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- #include "config.h"
- #include "alu.h"
- #include "uhjfilter.h"
- /* This is the maximum number of samples processed for each inner loop
- * iteration. */
- #define MAX_UPDATE_SAMPLES 128
- static const ALfloat Filter1CoeffSqr[4] = {
- 0.479400865589f, 0.876218493539f, 0.976597589508f, 0.997499255936f
- };
- static const ALfloat Filter2CoeffSqr[4] = {
- 0.161758498368f, 0.733028932341f, 0.945349700329f, 0.990599156685f
- };
- static void allpass_process(AllPassState *state, ALfloat *restrict dst, const ALfloat *restrict src, const ALfloat aa, ALsizei todo)
- {
- ALfloat z1 = state->z[0];
- ALfloat z2 = state->z[1];
- ALsizei i;
- for(i = 0;i < todo;i++)
- {
- ALfloat input = src[i];
- ALfloat output = input*aa + z1;
- z1 = z2; z2 = output*aa - input;
- dst[i] = output;
- }
- state->z[0] = z1;
- state->z[1] = z2;
- }
- /* NOTE: There seems to be a bit of an inconsistency in how this encoding is
- * supposed to work. Some references, such as
- *
- * http://members.tripod.com/martin_leese/Ambisonic/UHJ_file_format.html
- *
- * specify a pre-scaling of sqrt(2) on the W channel input, while other
- * references, such as
- *
- * https://en.wikipedia.org/wiki/Ambisonic_UHJ_format#Encoding.5B1.5D
- * and
- * https://wiki.xiph.org/Ambisonics#UHJ_format
- *
- * do not. The sqrt(2) scaling is in line with B-Format decoder coefficients
- * which include such a scaling for the W channel input, however the original
- * source for this equation is a 1985 paper by Michael Gerzon, which does not
- * apparently include the scaling. Applying the extra scaling creates a louder
- * result with a narrower stereo image compared to not scaling, and I don't
- * know which is the intended result.
- */
- void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo)
- {
- ALfloat D[MAX_UPDATE_SAMPLES], S[MAX_UPDATE_SAMPLES];
- ALfloat temp[2][MAX_UPDATE_SAMPLES];
- ALsizei base, i;
- ASSUME(SamplesToDo > 0);
- for(base = 0;base < SamplesToDo;)
- {
- ALsizei todo = mini(SamplesToDo - base, MAX_UPDATE_SAMPLES);
- ASSUME(todo > 0);
- /* D = 0.6554516*Y */
- for(i = 0;i < todo;i++)
- temp[0][i] = 0.6554516f*InSamples[2][base+i];
- allpass_process(&enc->Filter1_Y[0], temp[1], temp[0], Filter1CoeffSqr[0], todo);
- allpass_process(&enc->Filter1_Y[1], temp[0], temp[1], Filter1CoeffSqr[1], todo);
- allpass_process(&enc->Filter1_Y[2], temp[1], temp[0], Filter1CoeffSqr[2], todo);
- allpass_process(&enc->Filter1_Y[3], temp[0], temp[1], Filter1CoeffSqr[3], todo);
- /* NOTE: Filter1 requires a 1 sample delay for the final output, so
- * take the last processed sample from the previous run as the first
- * output sample.
- */
- D[0] = enc->LastY;
- for(i = 1;i < todo;i++)
- D[i] = temp[0][i-1];
- enc->LastY = temp[0][i-1];
- /* D += j(-0.3420201*W + 0.5098604*X) */
- for(i = 0;i < todo;i++)
- temp[0][i] = -0.3420201f*InSamples[0][base+i] +
- 0.5098604f*InSamples[1][base+i];
- allpass_process(&enc->Filter2_WX[0], temp[1], temp[0], Filter2CoeffSqr[0], todo);
- allpass_process(&enc->Filter2_WX[1], temp[0], temp[1], Filter2CoeffSqr[1], todo);
- allpass_process(&enc->Filter2_WX[2], temp[1], temp[0], Filter2CoeffSqr[2], todo);
- allpass_process(&enc->Filter2_WX[3], temp[0], temp[1], Filter2CoeffSqr[3], todo);
- for(i = 0;i < todo;i++)
- D[i] += temp[0][i];
- /* S = 0.9396926*W + 0.1855740*X */
- for(i = 0;i < todo;i++)
- temp[0][i] = 0.9396926f*InSamples[0][base+i] +
- 0.1855740f*InSamples[1][base+i];
- allpass_process(&enc->Filter1_WX[0], temp[1], temp[0], Filter1CoeffSqr[0], todo);
- allpass_process(&enc->Filter1_WX[1], temp[0], temp[1], Filter1CoeffSqr[1], todo);
- allpass_process(&enc->Filter1_WX[2], temp[1], temp[0], Filter1CoeffSqr[2], todo);
- allpass_process(&enc->Filter1_WX[3], temp[0], temp[1], Filter1CoeffSqr[3], todo);
- S[0] = enc->LastWX;
- for(i = 1;i < todo;i++)
- S[i] = temp[0][i-1];
- enc->LastWX = temp[0][i-1];
- /* Left = (S + D)/2.0 */
- for(i = 0;i < todo;i++)
- *(LeftOut++) += (S[i] + D[i]) * 0.5f;
- /* Right = (S - D)/2.0 */
- for(i = 0;i < todo;i++)
- *(RightOut++) += (S[i] - D[i]) * 0.5f;
- base += todo;
- }
- }
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