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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #include "SDL_sysvideo.h"
- #include "SDL_video_c.h"
- #include "SDL_RLEaccel_c.h"
- #include "SDL_pixels_c.h"
- #include "SDL_stb_c.h"
- #include "SDL_yuv_c.h"
- #include "../render/SDL_sysrender.h"
- #include "SDL_surface_c.h"
- // Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t
- SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
- sizeof(int) == sizeof(Sint32) && sizeof(size_t) >= sizeof(Sint32));
- SDL_COMPILE_TIME_ASSERT(can_indicate_overflow, SDL_SIZE_MAX > SDL_MAX_SINT32);
- // Magic!
- static char SDL_surface_magic;
- // Public routines
- bool SDL_SurfaceValid(SDL_Surface *surface)
- {
- return (surface && surface->reserved == &SDL_surface_magic);
- }
- void SDL_UpdateSurfaceLockFlag(SDL_Surface *surface)
- {
- if (SDL_SurfaceHasRLE(surface)) {
- surface->flags |= SDL_SURFACE_LOCK_NEEDED;
- } else {
- surface->flags &= ~SDL_SURFACE_LOCK_NEEDED;
- }
- }
- /*
- * Calculate the pad-aligned scanline width of a surface.
- *
- * for FOURCC, use SDL_CalculateYUVSize()
- */
- static bool SDL_CalculateRGBSize(Uint32 format, size_t width, size_t height, size_t *size, size_t *pitch, bool minimal)
- {
- if (SDL_BITSPERPIXEL(format) >= 8) {
- if (!SDL_size_mul_check_overflow(width, SDL_BYTESPERPIXEL(format), pitch)) {
- return SDL_SetError("width * bpp would overflow");
- }
- } else {
- if (!SDL_size_mul_check_overflow(width, SDL_BITSPERPIXEL(format), pitch)) {
- return SDL_SetError("width * bpp would overflow");
- }
- if (!SDL_size_add_check_overflow(*pitch, 7, pitch)) {
- return SDL_SetError("aligning pitch would overflow");
- }
- *pitch /= 8;
- }
- if (!minimal) {
- // 4-byte aligning for speed
- if (!SDL_size_add_check_overflow(*pitch, 3, pitch)) {
- return SDL_SetError("aligning pitch would overflow");
- }
- *pitch &= ~3;
- }
- if (!SDL_size_mul_check_overflow(height, *pitch, size)) {
- return SDL_SetError("height * pitch would overflow");
- }
- return true;
- }
- bool SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, bool minimalPitch)
- {
- size_t p = 0, sz = 0;
- if (size) {
- *size = 0;
- }
- if (pitch) {
- *pitch = 0;
- }
- if (SDL_ISPIXELFORMAT_FOURCC(format)) {
- if (format == SDL_PIXELFORMAT_MJPG) {
- // We don't know in advance what it will be, we'll figure it out later.
- return true;
- }
- if (!SDL_CalculateYUVSize(format, width, height, &sz, &p)) {
- // Overflow...
- return false;
- }
- } else {
- if (!SDL_CalculateRGBSize(format, width, height, &sz, &p, minimalPitch)) {
- // Overflow...
- return false;
- }
- }
- if (size) {
- *size = sz;
- }
- if (pitch) {
- *pitch = p;
- }
- return true;
- }
- static bool SDL_InitializeSurface(SDL_Surface *surface, int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, SDL_PropertiesID props, void *pixels, int pitch, bool onstack)
- {
- SDL_zerop(surface);
- surface->flags = SDL_SURFACE_PREALLOCATED;
- surface->format = format;
- surface->w = width;
- surface->h = height;
- surface->pixels = pixels;
- surface->pitch = pitch;
- surface->reserved = &SDL_surface_magic;
- if (onstack) {
- surface->internal_flags |= SDL_INTERNAL_SURFACE_STACK;
- }
- surface->fmt = SDL_GetPixelFormatDetails(format);
- if (!surface->fmt) {
- SDL_DestroySurface(surface);
- return false;
- }
- // Initialize the clip rect
- surface->clip_rect.w = width;
- surface->clip_rect.h = height;
- // Allocate an empty mapping
- surface->map.info.r = 0xFF;
- surface->map.info.g = 0xFF;
- surface->map.info.b = 0xFF;
- surface->map.info.a = 0xFF;
- if (colorspace == SDL_COLORSPACE_UNKNOWN) {
- surface->colorspace = SDL_GetDefaultColorspaceForFormat(format);
- } else {
- surface->colorspace = colorspace;
- }
- if (props) {
- if (!SDL_CopyProperties(props, SDL_GetSurfaceProperties(surface))) {
- SDL_DestroySurface(surface);
- return false;
- }
- }
- // By default surfaces with an alpha mask are set up for blending
- if (SDL_ISPIXELFORMAT_ALPHA(surface->format)) {
- SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
- }
- // The surface is ready to go
- surface->refcount = 1;
- return true;
- }
- /*
- * Create an empty surface of the appropriate depth using the given format
- */
- SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormat format)
- {
- size_t pitch, size;
- SDL_Surface *surface;
- if (width < 0) {
- SDL_InvalidParamError("width");
- return NULL;
- }
- if (height < 0) {
- SDL_InvalidParamError("height");
- return NULL;
- }
- if (format == SDL_PIXELFORMAT_UNKNOWN) {
- SDL_InvalidParamError("format");
- return NULL;
- }
- if (!SDL_CalculateSurfaceSize(format, width, height, &size, &pitch, false /* not minimal pitch */)) {
- // Overflow...
- return NULL;
- }
- // Allocate and initialize the surface
- surface = (SDL_Surface *)SDL_malloc(sizeof(*surface));
- if (!surface) {
- return NULL;
- }
- if (!SDL_InitializeSurface(surface, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, NULL, (int)pitch, false)) {
- return NULL;
- }
- if (surface->w && surface->h && format != SDL_PIXELFORMAT_MJPG) {
- surface->flags &= ~SDL_SURFACE_PREALLOCATED;
- surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size);
- if (!surface->pixels) {
- SDL_DestroySurface(surface);
- return NULL;
- }
- surface->flags |= SDL_SURFACE_SIMD_ALIGNED;
- // This is important for bitmaps
- SDL_memset(surface->pixels, 0, size);
- }
- return surface;
- }
- /*
- * Create an RGB surface from an existing memory buffer using the given
- * enum SDL_PIXELFORMAT_* format
- */
- SDL_Surface *SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch)
- {
- if (width < 0) {
- SDL_InvalidParamError("width");
- return NULL;
- }
- if (height < 0) {
- SDL_InvalidParamError("height");
- return NULL;
- }
- if (format == SDL_PIXELFORMAT_UNKNOWN) {
- SDL_InvalidParamError("format");
- return NULL;
- }
- if (pitch == 0 && !pixels) {
- // The application will fill these in later with valid values
- } else {
- size_t minimalPitch;
- if (!SDL_CalculateSurfaceSize(format, width, height, NULL, &minimalPitch, true /* minimal pitch */)) {
- // Overflow...
- return NULL;
- }
- if (pitch < 0 || (size_t)pitch < minimalPitch) {
- SDL_InvalidParamError("pitch");
- return NULL;
- }
- }
- // Allocate and initialize the surface
- SDL_Surface *surface = (SDL_Surface *)SDL_malloc(sizeof(*surface));
- if (!surface ||
- !SDL_InitializeSurface(surface, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, pixels, pitch, false)) {
- return NULL;
- }
- return surface;
- }
- SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return 0;
- }
- if (!surface->props) {
- surface->props = SDL_CreateProperties();
- }
- return surface->props;
- }
- bool SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace)
- {
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- surface->colorspace = colorspace;
- return true;
- }
- SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return SDL_COLORSPACE_UNKNOWN;
- }
- return surface->colorspace;
- }
- float SDL_GetDefaultSDRWhitePoint(SDL_Colorspace colorspace)
- {
- return SDL_GetSurfaceSDRWhitePoint(NULL, colorspace);
- }
- float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace colorspace)
- {
- SDL_TransferCharacteristics transfer = SDL_COLORSPACETRANSFER(colorspace);
- if (transfer == SDL_TRANSFER_CHARACTERISTICS_LINEAR ||
- transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
- SDL_PropertiesID props;
- float default_value = 1.0f;
- if (SDL_SurfaceValid(surface)) {
- props = surface->props;
- } else {
- props = 0;
- }
- if (transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
- /* The older standards use an SDR white point of 100 nits.
- * ITU-R BT.2408-6 recommends using an SDR white point of 203 nits.
- * This is the default Chrome uses, and what a lot of game content
- * assumes, so we'll go with that.
- */
- const float DEFAULT_PQ_SDR_WHITE_POINT = 203.0f;
- default_value = DEFAULT_PQ_SDR_WHITE_POINT;
- }
- return SDL_GetFloatProperty(props, SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT, default_value);
- }
- return 1.0f;
- }
- float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace)
- {
- return SDL_GetSurfaceHDRHeadroom(NULL, colorspace);
- }
- float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace)
- {
- SDL_TransferCharacteristics transfer = SDL_COLORSPACETRANSFER(colorspace);
- if (transfer == SDL_TRANSFER_CHARACTERISTICS_LINEAR ||
- transfer == SDL_TRANSFER_CHARACTERISTICS_PQ) {
- SDL_PropertiesID props;
- float default_value = 0.0f;
- if (SDL_SurfaceValid(surface)) {
- props = surface->props;
- } else {
- props = 0;
- }
- return SDL_GetFloatProperty(props, SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT, default_value);
- }
- return 1.0f;
- }
- SDL_Palette *SDL_CreateSurfacePalette(SDL_Surface *surface)
- {
- SDL_Palette *palette;
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- if (!SDL_ISPIXELFORMAT_INDEXED(surface->format)) {
- SDL_SetError("The surface is not indexed format");
- return NULL;
- }
- palette = SDL_CreatePalette((1 << SDL_BITSPERPIXEL(surface->format)));
- if (!palette) {
- return NULL;
- }
- if (palette->ncolors == 2) {
- // Create a black and white bitmap palette
- palette->colors[0].r = 0xFF;
- palette->colors[0].g = 0xFF;
- palette->colors[0].b = 0xFF;
- palette->colors[1].r = 0x00;
- palette->colors[1].g = 0x00;
- palette->colors[1].b = 0x00;
- }
- if (!SDL_SetSurfacePalette(surface, palette)) {
- SDL_DestroyPalette(palette);
- return NULL;
- }
- // The surface has retained the palette, we can remove the reference here
- SDL_assert(palette->refcount == 2);
- SDL_DestroyPalette(palette);
- return palette;
- }
- bool SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette)
- {
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (palette && palette->ncolors > (1 << SDL_BITSPERPIXEL(surface->format))) {
- return SDL_SetError("SDL_SetSurfacePalette() passed a palette that doesn't match the surface format");
- }
- if (palette != surface->palette) {
- if (surface->palette) {
- SDL_DestroyPalette(surface->palette);
- }
- surface->palette = palette;
- if (surface->palette) {
- ++surface->palette->refcount;
- }
- }
- SDL_InvalidateMap(&surface->map);
- return true;
- }
- SDL_Palette *SDL_GetSurfacePalette(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return NULL;
- }
- return surface->palette;
- }
- bool SDL_AddSurfaceAlternateImage(SDL_Surface *surface, SDL_Surface *image)
- {
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (!SDL_SurfaceValid(image)) {
- return SDL_InvalidParamError("image");
- }
- SDL_Surface **images = (SDL_Surface **)SDL_realloc(surface->images, (surface->num_images + 1) * sizeof(*images));
- if (!images) {
- return false;
- }
- images[surface->num_images] = image;
- surface->images = images;
- ++surface->num_images;
- ++image->refcount;
- return true;
- }
- bool SDL_SurfaceHasAlternateImages(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return false;
- }
- return (surface->num_images > 0);
- }
- SDL_Surface **SDL_GetSurfaceImages(SDL_Surface *surface, int *count)
- {
- if (count) {
- *count = 0;
- }
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- int num_images = 1 + surface->num_images;
- SDL_Surface **images = (SDL_Surface **)SDL_malloc((num_images + 1) * sizeof(*images));
- if (!images) {
- return NULL;
- }
- images[0] = surface;
- if (surface->num_images > 0) {
- SDL_memcpy(&images[1], surface->images, (surface->num_images * sizeof(images[1])));
- }
- images[num_images] = NULL;
- if (count) {
- *count = num_images;
- }
- return images;
- }
- SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale)
- {
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- if (!SDL_SurfaceHasAlternateImages(surface)) {
- ++surface->refcount;
- return surface;
- }
- // This surface has high DPI images, pick the best one available, or scale one to the correct size
- SDL_Surface **images = SDL_GetSurfaceImages(surface, NULL);
- if (!images) {
- // Failure, fall back to the existing surface
- ++surface->refcount;
- return surface;
- }
- // Find closest image. Images that are larger than the
- // desired size are preferred over images that are smaller.
- SDL_Surface *closest = NULL;
- int desired_w = (int)SDL_round(surface->w * display_scale);
- int desired_h = (int)SDL_round(surface->h * display_scale);
- int desired_size = desired_w * desired_h;
- int closest_distance = -1;
- int closest_size = -1;
- for (int i = 0; images[i]; ++i) {
- SDL_Surface *candidate = images[i];
- int size = candidate->w * candidate->h;
- int delta_w = (candidate->w - desired_w);
- int delta_h = (candidate->h - desired_h);
- int distance = (delta_w * delta_w) + (delta_h * delta_h);
- if (closest_distance < 0 || distance < closest_distance ||
- (size > desired_size && closest_size < desired_size)) {
- closest = candidate;
- closest_distance = distance;
- closest_size = size;
- }
- }
- SDL_free(images);
- SDL_assert(closest != NULL); // We should always have at least one surface
- if (closest->w == desired_w && closest->h == desired_h) {
- ++closest->refcount;
- return closest;
- }
- // We need to scale the image to the correct size. To maintain good image quality, downscaling
- // is done in steps, never reducing the width and height by more than half each time.
- SDL_Surface *scaled = closest;
- do {
- int next_scaled_w = SDL_max(desired_w, (scaled->w + 1) / 2);
- int next_scaled_h = SDL_max(desired_h, (scaled->h + 1) / 2);
- SDL_Surface *next_scaled = SDL_ScaleSurface(scaled, next_scaled_w, next_scaled_h, SDL_SCALEMODE_LINEAR);
- if (scaled != closest) {
- SDL_DestroySurface(scaled);
- }
- scaled = next_scaled;
- if (!scaled) {
- // Failure, fall back to the closest surface
- ++closest->refcount;
- return closest;
- }
- } while (scaled->w != desired_w || scaled->h != desired_h);
- return scaled;
- }
- void SDL_RemoveSurfaceAlternateImages(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return;
- }
- if (surface->num_images > 0) {
- for (int i = 0; i < surface->num_images; ++i) {
- SDL_DestroySurface(surface->images[i]);
- }
- SDL_free(surface->images);
- surface->images = NULL;
- surface->num_images = 0;
- }
- }
- bool SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled)
- {
- int flags;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- flags = surface->map.info.flags;
- if (enabled) {
- surface->map.info.flags |= SDL_COPY_RLE_DESIRED;
- } else {
- surface->map.info.flags &= ~SDL_COPY_RLE_DESIRED;
- }
- if (surface->map.info.flags != flags) {
- SDL_InvalidateMap(&surface->map);
- }
- SDL_UpdateSurfaceLockFlag(surface);
- return true;
- }
- bool SDL_SurfaceHasRLE(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return false;
- }
- if (!(surface->map.info.flags & SDL_COPY_RLE_DESIRED)) {
- return false;
- }
- return true;
- }
- bool SDL_SetSurfaceColorKey(SDL_Surface *surface, bool enabled, Uint32 key)
- {
- int flags;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (surface->palette && key >= ((Uint32)surface->palette->ncolors)) {
- return SDL_InvalidParamError("key");
- }
- flags = surface->map.info.flags;
- if (enabled) {
- surface->map.info.flags |= SDL_COPY_COLORKEY;
- surface->map.info.colorkey = key;
- } else {
- surface->map.info.flags &= ~SDL_COPY_COLORKEY;
- }
- if (surface->map.info.flags != flags) {
- SDL_InvalidateMap(&surface->map);
- }
- return true;
- }
- bool SDL_SurfaceHasColorKey(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return false;
- }
- if (!(surface->map.info.flags & SDL_COPY_COLORKEY)) {
- return false;
- }
- return true;
- }
- bool SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key)
- {
- if (key) {
- *key = 0;
- }
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (!(surface->map.info.flags & SDL_COPY_COLORKEY)) {
- return SDL_SetError("Surface doesn't have a colorkey");
- }
- if (key) {
- *key = surface->map.info.colorkey;
- }
- return true;
- }
- /* This is a fairly slow function to switch from colorkey to alpha
- NB: it doesn't handle bpp 1 or 3, because they have no alpha channel */
- static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, bool ignore_alpha)
- {
- int x, y, bpp;
- if (!SDL_SurfaceValid(surface)) {
- return;
- }
- if (!(surface->map.info.flags & SDL_COPY_COLORKEY) ||
- !SDL_ISPIXELFORMAT_ALPHA(surface->format)) {
- return;
- }
- bpp = SDL_BYTESPERPIXEL(surface->format);
- SDL_LockSurface(surface);
- if (bpp == 2) {
- Uint16 *row, *spot;
- Uint16 ckey = (Uint16)surface->map.info.colorkey;
- Uint16 mask = (Uint16)(~surface->fmt->Amask);
- // Ignore, or not, alpha in colorkey comparison
- if (ignore_alpha) {
- ckey &= mask;
- row = (Uint16 *)surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if ((*spot & mask) == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 2;
- }
- } else {
- row = (Uint16 *)surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if (*spot == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 2;
- }
- }
- } else if (bpp == 4) {
- Uint32 *row, *spot;
- Uint32 ckey = surface->map.info.colorkey;
- Uint32 mask = ~surface->fmt->Amask;
- // Ignore, or not, alpha in colorkey comparison
- if (ignore_alpha) {
- ckey &= mask;
- row = (Uint32 *)surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if ((*spot & mask) == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 4;
- }
- } else {
- row = (Uint32 *)surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if (*spot == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 4;
- }
- }
- }
- SDL_UnlockSurface(surface);
- SDL_SetSurfaceColorKey(surface, false, 0);
- SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
- }
- bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
- {
- int flags;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- surface->map.info.r = r;
- surface->map.info.g = g;
- surface->map.info.b = b;
- flags = surface->map.info.flags;
- if (r != 0xFF || g != 0xFF || b != 0xFF) {
- surface->map.info.flags |= SDL_COPY_MODULATE_COLOR;
- } else {
- surface->map.info.flags &= ~SDL_COPY_MODULATE_COLOR;
- }
- if (surface->map.info.flags != flags) {
- SDL_InvalidateMap(&surface->map);
- }
- return true;
- }
- bool SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b)
- {
- if (!SDL_SurfaceValid(surface)) {
- if (r) {
- *r = 255;
- }
- if (g) {
- *g = 255;
- }
- if (b) {
- *b = 255;
- }
- return SDL_InvalidParamError("surface");
- }
- if (r) {
- *r = surface->map.info.r;
- }
- if (g) {
- *g = surface->map.info.g;
- }
- if (b) {
- *b = surface->map.info.b;
- }
- return true;
- }
- bool SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha)
- {
- int flags;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- surface->map.info.a = alpha;
- flags = surface->map.info.flags;
- if (alpha != 0xFF) {
- surface->map.info.flags |= SDL_COPY_MODULATE_ALPHA;
- } else {
- surface->map.info.flags &= ~SDL_COPY_MODULATE_ALPHA;
- }
- if (surface->map.info.flags != flags) {
- SDL_InvalidateMap(&surface->map);
- }
- return true;
- }
- bool SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha)
- {
- if (!SDL_SurfaceValid(surface)) {
- if (alpha) {
- *alpha = 255;
- }
- return SDL_InvalidParamError("surface");
- }
- if (alpha) {
- *alpha = surface->map.info.a;
- }
- return true;
- }
- bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode)
- {
- int flags;
- bool result = true;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (blendMode == SDL_BLENDMODE_INVALID) {
- return SDL_InvalidParamError("blendMode");
- }
- flags = surface->map.info.flags;
- surface->map.info.flags &= ~SDL_COPY_BLEND_MASK;
- switch (blendMode) {
- case SDL_BLENDMODE_NONE:
- break;
- case SDL_BLENDMODE_BLEND:
- surface->map.info.flags |= SDL_COPY_BLEND;
- break;
- case SDL_BLENDMODE_BLEND_PREMULTIPLIED:
- surface->map.info.flags |= SDL_COPY_BLEND_PREMULTIPLIED;
- break;
- case SDL_BLENDMODE_ADD:
- surface->map.info.flags |= SDL_COPY_ADD;
- break;
- case SDL_BLENDMODE_ADD_PREMULTIPLIED:
- surface->map.info.flags |= SDL_COPY_ADD_PREMULTIPLIED;
- break;
- case SDL_BLENDMODE_MOD:
- surface->map.info.flags |= SDL_COPY_MOD;
- break;
- case SDL_BLENDMODE_MUL:
- surface->map.info.flags |= SDL_COPY_MUL;
- break;
- default:
- result = SDL_Unsupported();
- break;
- }
- if (surface->map.info.flags != flags) {
- SDL_InvalidateMap(&surface->map);
- }
- return result;
- }
- bool SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode)
- {
- if (blendMode) {
- *blendMode = SDL_BLENDMODE_INVALID;
- }
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (!blendMode) {
- return true;
- }
- switch (surface->map.info.flags & SDL_COPY_BLEND_MASK) {
- case SDL_COPY_BLEND:
- *blendMode = SDL_BLENDMODE_BLEND;
- break;
- case SDL_COPY_BLEND_PREMULTIPLIED:
- *blendMode = SDL_BLENDMODE_BLEND_PREMULTIPLIED;
- break;
- case SDL_COPY_ADD:
- *blendMode = SDL_BLENDMODE_ADD;
- break;
- case SDL_COPY_ADD_PREMULTIPLIED:
- *blendMode = SDL_BLENDMODE_ADD_PREMULTIPLIED;
- break;
- case SDL_COPY_MOD:
- *blendMode = SDL_BLENDMODE_MOD;
- break;
- case SDL_COPY_MUL:
- *blendMode = SDL_BLENDMODE_MUL;
- break;
- default:
- *blendMode = SDL_BLENDMODE_NONE;
- break;
- }
- return true;
- }
- bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect)
- {
- SDL_Rect full_rect;
- // Don't do anything if there's no surface to act on
- if (!SDL_SurfaceValid(surface)) {
- return false;
- }
- // Set up the full surface rectangle
- full_rect.x = 0;
- full_rect.y = 0;
- full_rect.w = surface->w;
- full_rect.h = surface->h;
- // Set the clipping rectangle
- if (!rect) {
- surface->clip_rect = full_rect;
- return true;
- }
- return SDL_GetRectIntersection(rect, &full_rect, &surface->clip_rect);
- }
- bool SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect)
- {
- if (!SDL_SurfaceValid(surface)) {
- if (rect) {
- SDL_zerop(rect);
- }
- return SDL_InvalidParamError("surface");
- }
- if (!rect) {
- return SDL_InvalidParamError("rect");
- }
- *rect = surface->clip_rect;
- return true;
- }
- /*
- * Set up a blit between two surfaces -- split into three parts:
- * The upper part, SDL_BlitSurface(), performs clipping and rectangle
- * verification. The lower part is a pointer to a low level
- * accelerated blitting function.
- *
- * These parts are separated out and each used internally by this
- * library in the optimum places. They are exported so that if
- * you know exactly what you are doing, you can optimize your code
- * by calling the one(s) you need.
- */
- bool SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect,
- SDL_Surface *dst, const SDL_Rect *dstrect)
- {
- // Check to make sure the blit mapping is valid
- if (!SDL_ValidateMap(src, dst)) {
- return false;
- }
- return src->map.blit(src, srcrect, dst, dstrect);
- }
- bool SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
- {
- SDL_Rect r_src, r_dst;
- // Make sure the surfaces aren't locked
- if (!SDL_SurfaceValid(src)) {
- return SDL_InvalidParamError("src");
- } else if (!SDL_SurfaceValid(dst)) {
- return SDL_InvalidParamError("dst");
- } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
- // Full src surface
- r_src.x = 0;
- r_src.y = 0;
- r_src.w = src->w;
- r_src.h = src->h;
- if (dstrect) {
- r_dst.x = dstrect->x;
- r_dst.y = dstrect->y;
- } else {
- r_dst.x = 0;
- r_dst.y = 0;
- }
- // clip the source rectangle to the source surface
- if (srcrect) {
- SDL_Rect tmp;
- if (SDL_GetRectIntersection(srcrect, &r_src, &tmp) == false) {
- return true;
- }
- // Shift dstrect, if srcrect origin has changed
- r_dst.x += tmp.x - srcrect->x;
- r_dst.y += tmp.y - srcrect->y;
- // Update srcrect
- r_src = tmp;
- }
- // There're no dstrect.w/h parameters. It's the same as srcrect
- r_dst.w = r_src.w;
- r_dst.h = r_src.h;
- // clip the destination rectangle against the clip rectangle
- {
- SDL_Rect tmp;
- if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &tmp) == false) {
- return true;
- }
- // Shift srcrect, if dstrect has changed
- r_src.x += tmp.x - r_dst.x;
- r_src.y += tmp.y - r_dst.y;
- r_src.w = tmp.w;
- r_src.h = tmp.h;
- // Update dstrect
- r_dst = tmp;
- }
- if (r_dst.w <= 0 || r_dst.h <= 0) {
- // No-op.
- return true;
- }
- // Switch back to a fast blit if we were previously stretching
- if (src->map.info.flags & SDL_COPY_NEAREST) {
- src->map.info.flags &= ~SDL_COPY_NEAREST;
- SDL_InvalidateMap(&src->map);
- }
- return SDL_BlitSurfaceUnchecked(src, &r_src, dst, &r_dst);
- }
- bool SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
- {
- SDL_Rect *clip_rect;
- double src_x0, src_y0, src_x1, src_y1;
- double dst_x0, dst_y0, dst_x1, dst_y1;
- SDL_Rect final_src, final_dst;
- double scaling_w, scaling_h;
- int src_w, src_h;
- int dst_w, dst_h;
- // Make sure the surfaces aren't locked
- if (!SDL_SurfaceValid(src)) {
- return SDL_InvalidParamError("src");
- } else if (!SDL_SurfaceValid(dst)) {
- return SDL_InvalidParamError("dst");
- } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
- return SDL_SetError("Surfaces must not be locked during blit");
- } else if (scaleMode != SDL_SCALEMODE_NEAREST &&
- scaleMode != SDL_SCALEMODE_LINEAR) {
- return SDL_InvalidParamError("scaleMode");
- }
- if (!srcrect) {
- src_w = src->w;
- src_h = src->h;
- } else {
- src_w = srcrect->w;
- src_h = srcrect->h;
- }
- if (!dstrect) {
- dst_w = dst->w;
- dst_h = dst->h;
- } else {
- dst_w = dstrect->w;
- dst_h = dstrect->h;
- }
- if (dst_w == src_w && dst_h == src_h) {
- // No scaling, defer to regular blit
- return SDL_BlitSurface(src, srcrect, dst, dstrect);
- }
- scaling_w = (double)dst_w / src_w;
- scaling_h = (double)dst_h / src_h;
- if (!dstrect) {
- dst_x0 = 0;
- dst_y0 = 0;
- dst_x1 = dst_w;
- dst_y1 = dst_h;
- } else {
- dst_x0 = dstrect->x;
- dst_y0 = dstrect->y;
- dst_x1 = dst_x0 + dst_w;
- dst_y1 = dst_y0 + dst_h;
- }
- if (!srcrect) {
- src_x0 = 0;
- src_y0 = 0;
- src_x1 = src_w;
- src_y1 = src_h;
- } else {
- src_x0 = srcrect->x;
- src_y0 = srcrect->y;
- src_x1 = src_x0 + src_w;
- src_y1 = src_y0 + src_h;
- // Clip source rectangle to the source surface
- if (src_x0 < 0) {
- dst_x0 -= src_x0 * scaling_w;
- src_x0 = 0;
- }
- if (src_x1 > src->w) {
- dst_x1 -= (src_x1 - src->w) * scaling_w;
- src_x1 = src->w;
- }
- if (src_y0 < 0) {
- dst_y0 -= src_y0 * scaling_h;
- src_y0 = 0;
- }
- if (src_y1 > src->h) {
- dst_y1 -= (src_y1 - src->h) * scaling_h;
- src_y1 = src->h;
- }
- }
- // Clip destination rectangle to the clip rectangle
- clip_rect = &dst->clip_rect;
- // Translate to clip space for easier calculations
- dst_x0 -= clip_rect->x;
- dst_x1 -= clip_rect->x;
- dst_y0 -= clip_rect->y;
- dst_y1 -= clip_rect->y;
- if (dst_x0 < 0) {
- src_x0 -= dst_x0 / scaling_w;
- dst_x0 = 0;
- }
- if (dst_x1 > clip_rect->w) {
- src_x1 -= (dst_x1 - clip_rect->w) / scaling_w;
- dst_x1 = clip_rect->w;
- }
- if (dst_y0 < 0) {
- src_y0 -= dst_y0 / scaling_h;
- dst_y0 = 0;
- }
- if (dst_y1 > clip_rect->h) {
- src_y1 -= (dst_y1 - clip_rect->h) / scaling_h;
- dst_y1 = clip_rect->h;
- }
- // Translate back to surface coordinates
- dst_x0 += clip_rect->x;
- dst_x1 += clip_rect->x;
- dst_y0 += clip_rect->y;
- dst_y1 += clip_rect->y;
- final_src.x = (int)SDL_round(src_x0);
- final_src.y = (int)SDL_round(src_y0);
- final_src.w = (int)SDL_round(src_x1 - src_x0);
- final_src.h = (int)SDL_round(src_y1 - src_y0);
- final_dst.x = (int)SDL_round(dst_x0);
- final_dst.y = (int)SDL_round(dst_y0);
- final_dst.w = (int)SDL_round(dst_x1 - dst_x0);
- final_dst.h = (int)SDL_round(dst_y1 - dst_y0);
- // Clip again
- {
- SDL_Rect tmp;
- tmp.x = 0;
- tmp.y = 0;
- tmp.w = src->w;
- tmp.h = src->h;
- SDL_GetRectIntersection(&tmp, &final_src, &final_src);
- }
- // Clip again
- SDL_GetRectIntersection(clip_rect, &final_dst, &final_dst);
- if (final_dst.w == 0 || final_dst.h == 0 ||
- final_src.w < 0 || final_src.h < 0) {
- // No-op.
- return true;
- }
- return SDL_BlitSurfaceUncheckedScaled(src, &final_src, dst, &final_dst, scaleMode);
- }
- /**
- * This is a semi-private blit function and it performs low-level surface
- * scaled blitting only.
- */
- bool SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
- {
- static const Uint32 complex_copy_flags = (SDL_COPY_MODULATE_MASK | SDL_COPY_BLEND_MASK | SDL_COPY_COLORKEY);
- if (srcrect->w > SDL_MAX_UINT16 || srcrect->h > SDL_MAX_UINT16 ||
- dstrect->w > SDL_MAX_UINT16 || dstrect->h > SDL_MAX_UINT16) {
- return SDL_SetError("Size too large for scaling");
- }
- if (!(src->map.info.flags & SDL_COPY_NEAREST)) {
- src->map.info.flags |= SDL_COPY_NEAREST;
- SDL_InvalidateMap(&src->map);
- }
- if (scaleMode == SDL_SCALEMODE_NEAREST) {
- if (!(src->map.info.flags & complex_copy_flags) &&
- src->format == dst->format &&
- !SDL_ISPIXELFORMAT_INDEXED(src->format) &&
- SDL_BYTESPERPIXEL(src->format) <= 4) {
- return SDL_StretchSurface(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
- } else if (SDL_BITSPERPIXEL(src->format) < 8) {
- // Scaling bitmap not yet supported, convert to RGBA for blit
- bool result = false;
- SDL_Surface *tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_ARGB8888);
- if (tmp) {
- result = SDL_BlitSurfaceUncheckedScaled(tmp, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST);
- SDL_DestroySurface(tmp);
- }
- return result;
- } else {
- return SDL_BlitSurfaceUnchecked(src, srcrect, dst, dstrect);
- }
- } else {
- if (!(src->map.info.flags & complex_copy_flags) &&
- src->format == dst->format &&
- !SDL_ISPIXELFORMAT_INDEXED(src->format) &&
- SDL_BYTESPERPIXEL(src->format) == 4 &&
- src->format != SDL_PIXELFORMAT_ARGB2101010) {
- // fast path
- return SDL_StretchSurface(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR);
- } else if (SDL_BITSPERPIXEL(src->format) < 8) {
- // Scaling bitmap not yet supported, convert to RGBA for blit
- bool result = false;
- SDL_Surface *tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_ARGB8888);
- if (tmp) {
- result = SDL_BlitSurfaceUncheckedScaled(tmp, srcrect, dst, dstrect, scaleMode);
- SDL_DestroySurface(tmp);
- }
- return result;
- } else {
- // Use intermediate surface(s)
- SDL_Surface *tmp1 = NULL;
- bool result;
- SDL_Rect srcrect2;
- int is_complex_copy_flags = (src->map.info.flags & complex_copy_flags);
- Uint8 r, g, b;
- Uint8 alpha;
- SDL_BlendMode blendMode;
- // Save source infos
- SDL_GetSurfaceColorMod(src, &r, &g, &b);
- SDL_GetSurfaceAlphaMod(src, &alpha);
- SDL_GetSurfaceBlendMode(src, &blendMode);
- srcrect2.x = srcrect->x;
- srcrect2.y = srcrect->y;
- srcrect2.w = srcrect->w;
- srcrect2.h = srcrect->h;
- // Change source format if not appropriate for scaling
- if (SDL_BYTESPERPIXEL(src->format) != 4 || src->format == SDL_PIXELFORMAT_ARGB2101010) {
- SDL_Rect tmprect;
- SDL_PixelFormat fmt;
- tmprect.x = 0;
- tmprect.y = 0;
- tmprect.w = src->w;
- tmprect.h = src->h;
- if (SDL_BYTESPERPIXEL(dst->format) == 4 && dst->format != SDL_PIXELFORMAT_ARGB2101010) {
- fmt = dst->format;
- } else {
- fmt = SDL_PIXELFORMAT_ARGB8888;
- }
- tmp1 = SDL_CreateSurface(src->w, src->h, fmt);
- SDL_BlitSurfaceUnchecked(src, srcrect, tmp1, &tmprect);
- srcrect2.x = 0;
- srcrect2.y = 0;
- SDL_SetSurfaceColorMod(tmp1, r, g, b);
- SDL_SetSurfaceAlphaMod(tmp1, alpha);
- SDL_SetSurfaceBlendMode(tmp1, blendMode);
- src = tmp1;
- }
- // Intermediate scaling
- if (is_complex_copy_flags || src->format != dst->format) {
- SDL_Rect tmprect;
- SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format);
- SDL_StretchSurface(src, &srcrect2, tmp2, NULL, SDL_SCALEMODE_LINEAR);
- SDL_SetSurfaceColorMod(tmp2, r, g, b);
- SDL_SetSurfaceAlphaMod(tmp2, alpha);
- SDL_SetSurfaceBlendMode(tmp2, blendMode);
- tmprect.x = 0;
- tmprect.y = 0;
- tmprect.w = dstrect->w;
- tmprect.h = dstrect->h;
- result = SDL_BlitSurfaceUnchecked(tmp2, &tmprect, dst, dstrect);
- SDL_DestroySurface(tmp2);
- } else {
- result = SDL_StretchSurface(src, &srcrect2, dst, dstrect, SDL_SCALEMODE_LINEAR);
- }
- SDL_DestroySurface(tmp1);
- return result;
- }
- }
- }
- bool SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
- {
- SDL_Rect r_src, r_dst;
- // Make sure the surfaces aren't locked
- if (!SDL_SurfaceValid(src)) {
- return SDL_InvalidParamError("src");
- } else if (!SDL_SurfaceValid(dst)) {
- return SDL_InvalidParamError("dst");
- } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
- // Full src surface
- r_src.x = 0;
- r_src.y = 0;
- r_src.w = src->w;
- r_src.h = src->h;
- if (dstrect) {
- r_dst.x = dstrect->x;
- r_dst.y = dstrect->y;
- r_dst.w = dstrect->w;
- r_dst.h = dstrect->h;
- } else {
- r_dst.x = 0;
- r_dst.y = 0;
- r_dst.w = dst->w;
- r_dst.h = dst->h;
- }
- // clip the source rectangle to the source surface
- if (srcrect) {
- if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == false) {
- return true;
- }
- // For tiling we don't adjust the destination rectangle
- }
- // clip the destination rectangle against the clip rectangle
- {
- if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &r_dst) == false) {
- return true;
- }
- // For tiling we don't adjust the source rectangle
- }
- // Switch back to a fast blit if we were previously stretching
- if (src->map.info.flags & SDL_COPY_NEAREST) {
- src->map.info.flags &= ~SDL_COPY_NEAREST;
- SDL_InvalidateMap(&src->map);
- }
- int rows = r_dst.h / r_src.h;
- int cols = r_dst.w / r_src.w;
- int remaining_w = r_dst.w % r_src.w;
- int remaining_h = r_dst.h % r_src.h;
- SDL_Rect curr_src, curr_dst;
- SDL_copyp(&curr_src, &r_src);
- curr_dst.y = r_dst.y;
- curr_dst.w = r_src.w;
- curr_dst.h = r_src.h;
- for (int y = 0; y < rows; ++y) {
- curr_dst.x = r_dst.x;
- for (int x = 0; x < cols; ++x) {
- if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
- return false;
- }
- curr_dst.x += curr_dst.w;
- }
- if (remaining_w) {
- curr_src.w = remaining_w;
- curr_dst.w = remaining_w;
- if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
- return false;
- }
- curr_src.w = r_src.w;
- curr_dst.w = r_src.w;
- }
- curr_dst.y += curr_dst.h;
- }
- if (remaining_h) {
- curr_src.h = remaining_h;
- curr_dst.h = remaining_h;
- curr_dst.x = r_dst.x;
- for (int x = 0; x < cols; ++x) {
- if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
- return false;
- }
- curr_dst.x += curr_dst.w;
- }
- if (remaining_w) {
- curr_src.w = remaining_w;
- curr_dst.w = remaining_w;
- if (!SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst)) {
- return false;
- }
- }
- }
- return true;
- }
- bool SDL_BlitSurfaceTiledWithScale(SDL_Surface *src, const SDL_Rect *srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
- {
- SDL_Rect r_src, r_dst;
- // Make sure the surfaces aren't locked
- if (!SDL_SurfaceValid(src)) {
- return SDL_InvalidParamError("src");
- } else if (!SDL_SurfaceValid(dst)) {
- return SDL_InvalidParamError("dst");
- } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
- if (scale <= 0.0f) {
- return SDL_InvalidParamError("scale");
- }
- // Full src surface
- r_src.x = 0;
- r_src.y = 0;
- r_src.w = src->w;
- r_src.h = src->h;
- if (dstrect) {
- r_dst.x = dstrect->x;
- r_dst.y = dstrect->y;
- r_dst.w = dstrect->w;
- r_dst.h = dstrect->h;
- } else {
- r_dst.x = 0;
- r_dst.y = 0;
- r_dst.w = dst->w;
- r_dst.h = dst->h;
- }
- // clip the source rectangle to the source surface
- if (srcrect) {
- if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == false) {
- return true;
- }
- // For tiling we don't adjust the destination rectangle
- }
- // clip the destination rectangle against the clip rectangle
- {
- if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &r_dst) == false) {
- return true;
- }
- // For tiling we don't adjust the source rectangle
- }
- // Switch back to a fast blit if we were previously stretching
- if (src->map.info.flags & SDL_COPY_NEAREST) {
- src->map.info.flags &= ~SDL_COPY_NEAREST;
- SDL_InvalidateMap(&src->map);
- }
- int tile_width = (int)(r_src.w * scale);
- int tile_height = (int)(r_src.h * scale);
- int rows = r_dst.h / tile_height;
- int cols = r_dst.w / tile_width;
- int remaining_dst_w = (r_dst.w - cols * tile_width);
- int remaining_dst_h = (r_dst.h - rows * tile_height);
- int remaining_src_w = (int)(remaining_dst_w / scale);
- int remaining_src_h = (int)(remaining_dst_h / scale);
- SDL_Rect curr_src, curr_dst;
- SDL_copyp(&curr_src, &r_src);
- curr_dst.y = r_dst.y;
- curr_dst.w = tile_width;
- curr_dst.h = tile_height;
- for (int y = 0; y < rows; ++y) {
- curr_dst.x = r_dst.x;
- for (int x = 0; x < cols; ++x) {
- if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- curr_dst.x += curr_dst.w;
- }
- if (remaining_dst_w > 0) {
- curr_src.w = remaining_src_w;
- curr_dst.w = remaining_dst_w;
- if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- curr_src.w = r_src.w;
- curr_dst.w = tile_width;
- }
- curr_dst.y += curr_dst.h;
- }
- if (remaining_dst_h > 0) {
- curr_src.h = remaining_src_h;
- curr_dst.h = remaining_dst_h;
- curr_dst.x = r_dst.x;
- for (int x = 0; x < cols; ++x) {
- if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- curr_dst.x += curr_dst.w;
- }
- if (remaining_dst_w > 0) {
- curr_src.w = remaining_src_w;
- curr_dst.w = remaining_dst_w;
- if (!SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- }
- }
- return true;
- }
- bool SDL_BlitSurface9Grid(SDL_Surface *src, const SDL_Rect *srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
- {
- SDL_Rect full_src, full_dst;
- SDL_Rect curr_src, curr_dst;
- int dst_left_width;
- int dst_right_width;
- int dst_top_height;
- int dst_bottom_height;
- // Make sure the surfaces aren't locked
- if (!SDL_SurfaceValid(src)) {
- return SDL_InvalidParamError("src");
- } else if (!SDL_SurfaceValid(dst)) {
- return SDL_InvalidParamError("dst");
- }
- if (!srcrect) {
- full_src.x = 0;
- full_src.y = 0;
- full_src.w = src->w;
- full_src.h = src->h;
- srcrect = &full_src;
- }
- if (!dstrect) {
- full_dst.x = 0;
- full_dst.y = 0;
- full_dst.w = dst->w;
- full_dst.h = dst->h;
- dstrect = &full_dst;
- }
- if (scale <= 0.0f || scale == 1.0f) {
- dst_left_width = left_width;
- dst_right_width = right_width;
- dst_top_height = top_height;
- dst_bottom_height = bottom_height;
- } else {
- dst_left_width = (int)SDL_roundf(left_width * scale);
- dst_right_width = (int)SDL_roundf(right_width * scale);
- dst_top_height = (int)SDL_roundf(top_height * scale);
- dst_bottom_height = (int)SDL_roundf(bottom_height * scale);
- }
- // Upper-left corner
- curr_src.x = srcrect->x;
- curr_src.y = srcrect->y;
- curr_src.w = left_width;
- curr_src.h = top_height;
- curr_dst.x = dstrect->x;
- curr_dst.y = dstrect->y;
- curr_dst.w = dst_left_width;
- curr_dst.h = dst_top_height;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Upper-right corner
- curr_src.x = srcrect->x + srcrect->w - right_width;
- curr_src.w = right_width;
- curr_dst.x = dstrect->x + dstrect->w - dst_right_width;
- curr_dst.w = dst_right_width;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Lower-right corner
- curr_src.y = srcrect->y + srcrect->h - bottom_height;
- curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
- curr_dst.h = dst_bottom_height;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Lower-left corner
- curr_src.x = srcrect->x;
- curr_src.w = left_width;
- curr_dst.x = dstrect->x;
- curr_dst.w = dst_left_width;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Left
- curr_src.y = srcrect->y + top_height;
- curr_src.h = srcrect->h - top_height - bottom_height;
- curr_dst.y = dstrect->y + dst_top_height;
- curr_dst.h = dstrect->h - dst_top_height - dst_bottom_height;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Right
- curr_src.x = srcrect->x + srcrect->w - right_width;
- curr_src.w = right_width;
- curr_dst.x = dstrect->x + dstrect->w - dst_right_width;
- curr_dst.w = dst_right_width;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Top
- curr_src.x = srcrect->x + left_width;
- curr_src.y = srcrect->y;
- curr_src.w = srcrect->w - left_width - right_width;
- curr_src.h = top_height;
- curr_dst.x = dstrect->x + dst_left_width;
- curr_dst.y = dstrect->y;
- curr_dst.w = dstrect->w - dst_left_width - dst_right_width;
- curr_dst.h = dst_top_height;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Bottom
- curr_src.y = srcrect->y + srcrect->h - bottom_height;
- curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
- curr_dst.h = dst_bottom_height;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- // Center
- curr_src.x = srcrect->x + left_width;
- curr_src.y = srcrect->y + top_height;
- curr_src.w = srcrect->w - left_width - right_width;
- curr_src.h = srcrect->h - top_height - bottom_height;
- curr_dst.x = dstrect->x + dst_left_width;
- curr_dst.y = dstrect->y + dst_top_height;
- curr_dst.w = dstrect->w - dst_left_width - dst_right_width;
- curr_dst.h = dstrect->h - dst_top_height - dst_bottom_height;
- if (!SDL_BlitSurfaceScaled(src, &curr_src, dst, &curr_dst, scaleMode)) {
- return false;
- }
- return true;
- }
- /*
- * Lock a surface to directly access the pixels
- */
- bool SDL_LockSurface(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (!surface->locked) {
- #ifdef SDL_HAVE_RLE
- // Perform the lock
- if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
- SDL_UnRLESurface(surface, true);
- surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; // save accel'd state
- }
- #endif
- }
- // Increment the surface lock count, for recursive locks
- ++surface->locked;
- surface->flags |= SDL_SURFACE_LOCKED;
- // Ready to go..
- return true;
- }
- /*
- * Unlock a previously locked surface
- */
- void SDL_UnlockSurface(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return;
- }
- // Only perform an unlock if we are locked
- if (!surface->locked || (--surface->locked > 0)) {
- return;
- }
- #ifdef SDL_HAVE_RLE
- // Update RLE encoded surface with new data
- if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
- surface->internal_flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; // stop lying
- SDL_RLESurface(surface);
- }
- #endif
- surface->flags &= ~SDL_SURFACE_LOCKED;
- }
- static bool SDL_FlipSurfaceHorizontal(SDL_Surface *surface)
- {
- bool isstack;
- Uint8 *row, *a, *b, *tmp;
- int i, j, bpp;
- if (SDL_BITSPERPIXEL(surface->format) < 8) {
- // We could implement this if needed, but we'd have to flip sets of bits within a byte
- return SDL_Unsupported();
- }
- if (surface->h <= 0) {
- return true;
- }
- if (surface->w <= 1) {
- return true;
- }
- bpp = SDL_BYTESPERPIXEL(surface->format);
- row = (Uint8 *)surface->pixels;
- tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
- if (!tmp) {
- return false;
- }
- for (i = surface->h; i--; ) {
- a = row;
- b = a + (surface->w - 1) * bpp;
- for (j = surface->w / 2; j--; ) {
- SDL_memcpy(tmp, a, bpp);
- SDL_memcpy(a, b, bpp);
- SDL_memcpy(b, tmp, bpp);
- a += bpp;
- b -= bpp;
- }
- row += surface->pitch;
- }
- SDL_small_free(tmp, isstack);
- return true;
- }
- static bool SDL_FlipSurfaceVertical(SDL_Surface *surface)
- {
- bool isstack;
- Uint8 *a, *b, *tmp;
- int i;
- if (surface->h <= 1) {
- return true;
- }
- a = (Uint8 *)surface->pixels;
- b = a + (surface->h - 1) * surface->pitch;
- tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack);
- if (!tmp) {
- return false;
- }
- for (i = surface->h / 2; i--; ) {
- SDL_memcpy(tmp, a, surface->pitch);
- SDL_memcpy(a, b, surface->pitch);
- SDL_memcpy(b, tmp, surface->pitch);
- a += surface->pitch;
- b -= surface->pitch;
- }
- SDL_small_free(tmp, isstack);
- return true;
- }
- bool SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip)
- {
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- if (!surface->pixels) {
- return true;
- }
- switch (flip) {
- case SDL_FLIP_HORIZONTAL:
- return SDL_FlipSurfaceHorizontal(surface);
- case SDL_FLIP_VERTICAL:
- return SDL_FlipSurfaceVertical(surface);
- default:
- return SDL_InvalidParamError("flip");
- }
- }
- SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
- {
- SDL_Palette *temp_palette = NULL;
- SDL_Surface *convert = NULL;
- SDL_Colorspace src_colorspace;
- SDL_PropertiesID src_properties;
- Uint32 copy_flags;
- SDL_Color copy_color;
- SDL_Rect bounds;
- bool result;
- bool palette_ck_transform = false;
- Uint8 palette_ck_value = 0;
- Uint8 *palette_saved_alpha = NULL;
- int palette_saved_alpha_ncolors = 0;
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- goto error;
- }
- if (format == SDL_PIXELFORMAT_UNKNOWN) {
- SDL_InvalidParamError("format");
- goto error;
- }
- // Check for empty destination palette! (results in empty image)
- if (palette) {
- int i;
- for (i = 0; i < palette->ncolors; ++i) {
- if ((palette->colors[i].r != 0xFF) || (palette->colors[i].g != 0xFF) || (palette->colors[i].b != 0xFF)) {
- break;
- }
- }
- if (i == palette->ncolors) {
- SDL_SetError("Empty destination palette");
- goto error;
- }
- } else if (SDL_ISPIXELFORMAT_INDEXED(format)) {
- // Create a dither palette for conversion
- temp_palette = SDL_CreatePalette(1 << SDL_BITSPERPIXEL(format));
- if (temp_palette) {
- SDL_DitherPalette(temp_palette);
- palette = temp_palette;
- }
- }
- src_colorspace = surface->colorspace;
- src_properties = surface->props;
- // Create a new surface with the desired format
- convert = SDL_CreateSurface(surface->w, surface->h, format);
- if (!convert) {
- goto error;
- }
- if (SDL_ISPIXELFORMAT_INDEXED(format)) {
- SDL_SetSurfacePalette(convert, palette);
- }
- if (colorspace == SDL_COLORSPACE_UNKNOWN) {
- colorspace = src_colorspace;
- }
- SDL_SetSurfaceColorspace(convert, colorspace);
- if (SDL_ISPIXELFORMAT_FOURCC(format) || SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- if (surface->format == SDL_PIXELFORMAT_MJPG && format == SDL_PIXELFORMAT_MJPG) {
- // Just do a straight pixel copy of the JPEG image
- size_t size = (size_t)surface->pitch;
- convert->pixels = SDL_malloc(size);
- if (!convert->pixels) {
- goto error;
- }
- convert->flags &= ~SDL_SURFACE_PREALLOCATED;
- convert->pitch = surface->pitch;
- SDL_memcpy(convert->pixels, surface->pixels, size);
- } else if (!SDL_ConvertPixelsAndColorspace(surface->w, surface->h, surface->format, src_colorspace, src_properties, surface->pixels, surface->pitch, convert->format, colorspace, props, convert->pixels, convert->pitch)) {
- goto error;
- }
- // Save the original copy flags
- copy_flags = surface->map.info.flags;
- goto end;
- }
- // Save the original copy flags
- copy_flags = surface->map.info.flags;
- copy_color.r = surface->map.info.r;
- copy_color.g = surface->map.info.g;
- copy_color.b = surface->map.info.b;
- copy_color.a = surface->map.info.a;
- surface->map.info.r = 0xFF;
- surface->map.info.g = 0xFF;
- surface->map.info.b = 0xFF;
- surface->map.info.a = 0xFF;
- surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
- SDL_InvalidateMap(&surface->map);
- // Copy over the image data
- bounds.x = 0;
- bounds.y = 0;
- bounds.w = surface->w;
- bounds.h = surface->h;
- /* Source surface has a palette with no real alpha (0 or OPAQUE).
- * Destination format has alpha.
- * -> set alpha channel to be opaque */
- if (surface->palette && SDL_ISPIXELFORMAT_ALPHA(format)) {
- bool set_opaque = false;
- bool is_opaque, has_alpha_channel;
- SDL_DetectPalette(surface->palette, &is_opaque, &has_alpha_channel);
- if (is_opaque) {
- if (!has_alpha_channel) {
- set_opaque = true;
- }
- }
- // Set opaque and backup palette alpha values
- if (set_opaque) {
- int i;
- palette_saved_alpha_ncolors = surface->palette->ncolors;
- if (palette_saved_alpha_ncolors > 0) {
- palette_saved_alpha = SDL_stack_alloc(Uint8, palette_saved_alpha_ncolors);
- for (i = 0; i < palette_saved_alpha_ncolors; i++) {
- palette_saved_alpha[i] = surface->palette->colors[i].a;
- surface->palette->colors[i].a = SDL_ALPHA_OPAQUE;
- }
- }
- }
- }
- // Transform colorkey to alpha. for cases where source palette has duplicate values, and colorkey is one of them
- if (copy_flags & SDL_COPY_COLORKEY) {
- if (surface->palette && !palette) {
- palette_ck_transform = true;
- palette_ck_value = surface->palette->colors[surface->map.info.colorkey].a;
- surface->palette->colors[surface->map.info.colorkey].a = SDL_ALPHA_TRANSPARENT;
- }
- }
- result = SDL_BlitSurfaceUnchecked(surface, &bounds, convert, &bounds);
- // Restore colorkey alpha value
- if (palette_ck_transform) {
- surface->palette->colors[surface->map.info.colorkey].a = palette_ck_value;
- }
- // Restore palette alpha values
- if (palette_saved_alpha) {
- int i;
- for (i = 0; i < palette_saved_alpha_ncolors; i++) {
- surface->palette->colors[i].a = palette_saved_alpha[i];
- }
- SDL_stack_free(palette_saved_alpha);
- }
- // Clean up the original surface, and update converted surface
- convert->map.info.r = copy_color.r;
- convert->map.info.g = copy_color.g;
- convert->map.info.b = copy_color.b;
- convert->map.info.a = copy_color.a;
- convert->map.info.flags =
- (copy_flags &
- ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
- SDL_COPY_RLE_ALPHAKEY));
- surface->map.info.r = copy_color.r;
- surface->map.info.g = copy_color.g;
- surface->map.info.b = copy_color.b;
- surface->map.info.a = copy_color.a;
- surface->map.info.flags = copy_flags;
- SDL_InvalidateMap(&surface->map);
- // SDL_BlitSurfaceUnchecked failed, and so the conversion
- if (!result) {
- goto error;
- }
- if (copy_flags & SDL_COPY_COLORKEY) {
- bool set_colorkey_by_color = false;
- bool convert_colorkey = true;
- if (surface->palette) {
- if (palette &&
- surface->palette->ncolors <= palette->ncolors &&
- (SDL_memcmp(surface->palette->colors, palette->colors,
- surface->palette->ncolors * sizeof(SDL_Color)) == 0)) {
- // The palette is identical, just set the same colorkey
- SDL_SetSurfaceColorKey(convert, true, surface->map.info.colorkey);
- } else if (!palette) {
- if (SDL_ISPIXELFORMAT_ALPHA(format)) {
- // No need to add the colorkey, transparency is in the alpha channel
- } else {
- // Only set the colorkey information
- set_colorkey_by_color = true;
- convert_colorkey = false;
- }
- } else {
- set_colorkey_by_color = true;
- }
- } else {
- set_colorkey_by_color = true;
- }
- if (set_colorkey_by_color) {
- SDL_Surface *tmp;
- SDL_Surface *tmp2;
- int converted_colorkey = 0;
- // Create a dummy surface to get the colorkey converted
- tmp = SDL_CreateSurface(1, 1, surface->format);
- if (!tmp) {
- goto error;
- }
- // Share the palette, if any
- if (surface->palette) {
- SDL_SetSurfacePalette(tmp, surface->palette);
- }
- SDL_FillSurfaceRect(tmp, NULL, surface->map.info.colorkey);
- tmp->map.info.flags &= ~SDL_COPY_COLORKEY;
- // Conversion of the colorkey
- tmp2 = SDL_ConvertSurfaceAndColorspace(tmp, format, palette, colorspace, props);
- if (!tmp2) {
- SDL_DestroySurface(tmp);
- goto error;
- }
- // Get the converted colorkey
- SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->fmt->bytes_per_pixel);
- SDL_DestroySurface(tmp);
- SDL_DestroySurface(tmp2);
- // Set the converted colorkey on the new surface
- SDL_SetSurfaceColorKey(convert, true, converted_colorkey);
- // This is needed when converting for 3D texture upload
- if (convert_colorkey) {
- SDL_ConvertColorkeyToAlpha(convert, true);
- }
- }
- }
- end:
- if (temp_palette) {
- SDL_DestroyPalette(temp_palette);
- }
- SDL_SetSurfaceClipRect(convert, &surface->clip_rect);
- /* Enable alpha blending by default if the new surface has an
- * alpha channel or alpha modulation */
- if (SDL_ISPIXELFORMAT_ALPHA(format) ||
- (copy_flags & SDL_COPY_MODULATE_ALPHA)) {
- SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
- }
- if (copy_flags & SDL_COPY_RLE_DESIRED) {
- SDL_SetSurfaceRLE(convert, true);
- }
- // Copy alternate images
- for (int i = 0; i < surface->num_images; ++i) {
- if (!SDL_AddSurfaceAlternateImage(convert, surface->images[i])) {
- goto error;
- }
- }
- // We're ready to go!
- return convert;
- error:
- if (temp_palette) {
- SDL_DestroyPalette(temp_palette);
- }
- if (convert) {
- SDL_DestroySurface(convert);
- }
- return NULL;
- }
- SDL_Surface *SDL_DuplicateSurface(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- return SDL_ConvertSurfaceAndColorspace(surface, surface->format, surface->palette, surface->colorspace, surface->props);
- }
- SDL_Surface *SDL_ScaleSurface(SDL_Surface *surface, int width, int height, SDL_ScaleMode scaleMode)
- {
- SDL_Surface *convert = NULL;
- Uint32 copy_flags;
- SDL_Color copy_color;
- bool rc;
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- goto error;
- }
- if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- // We can't directly scale a YUV surface (yet!)
- SDL_Surface *tmp = SDL_CreateSurface(surface->w, surface->h, SDL_PIXELFORMAT_ARGB8888);
- if (!tmp) {
- return NULL;
- }
- SDL_Surface *scaled = SDL_ScaleSurface(tmp, width, height, scaleMode);
- SDL_DestroySurface(tmp);
- if (!scaled) {
- return NULL;
- }
- tmp = scaled;
- SDL_Surface *result = SDL_ConvertSurfaceAndColorspace(tmp, surface->format, NULL, surface->colorspace, surface->props);
- SDL_DestroySurface(tmp);
- return result;
- }
- // Create a new surface with the desired size
- convert = SDL_CreateSurface(width, height, surface->format);
- if (!convert) {
- goto error;
- }
- SDL_SetSurfacePalette(convert, surface->palette);
- SDL_SetSurfaceColorspace(convert, surface->colorspace);
- // Save the original copy flags
- copy_flags = surface->map.info.flags;
- copy_color.r = surface->map.info.r;
- copy_color.g = surface->map.info.g;
- copy_color.b = surface->map.info.b;
- copy_color.a = surface->map.info.a;
- surface->map.info.r = 0xFF;
- surface->map.info.g = 0xFF;
- surface->map.info.b = 0xFF;
- surface->map.info.a = 0xFF;
- surface->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
- SDL_InvalidateMap(&surface->map);
- rc = SDL_BlitSurfaceScaled(surface, NULL, convert, NULL, scaleMode);
- // Clean up the original surface, and update converted surface
- convert->map.info.r = copy_color.r;
- convert->map.info.g = copy_color.g;
- convert->map.info.b = copy_color.b;
- convert->map.info.a = copy_color.a;
- convert->map.info.flags = (copy_flags & ~(SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
- surface->map.info.r = copy_color.r;
- surface->map.info.g = copy_color.g;
- surface->map.info.b = copy_color.b;
- surface->map.info.a = copy_color.a;
- surface->map.info.flags = copy_flags;
- SDL_InvalidateMap(&surface->map);
- // SDL_BlitSurfaceScaled failed, and so the conversion
- if (!rc) {
- goto error;
- }
- // We're ready to go!
- return convert;
- error:
- if (convert) {
- SDL_DestroySurface(convert);
- }
- return NULL;
- }
- SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format)
- {
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- return SDL_ConvertSurfaceAndColorspace(surface, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
- }
- SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch)
- {
- SDL_Surface *surface = SDL_CreateSurface(width, height, format);
- if (surface) {
- int length = width * SDL_BYTESPERPIXEL(format);
- Uint8 *src = (Uint8 *)pixels;
- Uint8 *dst = (Uint8 *)surface->pixels;
- int rows = height;
- while (rows--) {
- SDL_memcpy(dst, src, length);
- dst += surface->pitch;
- src += pitch;
- }
- SDL_SetSurfaceColorspace(surface, colorspace);
- }
- return surface;
- }
- bool SDL_ConvertPixelsAndColorspace(int width, int height,
- SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch,
- SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch)
- {
- SDL_Surface src_surface;
- SDL_Surface dst_surface;
- SDL_Rect rect;
- void *nonconst_src = (void *)src;
- bool result;
- if (!src) {
- return SDL_InvalidParamError("src");
- }
- if (!src_pitch) {
- return SDL_InvalidParamError("src_pitch");
- }
- if (!dst) {
- return SDL_InvalidParamError("dst");
- }
- if (!dst_pitch) {
- return SDL_InvalidParamError("dst_pitch");
- }
- if (src_colorspace == SDL_COLORSPACE_UNKNOWN) {
- src_colorspace = SDL_GetDefaultColorspaceForFormat(src_format);
- }
- if (dst_colorspace == SDL_COLORSPACE_UNKNOWN) {
- dst_colorspace = SDL_GetDefaultColorspaceForFormat(dst_format);
- }
- if (src_format == SDL_PIXELFORMAT_MJPG) {
- return SDL_ConvertPixels_STB(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
- }
- #ifdef SDL_HAVE_YUV
- if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
- } else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
- return SDL_ConvertPixels_YUV_to_RGB(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
- } else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src_colorspace, src_properties, src, src_pitch, dst_format, dst_colorspace, dst_properties, dst, dst_pitch);
- }
- #else
- if (SDL_ISPIXELFORMAT_FOURCC(src_format) || SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_SetError("SDL not built with YUV support");
- }
- #endif
- // Fast path for same format copy
- if (src_format == dst_format && src_colorspace == dst_colorspace) {
- if (src_pitch == dst_pitch) {
- SDL_memcpy(dst, src, height * src_pitch);
- } else {
- int i;
- const int bpp = SDL_BYTESPERPIXEL(src_format);
- width *= bpp;
- for (i = height; i--;) {
- SDL_memcpy(dst, src, width);
- src = (const Uint8 *)src + src_pitch;
- dst = (Uint8 *)dst + dst_pitch;
- }
- }
- return true;
- }
- if (!SDL_InitializeSurface(&src_surface, width, height, src_format, src_colorspace, src_properties, nonconst_src, src_pitch, true)) {
- return false;
- }
- SDL_SetSurfaceBlendMode(&src_surface, SDL_BLENDMODE_NONE);
- if (!SDL_InitializeSurface(&dst_surface, width, height, dst_format, dst_colorspace, dst_properties, dst, dst_pitch, true)) {
- return false;
- }
- // Set up the rect and go!
- rect.x = 0;
- rect.y = 0;
- rect.w = width;
- rect.h = height;
- result = SDL_BlitSurfaceUnchecked(&src_surface, &rect, &dst_surface, &rect);
- SDL_DestroySurface(&src_surface);
- SDL_DestroySurface(&dst_surface);
- return result;
- }
- bool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch)
- {
- return SDL_ConvertPixelsAndColorspace(width, height,
- src_format, SDL_COLORSPACE_UNKNOWN, 0, src, src_pitch,
- dst_format, SDL_COLORSPACE_UNKNOWN, 0, dst, dst_pitch);
- }
- /*
- * Premultiply the alpha on a block of pixels
- *
- * Here are some ideas for optimization:
- * https://github.com/Wizermil/premultiply_alpha/tree/master/premultiply_alpha
- * https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data
- */
- static void SDL_PremultiplyAlpha_AXYZ8888(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
- {
- int c;
- Uint32 srcpixel;
- Uint32 srcR, srcG, srcB, srcA;
- Uint32 dstpixel;
- Uint32 dstR, dstG, dstB, dstA;
- while (height--) {
- const Uint32 *src_px = (const Uint32 *)src;
- Uint32 *dst_px = (Uint32 *)dst;
- for (c = width; c; --c) {
- // Component bytes extraction.
- srcpixel = *src_px++;
- RGBA_FROM_ARGB8888(srcpixel, srcR, srcG, srcB, srcA);
- // Alpha pre-multiplication of each component.
- dstA = srcA;
- dstR = (srcA * srcR) / 255;
- dstG = (srcA * srcG) / 255;
- dstB = (srcA * srcB) / 255;
- // ARGB8888 pixel recomposition.
- ARGB8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
- *dst_px++ = dstpixel;
- }
- src = (const Uint8 *)src + src_pitch;
- dst = (Uint8 *)dst + dst_pitch;
- }
- }
- static void SDL_PremultiplyAlpha_XYZA8888(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
- {
- int c;
- Uint32 srcpixel;
- Uint32 srcR, srcG, srcB, srcA;
- Uint32 dstpixel;
- Uint32 dstR, dstG, dstB, dstA;
- while (height--) {
- const Uint32 *src_px = (const Uint32 *)src;
- Uint32 *dst_px = (Uint32 *)dst;
- for (c = width; c; --c) {
- // Component bytes extraction.
- srcpixel = *src_px++;
- RGBA_FROM_RGBA8888(srcpixel, srcR, srcG, srcB, srcA);
- // Alpha pre-multiplication of each component.
- dstA = srcA;
- dstR = (srcA * srcR) / 255;
- dstG = (srcA * srcG) / 255;
- dstB = (srcA * srcB) / 255;
- // RGBA8888 pixel recomposition.
- RGBA8888_FROM_RGBA(dstpixel, dstR, dstG, dstB, dstA);
- *dst_px++ = dstpixel;
- }
- src = (const Uint8 *)src + src_pitch;
- dst = (Uint8 *)dst + dst_pitch;
- }
- }
- static void SDL_PremultiplyAlpha_AXYZ128(int width, int height, const void *src, int src_pitch, void *dst, int dst_pitch)
- {
- int c;
- float flR, flG, flB, flA;
- while (height--) {
- const float *src_px = (const float *)src;
- float *dst_px = (float *)dst;
- for (c = width; c; --c) {
- flA = *src_px++;
- flR = *src_px++;
- flG = *src_px++;
- flB = *src_px++;
- // Alpha pre-multiplication of each component.
- flR *= flA;
- flG *= flA;
- flB *= flA;
- *dst_px++ = flA;
- *dst_px++ = flR;
- *dst_px++ = flG;
- *dst_px++ = flB;
- }
- src = (const Uint8 *)src + src_pitch;
- dst = (Uint8 *)dst + dst_pitch;
- }
- }
- static bool SDL_PremultiplyAlphaPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch, bool linear)
- {
- SDL_Surface *convert = NULL;
- void *final_dst = dst;
- int final_dst_pitch = dst_pitch;
- SDL_PixelFormat format;
- SDL_Colorspace colorspace;
- bool result = false;
- if (!src) {
- return SDL_InvalidParamError("src");
- }
- if (!src_pitch) {
- return SDL_InvalidParamError("src_pitch");
- }
- if (!dst) {
- return SDL_InvalidParamError("dst");
- }
- if (!dst_pitch) {
- return SDL_InvalidParamError("dst_pitch");
- }
- // Use a high precision format if we're converting to linear colorspace or using high precision pixel formats
- if (linear ||
- SDL_ISPIXELFORMAT_10BIT(src_format) || SDL_BITSPERPIXEL(src_format) > 32 ||
- SDL_ISPIXELFORMAT_10BIT(dst_format) || SDL_BITSPERPIXEL(dst_format) > 32) {
- if (src_format == SDL_PIXELFORMAT_ARGB128_FLOAT ||
- src_format == SDL_PIXELFORMAT_ABGR128_FLOAT) {
- format = src_format;
- } else {
- format = SDL_PIXELFORMAT_ARGB128_FLOAT;
- }
- } else {
- if (src_format == SDL_PIXELFORMAT_ARGB8888 ||
- src_format == SDL_PIXELFORMAT_ABGR8888 ||
- src_format == SDL_PIXELFORMAT_RGBA8888 ||
- src_format == SDL_PIXELFORMAT_BGRA8888) {
- format = src_format;
- } else {
- format = SDL_PIXELFORMAT_ARGB8888;
- }
- }
- if (linear) {
- colorspace = SDL_COLORSPACE_SRGB_LINEAR;
- } else {
- colorspace = SDL_COLORSPACE_SRGB;
- }
- if (src_format != format || src_colorspace != colorspace) {
- convert = SDL_CreateSurface(width, height, format);
- if (!convert) {
- goto done;
- }
- if (!SDL_ConvertPixelsAndColorspace(width, height, src_format, src_colorspace, src_properties, src, src_pitch, format, colorspace, 0, convert->pixels, convert->pitch)) {
- goto done;
- }
- src = convert->pixels;
- src_pitch = convert->pitch;
- dst = convert->pixels;
- dst_pitch = convert->pitch;
- } else if (dst_format != format || dst_colorspace != colorspace) {
- convert = SDL_CreateSurface(width, height, format);
- if (!convert) {
- goto done;
- }
- dst = convert->pixels;
- dst_pitch = convert->pitch;
- }
- switch (format) {
- case SDL_PIXELFORMAT_ARGB8888:
- case SDL_PIXELFORMAT_ABGR8888:
- SDL_PremultiplyAlpha_AXYZ8888(width, height, src, src_pitch, dst, dst_pitch);
- break;
- case SDL_PIXELFORMAT_RGBA8888:
- case SDL_PIXELFORMAT_BGRA8888:
- SDL_PremultiplyAlpha_XYZA8888(width, height, src, src_pitch, dst, dst_pitch);
- break;
- case SDL_PIXELFORMAT_ARGB128_FLOAT:
- case SDL_PIXELFORMAT_ABGR128_FLOAT:
- SDL_PremultiplyAlpha_AXYZ128(width, height, src, src_pitch, dst, dst_pitch);
- break;
- default:
- SDL_SetError("Unexpected internal pixel format");
- goto done;
- }
- if (dst != final_dst) {
- if (!SDL_ConvertPixelsAndColorspace(width, height, format, colorspace, 0, convert->pixels, convert->pitch, dst_format, dst_colorspace, dst_properties, final_dst, final_dst_pitch)) {
- goto done;
- }
- }
- result = true;
- done:
- if (convert) {
- SDL_DestroySurface(convert);
- }
- return result;
- }
- bool SDL_PremultiplyAlpha(int width, int height,
- SDL_PixelFormat src_format, const void *src, int src_pitch,
- SDL_PixelFormat dst_format, void *dst, int dst_pitch, bool linear)
- {
- SDL_Colorspace src_colorspace = SDL_GetDefaultColorspaceForFormat(src_format);
- SDL_Colorspace dst_colorspace = SDL_GetDefaultColorspaceForFormat(dst_format);
- return SDL_PremultiplyAlphaPixelsAndColorspace(width, height, src_format, src_colorspace, 0, src, src_pitch, dst_format, dst_colorspace, 0, dst, dst_pitch, linear);
- }
- bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear)
- {
- SDL_Colorspace colorspace;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- colorspace = surface->colorspace;
- return SDL_PremultiplyAlphaPixelsAndColorspace(surface->w, surface->h, surface->format, colorspace, surface->props, surface->pixels, surface->pitch, surface->format, colorspace, surface->props, surface->pixels, surface->pitch, linear);
- }
- bool SDL_ClearSurface(SDL_Surface *surface, float r, float g, float b, float a)
- {
- SDL_Rect clip_rect;
- bool result = false;
- if (!SDL_SurfaceValid(surface)) {
- return SDL_InvalidParamError("surface");
- }
- SDL_GetSurfaceClipRect(surface, &clip_rect);
- SDL_SetSurfaceClipRect(surface, NULL);
- if (!SDL_ISPIXELFORMAT_FOURCC(surface->format) &&
- SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32)) {
- Uint32 color;
- color = SDL_MapSurfaceRGBA(surface,
- (Uint8)SDL_roundf(SDL_clamp(r, 0.0f, 1.0f) * 255.0f),
- (Uint8)SDL_roundf(SDL_clamp(g, 0.0f, 1.0f) * 255.0f),
- (Uint8)SDL_roundf(SDL_clamp(b, 0.0f, 1.0f) * 255.0f),
- (Uint8)SDL_roundf(SDL_clamp(a, 0.0f, 1.0f) * 255.0f));
- result = SDL_FillSurfaceRect(surface, NULL, color);
- } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- // We can't directly set an RGB value on a YUV surface
- SDL_Surface *tmp = SDL_CreateSurface(surface->w, surface->h, SDL_PIXELFORMAT_ARGB8888);
- if (!tmp) {
- goto done;
- }
- if (SDL_ClearSurface(tmp, r, g, b, a)) {
- result = SDL_ConvertPixelsAndColorspace(surface->w, surface->h, tmp->format, tmp->colorspace, tmp->props, tmp->pixels, tmp->pitch, surface->format, surface->colorspace, surface->props, surface->pixels, surface->pitch);
- }
- SDL_DestroySurface(tmp);
- } else {
- // Take advantage of blit color conversion
- SDL_Surface *tmp = SDL_CreateSurface(1, 1, SDL_PIXELFORMAT_RGBA128_FLOAT);
- if (!tmp) {
- goto done;
- }
- SDL_SetSurfaceColorspace(tmp, surface->colorspace);
- SDL_SetSurfaceBlendMode(tmp, SDL_BLENDMODE_NONE);
- float *pixels = (float *)tmp->pixels;
- pixels[0] = r;
- pixels[1] = g;
- pixels[2] = b;
- pixels[3] = a;
- result = SDL_BlitSurfaceScaled(tmp, NULL, surface, NULL, SDL_SCALEMODE_NEAREST);
- SDL_DestroySurface(tmp);
- }
- done:
- SDL_SetSurfaceClipRect(surface, &clip_rect);
- return result;
- }
- Uint32 SDL_MapSurfaceRGB(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
- {
- return SDL_MapSurfaceRGBA(surface, r, g, b, SDL_ALPHA_OPAQUE);
- }
- Uint32 SDL_MapSurfaceRGBA(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
- {
- if (!SDL_SurfaceValid(surface)) {
- SDL_InvalidParamError("surface");
- return true;
- }
- return SDL_MapRGBA(surface->fmt, surface->palette, r, g, b, a);
- }
- // This function Copyright 2023 Collabora Ltd., contributed to SDL under the ZLib license
- bool SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
- {
- Uint32 pixel = 0;
- size_t bytes_per_pixel;
- Uint8 unused;
- Uint8 *p;
- bool result = false;
- if (r) {
- *r = 0;
- } else {
- r = &unused;
- }
- if (g) {
- *g = 0;
- } else {
- g = &unused;
- }
- if (b) {
- *b = 0;
- } else {
- b = &unused;
- }
- if (a) {
- *a = 0;
- } else {
- a = &unused;
- }
- if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
- return SDL_InvalidParamError("surface");
- }
- if (x < 0 || x >= surface->w) {
- return SDL_InvalidParamError("x");
- }
- if (y < 0 || y >= surface->h) {
- return SDL_InvalidParamError("y");
- }
- bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format);
- if (SDL_MUSTLOCK(surface)) {
- if (!SDL_LockSurface(surface)) {
- return false;
- }
- }
- p = (Uint8 *)surface->pixels + y * surface->pitch + x * bytes_per_pixel;
- if (bytes_per_pixel <= sizeof(pixel) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- /* Fill the appropriate number of least-significant bytes of pixel,
- * leaving the most-significant bytes set to zero */
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- SDL_memcpy(((Uint8 *)&pixel) + (sizeof(pixel) - bytes_per_pixel), p, bytes_per_pixel);
- #else
- SDL_memcpy(&pixel, p, bytes_per_pixel);
- #endif
- SDL_GetRGBA(pixel, surface->fmt, surface->palette, r, g, b, a);
- result = true;
- } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- // FIXME: We need code to extract a single macroblock from a YUV surface
- SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
- if (converted) {
- result = SDL_ReadSurfacePixel(converted, x, y, r, g, b, a);
- SDL_DestroySurface(converted);
- }
- } else {
- // This is really slow, but it gets the job done
- Uint8 rgba[4];
- if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, surface->colorspace, surface->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba))) {
- *r = rgba[0];
- *g = rgba[1];
- *b = rgba[2];
- *a = rgba[3];
- result = true;
- }
- }
- if (SDL_MUSTLOCK(surface)) {
- SDL_UnlockSurface(surface);
- }
- return result;
- }
- bool SDL_ReadSurfacePixelFloat(SDL_Surface *surface, int x, int y, float *r, float *g, float *b, float *a)
- {
- float unused;
- bool result = false;
- if (r) {
- *r = 0.0f;
- } else {
- r = &unused;
- }
- if (g) {
- *g = 0.0f;
- } else {
- g = &unused;
- }
- if (b) {
- *b = 0.0f;
- } else {
- b = &unused;
- }
- if (a) {
- *a = 0.0f;
- } else {
- a = &unused;
- }
- if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
- return SDL_InvalidParamError("surface");
- }
- if (x < 0 || x >= surface->w) {
- return SDL_InvalidParamError("x");
- }
- if (y < 0 || y >= surface->h) {
- return SDL_InvalidParamError("y");
- }
- if (SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- Uint8 r8, g8, b8, a8;
- if (SDL_ReadSurfacePixel(surface, x, y, &r8, &g8, &b8, &a8)) {
- *r = (float)r8 / 255.0f;
- *g = (float)g8 / 255.0f;
- *b = (float)b8 / 255.0f;
- *a = (float)a8 / 255.0f;
- result = true;
- }
- } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- // FIXME: We need code to extract a single macroblock from a YUV surface
- SDL_Surface *converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
- if (converted) {
- result = SDL_ReadSurfacePixelFloat(converted, x, y, r, g, b, a);
- SDL_DestroySurface(converted);
- }
- } else {
- // This is really slow, but it gets the job done
- float rgba[4];
- Uint8 *p;
- if (SDL_MUSTLOCK(surface)) {
- if (!SDL_LockSurface(surface)) {
- return false;
- }
- }
- p = (Uint8 *)surface->pixels + y * surface->pitch + x * SDL_BYTESPERPIXEL(surface->format);
- if (surface->format == SDL_PIXELFORMAT_RGBA128_FLOAT) {
- SDL_memcpy(rgba, p, sizeof(rgba));
- result = true;
- } else {
- SDL_Colorspace src_colorspace = surface->colorspace;
- SDL_Colorspace dst_colorspace = (src_colorspace == SDL_COLORSPACE_SRGB_LINEAR ? SDL_COLORSPACE_SRGB_LINEAR : SDL_COLORSPACE_SRGB);
- if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, src_colorspace, surface->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA128_FLOAT, dst_colorspace, 0, rgba, sizeof(rgba))) {
- result = true;
- }
- }
- if (result) {
- *r = rgba[0];
- *g = rgba[1];
- *b = rgba[2];
- *a = rgba[3];
- }
- if (SDL_MUSTLOCK(surface)) {
- SDL_UnlockSurface(surface);
- }
- }
- return result;
- }
- bool SDL_WriteSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
- {
- Uint32 pixel = 0;
- size_t bytes_per_pixel;
- Uint8 *p;
- bool result = false;
- if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
- return SDL_InvalidParamError("surface");
- }
- if (x < 0 || x >= surface->w) {
- return SDL_InvalidParamError("x");
- }
- if (y < 0 || y >= surface->h) {
- return SDL_InvalidParamError("y");
- }
- bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format);
- if (SDL_MUSTLOCK(surface)) {
- if (!SDL_LockSurface(surface)) {
- return false;
- }
- }
- p = (Uint8 *)surface->pixels + y * surface->pitch + x * bytes_per_pixel;
- if (bytes_per_pixel <= sizeof(pixel) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- pixel = SDL_MapRGBA(surface->fmt, surface->palette, r, g, b, a);
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- SDL_memcpy(p, ((Uint8 *)&pixel) + (sizeof(pixel) - bytes_per_pixel), bytes_per_pixel);
- #else
- SDL_memcpy(p, &pixel, bytes_per_pixel);
- #endif
- result = true;
- } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- result = SDL_Unsupported();
- } else {
- // This is really slow, but it gets the job done
- Uint8 rgba[4];
- rgba[0] = r;
- rgba[1] = g;
- rgba[2] = b;
- rgba[3] = a;
- result = SDL_ConvertPixelsAndColorspace(1, 1, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba), surface->format, surface->colorspace, surface->props, p, surface->pitch);
- }
- if (SDL_MUSTLOCK(surface)) {
- SDL_UnlockSurface(surface);
- }
- return result;
- }
- bool SDL_WriteSurfacePixelFloat(SDL_Surface *surface, int x, int y, float r, float g, float b, float a)
- {
- bool result = false;
- if (!SDL_SurfaceValid(surface) || !surface->format || !surface->pixels) {
- return SDL_InvalidParamError("surface");
- }
- if (x < 0 || x >= surface->w) {
- return SDL_InvalidParamError("x");
- }
- if (y < 0 || y >= surface->h) {
- return SDL_InvalidParamError("y");
- }
- if (SDL_BYTESPERPIXEL(surface->format) <= sizeof(Uint32) && !SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- Uint8 r8, g8, b8, a8;
- r8 = (Uint8)SDL_round(SDL_clamp(r, 0.0f, 1.0f) * 255.0f);
- g8 = (Uint8)SDL_round(SDL_clamp(g, 0.0f, 1.0f) * 255.0f);
- b8 = (Uint8)SDL_round(SDL_clamp(b, 0.0f, 1.0f) * 255.0f);
- a8 = (Uint8)SDL_round(SDL_clamp(a, 0.0f, 1.0f) * 255.0f);
- if (SDL_WriteSurfacePixel(surface, x, y, r8, g8, b8, a8)) {
- result = true;
- }
- } else if (SDL_ISPIXELFORMAT_FOURCC(surface->format)) {
- result = SDL_Unsupported();
- } else {
- // This is really slow, but it gets the job done
- float rgba[4];
- Uint8 *p;
- if (SDL_MUSTLOCK(surface)) {
- if (!SDL_LockSurface(surface)) {
- return false;
- }
- }
- p = (Uint8 *)surface->pixels + y * surface->pitch + x * SDL_BYTESPERPIXEL(surface->format);
- rgba[0] = r;
- rgba[1] = g;
- rgba[2] = b;
- rgba[3] = a;
- if (surface->format == SDL_PIXELFORMAT_RGBA128_FLOAT) {
- SDL_memcpy(p, rgba, sizeof(rgba));
- result = true;
- } else {
- SDL_Colorspace dst_colorspace = surface->colorspace;
- SDL_Colorspace src_colorspace = (dst_colorspace == SDL_COLORSPACE_SRGB_LINEAR ? SDL_COLORSPACE_SRGB_LINEAR : SDL_COLORSPACE_SRGB);
- result = SDL_ConvertPixelsAndColorspace(1, 1, SDL_PIXELFORMAT_RGBA128_FLOAT, src_colorspace, 0, rgba, sizeof(rgba), surface->format, dst_colorspace, surface->props, p, surface->pitch);
- }
- if (SDL_MUSTLOCK(surface)) {
- SDL_UnlockSurface(surface);
- }
- }
- return result;
- }
- /*
- * Free a surface created by the above function.
- */
- void SDL_DestroySurface(SDL_Surface *surface)
- {
- if (!SDL_SurfaceValid(surface)) {
- return;
- }
- if (surface->internal_flags & SDL_INTERNAL_SURFACE_DONTFREE) {
- return;
- }
- if (--surface->refcount > 0) {
- return;
- }
- SDL_RemoveSurfaceAlternateImages(surface);
- SDL_DestroyProperties(surface->props);
- SDL_InvalidateMap(&surface->map);
- while (surface->locked > 0) {
- SDL_UnlockSurface(surface);
- }
- #ifdef SDL_HAVE_RLE
- if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) {
- SDL_UnRLESurface(surface, false);
- }
- #endif
- SDL_SetSurfacePalette(surface, NULL);
- if (surface->flags & SDL_SURFACE_PREALLOCATED) {
- // Don't free
- } else if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) {
- // Free aligned
- SDL_aligned_free(surface->pixels);
- } else {
- // Normal
- SDL_free(surface->pixels);
- }
- surface->reserved = NULL;
- if (!(surface->internal_flags & SDL_INTERNAL_SURFACE_STACK)) {
- SDL_free(surface);
- }
- }
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