uintmap.c 3.3 KB

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  1. #include "config.h"
  2. #include "uintmap.h"
  3. #include <stdlib.h>
  4. #include <string.h>
  5. extern inline void LockUIntMapRead(UIntMap *map);
  6. extern inline void UnlockUIntMapRead(UIntMap *map);
  7. extern inline void LockUIntMapWrite(UIntMap *map);
  8. extern inline void UnlockUIntMapWrite(UIntMap *map);
  9. void InitUIntMap(UIntMap *map, ALsizei limit)
  10. {
  11. map->array = NULL;
  12. map->size = 0;
  13. map->maxsize = 0;
  14. map->limit = limit;
  15. RWLockInit(&map->lock);
  16. }
  17. void ResetUIntMap(UIntMap *map)
  18. {
  19. WriteLock(&map->lock);
  20. free(map->array);
  21. map->array = NULL;
  22. map->size = 0;
  23. map->maxsize = 0;
  24. WriteUnlock(&map->lock);
  25. }
  26. ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value)
  27. {
  28. ALsizei pos = 0;
  29. WriteLock(&map->lock);
  30. if(map->size > 0)
  31. {
  32. ALsizei low = 0;
  33. ALsizei high = map->size - 1;
  34. while(low < high)
  35. {
  36. ALsizei mid = low + (high-low)/2;
  37. if(map->array[mid].key < key)
  38. low = mid + 1;
  39. else
  40. high = mid;
  41. }
  42. if(map->array[low].key < key)
  43. low++;
  44. pos = low;
  45. }
  46. if(pos == map->size || map->array[pos].key != key)
  47. {
  48. if(map->size == map->limit)
  49. {
  50. WriteUnlock(&map->lock);
  51. return AL_OUT_OF_MEMORY;
  52. }
  53. if(map->size == map->maxsize)
  54. {
  55. ALvoid *temp = NULL;
  56. ALsizei newsize;
  57. newsize = (map->maxsize ? (map->maxsize<<1) : 4);
  58. if(newsize >= map->maxsize)
  59. temp = realloc(map->array, newsize*sizeof(map->array[0]));
  60. if(!temp)
  61. {
  62. WriteUnlock(&map->lock);
  63. return AL_OUT_OF_MEMORY;
  64. }
  65. map->array = temp;
  66. map->maxsize = newsize;
  67. }
  68. if(pos < map->size)
  69. memmove(&map->array[pos+1], &map->array[pos],
  70. (map->size-pos)*sizeof(map->array[0]));
  71. map->size++;
  72. }
  73. map->array[pos].key = key;
  74. map->array[pos].value = value;
  75. WriteUnlock(&map->lock);
  76. return AL_NO_ERROR;
  77. }
  78. ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key)
  79. {
  80. ALvoid *ptr = NULL;
  81. WriteLock(&map->lock);
  82. if(map->size > 0)
  83. {
  84. ALsizei low = 0;
  85. ALsizei high = map->size - 1;
  86. while(low < high)
  87. {
  88. ALsizei mid = low + (high-low)/2;
  89. if(map->array[mid].key < key)
  90. low = mid + 1;
  91. else
  92. high = mid;
  93. }
  94. if(map->array[low].key == key)
  95. {
  96. ptr = map->array[low].value;
  97. if(low < map->size-1)
  98. memmove(&map->array[low], &map->array[low+1],
  99. (map->size-1-low)*sizeof(map->array[0]));
  100. map->size--;
  101. }
  102. }
  103. WriteUnlock(&map->lock);
  104. return ptr;
  105. }
  106. ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key)
  107. {
  108. ALvoid *ptr = NULL;
  109. ReadLock(&map->lock);
  110. if(map->size > 0)
  111. {
  112. ALsizei low = 0;
  113. ALsizei high = map->size - 1;
  114. while(low < high)
  115. {
  116. ALsizei mid = low + (high-low)/2;
  117. if(map->array[mid].key < key)
  118. low = mid + 1;
  119. else
  120. high = mid;
  121. }
  122. if(map->array[low].key == key)
  123. ptr = map->array[low].value;
  124. }
  125. ReadUnlock(&map->lock);
  126. return ptr;
  127. }