { getConstant(ATTRIB_COLOR), DATAFORMAT_UNORM8_VEC4 },
- };
- }
- return {};
- }
- } // graphics
- } // love
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