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- // Compress/RangeCoder/RangeCoderBitTree.h
- #ifndef __COMPRESS_RANGECODER_BIT_TREE_H
- #define __COMPRESS_RANGECODER_BIT_TREE_H
- #include "RangeCoderBit.h"
- #include "RangeCoderOpt.h"
- namespace NCompress {
- namespace NRangeCoder {
- template <int numMoveBits, int NumBitLevels>
- class CBitTreeEncoder
- {
- CBitEncoder<numMoveBits> Models[1 << NumBitLevels];
- public:
- void Init()
- {
- for(UInt32 i = 1; i < (1 << NumBitLevels); i++)
- Models[i].Init();
- }
- void Encode(CEncoder *rangeEncoder, UInt32 symbol)
- {
- UInt32 modelIndex = 1;
- for (int bitIndex = NumBitLevels; bitIndex != 0 ;)
- {
- bitIndex--;
- UInt32 bit = (symbol >> bitIndex) & 1;
- Models[modelIndex].Encode(rangeEncoder, bit);
- modelIndex = (modelIndex << 1) | bit;
- }
- };
- void ReverseEncode(CEncoder *rangeEncoder, UInt32 symbol)
- {
- UInt32 modelIndex = 1;
- for (int i = 0; i < NumBitLevels; i++)
- {
- UInt32 bit = symbol & 1;
- Models[modelIndex].Encode(rangeEncoder, bit);
- modelIndex = (modelIndex << 1) | bit;
- symbol >>= 1;
- }
- }
- UInt32 GetPrice(UInt32 symbol) const
- {
- symbol |= (1 << NumBitLevels);
- UInt32 price = 0;
- while (symbol != 1)
- {
- price += Models[symbol >> 1].GetPrice(symbol & 1);
- symbol >>= 1;
- }
- return price;
- }
- UInt32 ReverseGetPrice(UInt32 symbol) const
- {
- UInt32 price = 0;
- UInt32 modelIndex = 1;
- for (int i = NumBitLevels; i != 0; i--)
- {
- UInt32 bit = symbol & 1;
- symbol >>= 1;
- price += Models[modelIndex].GetPrice(bit);
- modelIndex = (modelIndex << 1) | bit;
- }
- return price;
- }
- };
- template <int numMoveBits, int NumBitLevels>
- class CBitTreeDecoder
- {
- CBitDecoder<numMoveBits> Models[1 << NumBitLevels];
- public:
- void Init()
- {
- for(UInt32 i = 1; i < (1 << NumBitLevels); i++)
- Models[i].Init();
- }
- UInt32 Decode(CDecoder *rangeDecoder)
- {
- UInt32 modelIndex = 1;
- RC_INIT_VAR
- for(int bitIndex = NumBitLevels; bitIndex != 0; bitIndex--)
- {
- // modelIndex = (modelIndex << 1) + Models[modelIndex].Decode(rangeDecoder);
- RC_GETBIT(numMoveBits, Models[modelIndex].Prob, modelIndex)
- }
- RC_FLUSH_VAR
- return modelIndex - (1 << NumBitLevels);
- };
- UInt32 ReverseDecode(CDecoder *rangeDecoder)
- {
- UInt32 modelIndex = 1;
- UInt32 symbol = 0;
- RC_INIT_VAR
- for(int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
- {
- // UInt32 bit = Models[modelIndex].Decode(rangeDecoder);
- // modelIndex <<= 1;
- // modelIndex += bit;
- // symbol |= (bit << bitIndex);
- RC_GETBIT2(numMoveBits, Models[modelIndex].Prob, modelIndex, ; , symbol |= (1 << bitIndex))
- }
- RC_FLUSH_VAR
- return symbol;
- }
- };
- template <int numMoveBits>
- void ReverseBitTreeEncode(CBitEncoder<numMoveBits> *Models,
- CEncoder *rangeEncoder, int NumBitLevels, UInt32 symbol)
- {
- UInt32 modelIndex = 1;
- for (int i = 0; i < NumBitLevels; i++)
- {
- UInt32 bit = symbol & 1;
- Models[modelIndex].Encode(rangeEncoder, bit);
- modelIndex = (modelIndex << 1) | bit;
- symbol >>= 1;
- }
- }
- template <int numMoveBits>
- UInt32 ReverseBitTreeGetPrice(CBitEncoder<numMoveBits> *Models,
- UInt32 NumBitLevels, UInt32 symbol)
- {
- UInt32 price = 0;
- UInt32 modelIndex = 1;
- for (int i = NumBitLevels; i != 0; i--)
- {
- UInt32 bit = symbol & 1;
- symbol >>= 1;
- price += Models[modelIndex].GetPrice(bit);
- modelIndex = (modelIndex << 1) | bit;
- }
- return price;
- }
- template <int numMoveBits>
- UInt32 ReverseBitTreeDecode(CBitDecoder<numMoveBits> *Models,
- CDecoder *rangeDecoder, int NumBitLevels)
- {
- UInt32 modelIndex = 1;
- UInt32 symbol = 0;
- RC_INIT_VAR
- for(int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
- {
- // UInt32 bit = Models[modelIndex].Decode(rangeDecoder);
- // modelIndex <<= 1;
- // modelIndex += bit;
- // symbol |= (bit << bitIndex);
- RC_GETBIT2(numMoveBits, Models[modelIndex].Prob, modelIndex, ; , symbol |= (1 << bitIndex))
- }
- RC_FLUSH_VAR
- return symbol;
- }
- }}
- #endif
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