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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 1999-2007 by authors.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include <string.h>
- #include <ctype.h>
- #include <assert.h>
- #include "alMain.h"
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "alSource.h"
- #include "alBuffer.h"
- #include "alListener.h"
- #include "alAuxEffectSlot.h"
- #include "alu.h"
- #include "mixer_defs.h"
- static_assert((INT_MAX>>FRACTIONBITS)/MAX_PITCH > BUFFERSIZE,
- "MAX_PITCH and/or BUFFERSIZE are too large for FRACTIONBITS!");
- extern inline void InitiatePositionArrays(ALsizei frac, ALint increment, ALsizei *restrict frac_arr, ALint *restrict pos_arr, ALsizei size);
- /* BSinc requires up to 11 extra samples before the current position, and 12 after. */
- static_assert(MAX_PRE_SAMPLES >= 11, "MAX_PRE_SAMPLES must be at least 11!");
- static_assert(MAX_POST_SAMPLES >= 12, "MAX_POST_SAMPLES must be at least 12!");
- enum Resampler ResamplerDefault = LinearResampler;
- static MixerFunc MixSamples = Mix_C;
- static HrtfMixerFunc MixHrtfSamples = MixHrtf_C;
- HrtfMixerBlendFunc MixHrtfBlendSamples = MixHrtfBlend_C;
- MixerFunc SelectMixer(void)
- {
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return Mix_Neon;
- #endif
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return Mix_SSE;
- #endif
- return Mix_C;
- }
- RowMixerFunc SelectRowMixer(void)
- {
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return MixRow_Neon;
- #endif
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return MixRow_SSE;
- #endif
- return MixRow_C;
- }
- static inline HrtfMixerFunc SelectHrtfMixer(void)
- {
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return MixHrtf_Neon;
- #endif
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return MixHrtf_SSE;
- #endif
- return MixHrtf_C;
- }
- static inline HrtfMixerBlendFunc SelectHrtfBlendMixer(void)
- {
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return MixHrtfBlend_Neon;
- #endif
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return MixHrtfBlend_SSE;
- #endif
- return MixHrtfBlend_C;
- }
- ResamplerFunc SelectResampler(enum Resampler resampler)
- {
- switch(resampler)
- {
- case PointResampler:
- return Resample_point32_C;
- case LinearResampler:
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return Resample_lerp32_Neon;
- #endif
- #ifdef HAVE_SSE4_1
- if((CPUCapFlags&CPU_CAP_SSE4_1))
- return Resample_lerp32_SSE41;
- #endif
- #ifdef HAVE_SSE2
- if((CPUCapFlags&CPU_CAP_SSE2))
- return Resample_lerp32_SSE2;
- #endif
- return Resample_lerp32_C;
- case FIR4Resampler:
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return Resample_fir4_32_Neon;
- #endif
- #ifdef HAVE_SSE4_1
- if((CPUCapFlags&CPU_CAP_SSE4_1))
- return Resample_fir4_32_SSE41;
- #endif
- #ifdef HAVE_SSE3
- if((CPUCapFlags&CPU_CAP_SSE3))
- return Resample_fir4_32_SSE3;
- #endif
- return Resample_fir4_32_C;
- case BSincResampler:
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return Resample_bsinc32_Neon;
- #endif
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return Resample_bsinc32_SSE;
- #endif
- return Resample_bsinc32_C;
- }
- return Resample_point32_C;
- }
- void aluInitMixer(void)
- {
- const char *str;
- if(ConfigValueStr(NULL, NULL, "resampler", &str))
- {
- if(strcasecmp(str, "point") == 0 || strcasecmp(str, "none") == 0)
- ResamplerDefault = PointResampler;
- else if(strcasecmp(str, "linear") == 0)
- ResamplerDefault = LinearResampler;
- else if(strcasecmp(str, "sinc4") == 0)
- ResamplerDefault = FIR4Resampler;
- else if(strcasecmp(str, "bsinc") == 0)
- ResamplerDefault = BSincResampler;
- else if(strcasecmp(str, "cubic") == 0 || strcasecmp(str, "sinc8") == 0)
- {
- WARN("Resampler option \"%s\" is deprecated, using sinc4\n", str);
- ResamplerDefault = FIR4Resampler;
- }
- else
- {
- char *end;
- long n = strtol(str, &end, 0);
- if(*end == '\0' && (n == PointResampler || n == LinearResampler || n == FIR4Resampler))
- ResamplerDefault = n;
- else
- WARN("Invalid resampler: %s\n", str);
- }
- }
- MixHrtfBlendSamples = SelectHrtfBlendMixer();
- MixHrtfSamples = SelectHrtfMixer();
- MixSamples = SelectMixer();
- }
- static inline ALfloat Sample_ALbyte(ALbyte val)
- { return val * (1.0f/128.0f); }
- static inline ALfloat Sample_ALshort(ALshort val)
- { return val * (1.0f/32768.0f); }
- static inline ALfloat Sample_ALfloat(ALfloat val)
- { return val; }
- #define DECL_TEMPLATE(T) \
- static inline void Load_##T(ALfloat *dst, const T *src, ALint srcstep, ALsizei samples)\
- { \
- ALsizei i; \
- for(i = 0;i < samples;i++) \
- dst[i] = Sample_##T(src[i*srcstep]); \
- }
- DECL_TEMPLATE(ALbyte)
- DECL_TEMPLATE(ALshort)
- DECL_TEMPLATE(ALfloat)
- #undef DECL_TEMPLATE
- static void LoadSamples(ALfloat *dst, const ALvoid *src, ALint srcstep, enum FmtType srctype, ALsizei samples)
- {
- switch(srctype)
- {
- case FmtByte:
- Load_ALbyte(dst, src, srcstep, samples);
- break;
- case FmtShort:
- Load_ALshort(dst, src, srcstep, samples);
- break;
- case FmtFloat:
- Load_ALfloat(dst, src, srcstep, samples);
- break;
- }
- }
- static inline void SilenceSamples(ALfloat *dst, ALsizei samples)
- {
- ALsizei i;
- for(i = 0;i < samples;i++)
- dst[i] = 0.0f;
- }
- static const ALfloat *DoFilters(ALfilterState *lpfilter, ALfilterState *hpfilter,
- ALfloat *restrict dst, const ALfloat *restrict src,
- ALsizei numsamples, enum ActiveFilters type)
- {
- ALsizei i;
- switch(type)
- {
- case AF_None:
- ALfilterState_processPassthru(lpfilter, src, numsamples);
- ALfilterState_processPassthru(hpfilter, src, numsamples);
- break;
- case AF_LowPass:
- ALfilterState_process(lpfilter, dst, src, numsamples);
- ALfilterState_processPassthru(hpfilter, dst, numsamples);
- return dst;
- case AF_HighPass:
- ALfilterState_processPassthru(lpfilter, src, numsamples);
- ALfilterState_process(hpfilter, dst, src, numsamples);
- return dst;
- case AF_BandPass:
- for(i = 0;i < numsamples;)
- {
- ALfloat temp[256];
- ALsizei todo = mini(256, numsamples-i);
- ALfilterState_process(lpfilter, temp, src+i, todo);
- ALfilterState_process(hpfilter, dst+i, temp, todo);
- i += todo;
- }
- return dst;
- }
- return src;
- }
- ALboolean MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALsizei SamplesToDo)
- {
- ALbufferlistitem *BufferListItem;
- ALbufferlistitem *BufferLoopItem;
- ALsizei NumChannels, SampleSize;
- ResamplerFunc Resample;
- ALsizei DataPosInt;
- ALsizei DataPosFrac;
- ALint64 DataSize64;
- ALint increment;
- ALsizei Counter;
- ALsizei OutPos;
- ALsizei IrSize;
- bool isplaying;
- bool firstpass;
- ALsizei chan;
- ALsizei send;
- /* Get source info */
- isplaying = true; /* Will only be called while playing. */
- DataPosInt = ATOMIC_LOAD(&voice->position, almemory_order_acquire);
- DataPosFrac = ATOMIC_LOAD(&voice->position_fraction, almemory_order_relaxed);
- BufferListItem = ATOMIC_LOAD(&voice->current_buffer, almemory_order_relaxed);
- BufferLoopItem = ATOMIC_LOAD(&voice->loop_buffer, almemory_order_relaxed);
- NumChannels = voice->NumChannels;
- SampleSize = voice->SampleSize;
- increment = voice->Step;
- IrSize = (Device->HrtfHandle ? Device->HrtfHandle->irSize : 0);
- Resample = ((increment == FRACTIONONE && DataPosFrac == 0) ?
- Resample_copy32_C : voice->Resampler);
- Counter = (voice->Flags&VOICE_IS_FADING) ? SamplesToDo : 0;
- firstpass = true;
- OutPos = 0;
- do {
- ALsizei SrcBufferSize, DstBufferSize;
- /* Figure out how many buffer samples will be needed */
- DataSize64 = SamplesToDo-OutPos;
- DataSize64 *= increment;
- DataSize64 += DataPosFrac+FRACTIONMASK;
- DataSize64 >>= FRACTIONBITS;
- DataSize64 += MAX_POST_SAMPLES+MAX_PRE_SAMPLES;
- SrcBufferSize = (ALsizei)mini64(DataSize64, BUFFERSIZE);
- /* Figure out how many samples we can actually mix from this. */
- DataSize64 = SrcBufferSize;
- DataSize64 -= MAX_POST_SAMPLES+MAX_PRE_SAMPLES;
- DataSize64 <<= FRACTIONBITS;
- DataSize64 -= DataPosFrac;
- DstBufferSize = (ALsizei)((DataSize64+(increment-1)) / increment);
- DstBufferSize = mini(DstBufferSize, (SamplesToDo-OutPos));
- /* Some mixers like having a multiple of 4, so try to give that unless
- * this is the last update. */
- if(OutPos+DstBufferSize < SamplesToDo)
- DstBufferSize &= ~3;
- for(chan = 0;chan < NumChannels;chan++)
- {
- const ALfloat *ResampledData;
- ALfloat *SrcData = Device->SourceData;
- ALsizei SrcDataSize;
- /* Load the previous samples into the source data first. */
- memcpy(SrcData, voice->PrevSamples[chan], MAX_PRE_SAMPLES*sizeof(ALfloat));
- SrcDataSize = MAX_PRE_SAMPLES;
- if(Source->SourceType == AL_STATIC)
- {
- const ALbuffer *ALBuffer = BufferListItem->buffer;
- const ALubyte *Data = ALBuffer->data;
- ALsizei DataSize;
- /* Offset buffer data to current channel */
- Data += chan*SampleSize;
- /* If current pos is beyond the loop range, do not loop */
- if(!BufferLoopItem || DataPosInt >= ALBuffer->LoopEnd)
- {
- BufferLoopItem = NULL;
- /* Load what's left to play from the source buffer, and
- * clear the rest of the temp buffer */
- DataSize = minu(SrcBufferSize - SrcDataSize,
- ALBuffer->SampleLen - DataPosInt);
- LoadSamples(&SrcData[SrcDataSize], &Data[DataPosInt * NumChannels*SampleSize],
- NumChannels, ALBuffer->FmtType, DataSize);
- SrcDataSize += DataSize;
- SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize);
- SrcDataSize += SrcBufferSize - SrcDataSize;
- }
- else
- {
- ALsizei LoopStart = ALBuffer->LoopStart;
- ALsizei LoopEnd = ALBuffer->LoopEnd;
- /* Load what's left of this loop iteration, then load
- * repeats of the loop section */
- DataSize = minu(SrcBufferSize - SrcDataSize, LoopEnd - DataPosInt);
- LoadSamples(&SrcData[SrcDataSize], &Data[DataPosInt * NumChannels*SampleSize],
- NumChannels, ALBuffer->FmtType, DataSize);
- SrcDataSize += DataSize;
- DataSize = LoopEnd-LoopStart;
- while(SrcBufferSize > SrcDataSize)
- {
- DataSize = mini(SrcBufferSize - SrcDataSize, DataSize);
- LoadSamples(&SrcData[SrcDataSize], &Data[LoopStart * NumChannels*SampleSize],
- NumChannels, ALBuffer->FmtType, DataSize);
- SrcDataSize += DataSize;
- }
- }
- }
- else
- {
- /* Crawl the buffer queue to fill in the temp buffer */
- ALbufferlistitem *tmpiter = BufferListItem;
- ALsizei pos = DataPosInt;
- while(tmpiter && SrcBufferSize > SrcDataSize)
- {
- const ALbuffer *ALBuffer;
- if((ALBuffer=tmpiter->buffer) != NULL)
- {
- const ALubyte *Data = ALBuffer->data;
- ALsizei DataSize = ALBuffer->SampleLen;
- /* Skip the data already played */
- if(DataSize <= pos)
- pos -= DataSize;
- else
- {
- Data += (pos*NumChannels + chan)*SampleSize;
- DataSize -= pos;
- pos -= pos;
- DataSize = minu(SrcBufferSize - SrcDataSize, DataSize);
- LoadSamples(&SrcData[SrcDataSize], Data, NumChannels,
- ALBuffer->FmtType, DataSize);
- SrcDataSize += DataSize;
- }
- }
- tmpiter = ATOMIC_LOAD(&tmpiter->next, almemory_order_acquire);
- if(!tmpiter && BufferLoopItem)
- tmpiter = BufferLoopItem;
- else if(!tmpiter)
- {
- SilenceSamples(&SrcData[SrcDataSize], SrcBufferSize - SrcDataSize);
- SrcDataSize += SrcBufferSize - SrcDataSize;
- }
- }
- }
- /* Store the last source samples used for next time. */
- memcpy(voice->PrevSamples[chan],
- &SrcData[(increment*DstBufferSize + DataPosFrac)>>FRACTIONBITS],
- MAX_PRE_SAMPLES*sizeof(ALfloat)
- );
- /* Now resample, then filter and mix to the appropriate outputs. */
- ResampledData = Resample(&voice->ResampleState,
- &SrcData[MAX_PRE_SAMPLES], DataPosFrac, increment,
- Device->ResampledData, DstBufferSize
- );
- {
- DirectParams *parms = &voice->Direct.Params[chan];
- const ALfloat *samples;
- samples = DoFilters(
- &parms->LowPass, &parms->HighPass, Device->FilteredData,
- ResampledData, DstBufferSize, voice->Direct.FilterType
- );
- if(!(voice->Flags&VOICE_HAS_HRTF))
- {
- if(!Counter)
- memcpy(parms->Gains.Current, parms->Gains.Target,
- sizeof(parms->Gains.Current));
- if(!(voice->Flags&VOICE_HAS_NFC))
- MixSamples(samples, voice->Direct.Channels, voice->Direct.Buffer,
- parms->Gains.Current, parms->Gains.Target, Counter, OutPos,
- DstBufferSize
- );
- else
- {
- ALfloat *nfcsamples = Device->NFCtrlData;
- ALsizei chanoffset = 0;
- MixSamples(samples,
- voice->Direct.ChannelsPerOrder[0], voice->Direct.Buffer,
- parms->Gains.Current, parms->Gains.Target, Counter, OutPos,
- DstBufferSize
- );
- chanoffset += voice->Direct.ChannelsPerOrder[0];
- #define APPLY_NFC_MIX(order) \
- if(voice->Direct.ChannelsPerOrder[order] > 0) \
- { \
- NfcFilterUpdate##order(&parms->NFCtrlFilter[order-1], nfcsamples, \
- samples, DstBufferSize); \
- MixSamples(nfcsamples, voice->Direct.ChannelsPerOrder[order], \
- voice->Direct.Buffer+chanoffset, parms->Gains.Current+chanoffset, \
- parms->Gains.Target+chanoffset, Counter, OutPos, DstBufferSize \
- ); \
- chanoffset += voice->Direct.ChannelsPerOrder[order]; \
- }
- APPLY_NFC_MIX(1)
- APPLY_NFC_MIX(2)
- APPLY_NFC_MIX(3)
- #undef APPLY_NFC_MIX
- }
- }
- else
- {
- MixHrtfParams hrtfparams;
- ALsizei fademix = 0;
- int lidx, ridx;
- lidx = GetChannelIdxByName(Device->RealOut, FrontLeft);
- ridx = GetChannelIdxByName(Device->RealOut, FrontRight);
- assert(lidx != -1 && ridx != -1);
- if(!Counter)
- {
- /* No fading, just overwrite the old HRTF params. */
- parms->Hrtf.Old = parms->Hrtf.Target;
- }
- else if(!(parms->Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD))
- {
- /* The old HRTF params are silent, so overwrite the old
- * coefficients with the new, and reset the old gain to
- * 0. The future mix will then fade from silence.
- */
- parms->Hrtf.Old = parms->Hrtf.Target;
- parms->Hrtf.Old.Gain = 0.0f;
- }
- else if(firstpass)
- {
- ALfloat gain;
- /* Fade between the coefficients over 128 samples. */
- fademix = mini(DstBufferSize, 128);
- /* The new coefficients need to fade in completely
- * since they're replacing the old ones. To keep the
- * gain fading consistent, interpolate between the old
- * and new target gains given how much of the fade time
- * this mix handles.
- */
- gain = lerp(parms->Hrtf.Old.Gain, parms->Hrtf.Target.Gain,
- minf(1.0f, (ALfloat)fademix/Counter));
- hrtfparams.Coeffs = SAFE_CONST(ALfloat2*,parms->Hrtf.Target.Coeffs);
- hrtfparams.Delay[0] = parms->Hrtf.Target.Delay[0];
- hrtfparams.Delay[1] = parms->Hrtf.Target.Delay[1];
- hrtfparams.Gain = 0.0f;
- hrtfparams.GainStep = gain / (ALfloat)fademix;
- MixHrtfBlendSamples(
- voice->Direct.Buffer[lidx], voice->Direct.Buffer[ridx],
- samples, voice->Offset, OutPos, IrSize, &parms->Hrtf.Old,
- &hrtfparams, &parms->Hrtf.State, fademix
- );
- /* Update the old parameters with the result. */
- parms->Hrtf.Old = parms->Hrtf.Target;
- if(fademix < Counter)
- parms->Hrtf.Old.Gain = hrtfparams.Gain;
- }
- if(fademix < DstBufferSize)
- {
- ALsizei todo = DstBufferSize - fademix;
- ALfloat gain = parms->Hrtf.Target.Gain;
- /* Interpolate the target gain if the gain fading lasts
- * longer than this mix.
- */
- if(Counter > DstBufferSize)
- gain = lerp(parms->Hrtf.Old.Gain, gain,
- (ALfloat)todo/(Counter-fademix));
- hrtfparams.Coeffs = SAFE_CONST(ALfloat2*,parms->Hrtf.Target.Coeffs);
- hrtfparams.Delay[0] = parms->Hrtf.Target.Delay[0];
- hrtfparams.Delay[1] = parms->Hrtf.Target.Delay[1];
- hrtfparams.Gain = parms->Hrtf.Old.Gain;
- hrtfparams.GainStep = (gain - parms->Hrtf.Old.Gain) / (ALfloat)todo;
- MixHrtfSamples(
- voice->Direct.Buffer[lidx], voice->Direct.Buffer[ridx],
- samples+fademix, voice->Offset+fademix, OutPos+fademix, IrSize,
- &hrtfparams, &parms->Hrtf.State, todo
- );
- /* Store the interpolated gain or the final target gain
- * depending if the fade is done.
- */
- if(DstBufferSize < Counter)
- parms->Hrtf.Old.Gain = gain;
- else
- parms->Hrtf.Old.Gain = parms->Hrtf.Target.Gain;
- }
- }
- }
- for(send = 0;send < Device->NumAuxSends;send++)
- {
- SendParams *parms = &voice->Send[send].Params[chan];
- const ALfloat *samples;
- if(!voice->Send[send].Buffer)
- continue;
- samples = DoFilters(
- &parms->LowPass, &parms->HighPass, Device->FilteredData,
- ResampledData, DstBufferSize, voice->Send[send].FilterType
- );
- if(!Counter)
- memcpy(parms->Gains.Current, parms->Gains.Target,
- sizeof(parms->Gains.Current));
- MixSamples(samples, voice->Send[send].Channels, voice->Send[send].Buffer,
- parms->Gains.Current, parms->Gains.Target, Counter, OutPos, DstBufferSize
- );
- }
- }
- /* Update positions */
- DataPosFrac += increment*DstBufferSize;
- DataPosInt += DataPosFrac>>FRACTIONBITS;
- DataPosFrac &= FRACTIONMASK;
- OutPos += DstBufferSize;
- voice->Offset += DstBufferSize;
- Counter = maxi(DstBufferSize, Counter) - DstBufferSize;
- firstpass = false;
- /* Handle looping sources */
- while(1)
- {
- const ALbuffer *ALBuffer;
- ALsizei DataSize = 0;
- ALsizei LoopStart = 0;
- ALsizei LoopEnd = 0;
- if((ALBuffer=BufferListItem->buffer) != NULL)
- {
- DataSize = ALBuffer->SampleLen;
- LoopStart = ALBuffer->LoopStart;
- LoopEnd = ALBuffer->LoopEnd;
- if(LoopEnd > DataPosInt)
- break;
- }
- if(BufferLoopItem && Source->SourceType == AL_STATIC)
- {
- assert(LoopEnd > LoopStart);
- DataPosInt = ((DataPosInt-LoopStart)%(LoopEnd-LoopStart)) + LoopStart;
- break;
- }
- if(DataSize > DataPosInt)
- break;
- BufferListItem = ATOMIC_LOAD(&BufferListItem->next, almemory_order_acquire);
- if(!BufferListItem)
- {
- BufferListItem = BufferLoopItem;
- if(!BufferListItem)
- {
- isplaying = false;
- DataPosInt = 0;
- DataPosFrac = 0;
- break;
- }
- }
- DataPosInt -= DataSize;
- }
- } while(isplaying && OutPos < SamplesToDo);
- voice->Flags |= VOICE_IS_FADING;
- /* Update source info */
- ATOMIC_STORE(&voice->position, DataPosInt, almemory_order_relaxed);
- ATOMIC_STORE(&voice->position_fraction, DataPosFrac, almemory_order_relaxed);
- ATOMIC_STORE(&voice->current_buffer, BufferListItem, almemory_order_release);
- return isplaying;
- }
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