equalizer.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371
  1. #include "config.h"
  2. #include "AL/al.h"
  3. #include "AL/efx.h"
  4. #include "alc/context.h"
  5. #include "alnumeric.h"
  6. #include "effects.h"
  7. #if ALSOFT_EAX
  8. #include "al/eax/effect.h"
  9. #include "al/eax/exception.h"
  10. #include "al/eax/utils.h"
  11. #endif // ALSOFT_EAX
  12. namespace {
  13. constexpr EffectProps genDefaultProps() noexcept
  14. {
  15. EqualizerProps props{};
  16. props.LowCutoff = AL_EQUALIZER_DEFAULT_LOW_CUTOFF;
  17. props.LowGain = AL_EQUALIZER_DEFAULT_LOW_GAIN;
  18. props.Mid1Center = AL_EQUALIZER_DEFAULT_MID1_CENTER;
  19. props.Mid1Gain = AL_EQUALIZER_DEFAULT_MID1_GAIN;
  20. props.Mid1Width = AL_EQUALIZER_DEFAULT_MID1_WIDTH;
  21. props.Mid2Center = AL_EQUALIZER_DEFAULT_MID2_CENTER;
  22. props.Mid2Gain = AL_EQUALIZER_DEFAULT_MID2_GAIN;
  23. props.Mid2Width = AL_EQUALIZER_DEFAULT_MID2_WIDTH;
  24. props.HighCutoff = AL_EQUALIZER_DEFAULT_HIGH_CUTOFF;
  25. props.HighGain = AL_EQUALIZER_DEFAULT_HIGH_GAIN;
  26. return props;
  27. }
  28. } // namespace
  29. const EffectProps EqualizerEffectProps{genDefaultProps()};
  30. void EqualizerEffectHandler::SetParami(ALCcontext *context, EqualizerProps&, ALenum param, int)
  31. { context->throw_error(AL_INVALID_ENUM, "Invalid equalizer integer property {:#04x}", as_unsigned(param)); }
  32. void EqualizerEffectHandler::SetParamiv(ALCcontext *context, EqualizerProps&, ALenum param, const int*)
  33. { context->throw_error(AL_INVALID_ENUM, "Invalid equalizer integer-vector property {:#04x}", as_unsigned(param)); }
  34. void EqualizerEffectHandler::SetParamf(ALCcontext *context, EqualizerProps &props, ALenum param, float val)
  35. {
  36. switch(param)
  37. {
  38. case AL_EQUALIZER_LOW_GAIN:
  39. if(!(val >= AL_EQUALIZER_MIN_LOW_GAIN && val <= AL_EQUALIZER_MAX_LOW_GAIN))
  40. context->throw_error(AL_INVALID_VALUE, "Equalizer low-band gain out of range");
  41. props.LowGain = val;
  42. return;
  43. case AL_EQUALIZER_LOW_CUTOFF:
  44. if(!(val >= AL_EQUALIZER_MIN_LOW_CUTOFF && val <= AL_EQUALIZER_MAX_LOW_CUTOFF))
  45. context->throw_error(AL_INVALID_VALUE, "Equalizer low-band cutoff out of range");
  46. props.LowCutoff = val;
  47. return;
  48. case AL_EQUALIZER_MID1_GAIN:
  49. if(!(val >= AL_EQUALIZER_MIN_MID1_GAIN && val <= AL_EQUALIZER_MAX_MID1_GAIN))
  50. context->throw_error(AL_INVALID_VALUE, "Equalizer mid1-band gain out of range");
  51. props.Mid1Gain = val;
  52. return;
  53. case AL_EQUALIZER_MID1_CENTER:
  54. if(!(val >= AL_EQUALIZER_MIN_MID1_CENTER && val <= AL_EQUALIZER_MAX_MID1_CENTER))
  55. context->throw_error(AL_INVALID_VALUE, "Equalizer mid1-band center out of range");
  56. props.Mid1Center = val;
  57. return;
  58. case AL_EQUALIZER_MID1_WIDTH:
  59. if(!(val >= AL_EQUALIZER_MIN_MID1_WIDTH && val <= AL_EQUALIZER_MAX_MID1_WIDTH))
  60. context->throw_error(AL_INVALID_VALUE, "Equalizer mid1-band width out of range");
  61. props.Mid1Width = val;
  62. return;
  63. case AL_EQUALIZER_MID2_GAIN:
  64. if(!(val >= AL_EQUALIZER_MIN_MID2_GAIN && val <= AL_EQUALIZER_MAX_MID2_GAIN))
  65. context->throw_error(AL_INVALID_VALUE, "Equalizer mid2-band gain out of range");
  66. props.Mid2Gain = val;
  67. return;
  68. case AL_EQUALIZER_MID2_CENTER:
  69. if(!(val >= AL_EQUALIZER_MIN_MID2_CENTER && val <= AL_EQUALIZER_MAX_MID2_CENTER))
  70. context->throw_error(AL_INVALID_VALUE, "Equalizer mid2-band center out of range");
  71. props.Mid2Center = val;
  72. return;
  73. case AL_EQUALIZER_MID2_WIDTH:
  74. if(!(val >= AL_EQUALIZER_MIN_MID2_WIDTH && val <= AL_EQUALIZER_MAX_MID2_WIDTH))
  75. context->throw_error(AL_INVALID_VALUE, "Equalizer mid2-band width out of range");
  76. props.Mid2Width = val;
  77. return;
  78. case AL_EQUALIZER_HIGH_GAIN:
  79. if(!(val >= AL_EQUALIZER_MIN_HIGH_GAIN && val <= AL_EQUALIZER_MAX_HIGH_GAIN))
  80. context->throw_error(AL_INVALID_VALUE, "Equalizer high-band gain out of range");
  81. props.HighGain = val;
  82. return;
  83. case AL_EQUALIZER_HIGH_CUTOFF:
  84. if(!(val >= AL_EQUALIZER_MIN_HIGH_CUTOFF && val <= AL_EQUALIZER_MAX_HIGH_CUTOFF))
  85. context->throw_error(AL_INVALID_VALUE, "Equalizer high-band cutoff out of range");
  86. props.HighCutoff = val;
  87. return;
  88. }
  89. context->throw_error(AL_INVALID_ENUM, "Invalid equalizer float property {:#04x}",
  90. as_unsigned(param));
  91. }
  92. void EqualizerEffectHandler::SetParamfv(ALCcontext *context, EqualizerProps &props, ALenum param, const float *vals)
  93. { SetParamf(context, props, param, *vals); }
  94. void EqualizerEffectHandler::GetParami(ALCcontext *context, const EqualizerProps&, ALenum param, int*)
  95. { context->throw_error(AL_INVALID_ENUM, "Invalid equalizer integer property {:#04x}", as_unsigned(param)); }
  96. void EqualizerEffectHandler::GetParamiv(ALCcontext *context, const EqualizerProps&, ALenum param, int*)
  97. { context->throw_error(AL_INVALID_ENUM, "Invalid equalizer integer-vector property {:#04x}", as_unsigned(param)); }
  98. void EqualizerEffectHandler::GetParamf(ALCcontext *context, const EqualizerProps &props, ALenum param, float *val)
  99. {
  100. switch(param)
  101. {
  102. case AL_EQUALIZER_LOW_GAIN: *val = props.LowGain; return;
  103. case AL_EQUALIZER_LOW_CUTOFF: *val = props.LowCutoff; return;
  104. case AL_EQUALIZER_MID1_GAIN: *val = props.Mid1Gain; return;
  105. case AL_EQUALIZER_MID1_CENTER: *val = props.Mid1Center; return;
  106. case AL_EQUALIZER_MID1_WIDTH: *val = props.Mid1Width; return;
  107. case AL_EQUALIZER_MID2_GAIN: *val = props.Mid2Gain; return;
  108. case AL_EQUALIZER_MID2_CENTER: *val = props.Mid2Center; return;
  109. case AL_EQUALIZER_MID2_WIDTH: *val = props.Mid2Width; return;
  110. case AL_EQUALIZER_HIGH_GAIN: *val = props.HighGain; return;
  111. case AL_EQUALIZER_HIGH_CUTOFF: *val = props.HighCutoff; return;
  112. }
  113. context->throw_error(AL_INVALID_ENUM, "Invalid equalizer float property {:#04x}",
  114. as_unsigned(param));
  115. }
  116. void EqualizerEffectHandler::GetParamfv(ALCcontext *context, const EqualizerProps &props, ALenum param, float *vals)
  117. { GetParamf(context, props, param, vals); }
  118. #if ALSOFT_EAX
  119. namespace {
  120. using EqualizerCommitter = EaxCommitter<EaxEqualizerCommitter>;
  121. struct LowGainValidator {
  122. void operator()(long lLowGain) const
  123. {
  124. eax_validate_range<EqualizerCommitter::Exception>(
  125. "Low Gain",
  126. lLowGain,
  127. EAXEQUALIZER_MINLOWGAIN,
  128. EAXEQUALIZER_MAXLOWGAIN);
  129. }
  130. }; // LowGainValidator
  131. struct LowCutOffValidator {
  132. void operator()(float flLowCutOff) const
  133. {
  134. eax_validate_range<EqualizerCommitter::Exception>(
  135. "Low Cutoff",
  136. flLowCutOff,
  137. EAXEQUALIZER_MINLOWCUTOFF,
  138. EAXEQUALIZER_MAXLOWCUTOFF);
  139. }
  140. }; // LowCutOffValidator
  141. struct Mid1GainValidator {
  142. void operator()(long lMid1Gain) const
  143. {
  144. eax_validate_range<EqualizerCommitter::Exception>(
  145. "Mid1 Gain",
  146. lMid1Gain,
  147. EAXEQUALIZER_MINMID1GAIN,
  148. EAXEQUALIZER_MAXMID1GAIN);
  149. }
  150. }; // Mid1GainValidator
  151. struct Mid1CenterValidator {
  152. void operator()(float flMid1Center) const
  153. {
  154. eax_validate_range<EqualizerCommitter::Exception>(
  155. "Mid1 Center",
  156. flMid1Center,
  157. EAXEQUALIZER_MINMID1CENTER,
  158. EAXEQUALIZER_MAXMID1CENTER);
  159. }
  160. }; // Mid1CenterValidator
  161. struct Mid1WidthValidator {
  162. void operator()(float flMid1Width) const
  163. {
  164. eax_validate_range<EqualizerCommitter::Exception>(
  165. "Mid1 Width",
  166. flMid1Width,
  167. EAXEQUALIZER_MINMID1WIDTH,
  168. EAXEQUALIZER_MAXMID1WIDTH);
  169. }
  170. }; // Mid1WidthValidator
  171. struct Mid2GainValidator {
  172. void operator()(long lMid2Gain) const
  173. {
  174. eax_validate_range<EqualizerCommitter::Exception>(
  175. "Mid2 Gain",
  176. lMid2Gain,
  177. EAXEQUALIZER_MINMID2GAIN,
  178. EAXEQUALIZER_MAXMID2GAIN);
  179. }
  180. }; // Mid2GainValidator
  181. struct Mid2CenterValidator {
  182. void operator()(float flMid2Center) const
  183. {
  184. eax_validate_range<EqualizerCommitter::Exception>(
  185. "Mid2 Center",
  186. flMid2Center,
  187. EAXEQUALIZER_MINMID2CENTER,
  188. EAXEQUALIZER_MAXMID2CENTER);
  189. }
  190. }; // Mid2CenterValidator
  191. struct Mid2WidthValidator {
  192. void operator()(float flMid2Width) const
  193. {
  194. eax_validate_range<EqualizerCommitter::Exception>(
  195. "Mid2 Width",
  196. flMid2Width,
  197. EAXEQUALIZER_MINMID2WIDTH,
  198. EAXEQUALIZER_MAXMID2WIDTH);
  199. }
  200. }; // Mid2WidthValidator
  201. struct HighGainValidator {
  202. void operator()(long lHighGain) const
  203. {
  204. eax_validate_range<EqualizerCommitter::Exception>(
  205. "High Gain",
  206. lHighGain,
  207. EAXEQUALIZER_MINHIGHGAIN,
  208. EAXEQUALIZER_MAXHIGHGAIN);
  209. }
  210. }; // HighGainValidator
  211. struct HighCutOffValidator {
  212. void operator()(float flHighCutOff) const
  213. {
  214. eax_validate_range<EqualizerCommitter::Exception>(
  215. "High Cutoff",
  216. flHighCutOff,
  217. EAXEQUALIZER_MINHIGHCUTOFF,
  218. EAXEQUALIZER_MAXHIGHCUTOFF);
  219. }
  220. }; // HighCutOffValidator
  221. struct AllValidator {
  222. void operator()(const EAXEQUALIZERPROPERTIES& all) const
  223. {
  224. LowGainValidator{}(all.lLowGain);
  225. LowCutOffValidator{}(all.flLowCutOff);
  226. Mid1GainValidator{}(all.lMid1Gain);
  227. Mid1CenterValidator{}(all.flMid1Center);
  228. Mid1WidthValidator{}(all.flMid1Width);
  229. Mid2GainValidator{}(all.lMid2Gain);
  230. Mid2CenterValidator{}(all.flMid2Center);
  231. Mid2WidthValidator{}(all.flMid2Width);
  232. HighGainValidator{}(all.lHighGain);
  233. HighCutOffValidator{}(all.flHighCutOff);
  234. }
  235. }; // AllValidator
  236. } // namespace
  237. template<>
  238. struct EqualizerCommitter::Exception : public EaxException {
  239. explicit Exception(const char* message) : EaxException{"EAX_EQUALIZER_EFFECT", message}
  240. { }
  241. };
  242. template<>
  243. [[noreturn]] void EqualizerCommitter::fail(const char *message)
  244. {
  245. throw Exception{message};
  246. }
  247. bool EaxEqualizerCommitter::commit(const EAXEQUALIZERPROPERTIES &props)
  248. {
  249. if(auto *cur = std::get_if<EAXEQUALIZERPROPERTIES>(&mEaxProps); cur && *cur == props)
  250. return false;
  251. mEaxProps = props;
  252. mAlProps = [&]{
  253. EqualizerProps ret{};
  254. ret.LowGain = level_mb_to_gain(static_cast<float>(props.lLowGain));
  255. ret.LowCutoff = props.flLowCutOff;
  256. ret.Mid1Gain = level_mb_to_gain(static_cast<float>(props.lMid1Gain));
  257. ret.Mid1Center = props.flMid1Center;
  258. ret.Mid1Width = props.flMid1Width;
  259. ret.Mid2Gain = level_mb_to_gain(static_cast<float>(props.lMid2Gain));
  260. ret.Mid2Center = props.flMid2Center;
  261. ret.Mid2Width = props.flMid2Width;
  262. ret.HighGain = level_mb_to_gain(static_cast<float>(props.lHighGain));
  263. ret.HighCutoff = props.flHighCutOff;
  264. return ret;
  265. }();
  266. return true;
  267. }
  268. void EaxEqualizerCommitter::SetDefaults(EaxEffectProps &props)
  269. {
  270. static constexpr EAXEQUALIZERPROPERTIES defprops{[]
  271. {
  272. EAXEQUALIZERPROPERTIES ret{};
  273. ret.lLowGain = EAXEQUALIZER_DEFAULTLOWGAIN;
  274. ret.flLowCutOff = EAXEQUALIZER_DEFAULTLOWCUTOFF;
  275. ret.lMid1Gain = EAXEQUALIZER_DEFAULTMID1GAIN;
  276. ret.flMid1Center = EAXEQUALIZER_DEFAULTMID1CENTER;
  277. ret.flMid1Width = EAXEQUALIZER_DEFAULTMID1WIDTH;
  278. ret.lMid2Gain = EAXEQUALIZER_DEFAULTMID2GAIN;
  279. ret.flMid2Center = EAXEQUALIZER_DEFAULTMID2CENTER;
  280. ret.flMid2Width = EAXEQUALIZER_DEFAULTMID2WIDTH;
  281. ret.lHighGain = EAXEQUALIZER_DEFAULTHIGHGAIN;
  282. ret.flHighCutOff = EAXEQUALIZER_DEFAULTHIGHCUTOFF;
  283. return ret;
  284. }()};
  285. props = defprops;
  286. }
  287. void EaxEqualizerCommitter::Get(const EaxCall &call, const EAXEQUALIZERPROPERTIES &props)
  288. {
  289. switch(call.get_property_id())
  290. {
  291. case EAXEQUALIZER_NONE: break;
  292. case EAXEQUALIZER_ALLPARAMETERS: call.set_value<Exception>(props); break;
  293. case EAXEQUALIZER_LOWGAIN: call.set_value<Exception>(props.lLowGain); break;
  294. case EAXEQUALIZER_LOWCUTOFF: call.set_value<Exception>(props.flLowCutOff); break;
  295. case EAXEQUALIZER_MID1GAIN: call.set_value<Exception>(props.lMid1Gain); break;
  296. case EAXEQUALIZER_MID1CENTER: call.set_value<Exception>(props.flMid1Center); break;
  297. case EAXEQUALIZER_MID1WIDTH: call.set_value<Exception>(props.flMid1Width); break;
  298. case EAXEQUALIZER_MID2GAIN: call.set_value<Exception>(props.lMid2Gain); break;
  299. case EAXEQUALIZER_MID2CENTER: call.set_value<Exception>(props.flMid2Center); break;
  300. case EAXEQUALIZER_MID2WIDTH: call.set_value<Exception>(props.flMid2Width); break;
  301. case EAXEQUALIZER_HIGHGAIN: call.set_value<Exception>(props.lHighGain); break;
  302. case EAXEQUALIZER_HIGHCUTOFF: call.set_value<Exception>(props.flHighCutOff); break;
  303. default: fail_unknown_property_id();
  304. }
  305. }
  306. void EaxEqualizerCommitter::Set(const EaxCall &call, EAXEQUALIZERPROPERTIES &props)
  307. {
  308. switch(call.get_property_id())
  309. {
  310. case EAXEQUALIZER_NONE: break;
  311. case EAXEQUALIZER_ALLPARAMETERS: defer<AllValidator>(call, props); break;
  312. case EAXEQUALIZER_LOWGAIN: defer<LowGainValidator>(call, props.lLowGain); break;
  313. case EAXEQUALIZER_LOWCUTOFF: defer<LowCutOffValidator>(call, props.flLowCutOff); break;
  314. case EAXEQUALIZER_MID1GAIN: defer<Mid1GainValidator>(call, props.lMid1Gain); break;
  315. case EAXEQUALIZER_MID1CENTER: defer<Mid1CenterValidator>(call, props.flMid1Center); break;
  316. case EAXEQUALIZER_MID1WIDTH: defer<Mid1WidthValidator>(call, props.flMid1Width); break;
  317. case EAXEQUALIZER_MID2GAIN: defer<Mid2GainValidator>(call, props.lMid2Gain); break;
  318. case EAXEQUALIZER_MID2CENTER: defer<Mid2CenterValidator>(call, props.flMid2Center); break;
  319. case EAXEQUALIZER_MID2WIDTH: defer<Mid2WidthValidator>(call, props.flMid2Width); break;
  320. case EAXEQUALIZER_HIGHGAIN: defer<HighGainValidator>(call, props.lHighGain); break;
  321. case EAXEQUALIZER_HIGHCUTOFF: defer<HighCutOffValidator>(call, props.flHighCutOff); break;
  322. default: fail_unknown_property_id();
  323. }
  324. }
  325. #endif // ALSOFT_EAX