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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2018 by Raul Herraiz.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include "alMain.h"
- #include "alAuxEffectSlot.h"
- #include "alError.h"
- #include "alu.h"
- #include "filters/defs.h"
- #define MIN_FREQ 20.0f
- #define MAX_FREQ 2500.0f
- #define Q_FACTOR 5.0f
- typedef struct ALautowahState {
- DERIVE_FROM_TYPE(ALeffectState);
- /* Effect parameters */
- ALfloat AttackRate;
- ALfloat ReleaseRate;
- ALfloat ResonanceGain;
- ALfloat PeakGain;
- ALfloat FreqMinNorm;
- ALfloat BandwidthNorm;
- ALfloat env_delay;
- /* Filter components derived from the envelope. */
- struct {
- ALfloat cos_w0;
- ALfloat alpha;
- } Env[BUFFERSIZE];
- struct {
- /* Effect filters' history. */
- struct {
- ALfloat z1, z2;
- } Filter;
- /* Effect gains for each output channel */
- ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
- ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
- } Chans[MAX_EFFECT_CHANNELS];
- /* Effects buffers */
- alignas(16) ALfloat BufferOut[BUFFERSIZE];
- } ALautowahState;
- static ALvoid ALautowahState_Destruct(ALautowahState *state);
- static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device);
- static ALvoid ALautowahState_update(ALautowahState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
- static ALvoid ALautowahState_process(ALautowahState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
- DECLARE_DEFAULT_ALLOCATORS(ALautowahState)
- DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState);
- static void ALautowahState_Construct(ALautowahState *state)
- {
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALautowahState, ALeffectState, state);
- }
- static ALvoid ALautowahState_Destruct(ALautowahState *state)
- {
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
- }
- static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *UNUSED(device))
- {
- /* (Re-)initializing parameters and clear the buffers. */
- ALsizei i, j;
- state->AttackRate = 1.0f;
- state->ReleaseRate = 1.0f;
- state->ResonanceGain = 10.0f;
- state->PeakGain = 4.5f;
- state->FreqMinNorm = 4.5e-4f;
- state->BandwidthNorm = 0.05f;
- state->env_delay = 0.0f;
- memset(state->Env, 0, sizeof(state->Env));
- for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
- {
- for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
- state->Chans[i].CurrentGains[j] = 0.0f;
- state->Chans[i].Filter.z1 = 0.0f;
- state->Chans[i].Filter.z2 = 0.0f;
- }
- return AL_TRUE;
- }
- static ALvoid ALautowahState_update(ALautowahState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
- {
- const ALCdevice *device = context->Device;
- ALfloat ReleaseTime;
- ALsizei i;
- ReleaseTime = clampf(props->Autowah.ReleaseTime, 0.001f, 1.0f);
- state->AttackRate = expf(-1.0f / (props->Autowah.AttackTime*device->Frequency));
- state->ReleaseRate = expf(-1.0f / (ReleaseTime*device->Frequency));
- /* 0-20dB Resonance Peak gain */
- state->ResonanceGain = sqrtf(log10f(props->Autowah.Resonance)*10.0f / 3.0f);
- state->PeakGain = 1.0f - log10f(props->Autowah.PeakGain/AL_AUTOWAH_MAX_PEAK_GAIN);
- state->FreqMinNorm = MIN_FREQ / device->Frequency;
- state->BandwidthNorm = (MAX_FREQ-MIN_FREQ) / device->Frequency;
- STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
- STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
- for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
- ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain,
- state->Chans[i].TargetGains);
- }
- static ALvoid ALautowahState_process(ALautowahState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
- {
- const ALfloat attack_rate = state->AttackRate;
- const ALfloat release_rate = state->ReleaseRate;
- const ALfloat res_gain = state->ResonanceGain;
- const ALfloat peak_gain = state->PeakGain;
- const ALfloat freq_min = state->FreqMinNorm;
- const ALfloat bandwidth = state->BandwidthNorm;
- ALfloat env_delay;
- ALsizei c, i;
- env_delay = state->env_delay;
- for(i = 0;i < SamplesToDo;i++)
- {
- ALfloat w0, sample, a;
- /* Envelope follower described on the book: Audio Effects, Theory,
- * Implementation and Application.
- */
- sample = peak_gain * fabsf(SamplesIn[0][i]);
- a = (sample > env_delay) ? attack_rate : release_rate;
- env_delay = lerp(sample, env_delay, a);
- /* Calculate the cos and alpha components for this sample's filter. */
- w0 = minf((bandwidth*env_delay + freq_min), 0.46f) * F_TAU;
- state->Env[i].cos_w0 = cosf(w0);
- state->Env[i].alpha = sinf(w0)/(2.0f * Q_FACTOR);
- }
- state->env_delay = env_delay;
- for(c = 0;c < MAX_EFFECT_CHANNELS; c++)
- {
- /* This effectively inlines BiquadFilter_setParams for a peaking
- * filter and BiquadFilter_processC. The alpha and cosine components
- * for the filter coefficients were previously calculated with the
- * envelope. Because the filter changes for each sample, the
- * coefficients are transient and don't need to be held.
- */
- ALfloat z1 = state->Chans[c].Filter.z1;
- ALfloat z2 = state->Chans[c].Filter.z2;
- for(i = 0;i < SamplesToDo;i++)
- {
- const ALfloat alpha = state->Env[i].alpha;
- const ALfloat cos_w0 = state->Env[i].cos_w0;
- ALfloat input, output;
- ALfloat a[3], b[3];
- b[0] = 1.0f + alpha*res_gain;
- b[1] = -2.0f * cos_w0;
- b[2] = 1.0f - alpha*res_gain;
- a[0] = 1.0f + alpha/res_gain;
- a[1] = -2.0f * cos_w0;
- a[2] = 1.0f - alpha/res_gain;
- input = SamplesIn[c][i];
- output = input*(b[0]/a[0]) + z1;
- z1 = input*(b[1]/a[0]) - output*(a[1]/a[0]) + z2;
- z2 = input*(b[2]/a[0]) - output*(a[2]/a[0]);
- state->BufferOut[i] = output;
- }
- state->Chans[c].Filter.z1 = z1;
- state->Chans[c].Filter.z2 = z2;
- /* Now, mix the processed sound data to the output. */
- MixSamples(state->BufferOut, NumChannels, SamplesOut, state->Chans[c].CurrentGains,
- state->Chans[c].TargetGains, SamplesToDo, 0, SamplesToDo);
- }
- }
- typedef struct AutowahStateFactory {
- DERIVE_FROM_TYPE(EffectStateFactory);
- } AutowahStateFactory;
- static ALeffectState *AutowahStateFactory_create(AutowahStateFactory *UNUSED(factory))
- {
- ALautowahState *state;
- NEW_OBJ0(state, ALautowahState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_EFFECTSTATEFACTORY_VTABLE(AutowahStateFactory);
- EffectStateFactory *AutowahStateFactory_getFactory(void)
- {
- static AutowahStateFactory AutowahFactory = { { GET_VTABLE2(AutowahStateFactory, EffectStateFactory) } };
- return STATIC_CAST(EffectStateFactory, &AutowahFactory);
- }
- void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_AUTOWAH_ATTACK_TIME:
- if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME))
- SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah attack time out of range");
- props->Autowah.AttackTime = val;
- break;
- case AL_AUTOWAH_RELEASE_TIME:
- if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME))
- SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah release time out of range");
- props->Autowah.ReleaseTime = val;
- break;
- case AL_AUTOWAH_RESONANCE:
- if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE))
- SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah resonance out of range");
- props->Autowah.Resonance = val;
- break;
- case AL_AUTOWAH_PEAK_GAIN:
- if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN))
- SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah peak gain out of range");
- props->Autowah.PeakGain = val;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param);
- }
- }
- void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- {
- ALautowah_setParamf(effect, context, param, vals[0]);
- }
- void ALautowah_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
- {
- alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param);
- }
- void ALautowah_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
- {
- alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param);
- }
- void ALautowah_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
- {
- alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param);
- }
- void ALautowah_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
- {
- alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param);
- }
- void ALautowah_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_AUTOWAH_ATTACK_TIME:
- *val = props->Autowah.AttackTime;
- break;
- case AL_AUTOWAH_RELEASE_TIME:
- *val = props->Autowah.ReleaseTime;
- break;
- case AL_AUTOWAH_RESONANCE:
- *val = props->Autowah.Resonance;
- break;
- case AL_AUTOWAH_PEAK_GAIN:
- *val = props->Autowah.PeakGain;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param);
- }
- }
- void ALautowah_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- {
- ALautowah_getParamf(effect, context, param, vals);
- }
- DEFINE_ALEFFECT_VTABLE(ALautowah);
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