chorus.c 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410
  1. /**
  2. * OpenAL cross platform audio library
  3. * Copyright (C) 2013 by Mike Gorchak
  4. * This library is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Library General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2 of the License, or (at your option) any later version.
  8. *
  9. * This library is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Library General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Library General Public
  15. * License along with this library; if not, write to the
  16. * Free Software Foundation, Inc.,
  17. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  18. * Or go to http://www.gnu.org/copyleft/lgpl.html
  19. */
  20. #include "config.h"
  21. #include <math.h>
  22. #include <stdlib.h>
  23. #include "alMain.h"
  24. #include "alFilter.h"
  25. #include "alAuxEffectSlot.h"
  26. #include "alError.h"
  27. #include "alu.h"
  28. enum ChorusWaveForm {
  29. CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE,
  30. CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID
  31. };
  32. typedef struct ALchorusState {
  33. DERIVE_FROM_TYPE(ALeffectState);
  34. ALfloat *SampleBuffer[2];
  35. ALsizei BufferLength;
  36. ALsizei offset;
  37. ALsizei lfo_range;
  38. ALfloat lfo_scale;
  39. ALint lfo_disp;
  40. /* Gains for left and right sides */
  41. ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
  42. /* effect parameters */
  43. enum ChorusWaveForm waveform;
  44. ALint delay;
  45. ALfloat depth;
  46. ALfloat feedback;
  47. } ALchorusState;
  48. static ALvoid ALchorusState_Destruct(ALchorusState *state);
  49. static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device);
  50. static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
  51. static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
  52. DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
  53. DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
  54. static void ALchorusState_Construct(ALchorusState *state)
  55. {
  56. ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
  57. SET_VTABLE2(ALchorusState, ALeffectState, state);
  58. state->BufferLength = 0;
  59. state->SampleBuffer[0] = NULL;
  60. state->SampleBuffer[1] = NULL;
  61. state->offset = 0;
  62. state->lfo_range = 1;
  63. state->waveform = CWF_Triangle;
  64. }
  65. static ALvoid ALchorusState_Destruct(ALchorusState *state)
  66. {
  67. al_free(state->SampleBuffer[0]);
  68. state->SampleBuffer[0] = NULL;
  69. state->SampleBuffer[1] = NULL;
  70. ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
  71. }
  72. static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
  73. {
  74. ALsizei maxlen;
  75. ALsizei it;
  76. maxlen = fastf2i(AL_CHORUS_MAX_DELAY * 2.0f * Device->Frequency) + 1;
  77. maxlen = NextPowerOf2(maxlen);
  78. if(maxlen != state->BufferLength)
  79. {
  80. void *temp = al_calloc(16, maxlen * sizeof(ALfloat) * 2);
  81. if(!temp) return AL_FALSE;
  82. al_free(state->SampleBuffer[0]);
  83. state->SampleBuffer[0] = temp;
  84. state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
  85. state->BufferLength = maxlen;
  86. }
  87. for(it = 0;it < state->BufferLength;it++)
  88. {
  89. state->SampleBuffer[0][it] = 0.0f;
  90. state->SampleBuffer[1][it] = 0.0f;
  91. }
  92. return AL_TRUE;
  93. }
  94. static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
  95. {
  96. ALfloat frequency = (ALfloat)Device->Frequency;
  97. ALfloat coeffs[MAX_AMBI_COEFFS];
  98. ALfloat rate;
  99. ALint phase;
  100. switch(props->Chorus.Waveform)
  101. {
  102. case AL_CHORUS_WAVEFORM_TRIANGLE:
  103. state->waveform = CWF_Triangle;
  104. break;
  105. case AL_CHORUS_WAVEFORM_SINUSOID:
  106. state->waveform = CWF_Sinusoid;
  107. break;
  108. }
  109. state->feedback = props->Chorus.Feedback;
  110. state->delay = fastf2i(props->Chorus.Delay * frequency);
  111. /* The LFO depth is scaled to be relative to the sample delay. */
  112. state->depth = props->Chorus.Depth * state->delay;
  113. /* Gains for left and right sides */
  114. CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs);
  115. ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]);
  116. CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs);
  117. ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]);
  118. phase = props->Chorus.Phase;
  119. rate = props->Chorus.Rate;
  120. if(!(rate > 0.0f))
  121. {
  122. state->lfo_scale = 0.0f;
  123. state->lfo_range = 1;
  124. state->lfo_disp = 0;
  125. }
  126. else
  127. {
  128. /* Calculate LFO coefficient */
  129. state->lfo_range = fastf2i(frequency/rate + 0.5f);
  130. switch(state->waveform)
  131. {
  132. case CWF_Triangle:
  133. state->lfo_scale = 4.0f / state->lfo_range;
  134. break;
  135. case CWF_Sinusoid:
  136. state->lfo_scale = F_TAU / state->lfo_range;
  137. break;
  138. }
  139. /* Calculate lfo phase displacement */
  140. if(phase >= 0)
  141. state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
  142. else
  143. state->lfo_disp = fastf2i(state->lfo_range * ((360+phase)/360.0f));
  144. }
  145. }
  146. static void GetTriangleDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
  147. const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
  148. const ALsizei todo)
  149. {
  150. ALsizei i;
  151. for(i = 0;i < todo;i++)
  152. {
  153. delays[i] = fastf2i((1.0f - fabsf(2.0f - lfo_scale*offset)) * depth) + delay;
  154. offset = (offset+1)%lfo_range;
  155. }
  156. }
  157. static void GetSinusoidDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
  158. const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
  159. const ALsizei todo)
  160. {
  161. ALsizei i;
  162. for(i = 0;i < todo;i++)
  163. {
  164. delays[i] = fastf2i(sinf(lfo_scale*offset) * depth) + delay;
  165. offset = (offset+1)%lfo_range;
  166. }
  167. }
  168. static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
  169. {
  170. ALfloat *restrict leftbuf = state->SampleBuffer[0];
  171. ALfloat *restrict rightbuf = state->SampleBuffer[1];
  172. const ALsizei bufmask = state->BufferLength-1;
  173. const ALfloat feedback = state->feedback;
  174. ALsizei offset = state->offset;
  175. ALsizei i, c;
  176. ALsizei base;
  177. for(base = 0;base < SamplesToDo;)
  178. {
  179. const ALsizei todo = mini(128, SamplesToDo-base);
  180. ALfloat temps[128][2];
  181. ALint moddelays[2][128];
  182. switch(state->waveform)
  183. {
  184. case CWF_Triangle:
  185. GetTriangleDelays(moddelays[0], offset%state->lfo_range, state->lfo_range,
  186. state->lfo_scale, state->depth, state->delay, todo);
  187. GetTriangleDelays(moddelays[1], (offset+state->lfo_disp)%state->lfo_range,
  188. state->lfo_range, state->lfo_scale, state->depth, state->delay,
  189. todo);
  190. break;
  191. case CWF_Sinusoid:
  192. GetSinusoidDelays(moddelays[0], offset%state->lfo_range, state->lfo_range,
  193. state->lfo_scale, state->depth, state->delay, todo);
  194. GetSinusoidDelays(moddelays[1], (offset+state->lfo_disp)%state->lfo_range,
  195. state->lfo_range, state->lfo_scale, state->depth, state->delay,
  196. todo);
  197. break;
  198. }
  199. for(i = 0;i < todo;i++)
  200. {
  201. leftbuf[offset&bufmask] = SamplesIn[0][base+i];
  202. temps[i][0] = leftbuf[(offset-moddelays[0][i])&bufmask] * feedback;
  203. leftbuf[offset&bufmask] += temps[i][0];
  204. rightbuf[offset&bufmask] = SamplesIn[0][base+i];
  205. temps[i][1] = rightbuf[(offset-moddelays[1][i])&bufmask] * feedback;
  206. rightbuf[offset&bufmask] += temps[i][1];
  207. offset++;
  208. }
  209. for(c = 0;c < NumChannels;c++)
  210. {
  211. ALfloat gain = state->Gain[0][c];
  212. if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
  213. {
  214. for(i = 0;i < todo;i++)
  215. SamplesOut[c][i+base] += temps[i][0] * gain;
  216. }
  217. gain = state->Gain[1][c];
  218. if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
  219. {
  220. for(i = 0;i < todo;i++)
  221. SamplesOut[c][i+base] += temps[i][1] * gain;
  222. }
  223. }
  224. base += todo;
  225. }
  226. state->offset = offset;
  227. }
  228. typedef struct ALchorusStateFactory {
  229. DERIVE_FROM_TYPE(ALeffectStateFactory);
  230. } ALchorusStateFactory;
  231. static ALeffectState *ALchorusStateFactory_create(ALchorusStateFactory *UNUSED(factory))
  232. {
  233. ALchorusState *state;
  234. NEW_OBJ0(state, ALchorusState)();
  235. if(!state) return NULL;
  236. return STATIC_CAST(ALeffectState, state);
  237. }
  238. DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALchorusStateFactory);
  239. ALeffectStateFactory *ALchorusStateFactory_getFactory(void)
  240. {
  241. static ALchorusStateFactory ChorusFactory = { { GET_VTABLE2(ALchorusStateFactory, ALeffectStateFactory) } };
  242. return STATIC_CAST(ALeffectStateFactory, &ChorusFactory);
  243. }
  244. void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
  245. {
  246. ALeffectProps *props = &effect->Props;
  247. switch(param)
  248. {
  249. case AL_CHORUS_WAVEFORM:
  250. if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
  251. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  252. props->Chorus.Waveform = val;
  253. break;
  254. case AL_CHORUS_PHASE:
  255. if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
  256. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  257. props->Chorus.Phase = val;
  258. break;
  259. default:
  260. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  261. }
  262. }
  263. void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
  264. {
  265. ALchorus_setParami(effect, context, param, vals[0]);
  266. }
  267. void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
  268. {
  269. ALeffectProps *props = &effect->Props;
  270. switch(param)
  271. {
  272. case AL_CHORUS_RATE:
  273. if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
  274. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  275. props->Chorus.Rate = val;
  276. break;
  277. case AL_CHORUS_DEPTH:
  278. if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
  279. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  280. props->Chorus.Depth = val;
  281. break;
  282. case AL_CHORUS_FEEDBACK:
  283. if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
  284. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  285. props->Chorus.Feedback = val;
  286. break;
  287. case AL_CHORUS_DELAY:
  288. if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
  289. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  290. props->Chorus.Delay = val;
  291. break;
  292. default:
  293. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  294. }
  295. }
  296. void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
  297. {
  298. ALchorus_setParamf(effect, context, param, vals[0]);
  299. }
  300. void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
  301. {
  302. const ALeffectProps *props = &effect->Props;
  303. switch(param)
  304. {
  305. case AL_CHORUS_WAVEFORM:
  306. *val = props->Chorus.Waveform;
  307. break;
  308. case AL_CHORUS_PHASE:
  309. *val = props->Chorus.Phase;
  310. break;
  311. default:
  312. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  313. }
  314. }
  315. void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
  316. {
  317. ALchorus_getParami(effect, context, param, vals);
  318. }
  319. void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
  320. {
  321. const ALeffectProps *props = &effect->Props;
  322. switch(param)
  323. {
  324. case AL_CHORUS_RATE:
  325. *val = props->Chorus.Rate;
  326. break;
  327. case AL_CHORUS_DEPTH:
  328. *val = props->Chorus.Depth;
  329. break;
  330. case AL_CHORUS_FEEDBACK:
  331. *val = props->Chorus.Feedback;
  332. break;
  333. case AL_CHORUS_DELAY:
  334. *val = props->Chorus.Delay;
  335. break;
  336. default:
  337. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  338. }
  339. }
  340. void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
  341. {
  342. ALchorus_getParamf(effect, context, param, vals);
  343. }
  344. DEFINE_ALEFFECT_VTABLE(ALchorus);