SDL2test.vcxproj 7.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. </ItemGroup>
  13. <PropertyGroup Label="Globals">
  14. <ProjectGuid>{72D8473C-9ED1-6041-877A-B45552307F3A}</ProjectGuid>
  15. <RootNamespace>SDL2test</RootNamespace>
  16. <Keyword>Win32Proj</Keyword>
  17. </PropertyGroup>
  18. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  19. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  20. <ConfigurationType>StaticLibrary</ConfigurationType>
  21. <UseDebugLibraries>true</UseDebugLibraries>
  22. <CharacterSet>MultiByte</CharacterSet>
  23. </PropertyGroup>
  24. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  25. <ConfigurationType>StaticLibrary</ConfigurationType>
  26. <UseDebugLibraries>false</UseDebugLibraries>
  27. <CharacterSet>MultiByte</CharacterSet>
  28. </PropertyGroup>
  29. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  30. <ImportGroup Label="ExtensionSettings">
  31. </ImportGroup>
  32. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  33. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  34. </ImportGroup>
  35. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  36. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  37. </ImportGroup>
  38. <PropertyGroup Label="UserMacros" />
  39. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  40. <OutDir>Win32\Debug\</OutDir>
  41. <IntDir>obj\Debug\</IntDir>
  42. <TargetName>SDL2test</TargetName>
  43. <TargetExt>.lib</TargetExt>
  44. </PropertyGroup>
  45. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  46. <OutDir>Win32\Release\</OutDir>
  47. <IntDir>obj\Release\</IntDir>
  48. <TargetName>SDL2test</TargetName>
  49. <TargetExt>.lib</TargetExt>
  50. </PropertyGroup>
  51. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  52. <ClCompile>
  53. <Optimization>Disabled</Optimization>
  54. <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  55. <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  56. <MinimalRebuild>true</MinimalRebuild>
  57. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  58. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  59. <FunctionLevelLinking>true</FunctionLevelLinking>
  60. <PrecompiledHeader></PrecompiledHeader>
  61. <WarningLevel>Level3</WarningLevel>
  62. <ExceptionHandling>false</ExceptionHandling>
  63. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  64. <ProgramDataBaseFileName>$(OutDir)SDL2test.pdb</ProgramDataBaseFileName>
  65. <CompileAs>CompileAsC</CompileAs>
  66. </ClCompile>
  67. <ResourceCompile>
  68. <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  69. <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  70. </ResourceCompile>
  71. <Lib>
  72. <OutputFile>$(OutDir)SDL2test.lib</OutputFile>
  73. </Lib>
  74. <Link>
  75. <SubSystem>Windows</SubSystem>
  76. <GenerateDebugInformation>true</GenerateDebugInformation>
  77. </Link>
  78. <PostBuildEvent>
  79. <Command>if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;</Command>
  80. </PostBuildEvent>
  81. </ItemDefinitionGroup>
  82. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  83. <ClCompile>
  84. <Optimization>MaxSpeed</Optimization>
  85. <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  86. <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  87. <MinimalRebuild>false</MinimalRebuild>
  88. <StringPooling>true</StringPooling>
  89. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  90. <FunctionLevelLinking>true</FunctionLevelLinking>
  91. <PrecompiledHeader></PrecompiledHeader>
  92. <WarningLevel>Level3</WarningLevel>
  93. <ExceptionHandling>false</ExceptionHandling>
  94. <DebugInformationFormat></DebugInformationFormat>
  95. <CompileAs>CompileAsC</CompileAs>
  96. </ClCompile>
  97. <ResourceCompile>
  98. <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  99. <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  100. </ResourceCompile>
  101. <Lib>
  102. <OutputFile>$(OutDir)SDL2test.lib</OutputFile>
  103. </Lib>
  104. <Link>
  105. <SubSystem>Windows</SubSystem>
  106. <GenerateDebugInformation>false</GenerateDebugInformation>
  107. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  108. <OptimizeReferences>true</OptimizeReferences>
  109. </Link>
  110. <PostBuildEvent>
  111. <Command>if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;</Command>
  112. </PostBuildEvent>
  113. </ItemDefinitionGroup>
  114. <ItemGroup>
  115. <ClCompile Include="..\..\..\..\src\test\SDL_test_assert.c">
  116. </ClCompile>
  117. <ClCompile Include="..\..\..\..\src\test\SDL_test_common.c">
  118. </ClCompile>
  119. <ClCompile Include="..\..\..\..\src\test\SDL_test_compare.c">
  120. </ClCompile>
  121. <ClCompile Include="..\..\..\..\src\test\SDL_test_crc32.c">
  122. </ClCompile>
  123. <ClCompile Include="..\..\..\..\src\test\SDL_test_font.c">
  124. </ClCompile>
  125. <ClCompile Include="..\..\..\..\src\test\SDL_test_fuzzer.c">
  126. </ClCompile>
  127. <ClCompile Include="..\..\..\..\src\test\SDL_test_harness.c">
  128. </ClCompile>
  129. <ClCompile Include="..\..\..\..\src\test\SDL_test_imageBlit.c">
  130. </ClCompile>
  131. <ClCompile Include="..\..\..\..\src\test\SDL_test_imageBlitBlend.c">
  132. </ClCompile>
  133. <ClCompile Include="..\..\..\..\src\test\SDL_test_imageFace.c">
  134. </ClCompile>
  135. <ClCompile Include="..\..\..\..\src\test\SDL_test_imagePrimitives.c">
  136. </ClCompile>
  137. <ClCompile Include="..\..\..\..\src\test\SDL_test_imagePrimitivesBlend.c">
  138. </ClCompile>
  139. <ClCompile Include="..\..\..\..\src\test\SDL_test_log.c">
  140. </ClCompile>
  141. <ClCompile Include="..\..\..\..\src\test\SDL_test_md5.c">
  142. </ClCompile>
  143. <ClCompile Include="..\..\..\..\src\test\SDL_test_random.c">
  144. </ClCompile>
  145. </ItemGroup>
  146. <ItemGroup>
  147. <ProjectReference Include="..\SDL2main\SDL2main.vcxproj">
  148. <Project>{859DF586-61E5-5749-AE72-0B8CC7C817D7}</Project>
  149. </ProjectReference>
  150. <ProjectReference Include="..\SDL2\SDL2.vcxproj">
  151. <Project>{A114B178-D2BB-CF42-A049-034C4C50596F}</Project>
  152. </ProjectReference>
  153. </ItemGroup>
  154. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  155. <ImportGroup Label="ExtensionTargets">
  156. </ImportGroup>
  157. </Project>